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Rolig Loon

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Everything posted by Rolig Loon

  1. You probably ought to remember two things: (1) When you install a new viewer, you have to set all of your Preferences again. No two viewers behave the same way, so settings that were great on a previous version of your viewer may be rotten for this one, or on a different machine with a different Internet connection. (2) They call it "Beta" for a reason. It's not ready for prime time yet. It's in pre-release test mode. LL does it this way because it's easier to find out what still needs to be tweaked if you let a few thousand users try to break it. If you find something that needs improving, post a comment in the Second Life Viewer forum or, better yet, file a JIRA report. I'm surprised that you can't switch viewers, though. So long as you were careful to be sure that the two viewers do not share the same cache location on your hard drive, you ought to be able to log out of one and log in with the other one with no problem. So, what happens when you do that? What happens when you "can't switch to V2"? You can add important information to your question by clicking on the Options link in its upper right corner and selecting EDIT. Please do NOT start a new thread.
  2. Yup, it's pretty much like RL. If you enjoy shopping and treat it like a hunt, you'll find hundreds of places to buy denim skirts, especially if you aren't desperate to find the right one right now. I do the same thing you do .... If I can't make an item myself, I poke around in Markeplace to see what's generally available and what price merchants are asking. Then I TP around SL until I find what I want. A lot of the time I find it in someplace that I never saw in Marketplace, and I collect a bunch of LMs that I can use the next time I'm shopping.
  3. Ooo! Shiny things. @Darren -- It's not as simple as changing the word "Permalnk" (a totally arcane word) to "Comments" (a more understandable one). If you have no idea that a comment might be buried here, you won't even think to click on the word. I'm certainly not going to waste MY time licking on every Permalink or Comment to see what's underneath. We ask OPs to add information by clicking on the Options >> EDIT link instead, but then this stupid software doesn't notify us when they do, so an OP's updated question often gets ignored. <grumble>
  4. They probably can't. It's a pretty dumb software package for this use, although an improvement over the previous couple.
  5. Yes. That's pretty normal. So, set your Maximum Bandwidth to about 1120 kbps
  6. Check to see if you have any items showing in your Unassociated Inventory list, at the very beginning of your Inventory pages. If it's not there, give it a little time. The Magic Box system can be squirrely. Your sim may be laggy, or the Marketplace servers are.
  7. Yup. Just stand in your home and select World >> About Land (or Parcel Details, in some viewers). Select Abandon Land and walk away. Oh, if you have placed any objects in your house, pick them up first and take them back to your inventory. :smileywink:
  8. The Maximum Bandwidth setting in Preferences >> Graphics is a bit misleading. Increasing its value does not necessarily buy you greater bandwidth. All it is doing is telling your viewer how much of your available bandwidth may be used for basic functions of SL (communication, textures, movement, environment variables, etc.). If you have 2,000 Kbps available, increasing the Maximum Bandwidth setting beyond that will not give you greater bandwidth. In fact, it can cause trouble with other systems that depend on bandwidth, primarily voice and stream media. If you have 2,000 Kbps available and all of it is being used for basic functions, there is nothing left for voice and streaming media, neither of which is included in the "maximum" parameter. The best advice, therefore, is to set Maximum Bandwidth to 80% of your available upload bandwidth.
  9. Tyrine79 wrote: [...] i can sit on it but it has engines on them like cuddle or whatever.. me and my friend are trying to figure out but we click on lets say cuddle it does nothing. and if i sit i usually sit like a foot off the bed Furniture that has animations built into it is run by a script that you usually activate either by sitting on the furniture or by a simple left click. The script then either activates immediately (if the furniture has a single animation) or gives you a dialog box that presents choices (if there are several animations available). The script may be in the furniture itself or in a separate ball (a pose ball) that is floating somewhere over the furniture. If it's in a pose ball, you have to actually click or sit on that ball. Anything trickier than what I have described will be explained in a notecard from the creator that should have been distributed with the furniture. If you have questions or can't find the instructions, you should contact the creator. You can find that person's name by typing CTRL + 3 to open your Build Editor and then clicking on the furniture itself. You should see the creator's name on the General page.
