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Ceera Murakami

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Everything posted by Ceera Murakami

  1. That is not possible. LL has never offered any way to "link" one account to another, or to share any benefits whatsoever from one account to another. Even if you use the exact same personal information and payment information on multiple accounts, they do not share any "benefits". I suspect what she did was simply to purchase a Permium membership for both her main and her alt, and paid the same dues for each account, (Doubling the cost of having only one account Premium.). EDIT to clarify: What is not possible is to "Link" an alt to a main account in any way, and share benefits, as the OP indicated they thought their mate had done. LL has never offered any way to link accounts and share benefits. I was not responding to what Peggy did, which was to hand off her land from one account to another, making the new one Premium as the old one ceased to be premium, and taking advantage of a very narrow time window as the old account was just about to expire to avoid being double-billed for tier, or losing the land for non-payment. Her accounts still were not "linked" to each other in any way.
  2. Try going there from a different Portal. I had to use the Castle Valeria sim's portal to get a HUD that worked, The first portal that I tried failed every time to attach the HUD. Also, the data for the HUD is stored server-side, by account, so if you have the HUD in inventory, just delete it and get a fresh HUD when you go back, and the new HUD will reflect your previous status and crystal counts.
  3. You have to purchase a parcel of land to do that. Every 512 M2 of land gives you an allocation of 117 prims to work with, and you have to pay a monthly fee, called Tier, on the land that you own, above the first 512 M2. (Assuming that the land is on the Mainland.) So for example, you could find a nice 1024 M2 parcel of land somewhere on the mainland, pay what the current owner (another resident, just like you) wants for it, and then you woild pay a monthly fee of $5 USD to Linden Lab for the maintenance of that land. $5 a month is the tier level for up to 512 M2 of land that you are paying tier on. You would be able to use up to 234 prims on that parcel of land, for your home and furnishings. When land on the Mainland is abandoned by the former owner, Linden Lab eventually auctions it off. In that case, you buy the land at auction, rather then from another resident, but otherwise it works the same way. Land on private islands (sims owned by a Resident) do not require you to be a Premium member. The landlord is the sim owner, and they pay the monthly fees to Linden Lab to keep that sim alive. (Ususally $295 USD per month.) The landlord's tenants in turn pay a monthly fee to the landlord for their rent, which hopefully covers what the landlord pays to the Lab. Some oprivate sims require paying a price for the parcel of land at the start, and some don't, because the actual ownership remains with the landlord, who has tools available to reclaim the land, if, for example, the tenant doesn't pay their rent, or breaks the rules for that sim.
  4. Well, now that it's open to those of us in the "great unwashed masses", I sent one of my alts in to have a look. She finished every quest in a few hours, and earned a whopping L$ 83 for her efforts. (Linden Lab : "Hey kid, thanks for play-testing it for a few hours for us, have a shiny new quarter for your efforts. Now scram.") I quickly found that the three keys to survival were "Timing is everything", "Always Run" and "Remember to jump!". You'll never evade the rock monsters if you don't run, and if you time jumps right, you can jump right over the rock monsters, or use the jump to get away faster. It's also almost impossible to get through the cave or past the fireballs unless you carefully time your short dashes from point to point. I had to switch to the Castle Valeria portal to get a functioning HUD. The first portal, I tried three times, and it never attached a HUD for me. The "verbal cues" and quest assignments that show up as chat toasts were pretty easy to miss. I had to check the HUD or the chat history to see that my mission had actually been accomplished, and what the next mission was. The data for the HUD is apparently stored server-side, by avatar ID, so if you leave, detach the HUD, and get a new HUD later, it's supposed to remember where you were when you left off. But there's also apparently no way to reset the HUD status, so for a given avatar you can only play each quest once. I want to know when they will tell us the LSL functions to do the forced teleports and the forced HUD attach/detach trick, as well as how they linked the forced HUD to a database for status. As far as the game itself goes, it would have fascinated my daughter when she was about ten years old. She watched me play over my shoulder, and at 15, she didn't find it particularly interesting. Personally, it was okay, but I doubt I would bother playing it a second time.
  5. Alpha masks won't affect prim hair. They can make the avatar mesh hair base (and the crown of your head) invisible, but the prim hair would still need to be edited to remove the strands that poke through the hat. The only real way is to alter a copy of the hair and edit it to make it work with the hat. Time consuming, but necessary.
