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Dresden Ceriano

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Everything posted by Dresden Ceriano

  1. Theresa Tennyson wrote: Actually SL V2 was designed by an outside company brought in as an expert in interfaces. The "innovations" that Firestorm brought in were largely to make it look similar to SL V1 which was designed by... um... Linden Lab. That isn't how I remember it. If I recall correctly, it was actually The Phoenix Viewer which users flocked to in order to escape the horror that was V2. I believe the original Firestorm was based on V3 code (which, to LL's credit, was much, much better) and I'm pretty certain there was no Phoenix mode, which emulated the V1 interface, upon its initial few releases. This, of course, doesn't mean that the point you were trying to make is devoid of any validity. ...Dres
  2. "Good" skin is subjective, but here's a start... Aeros Elysium Fruk Hermony KOOQLA Labyrinth LaVie Nivaro Prodigal Samurai HQ The Shops Tableau Vivant Tellaq VYC BodyShop for Men ...Dres
  3. XNyanNyanX wrote: I am aware of the ToS, and that they can change certain features, but the fact they are going to potentially do changes that will in essence render an entire inventory useless nearly is rather a tad over done. I would much prefer backwards compatibility. They do not need to allow the prims and sculpts to be generated in SL, but allow the ones in existence to still work. They aren't getting rid of prims and sculpties in SL. The new platform will be separate and co-exist along side of SL... so you will lose nothing. XNyanNyanX wrote: I feel this goes beyond a mere ToS event, this is a major change, basically a whole new system. Not even Second Life so to speak. Calling it SL2 does not change it is entirely something new. It should not be to hard for a compatibility coding. If such was not possible people could not get nintendo games for the PC to work with emulators. I am saying they should not say "possibly" or "potentially" but should say "We work to keep our user base from losing all they have invested years and money into." Not a damn cold ToS link basiccally telling me to screw myself. No one is telling you to screw yourself. But, if you truly feel as if you're being screwed, you've got no one but yourself to blame for your feeling that way. SL isn't going anywhere any time soon. The new platform is just that, a whole new platform... you can either choose to use it or continue using SL. LL has no obligation to you, nor anyone else, to keep SL open indefinitely... you'll have to rely on their statement that they intend to do so as long as it remains financially advantageous, which is actually how it's always been. In other words, don't panic. The situation is not as dire as you seem to think. ...Dres
  4. You never know when you might want to wear your underwear on the outside of your pants. :matte-motes-silly: ...Dres (Seriously... it could happen.)
  5. Sounds like LL is making this *expletive* up as they go along. ...Dres
  6. Amethyst Jetaime wrote: Awesome Dres! You should send them to Virtual Ability too. I am sure they will put them to good use. Thanks for the suggestion, Amethyst. I'll put them on my list of places to contact. ...Dres
  7. Okay so, finally, I got around to putting them on Marketplace. I'm including a link just in case someone might find them useful. My Alignment Textures ...Dres
  8. I commend you for actually reading past the first line that they wrote. ...Dres *couldn't be bothered to suffer through such a ordeal*
  9. Wandering Soulstar wrote: Dresden (or anyone) .. why the limit of 1500kbps, when I can set it as high as 10,000 in Singularity .. and when I test the speeds that I am getting based on the lins you indicated I have a download speed of 35-40 mbps? If your looking for a technical answer, I'm afraid I'm not the one that can give it to you... perhaps someone will come along that can. All I know, is what I've been told and, because bandwidth settings function the same in every viewer, there's no reason to conclude that it makes a difference that you're using Singularity and not Firestorm. ...Dres
  10. Katinka Baxton wrote: And you call yourself a helper ? Thanks for your "answers" You didn't ask for answers... you asked for thoughts and that's what you got. ...Dres
  11. Wandering Soulstar wrote: Ren - Yep have Singularity set at the highest If you're saying that you have your bandwidth set as high as it will go, then, that is likely to be your biggest problem. You should never have it set for anything over 1500. Check this page for instructions on how to figure out how it should be set... link. It's a Firestorm Wiki page, but the information applies to any and all viewers. ...Dres
  12. Teagan Tobias wrote: I think its save to say that SL2 names will continue to use the current system of display names, and if we can take our SL1 names to SL2 I hope that will be in the SL1 format. I don't think you understand. When LL did away with the two name user naming system, your user name automatically became teagan.tobias (which means your display name automatically became Teagan Tobias)... the fact that you can still see and use your two names separately in some places doesn't mean that, as far as LL is concerned, they're actually still in the from of two names. Obviously, LL set it up that way for a reason... one reason (probably among many) being that, had they not done it that way, a lot of scripts, which use the old format, would have been broken. Clearly, LL couldn't integrate the new name format as thoroughly as they probably wanted to... otherwise, new one name user named users would not have had to resort to using Resident as a last name. This is just one example of why LL decided to create a new platform which doesn't rely on backward compatibility to begin with. No one really knows how it'll work, but I predict that your user name in the next platform will be exactly what it is now in SL... period and all. ...Dres ("New one name user named users"... sheesh. Try saying that three times fast.)