  10. See https://jira.secondlife.com/browse/VWR-26435 , which was repaired for V3, but which still affects previous viewers. Also check to see that you have Basic Shaders enabled in Preferences >> Graphics . If you don't have Basic Shaders enabled, glow will not work.
  11. Assuming that you mean a chair or a sofa, sit on it. If it has a built in animation, and a sit target, it will determine where you sit and what pose you assume. Otherwise, you sit wherever you clicked, with your default sit pose. (To sit, right click on the chair and select "Sit.") Beds work the same way; tables just sit there (unless you bought a fancy one that rezzes food). If you meant to ask something different, add information to your question by clicking on the Options link in its upper right corner and selecting EDIT... Please do NOT start a new thread.
  12. Temporary textures reside on your own hard drive, so you will see them yourself until the next time you clear your local cache, or until your cache eliminates them because they have been pushed aside by later cached textures. I have had temporary textures visible on my own screen for a couple of weeks in the past. Nobody else can see them, however, because they are never uploaded to SL's servers, where they would be available for others to use. Temporary textures are intended as an aid to designers who often have to try out several versions of a texture before they have one that they want to upload permanently. In the end, once you are satisfied with a texture, it only costs you L$10 (4 cents US) to upload, so it's no big deal.
  13. Nice start. :smileywink: Here are a couple of things to think about as you add bells and whistles: (1) If a user prompts a dialog box but never clicks a button, it will stay open forever, potentially blocking other script actions. The common way to beat that problem is to start a timer when the touch_start event begins and then use the timer to close the listen handler if there's no response from the user in a reasonable time. That also keeps you from having a listen handler open unnecessarily when nobody is activating your device. (2) You can use more sophisticated methods to handle the dialog responses, potentially making them easy to expand in the future too. One way might be to define a new strided global list: list list_two = [" gently tugs ","'s tail, wanting their attention."]+ [ " softly nibbles on ","'s tail. Listen to their toes crack!"]+ [" loves ","'s tail, softly suckling on it!"]+ [" plays with ","'s tail, gently massaging it."]+ [" strokes ","'s tail, making them murr."]+ [" teases ","'s tail, just barely rubbing the very edge to make them squeal!"]; I separated the individual responses for clarity here, but that can be written as a single long list. Then, in the listen event, you can write something like this if (~(channel = llListFindList( list_one,[m]))){ llSay(0, n + llList2String(list_two,2*channel) + owner + llList2String(list_two,(2*channel)+1) );}
  14. In addition to trying Angel's suggestions, you might also try turning shadows OFF.
  15. Sharing the cache folder between multiple viewers is a primary cause of “inventory loss” which many experience, although not the only cause. It also frequently results in crashes or erratic behavior. Clearing your cache manually will “cure” all manner of odd behavior and is the suggested procedure before resorting to more drastic steps like reinstalling the viewer. 1. Open Preferences → Network & Cache 2. Go to the first path “Cache Location” and click the “Open” button behind the path. This will open a file explorer window displaying your current cache location. 3. Logout (close the viewer) and then delete everything inside the cache folder displayed in your file explorer. Now continue as follows: 1.Log back into SL, to a quiet region (try Smith or Pooley). On your inventory window, click “Recent Items”. 2.Wait for your inventory to repopulate fully. The process may be sped up, if necessary, by typing random letters into the search bar. 3.While inventory repopulates, do not teleport anywhere, and do not attempt to access anything in your inventory. Talk to people or surf the web, or just go out for coffee 4.Watch as it repopulates. As long as you can see (Fetched…) at the top of the inventory window, it is still loading. 5.Once inventory has repopulated, log out of SL once more, then log back in. For other possible solutions to your problem, see http://wiki.secondlife.com/wiki/Inventory_loss
  16. Here's the formal definition of a Moderate area in SL, with my emphasis: "Second Life's Moderate designation accommodates most of the non-adult activities common in Second Life. Dance clubs, bars, stores and malls, galleries, music venues, beaches, parks, and other spaces for socializing, creating, and learning all support a Moderate designation so long as they do not host publicly promoted adult activities or content and do not use adult search tags. Groups, events and classifieds that relate to this broad range of activities and themes generally should also be designated as Moderate. Residents in these spaces should therefore expect to see a variety of themes and content. Stores that sell a range of content that includes some "sexy" clothing or objects can generally reside in Moderate rather than Adult regions. Dance clubs that feature "burlesque" acts can also generally reside in Moderate regions as long as they don't promote sexual conduct, for instance through pose balls (whether in "backrooms" or more visible spaces). However if any of these businesses uses adult-oriented search tags, the region may be categorized as Adult and blocked from appearing in non-Adult search."