  6. Shoes with invisiprims work in 100% of all SL Viewers. Shoes that require Alpha Layers do not. Until they killed the sidebar in Viewer 3 completely, I was one of the people still clinging to Viewer 1.23.5. I still get better frame rates with 1.23.5 than with Firestorm or V3, and 1.23.5 takes fewer mouse clicks and fewer steps to do almost any task. But the lack of the ability to work with prims larger than 10 M forced me to finally delete my old V1.23.5 and move to V3 or Firestorm. I recently looked over my shoe collection. Most of the shoes that I own have invisiprims, and the shoes are no-mod, so have no way to remove them. Even some very expensive shoes that I bought les than 3 months ago still had only an invisiprim version. It will be a while yet before the content creators in SL choose to eliminate invisiprims. Personally, while shoes that use alpha layers do look a little better when seen against an alpha-textured floor, or against Linden Water, the "benefit" of having shoes with no alpha in them is sort of moot while my avatar syill has an alpha textured tail, that there is no similar way to fix. So I am in no great hurry to replace all my shoes.
  7. Griffin Ceawlin wrote: @Peter: Oh, you're right. I didn't look at that page closely enough and I was still following all of my friends. I'm not now. Thank you! I think the people who don't have a "follow" button have deleted their accounts or their accounts are otherwise closed. [ETA: I notice that this is also the case with people who have their "feeds" locked down.] OK, that answers why some of the people on my Friends list have no Follow button after I chose not to follow them. I think it is because they do have their feeds locked down. I have all my own accounts set to "Nobody" for both feed-related options, and I did note that my alts on my Friends list were all missing the follow button, after I removed them from following.
  8. I noticed also today that for many of the people on my Friends list, now that I told it to stop following them, the green button to follow or not follow has vanished! But only for certain random ones in the list. No pattern at all as to who it happened to, as far as I can see. Now since I have no intention of following anyone, I couldn't care less if this 'feature' remains broken. But for those of you that see this glitch and do want to follow a friend with a missing button, I guess you would have to go to the friend's feed and choose to follow them there, as you would to follow someone who is not a Friend? If you stop following a Friend, and that friend has their feed locked down to "Nobody", then they won't have a button on the Friends list for you to resume following them. Makes sense, but the missing buttons sure were confusing when I looked at this list today to make sure they all remained on 'not following'.
  9. If you cancelled your membership before it expired, I think they may still pay you the stipend until that membership period ends, even though you forfeit all other benefits of being a Premium member as soon as you downgrade to Basic. So for example, if you cancelled the membership two months after you paid for a full year, they might keep paying you the stipend for the remaining 10 months.
  10. If you go to my.secondlife.com and log in, so you go to your own profile, you get presented with this new announcement. Before this change, if anyone on your Friends list posted drivel to their own wall, your wall got spammed with it, and thewre was no way to block that from happening, other than removing that person from your Friends list forever. Now, if you look at your Friends list via the web profile, you'll see that they all have a "Following" button, that you can click on to tell it that no, you don't automatically want to follow that person just because they are on your Friends list. You have to de-select each friend individually, but doing so does remove their spam from your feed page. What this still does NOT do is allow you to see who is choosing to "follow" you, and block them from doing so.
  11. LL has made a change at my.secondlife.com, relating to the web profiles and that spammy "Feed page". This appears now at the top of your feed page. " To give you more control over what you see, your home feed will now only display content from friends you choose to follow. You automatically follow your existing friends, including new friends you make. You can manage which friends you follow by going to https://my.secondlife.com/settings/friends So we finally have a way to stop getting spammed by everyone on our Friends list! They defaulted to following every Friend you have, but now you can turn that off for each of them.
  12. I agree with Rolig. That sounds like the texture you applied was a 32-bit texture. Look at it with highlight transparent on, and if the surface you applied that to is red tinted, then it is a 32-bit texture. and 32 bit textures, whether they have any visible alpha pixels or not, are treated as alpha, and can not also be shiny.
  13. As the owner of just a parcel, and not a whole sim, your options are limited. Only the sim owner can change terrain textures, and then only affecting the whole sim at once. There is no parcel-level terrain texturing. You could cover your terrain with prims, textured to look like snow. A few of the shops that sell full-perm sculpts make sculpt textures explicitly for that purpose, so the sculpted prim made with them has an undulating surface like snow on the ground. Texture shops sell textures that look like frozen water, if you have water in your parcel that you want to cover with an ice prim. You could use a particle-based weather system to make low-level clouds and falling snow, and snow that 'sticks' on the ground. But be warned that particle snow can't tell prims are there, so it falls right through roof tops and into the rooms of a home, if falling above the home. Weather systems can vbe found in Search and on SL Marketplace.