  13. Faye Feldragonne wrote: I've never told anyone to ditch facelights. Really? You may have been having a bad day when you started this thread oh so very long ago, but the whole point of your doing so was to tell people to ditch facelights... was it not? ...Dres
  14. Teagan Tobias wrote: Ebbe has said that we can keep our names, but will I become TeaganTobias or Teagan.Tobias or Teagan_Tobias, because that is NOT my name. I don't care about brand names but I do care about my name, and if I can't keep it, I will not move to SL2, OpenSim is getting better and a big influx of people will make it that much more better. If there are no last names in SL2, its DOA. I have news for you... you already are teagan.tobias... https://my.secondlife.com/teagan.tobias ...Dres
  15. Bogart Bloobury wrote: That is good to hear! I hope this is in some way comforting to the people I encounter that are distraught over the changes that may occur! I will dig around for it and confirm anything I can find. See here... link. A quote from that post (boldface added)... Ebbe Linden wrote: We are embarking on a huge project to build a better virtual world from the ground up. We are not going to constrain how good it can be by forcing some levels of backwards compatability (Sine then I've added some detail that identity and social connections and Lindens$ will come across and quite a bit of content as well, but with content we need more time to figure out exactly what will be backwards compatible, people will have plenty of time to see how this plays out and get a chance to try the new while still also hanging out in SL) We will continue to invest in SL and keep improving and have no plans for any shutdown. ...Dres
  16. I'm surprised that people seem so surprised that LL botched the implementation of this policy. Botching implementations is one of LL's most consistent of abilities. In the almost seven years I've been dealing with them, only once have I seen LL implement something competently from the outset. ...Dres
  17. Griffin Ceawlin wrote: Oh, stop being all reasonable and **bleep**, you. You'll confuse people. You can probably rest assured that I will still be branded one of those evil, anti-social, narcissistic facelight wearers. Additionally, there are those busy bodies who would mock me for my avatar being unrealistically tall, my hips too narrow, my shoulders too broad, my unmentionables too large, my wearing of flexi prims, my exposing of the occasional butt crack, etc... etc... ...Dres *luckily, stopped wearing bling ages ago*
  18. Dizzyscorpio Dragovar wrote: I am aware that operators are allowed to continue through the approval process BUT..per the skilled gaming policy that was only if apps were put in BEFORE Sept. 1. I am asking how we know who put in before and who was after. I understand your concern... unfortunately, anyone's but your own standing with LL is, quite frankly, none of your business. I'm sure there will come a time when everyone is on the same page... until then, worrying about what other people are doing, does you no good whatsoever. Considering these operators have presumably been ARed and nothing has apparently been done, the most local conclusion is that they did indeed have their application in on time and are still awaiting their being processed... and who knows how long that'll take? ...Dres
  19. SweetLadyMell wrote: Doors magically open...I dont wan that, I want them to open when I want them to open, okay, sounds like some bratty approach, but still...either iit's second LIFE or Magical Life...I prefer the prior, really... I had no idea that doors which automatically open when I get near them, do so because of some sort of magical spell. OMG!!! That means pretty much every grocery store I've ever been to was being run by WITCHES!!! ...Dres *runs away screaming*
  20. Ima Rang wrote: ZyklonBee wrote: It was always a risk, Ive used this handle for about 3 years now. Never caused a problem.. But in retrospec I should of make it something alittle less risky.. But without the risk there really is no pay off. Im glad some of you understand the underlaying meaning What is the underlying meaning? To be disrespectful? Sadism? Masochism? What? It is a digusting name and I can't imagine why you would "risk" such an offense. I can't either, Ima. It's as if I would have named my avatar Enola Gay. ...Dres
  21. Historical reason(s)? You mean, like, if one of their ancestors murdered Ebbe's great-great-great grandfather? ...Dres
