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Everything posted by Cerise1488303085

  1. CtrlAtlStudio 1.2.1 was for DK1, you can try that. You'll have to experiment to see how later version go. https://ctrlaltstudioviewer.codeplex.com/ for the version list.
  2. Yeah, the translators work off the web using llHTTPRequest For that page, you can format the request URL like http://www.rinkworks.com/dialect/dialectt.cgi?dialect=redneck&text=I+am+the+walrus. Values for dialect you could use, going by the form, are: redneck, jive, cockney, fudd, bork, moron, piglatin, hckr, censor You can grind thru the returned page text to find <div class='dialectized_text'> and your "translation" will follow right after, up until </div> ... you will want to strip any other HTML inside like <p> stuff.
  3. sasha Highmist wrote: What has happened to this program since the last post? I have looked for abandoned land set for sale and havent found any anywhere. That was eventually disabled, since the automation was actually making the workload higher. It's still possible to buy the stuff, but depending on circumstances, LL may put it up for auction when you ask, rather than hand it over. Look over here for how it's done now.
  4. This usually means that you are wearing the wrong shape (or, some glitch could have stuck you with the default "Ruth" shape). Furry avatars often have flattened heads so that the prim eyes can be attached to the base avatar's eye attachment points, so the right head shape is important. Make sure you have the right shape on, then look into the usual fixes for Ruthing.
  5. Over the past couple of years, many radio streams have been converting from MP3 to AAC, and there is no AAC plugin included with the FMOD package most viewers are using. Some of these are still available as MP3 streams, but they aren't really advertised so you'll have to go hunting.
  6. The common text viewers like Radegast and Metabolt do have a group panel where you can do things like invite, assign roles, and eject from a group. What they are missing is group chat moderation.
  7. Hi, if the thing you were using was freelindenlottery dot com (looks that way, your name is up there), i'm afraid that it has been defunct for several months. It was run by a resident who vanished, it was not any kind of official LL thing.
  8. This is hacky and not officially supported, but it works -- Make a second copy of the rigged attachment. Leave the original texture on the first copy, apply a mostly transparent texture with the tattoo to the second. If you wear the attachments in that order -- solid first, tattoo second -- you can get what you want. Did i mention that this is hacky and not officially supported?
  9. Rufus Darkfold wrote: So no pathfinding for us mainlanders, huh? :catsad: It's not so bad. If you have build rights on any parcel on the region, you can rebake. And, you can change pathfinding attributes for your objects, and others you've been gioven rights to mod. So, if it's your slice of mainland, you can still do plenty.
  10. If the avatar has already been zapped, sometimes it can help to use a regular support ticket for objects left behind, and describe is as a performance issue. Keep the ticket bland: frame rates are poor on the region, the cause seems to be particle emitters left behind by a defunct avatar, and you're unable to return the objects yourself.
  11. Casandra Kumsung wrote: Phone calls are not an option for me. I work during the day and have to deal with kids when I get home. They just pulled another item saying not as advertised. The properties were as advertised and so was the description. Copy only. So I am at a loss. Once you read the message you get when you log on, it cannot be looked at again. Wish it has someone to IM to get the spacifics. Just wonder is someone is complaining because I sell my stuff for lower than them, and Linden just pulls it without checking. I unlisted all my items then relisted the ones I worked on in the last two weeks. Will now have to go throught all of them and check them and the listing before I list them again. Hi, you can still use the support ticket system even if phone calls don't work for your schedule. "Not as advertised" flagging reasons are currently limited to incorrect image, permissions, or category, with incorrect category probably the most common mistake. Items can be hidden if the category is too general, even if it is not totally wrong. For an example hair for men should be under Avatar Accessories>Hair>Men's Hair; it is seen as a listing violation to put it under the higher Avatar Accssories>Hair category. This kind of trouble trips up many people. I hope that someone gets to your ticket quickly and you can get it all cleared up without too much trouble.
  12. Perrie Juran wrote: That's what it must be. A conspiracy by Linden Lab to get us to sign up for Premium so we can access grief free Sand Boxes! I don't know that I'd call it a conspiracy, but yeah, that's pretty much why they were added.
  13. Those nearby adult sandboxes Goyer/Teagano/Bricker/Colborne are premium only. Subscribing isn't free, but it does make the problem go away.