  14. You can use 'local lighting' as a setting for some lamp prims in your club, but your guests will only see the closest half a dozen or fewer light sources as actually casting light. A prim set for local light is a point light source with a fairly limited range, centered on the center point of the prim. As with the light from the Sun or Moon in SL, there is no way to block or direct local light sources. A candle illuminating the top of a table will also illuminate the laps of the people under the table, and the floor under the table. Clubs sometimes use translucent prims set to full-bright to simulate beams of light, like a spotlight. But that won't actually illuminate antthing.
  15. There's been a glitch for several years that just entering payment info on the website usually fails to update the status in-world. Use the payment info to make a purchase of L$ (Minimum is I believe, $2.50 USD worth), and that will instantly update the in-world status to "Payment Info Used". Purchasing a Premium membership also uses payment info, and therefore updates the status in world. You can also complain to the billing people, and they can do something behind the scenes that will force the in-world info to update, without requiring a purchase. But just buying some L$ works much faster.
  16. If you are in a "Linden Home" - one of those prefabs that they give free to Premium members - you can NOT remain in that type of housing and increase your prim count, at all. That home has a fixed limit, and you are only permitted to own one Linden home per account that is Premium. Two Premium accounts, even if owned by the same real-life person, can not request their homes to be in the same sim with each other, nor can they, if luck places them together, do anything to share prim count with each other. Linden Homes are designed as starter housing. 512 M2 of land and 117 prims is all you get, period, and it can't be increased. The house on a Linden Homes parcel doesn't count against that 117 prims, because the house itself is actually set up so its root prim is just outside your parcel's edges, on "Maintenance land" owned by Governor Linden. That's why you don't actually own the house, either. You just have free use of it. To get land that has more prims available, you will need to abandon that Linden Home, and purchase land elsewhere on the Mainland. You pay whatever the current owner wants for the land, and then pay Linden Lab a monthly tier fee to keep it. Assuming you abandoned the Linden Home before buying the new land, you could for example own up to 1536 M2 of land and remain at the $8.00 tier level. (1024 M2 that you pay tier on, plus 512 M2 that is tier-free, if and only if you don't accept the Linden Home.) That 1536 M2 parcel would give you up to 351 prims to use as you see fit. Any house that you purchase or build yourself would count against that prim limit. Any parcels that you buy within a single sim add their total prim allowance to each other. So if you owned three 512 M2 parcels, in three different parts of the same sim, you would still have 351 prims available to share between them. You could use them all in one parcel, leaving the others empty, or divide it as you choose. If you own parcels that are in different sims, their prim count does NOT add together. Prim limits are a function of what portion of the resources of a single sim you own land for, so what you own in some other sim doesn't affect the limits in the first sim.
  17. Now this is interesting. I looked up the LSL command for llGetBoundingBox : http://wiki.secondlife.com/wiki/LlGetBoundingBox And it says the bounding box returned is for the entire linkset. but that is NOT what this script reported on? How can that be?
  18. "Novice" contains the word "vice"? One way to find out is to do a half-interval search. Enter the first half of the description, and see if it still stops you. No? The problem is in the other half. Verify by trying to enter the other half as the description. Yes? The problem is in the half you typed. Repeat the above steps, dividing the problem section in half until you isolate the word(s) it is censoring.
  19. That is a very cool script! I just checked it out. Thank you. One thing to note - it only checks the bounding box of the prim the script is in. If this is in the root prim of a linked skybox, for example, it can't detect if the other linked parts of the skybox extend past the parcel edges. I tested this by linking two prims, putting this script in the root, and then streached the non-root prim over the parcel edge. The script fired off with the change, but still said it was entirely within my parcel. It would be very cool if this checked the bounding box of the complete linkset, and not just the prim it was in.
  20. I honestly haven't found any 'games' within SL that seemed to be worth my time. I don't care much for 'gambling' games, even when they were legal in SL. Participating in unregulated gambling run by anonymous individuals seems foolish in the extreme to me. Calling it a 'skill game' to skirt around the gambling ban doesn't change that. I don't do combat games at all in SL. If I want to go kill things, I'll play a dedicaed adventure game or combat game, where the controls respond fast enough for my reflexes. SL is too laggy and the controls too imprecise to be fun for me as a combat environment. Or else the weapons are too effective - like an archery setup where I had no problem at all getting one bulls-eye after another, at long range. The games that allowed me to play chess or Go or similar board games are too primmy to keep around. The fishing games are mildly fun, but get boring pretty quickly.