  22. (I'm responding in general, Perrie... not to you specifically.) Oh, give me a break... this issue is not black and white (or should I say dark and light). The problem with anti-facelight nazis is that they take no consideration for those of us who wear extremely subtle facelights. Obviously, someone wearing a facelight which is very bright is a distraction and rightly subject to all sorts of ridicule, if someone should choose to be so discourteous. I guarantee you that should Pussycat run across me on a sim whilst I was wearing my facelight, she wouldn't even notice unless she were right up against my face (which is a scary proposition, simply because I can only picture her doing so in order to hold a blade against my jugular). On the other hand, there are far too many people wearing far too brightly lit facelights in SL. Most need not be chastised for sake of their ignorance... a little information goes a long way (a picture would help in getting the point across, if all else fails). All I'm saying is that there need not be such a divide between facelight users and non-facelight aficionados. A little bit of education given to those who know no better and a little bit of acceptance displayed by the dramatically annoyed prima donnas, would go a hell of a long way toward conquering the great divide. ...Dres
  23. Pamela Galli wrote: Those look interesting, Dres Thanks, Pam. Pamela Galli wrote: I use the Texture Alignment function built into TPV but it only works with Planar and some things cannot be Planar. I do too, but I find that it's not as accurate as should be. It's always slightly off, which is why I find an alignment texture so beneficial. Perhaps I'm more of a perfectionist, when it comes to texture alignment, then are most people. Pamela Galli wrote: Also I think the LL viewer does not have alignment. It's funny how Ebbe talks about the creator being king in the next platform... and, at the same time, they haven't included anything as functional as the alignment tool in their viewer for their current platform. Pamela Galli wrote: Builder's Brewery folks might want to make them available. Yeah, I thought of them... I'll send Sensuous an IM and see if she thinks it'd be beneficial to do so. Pamela Galli wrote: Being Red Green colorblind has never been much of an issue in my life until I came to SL. I have to really hunt for those Red and Green arrows and it gets annoying. I submitted a request to Singularity that their radar numbers not be light green, as we RG Colorblind ppl cannot see them, but they just closed it without comment :-) Someday if we run out of other disaffected minorities maybe the world will hear the cries of the colorblind. I'm not just Red Green colorblind... I find it difficult to differentiate between most colors, depending on their shade. That being said, I've never thought of myself as being a member of a "disaffected minority" simply because of my colorblindness. I'm terrified of what sort of legislation might come about as a result of the "cries of the colorblind" should they actually become a significant political consideration... simply because I dislike the thought of such restrictions on society. If you think about it, there is no solution for us, other than to struggle along, trying to decipher what we're seeing. I created these textures because I wanted something upon which I could rely. I wanted to share them because I thought they might be beneficial to the SL community. I was very proud of the alignment textures that I made and I was very excited to be able to offer them to the SL community. It was only after I researched it and realized that alignment textures aren't really very sought after that I realized how insignificant my offering was. Nevertheless, I will put it on Marketplace... just in case someone might find it useful. ...Dres
  24. Thank you both for replying... I truly appriciate the feed back. markkemp wrote: I have to agree - Second Life is full of things that don't consider color blindness. Oh, I know. It irks me to no end when people name textures or hair colors some arbitrary thing like "Breeze" or "Venusian". I can't tell you how often I've had to get my sister, Grimhilda, to come sit next to me and translate color names into something I can comprehend... and heaven knows, it's not beyond her, should she be in such a mood, to tell me that blue is purple and green is brown. After all, she did name herself after an evil queen for a reason. markkemp wrote: Good job on your alignment texture, I would stick it on the marketplace and just make it available. If people use it then great. Thanks, I definitely intent to. While I made it specifically for my own use, it occurred to me that it might very well could be useful for someone else. markkemp wrote: One other thing is you could contact the bestseller alignment texture owner. Get him to add this to his pack....... I have no idea who the best selling alignment texture owner/creator is. I've always used Chosen Few's version, but I did not buy it from them directly and I don't think they actually have it on offer in SL. I looked on Marketplace to see how prevalent alignment textures are and I was surprised by the very scant offering of them there. I'm beginning to think that, with the advent of either scripted or TPV based alignment tools, the demand for alignment textures is becoming increasingly non-existent. Nevertheless, if you've got someone specific in mind, let me know who they are and I'll gladly suggest the inclusion of my textures in their offering. ...Dres
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