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leliel Mirihi

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Everything posted by leliel Mirihi

  1. Yoki Enoch wrote: leliel Mirihi wrote: 343 How far off am I? ETA: some of those may be mainland sims. You are off by almost 15% even with mainland sims included. Probably because on v2 you can't just search for land, you have to type in some string to search for. Stupid idea who ever thought of it. Anyway would you settle for a v1 viewer that uses v2 search? I'm shure some TPV will do it, tho with mesh and xmpp just around the corner it won't keep you around for long. If you say no then I'm sorry to say but you'll probably be leaving pretty soon.
  2. 343 How far off am I? ETA: some of those may be mainland sims.
  3. Both of those cards are very weak, the HD 5450 I believe can run on mid settings but that's the best you can hope for. Altho after looking at Dell and HP's web sites I have to say their selection is limited and they tend to over charge. So I say buy the machine as is and get your own video card.
  4. Well I don't think the Lindens are reading this so I guess you should make an issue in jira.
  5. It's already been fixed and will make its way into the next beta.
  6. SL should work fine on a 64bit machine. As for where to buy, I like Newegg.
  7. Lithelfys Leratia wrote: Why go for a measurment ? I dont trust the numbers some math told me about my shape in the edit... i do my ava size compared to other avas. For example... That's what people have been doing for years now and as a result everything in the grid is at a different scale. Judging your avatar's size by the things around you doesn't work when you have no idea what scale they were built to. You end up just guessing how tall you think that avatar wants to be, who knows what they based their size on, and what its size was based on, and what that thing's size was based on, etc. Here's a question for you. I have lots of furniture, some is made for 1.5m avatars, some for 2m avatars, some for 2.5m avatars, and some for giants. Which one is the right scale? By your logic which ever one I'm standing next to at the moment, which is ridiculous. Should I really have to adjust my size every where I go just to fit in with whatever scale that builder used? Your method, which admittedly most people use, completely breaks any sense of scale across the whole gird. With the eventual end game of making avatar height meaningless, I would argue that we're almost there. So for me, dont trust the numbers, trust what you see with your eyes compared to others. Except that I know a 1.5m prim is 1.5m. I have no idea if you want your avatar to be tall or short. Prims are objective, your perception of other people's height is subjective.
  8. I don't know how helpful this will be, but the pixelation in the pictures you posted look exactly like banding artifacts from rounding errors in the color buffer. It's a common problem when using heavy texture filtering on 8bit integer per channel color buffers which is why most games have switched to doing HDR rendering with 16bit or even 32bit floating point per channel. My only guess would be that CS5 updated the lighting in the 3d mode while still using LDR rendering. I don't think there's much you can do about it aside from complain to Adobe, tho.
  9. I care, but I don't think LL is going to be doing much about this sort of thing anytime soon.
  10. Jenni Darkwatch wrote: For work, PCs should be bought when there is a need, not to fulfill someones fancy. What you do on your private dime is of course up to you. I would consider "Business app A runs 6 times faster so the employee spends less time sitting around doing nothing on the company's time waiting for the machine to catch up" to be a valid reason to upgrade. Keep in mind we're talking about going from a c. 2003 machine to a c. 2008 machine in 2011. I would call that a reasonable upgrade cycle. But who knows, maybe in your shop you just run a bunch of 30 year old DOS programs so an i386 is all you really need. Whatever, we're not going to agree on this one so lets just drop it.
  11. Viewer 2.5 and up now require SSE2 which the Athalon XP does not support. The old viewers will still work (for a while), and some of the TPVs still support non SSE2 systems. In the long run tho I'd suggest you start thinking about upgrading.
  12. Jenni Darkwatch wrote: So you'll buy new PCs just because they're newer? Grand. Remind me never to hire you, it's be very bad for the bottom line. Right, because nobody buys a new computer because it's faster. Lamest argument ever. Actually... for most malware, that's exactly how it gets on the system. Users clicking on email attachments or on lovely webpage ads/popups. Malware that actually uses OS exploits is what corporate firewalls are for. With portable devices it gets a bit more complicated, but really not by too much. There's plenty of documentation out there to explain how that's done, no need for me to go into details. Actually...not. Users clicking on a hand crafted email attachment that exploits a bug in Word/Excel/Acrobat then it exploits a bug in windows to escalate itself to system level. Web sites that do fly by infections, no clicking required, and exploit a bug in the browser/plugin, then escalates itself to system level through a windows bug. You're about a decade behind on your malware knowledge. Funny how that word decade keeps popping up.
  13. Jenni Darkwatch wrote: Terminals aren't text anymore. What bugs they have is, for me, irrelevant. How do you think the malware gets onto your system? It's not like Microsoft puts a handy little short cut on the desktop labeled "Malware click here to pwn the system".