  21. I have known several people in SL who have since died in real life. I've also been part of various real-life re-creation societies where we adopted historical personnas, and where on occasion friends I knew in that organization passed away. In most cases, all that was wanted or needed was a polite and respectful public notice about the passing of the person. Just a simple sense of closure, to know why they would not return. Because the "Person" that you knew was, for the most part, a character that they portrayed. You rarely actually knew the real person, as a normal relationship. That is all I would want, for my on-line friends, if I did die in real life. Just for someone who knew me to pass the word that I was gone. But then, none of my on-line avatars are "Me". They are all fictional characters, so my passing would be, for my avatar's friends, more like the death of an author of a book series that they liked to read, or of a movie producer whose films they liked. They may have loved the character "Ceera". but really, they knew little of the author of her words, and would have little reason to greive as one would for a real funeral. This is quite different from the real world, where those who want and need to hold a funeral for a loved one do so because of long-term attachments to the real person, and a need for closure, and possibly attonement. This last year I had to attend the funeral for my own mother, in real life. I travelled over 2000 miles to be there for the event, and to be there in support for my father and other relatives, and for the friends that my mother had who attended the funeral. In my mind, nothing that anyone can experience in a virtual fantasy world like Second Life is intense enough to merit that kind of gut-wrenching emotional event. If someone in SL has formed a close enough attachment to the real person behind the avatar, such that their passing would merit attending a funeral, then I think attending the real life funeral, or holding a private observance in the real world, would be far more meaningful than doing any ceremony in a virtual world.
  22. The drop down list of accounts, and being able to remember individual passwords for those accounts, was an innovation added by third party viewers, to make it nicer for people who use multiple accounts. LL has never offered that feature in the official viewer. They still act as if it was 'one real person = one real account' as the majority of users in SL, which is quite probably not true at all. The LL viewer only remembers the last username that logged in, and the last password used if you tell it to remember the password. With the official viewer, and if you are using Windows, there is a way to set up a shortcut on the desktop or anywhere else that a shortcut is supported, that embeds the username and / or password info, but it's not wise to include both, as then anyone with access to that shortcut could log in as you.
  23. Apparently LL hasn't reported demographic data on user ages since 2008, but the following blog article reports on those 2008 figures: http://nwn.blogs.com/nwn/2011/03/gen-y-demographics-in-second-life-43-.html I would, however, take those results with a rather large grain of salt, as LL has absolutely no way to validate or verify the ages that people enter, so all the kids that swiped mommy or daddy's ID and used that data to age verify, or who used the age info of some adult celebrity, will also be in there, skewing the numbers higher than they really are. It will also include all the older residents that don't want to admit their ages, in case it got revealed, and who shaved a few decades off their birthdate, skewing the results the other way. It will also include anyone who declined to enter real information at all for an anonymous service, and who just picked an over-18 birthdate at random to go with equally fictitious data on their "real" name, gender, etc. . I know when they eliminated account validation back in 2006, and made it possible to register an infinite number of accounts with completely unverified information, I created 5 accounts in less than 5 minutes with totally false info, just to show how stupid it was to have no validation checks at all. (I deleted all 5 accounts a few days later, and 4 of them I never even logged in once with.) I don't believe I used real data for anything on those accounts, and am pretty sure I just used a random age over 18 for the birthdates.
  24. Sorry to hear of your illness, but LL has never, to my knowledge, offerd a refund on any unused part of a Premium membership. If you were locked out because your dues were due, and the card on file had insufficent funds, then they don't owe you money, you owe them money. Even if you downgrade after the account got suspended, LL still wants their fees that were due, to reactivate the account. No one on this forum can directly help you. You need to contact the billing department at Linden Lab to get this straightened out.
  25. Your transaction record should show who it was delivered to. You said it was copyable, so I assume it was also no-transfer? What I used to do when I had an in-world clothing store and saw a no-trans, copyable item had been purchased twice by the same avatar, was to send the customer an IM - or if they are not in-world, a nice notecard - indicating that it appears they made a double purchase, and offering a refund. The result was usually a very pleased custiomer, who often immediately spent that refund on something else they wanted from my store, or would ask for the second one to be made available as a gift for someone else. Transferrable items, on the other hand, I would assume they were buying to give as gifts. I often buy transferrable clothing to send to my alts, when I see a nice no-copy, yes trans item on sale.
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