  17. Thanks, Innula. When I checked earlier this week, that page was still blank. Glad to see that it exists now.
  18. Is there a description of its syntax somewhere? I can't seem to find one in the release notes or the wiki.
  19. No. Your user name is permanent. It can never be changed. BTW, the 24 character limit that you are talking about is probably the system-imposed limit on the length of a string that can be used for button labels in dialogs. The only way that a scripter can beat that is to deliberately cut your name short before using it. That's a minor nuisance for scripters -- easy to do, but an extra step that most scripters ignore because names that long are extremely rare. Some scripts are written to accept Display Names, but those are problematic for merchants and club owners because they are not unique and can cause mistaken identities.
  20. If you buy items in world, the transaction is recorded in your Transaction History, the Accounts menu on your dashboard at secondlife.com. The transaction record tells you the name of the object (that is, the vendor) that you paid money to. In many cases, that is the same as the name of the item you bought. If the vendor is set up to sell multiple items, however, you will not have a record of the name of the item itself. Note also that your Transaction History only includes a record of the past 30 days. Any older transactions are deleted. If you want to keep a record of older transactions, you need to download them to your own computer periodically before they disappear.
  21. Yes, Firestorm supports Alpha clothing layers. I don't understand what you mean by "modulating" exposed skin, however, so I cannot answer that question. Alpha layers work the same way on all V2/V3 codebase viewers, so there should be no difference between Firestorm and V3. Animations are all handled client-side, that is, in your own viewer. If they are not working properly for you, the problem is usually a slow or intermittent Internet connection. Your V2 viewer may be a little more sensitive to interruptions in service than Firestorm is, at least given the Preference settings you have in each of them. If you are on a wireless system, I recommend switching to a direct cable. If it has been a while since you rebooted your router, I suggest doing that as well. Unplug it from the power for a few minutes and then plug it back in again.
  22. Two things: (1) Don't believe the L$ number at the top of your screen unless you have updated it. It's often out of sync with your real L$ balance, at Accounts on your deshboard at secondlife.com. You can force it to update by clicking on the L$ symbol on your screen. (2) DO believe the L$ number on yoiur dashboard. If you want to see where the L$10 went, open your Account >> Transaction History. Every single addition or debit to your account is shown, so you'll know exactly who you paid the L$ to. My guess is that it's group fees for one or more group that you belong to. If you don't want to pay the fees in the future, leave the group. Or at least talk with the group's owner about why "Everyone" members are paying the fee.
  23. We speak many languages in SL, including Polish. If you meet other people who speak your language, you will naturally use it. If you meet people who do not speak Polish, you will need to find creative ways to understand each other. Second Life is like RL in that way. I think that most of us find typed chat more useful than spoken voice during those conversations, because we can take time to think of simple words, or use an on-line dictionary for extra help. As Ariel has said, translators are not as useful now as they were even a few months ago. If you are interested in talking in Polish with other people who have been in SL for a long time and have experience with these matters, try contacting someone on this list >>> http://wiki.secondlife.com/wiki/Category:Polish_speaking_Volunteers . I cannot guarantee that all of them are still in SL today, but the list is a good place to start.
  24. You can't accept an inventory offer unless you are in-world. Any offers that are made while you are not in SL are held in your "in box", a holding bin that will keep up to 25 inventory items, IMs, group notices, group invitations, and notecards for up to 30 days. When you log in to SL with your viewer, you will receive all of those items that have been held for you or, rather, you will be given the opportunity to accept each of those items. For each one, you'll see a separate message box with a button to accept or reject the item. FYI, if you receive more than the 25 items allowed, the rest will be eliminated .... gone forever. You will not even get a message telling you that they were sent. For that reason, it is always best to be in world when people send you things, or to log in as soon as possible.
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