  14. You can put more than one animation on each line. [stand.1]FirstStand,SecondStand,ThirdStand[stand.2]FourthStand,FifthStand[stand.3]SixthStand You don't need to use all three lines, for example the smaller animation sets from Kuso only have [stand.1] filled in.
  15. Mitchell Indigo wrote: Could the items disappear if it's eventually found out that I picked the items up before the rollback? Not really. The system isn't designed to sort out messes like that automatically, and LL will only go to the bother is something really abusive is going on. This quirk in the system doesn't always work out in your favor. If you had rezzed a no copy item during that window and then the sim rolled back, you'd have lost it.
  16. Hi, if you moved last Wednesday, a very large number of regions had to be rolled back to an earlier state. If you picked up your stuff after the point they rolled back to, it will have reappeared in the old location like that. Also sometimes when regions crash, the same thing happens, because a newer sim state (backup file) wasn't made in time, and an older one is used for the restore.
  17. Is it particle rain? You can try to move the emitter up higher, and check if it has a setting to cast a shorter stream, but there is really not a way to stop particles from cutting through prims. Particle systems don't really obey physics.
  18. For Firestorm, first change the grid on the startup screen. Don't try to log in yet. Quit the viewer and relaunch. Refer to http://wiki.phoenixviewer.com/fs_grid_manager if you need confirmation that this matters. When it restarts, double check that the grid really says "Second Life Beta" now. If not, change it agan and repeat the quit/restart dance. Next, fill in your login so it looks like this. The region name is GC Test 3, just like we see in the SLurl.
  19. Perrie Juran wrote: What I am seeing in my browsers address bar is secondlife://Aditi/secondlife/GC%20Test%203/128/128/24 I do hope this works. I tried using it at "start at" but landed at a welcome area. Probably isn't live right now. Yeah, sorry, I just noticed that you wrote you are using Firestorm. Its login scren is really buggy when you use other grids. Just use the region name for start location on that viewer and keep your fingers crossed ... or use the LL viewer for this test.
  20. SLurls from browsers tend to act flaky, especially when not using the main grid. It usually hurts less to skip that. Instead, start the viewer by hand, choose the grid you want, and copy/paste the SLurl to the Start at: field. If already logged in, copy/paste the SLurl to the viewer's address bar.
  21. If you do not have an IRC client installed or don't want to learn how to use one, it may be easiest for now to use their web setup. To get there, go to http://chat.efnet.org:9090 In Nickname: use anything you like. In the Channels: box, enter #sltest The column on the right will be the list of people in the channel. You can type messages in the box way at the bottom of the window.
  22. This is old old behavior. https://jira.secondlife.com/browse/VWR-179 http://forums-archive.secondlife.com/54/dd/16208/1.html That second link offers some workarounds. You can normally drag the contents out of the object inventory to look at them (don't do this on no-copy contents because you can't put them back), and there are some LSL functions to let contents be added.
  23. Yes, it went on back in May. http://community.secondlife.com/t5/Second-Life-Server/Region-Idling-coming-to-Second-Life/m-p/1546827#M5583
  24. Here is the big picture. Yes it's tl;dr. It was almost tl;dw too. Assets and inventory are separate systems, even though we need both of them working to use our stuff. Asset storage is basically a gigantic file server, and the UUID serves as a file name of sorts. When the sim pokes the asset system with a UUID, it receives a pointer to the matching file. And that's about all the asset system really does. It's a straightforward task, but the amount of stuff to fetch and store 24/7 is mind boggling. Avatar inventory is stored in a pile of databases. Each database serves a fraction of the users, that's why those "unscheduled maintenance" things often stop some people from logging in, but not others. When your viewer requests inventory, middleware sends a query to "your" inventory database, and then returns a formatted version of this huge list of rows for each of your inventory folders and the items themselves. Each entry carries a lot of information: owner, item name and description, creator, access dates, permissions flags, the folder it belongs in, what kind of asset it is (body part, object, notecard, etc. etc.), and of course, the asset's UUID. Lots of things can make this slow: load from all the other avatars using "your" inventory database at the same time, network traffic inside the grid, load on the middleware services and sims, meddling by the Illuminati.
  25. The inventory security problem is still there. For hypergrid situations, people simply avoid exposing stuff that would cost them a lot. Just about all the independent grids that are trying to build inworld economies have stayed as walled gardens, much like SL. See http://opensimulator.org/wiki/Hypergrid_Security and especially the part about malicious hosts. There are ideas to fix it, but no real resolution so far.
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