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Cerise Sorbet

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Everything posted by Cerise Sorbet

  1. The poll is in the right hand side bar on the main forums page and section pages. It looks like a Linden only feature to start them. The first poll is missing pie.
  2. Hi, if you abandon the Linden Home, you can use the 512 as regular mainland tier. You will have to pay the up front "purchase" price for the land. It does not matter who you buy the land from, as long as you really buy and do not rent, and it is on the mainland and not a private estate. (The estates are not part of the premium tier system.)
  3. Allegria Melody wrote: What is MOAP? It is really called "Shared Media" now, but MOAP as an abbreviation for "media on a prim" persists to make sure that people are confused.
  4. Second Life 2.6.8 (229663) May 11 2011 16:35:46 (Second Life Beta Viewer) has some nice presents in it. --login does not break ZXCV edit keys, and the correct profile loads with display names off. The viewer update service still holds out the tantalizing possibility of a pony some day, but that still has not been delivered. :matte-motes-impatient: <-- that is supposed to be an impatient face but it looks like all the other faces.
  5. Set RotateRight to TRUE. Set it to FALSE. Now set it to TRUE again, and back to FALSE. Look around, your avatar is now diamonds. I want a pony.
  6. It will not be super reliable, but if you remember the key returned by the last attach event, you can compare it ti the current. If the current key is llGetOwner and the previous key was also that, then the item was probably already attached at logout time. This relies on a sort of bug, the attach event does not trigger at logout.
  7. Hi, there is an example here in the old library, it is a simple shape change. Here is another example like that for a rectangular door, with a few more bells and whistles.
  8. Infinity Beck wrote: dummy question… is it ok to just derender neighbors’ prims? I am totally new to this. Hi, the derendering effect is completely local to your viewer, so you can do it as much as you like with no regrets.
  9. Asset and Region Issues We are currently experiencing issues with some of our central services, which may cause issues with L$ purchases, inventory, teleporting, login failures, and region availability. Please refrain from L$ transactions or rezzing no-copy items until this issue is resolved. Our network team is working on this issue, and expects to have it resolved soon. Please watch this blog for further information. If this is a network issue, a rollback will not make a difference.
  10. Asset fetches are failing on servers that were not updated too, and the returned error messages do not look like "update" trouble but something bigger.
  11. Hi, this comment was in recent build notes for the SL development viewers. They are working on the problem, but have not found where it crept in yet. [ It is probably a bug in one of the third party libraries they use. ] Log in failure, keeps saying DNS cannot resolve hostname. No real progress on this Jira yet but Mac build was not properly reporting the CURL error string. This check-in fixes that. So far, I have backed out URL related changes between 2.6.2 and 2.6.3 without any change in behavior. Unsure how to proceed next although comparing libcares and libcurl builds between 2.6.2 and 2.6.3 seems like it could be the next logical step. Users experiencing the problem can go back to vewere 2.6.2 or adjust DNS settings to use the google free DNS servers 8.8.8.8 and 8.8.4.4 which should allow them to work around the problem. There is more information about the Google DNS service here.
  12. Hi, the state of the resgion: where all the objects were, what scripts are doing, and so on, is automatically backed up periodically. This backup happens again when the region shuts down, so that for a normal restart, everything comes back just like it was. If the region crashes hard, that very last backup may not complete, so the region skips back a little to the time of the last good backup. that is when you will see furniture go back to its old place, or an object you took to inventory is there again, or the one that can really hurt: you just rezzed a no copy object and it is gone forever.
  13. Hi, you could be looking for the bug SVC-1253, "users sitting on prims, which are set to phantom are not affected by damage." There is more information in the comments there.
  14. Hi, it is possible that there is a nearby object with a very strong glow setting. Glow will bleed through objects with transparency like hair and house windows, and make them look like they glow too. If glow is the trouble, you can go to your SL preferences, Graphics tab, press the Advanced button, and temporarily uncheck Basic shaders. This makes the world ugly and flat looking, but it works in a pinch. If that works, you could turn off the RenderGlow debug setting, then it will be OK to turn the shaders back on. Or, find what is glowing, it is probably something large, and try to get rid of the object or turn off its glow setting.
  15. Hi, you might put in an abuse report on yourself, explain the trouble, and ask what can be done. There is another resident, Censored Lunt, who had another first name before that was a semi-naughty Spoonerism, and LL was able to fix it.
  16. There are so many little controls on each of too too many tabs, it is amazing that anybody can find anything in there.
  17. Ohhhh! For photos, I just remembered a strange old viewer feature, and Viewer 2 still has it. Develop>Avatar>Character Tests>Allow Select Avatar Then Ctrl+3 to start the editor, and click on your avatar's body. You can then move your avatar with the prim edit arrows. When you leave the editor, you will stay in that position until you walk etc. Only you will see this, but it is fine for photos! Adding -- you can use Develop>Network>Pause Agent to prvent the avatar from snapping back to the ground before you take the picture.
  18. Right, it will not be a debug setting in an LL viewer, the Z modifier is a hack to alter the size normally derived from the worn shape. LL might not want to add a manual offset because these numbers feed the llGetAgentSize function. I think that RLV 2.6 picked up the patch from Firestorm, but that is the yet another viewer problem again, I guess. Phoenix does still have the adjustment, it is hiding in preferences>Phoenix>Page 1>Avatar, but that misses the multple non-attachment wearables. The things like saddles are really vehicles and need to be rezzed like a pose ball must. It is not possible to sit on an attached object.
  19. Hi, the Restrained Love viewer 2.6.1 has a Z slider. It has the avatar physics stuff too. It works well as a general viewer, but you may want to set RestrainedLove to FALSE in debug if you are not using the RLV part. It disables some basic things like the location menu at login when it is in RLV mode. It also has extended radar in the nearby people tag, and the dreaded lookat names with DebugLookAtShowNames setting. Oh, there is a small glitch on this version. If you do not use a very wide window, the menu bar can look overcrowded. Right click the menu area, turn the location bar off and back on, and the sliders will move down there.
  20. Hi, funny triangles plus an ATI card could be the old VBO problem. On your SL preferences, graphics tab, press the Hardware button and turn off Vertex Buffer Objects. This problem appears to be mostly fixed on newer viewers with recent ATI drivers, but if you have an older OS X you could have some legacy bugs (but it lookslike you could be running Lion? Nope, misread that's the Darwin version.).
  21. Hi, there is a page with common feeds here on the wiki. You can get many more feeds, for specific forums etc., if your browser can detect them. Look for an RSS icon in your address bar in most browsers . If you use Firefox 4, instead look for a "Subscribe to this page" section under the bookmarks menu. Chrome appears to still miss this capability, but there is an extension that can fix that. Many Lithium pages offer a few different feed choices under those.
  22. I do not think that it is a fluke, I can repeat this on other parts of the grid too, with my vehicle interest revived. It is probably good to note that if I try this on very old hardware, the results are not as good with many more glitches. That is to be expected, even if the server is doing everything right.
  23. RenderAnimateTrees to TRUE, the grid feels happier when the trees dance.
  24. They listened to somebody or something, Dash Deals are dead. Update (May 6, 2011) We have decided to discontinue the Dash Deal program. This decision was not made lightly and is due to several factors, including technical limitations which made the management of the program inefficient. We expect to test other programs of this type in the future, once we have resolved these issues.
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