animats Posted March 14, 2019 Share Posted March 14, 2019 Above Heterocera. Looking northeast. Above Corsica. Looking north-northeast. Gives a nice sense of the scale of Second Life. The regular SL map uses Leaflet, a 2D map viewer. This uses Mapbox GL JS, an open source 3D map viewer. Just got this working. More later. 18 2 Link to comment Share on other sites More sharing options...
KathrynLisbeth Posted March 14, 2019 Share Posted March 14, 2019 Ooooooooo! More! I wanna see more! Link to comment Share on other sites More sharing options...
Wulfie Reanimator Posted March 14, 2019 Share Posted March 14, 2019 (edited) When you say "3D map viewer," do you mean just "2D map on a 3D plane?" Because it looks that way and it's a little misleading to call it straight up 3D. P.S. I've messaged Animats and we'll probably be able to make this properly 3D. Edited March 15, 2019 by Wulfie Reanimator 5 Link to comment Share on other sites More sharing options...
mikka Luik Posted March 14, 2019 Share Posted March 14, 2019 What a neat idea Now make it flyable (kidding) =^^= 1 Link to comment Share on other sites More sharing options...
animats Posted March 14, 2019 Author Share Posted March 14, 2019 Above Sansara, looking eastward from Bay City. Snowlands at the upper right. Heterocera at left. 5 hours ago, mikka Luik said: What a neat idea Now make it flyable (kidding) =^^= It's flyable for me right now. Needs more work to be available to others. 7 hours ago, Wulfie Reanimator said: When you say "3D map viewer," do you mean just "2D map on a 3D plane?" Because it looks that way and it's a little misleading to call it straight up 3D. Elevation data for SL is available and Mapbox can use elevation data, but the SL elevation map isn't in the format Mapbox uses. Some conversion will be needed. Message me if you want to help. 5 Link to comment Share on other sites More sharing options...
animats Posted March 14, 2019 Author Share Posted March 14, 2019 \ Above SSP. 9 Link to comment Share on other sites More sharing options...
Blush Bravin Posted March 14, 2019 Share Posted March 14, 2019 2 hours ago, animats said: \ Above SSP. OHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH! Love this pic. Link to comment Share on other sites More sharing options...
Hintswen Guardian Posted March 15, 2019 Share Posted March 15, 2019 Good to see I'm not the only one working on improving the map. Mine shows the terrain height and parcel borders, it also has markers for a few security orbs (they show up as a red box for the area you aren't allowed in) and I'm working on adding the height of prims but this is proving a lot more difficult than I first thought. It only does a small section of the grid though. 1 Link to comment Share on other sites More sharing options...
Christhiana Posted March 15, 2019 Share Posted March 15, 2019 On 3/14/2019 at 8:30 AM, animats said: Above Heterocera. Looking northeast. I can see my house in the heterocera delta! XD But seriously, that is an awesome looking map view. Great work! 1 Link to comment Share on other sites More sharing options...
animats Posted March 15, 2019 Author Share Posted March 15, 2019 Above Second Life - the flyover. 8 Link to comment Share on other sites More sharing options...
Blush Bravin Posted March 15, 2019 Share Posted March 15, 2019 4 minutes ago, animats said: Above Second Life - the flyover. Really enjoyed this .. and the music choice was perfect! 1 Link to comment Share on other sites More sharing options...
ChinRey Posted March 15, 2019 Share Posted March 15, 2019 A theoretical question, would it be possible to use something like this as an automatically generated surrounding in-world? Link to comment Share on other sites More sharing options...
Wulfie Reanimator Posted March 16, 2019 Share Posted March 16, 2019 (edited) 7 hours ago, ChinRey said: A theoretical question, would it be possible to use something like this as an automatically generated surrounding in-world? Yes, but not easily and it might break LLs stance on "shared experience." Edited March 16, 2019 by Wulfie Reanimator Link to comment Share on other sites More sharing options...
animats Posted March 16, 2019 Author Share Posted March 16, 2019 12 hours ago, Wulfie Reanimator said: Yes, but not easily and it might break LLs stance on "shared experience." The LL viewer would show roughly the same thing if you set the view distance to a few thousand meters. SL becomes too slow to use if you do that. Except for taking still pictures, which people often do at long draw distances. So it's just an optimization to improve performance. 1 Link to comment Share on other sites More sharing options...
Rabid Cheetah Posted May 14, 2019 Share Posted May 14, 2019 That was amazing! I was even able to make out two of my properties as you flew over them. It's projects like this that make me wish folks didn't pollute the sky view with constant pictures of giant hearts. Link to comment Share on other sites More sharing options...
Recommended Posts
Please take a moment to consider if this thread is worth bumping.
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now