  14. The phrases decade old, fast and responsive, and web browser don't belong in the same sentence. Two hundred dollars will buy you a 4 year Core 2 duo that's 6 times faster than the fastest Pentium 4 Intel ever released. Just imagine what the latest and greatest can do.
  15. Partially true. Meshes will look better, but not by that much. Sculpties will still be competitive, altho things made entirely out of prims will probably be killed my meshes. The opposite. Prims and sculpties have a significantly lower prim cost then their actual rendering cost. LL does not want to make the same mistake again. There are a few types of objects that can be made with meshes at a very low prim cost. However most objects should have the same or higher cost than prims/sculpties would, tho usually with more detail. True in the long term, perhaps, but it's not like you have to make the change over night. It took almost a year for businesses to transition to sculpties after their release. See #2.
  16. Both Kirsten's viewer and Firestorm have already picked up the avatar physics code.
  17. Jenni Darkwatch wrote: Try running SL on an Intel G41 or a (still fairly common) Intel 828xx chipset. The G41 (GMA X4500) is not that bad. And if you're still buying the 8-12 year old Pentium 3/4 era 828xx chipsets then you're getting raped hard core. Remember I said new and modern, like the G41 (c. 2008), not whatever decade old piece of junk you have lying around the office. The "personal computer revolution" was needed when servers weren't commodities. Today, a decent server can be had for $5k. These days, computers are security risks in businesses. Even the business world is moving to mobile computing. Tablets have become halfway useful, and web apps can fill most ordinary business needs. In fact, our retail stores will soon not even have traditional cash registers anymore, and no "office" in back either. It's gotten to the point where either is unnecessary. Yeah except that mobile devices and tablets are personal computers with their own OS and applications that have just as many bugs as their desktop counterparts. Terminals were called dumb for a reason, all they understood was plain text.
  18. Jenni Darkwatch wrote: My employer uses a fairly well-known business PC brand. The problem is the GPU - they have none worth mentioning. And yes, quite a few are older than 3 years. No reason to shell out money if all they need is spreadsheet, word processor and email. The GPUs on modern low end machines are about 400% faster than the ones on 3+ years old machines. ^.^ In fact, we're moving to web-only thin clients. Cheaper, last longer, cannot as easily be tampered with and they don't get malware. I love how the world is moving back to mainframes and terminals. It's like we forgot what this whole personal computer revolution was about. Edit: And no, definitely NOT gonna spend $300 for a work PC Half of that - maybe. I assume you're talking about bulk discounts for businesses because no home user could get anything made in the last 3 years for less than $250.
  19. Jenni Darkwatch wrote: The thing I want to point out is this... SL has very limited commercial value. Regardless of what fanboys say, it doesn't run well on a lot of cheap off-the-shelf hardware. It certainly doesn't run on the average business PC. Out of my employers' PC considerable, world-wide PC pool, maybe a handful of PCs will run it. That alone limits SLs use for any kind of commercial use. SL doesn't run well on old cheap hardware. It'll run just fine on a brand new $300 machine, assuming you didn't get ripped off. A lot of stores sell 3+ years old hardware as new (HP I'm looking at you).
  20. Sion Pearl wrote: I'm talking about the big chat window in firestorm. I really don't like it, particularly that you can't seem to get rid of it. I don't like that it duplicates local chat. I did actually prefer that you can minimise the individual chat windows down to the little graphics at the bottom right. I would really much rather have one open at a time.I am aware that pretty much everything in Phoenix/Firestorm is designed because of market research with the folks who hated v2, but a lot of the things that some people seem to think of as improvements drive me mental. I know, I know. I'm some sort of a freak. I mean, I hated Emerald as soon as I tried it (after loads of people were like, "it's awesome") and preferred V2 to 1.23 from the moment the first Beta came out. Go figure. It's called the communication box and you aren't the only one that hates it. It is arguably LL's second biggest UI mistake. People have been complaining about it for 4 years now, and you can still find TPVs that use the pre 1.17 UI. One thing I've noticed is that most people tend to love the UI that they started with. Since the majority of people in sl now started with the communication box they all seem to love it. I on the other hand started with the more minimalistic 1.13.2, and since the way v2 handles chat and IMs is closer to it then any TPV you can guess which I prefer. Obviously there are exceptions to that, plenty of people older than me that prefer Phoenix's tabbed communication box. Whatever floats your boat I guess.
  21. Cesar Spearsong wrote: They -are- CPU killers and a big steaming pile. I'm on Linux, AMD Athlon II X2 CPU, 4 gigs memory, ATI Radeon HD4200... Yet when I run just one instance of the current LL viewer, it will barely get past the log-in screen before it trashes my system. That sound kind of like STORM-809. Which is fixed now.
  22. leliel Mirihi

    avatar

    That just tells the viewer to render the unloaded avatar as Ruth. It doesn't actually fix the problem.
  23. Right Peggy, subtly admit that you're wrong, then jump back into the doom and gloom and claim that you're right again. Whatever, next question.
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