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Rolig Loon

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Everything posted by Rolig Loon

  1. A group will be deleted permanently and automatically when it has fewer than 2 members in it for 48 hours. The best way to prevent that from happening is to make one of your alts a co-owner of the group. Then the group will never collapse (unless things get ugly between you and your alt). Anyway, once a group has vanished, that name can never be used again.
  2. You can go somewhere by walking, flying, or teleporting. You have a Destinations button on your viewer screen that is a shortcut to many popular places in SL, so try that for a start. After that, try opening your map view (the little icon on the task bar that looks vaguely like a folded map) and scrolling out a bit to see where you find green dots. Each green dot is another person like you. Double click on a nearby spot and you'll TP there. Read much more about travel and exploring in SL here >>> http://community.secondlife.com/t5/English-Knowledge-Base/Landmarks-teleporting-and-SLurls/ta-p/700123 Oh, and making friends in SL works the way it does in RL. You walk up and say Hi. There's also a Make Friends forum here >>> http://community.secondlife.com/t5/Make-Friends/bd-p/MakeFriends
  3. When you go to your dashboard as Irene suggests, you are likely to discover that you have been paying a small weekly or monthly fee to groups that you belong to. By default, groups charge each of their members an equal share of the group's expenses for things like advertizing. Members also receive an equal share of any profits from things like land sales. Although that's the default, most wise group owners turn that option off, so that only the owners and managers share costs and profits. Your groups' owners may not have.
  4. That particular message sometimes appears if you try to TP to someplace that no longer exists, or has at least been temporarily taken off line. It can also appear when you have tried to TP to someplace that you are not allowed to go .... like an Adult area, if you are not verified as an adult or a private corporate sim if you are not a member of their company's group. Finally, you can get that message if you simply mistype the name of a valid sim. That happens to me more often than I like to admit.
  5. Thanks, Innula. Your description of the one at the Adult Hub sounds like it's doing what mine does, except for popping you up in the air --- when it works. I have been trying to step gingerly across into the next sim by 5m or so, and then move to my next destination. On those rare occasions when it works, it pauses for a good ten seconds, as you describe. That's hardly worth cheering for. I guess I'll give it up as a bad game too.
  6. I'm disappointed. I thought that llSetRegionPos was going to make it possible to create a new kind of intersim sit teleporter, as if I were able to use the old WarpPos or PosJump across sim boundaries, but I can't do it. I can send an object up to 10m across a boundary, as advertized, and I can daisy-chain hops to make it go across a couple of sims that way. If I sit on a prim and send it on the same route, though, I have very poor results. In one time out of ten, maybe, I make it to my destination -- usually with a significant delay. The rest of the time I end up in limbo, floating in no-man's land and unable to do anything but log out and try again. Innula made an offhand comment in a recent thread that leads me to believe that I am not the only one having trouble with this. Has anyone made it work yet? If so, how?
  7. There are always silly rumors, but this one is particularly silly. Ignore it.
  8. Rolig Loon

    mesh

    Open Preferences (CTRL + P) >>> Graphics and be sure that the checkbox for Enable Hardware Skinning is checked. Also, be sure that Basic Shaders, on that same page is checked. If either of those remain greyed out, then increase the level of Render Quality until they become enabled and can be checked. If your render quality slider was automatically set to Low when the viewer was installed, your computer may not be able to handle more intensive graphics functions without geerating excessive lag. In some cases, worn mesh attachments will not render properly still. Go to Preferences → Graphics -> Rendering and disable both of the Alpha Mask Rendering options. If none of the above work - and make sure you try all of them first! - then in the top menu bar, open Advanced → Debug Settings, find MeshMaxConcurrentRequests and gradually increase the value. It is recommended that you not go over 64; try to keep it less.
  9. A question like this really belongs in the LSL Scripting forum, which is set up for exactly this purpose. This particular script is probably not the best one for what you want, though. If you want a simple linkable door, take a look in the LSL Scripting library at this free script >>> http://community.secondlife.com/t5/LSL-Library/Simple-Hinge-Action/td-p/875331 It's about as simple as they come. It's well suited for a one-prim door, linked or not.
  10. Yes. Convert your vectors to rotations with llEuler2Rot. ETA: BTW, since you are specifying your rotations in degrees, remember to convert them to radians before you apply them. You can either replace 45 degrees with PI/4 or you can multiply 45.0 by the constant DEG_TO_RAD .
  11. Ooops. It's late for the advice, but always be sure that you have at least 2 people in a group that you own. If there are fewer in the group, the servers delete it automatically and permanently within 48 hours. But you've already discovered that ........ At this point, your best shot is to contact Live Chat and ask for their assistance in reclaiming your land.
  12. This is a known problem. See https://jira.secondlife.com/browse/SVC-7902. The Linden Lab techs are aware of it and ar working on a permanent solution. Until then, though, here's a bit of advice from others who have posted to that JIRA.... "Try rezzing in the exact center of your Linden Home, on either the first or second floor. Do not try to rez anywhere near the walls or the edges of the property, or you will receive the error message we've all come to know and hate. This has worked for me; I can now rez things in the center of my home, and move them wherever I want them to be. With no copy items, it's a little trickier, but I've found this to work: first, try rezzing a copy item, and see if it rezzes in a given spot. Leave it there. Then rez the no copy object right next to it. Be sure it's near the center of the room, as far from the walls as possible. I was able to rez no copy objects safely using this method. Just test the spot first with a copy object and then proceed with the no copy item."
  13. This is very puzzling. I have never seen that error message before. When you posted your question last week, I was fairly sure that you were having problems because you had been rezzing items while Linden Lab techs were orking on the servers. They always warn people not to do that, especially with no-copy items, because you can run a risk of losing items completely if they fail to rez. If you are still having the problem today, though, I doubt that the servers are to blame. LL has not done any announced maintenance since Thursday. There are two ways to move items from your inventory to the contents of a prim in world. The safest way is to open the prim with your Build/Edit tool, click on the Contents page, and drag/drop inventory items directly into it. That is safest because you are less likely to make the mistake of dropping the inventory item into some other object by mistake, and because the Contents page is a larger target -- important for those of us with clumsy fingers. The other way is to hold down your CTRL key and drag/drop the inventory item onto the prim. That method works, but does require a little more manual dexterity. In my experience, it is also more susceptible to lag. Half the time when I use that method I get the "Not Allowed" icon around my cursor and need to try again. I am grasping at straws to explain your problem. It's worth seeing whether your technique is the root of it. It's also worth your time to check the contents of every single prim in every object near you, just to see whether that's where you have been dropping things. Of course that still doesn't explain the error message ........
  14. I worry a little about that too, but I have used that trick only very sparingly, and for times when I need a spare timer with a fairly long trigger time, so I figure that I'm not abusing the servers much. llSensorRepeat("Just_me",NULL_KEY,AGENT,0.1,PI.60.0);[ .... blah blah blah .... ]sensor (integer num){}no_sensor(){ llSay(0,"One minute has passed."); // Or whatever else I needed the timer for .....}
  15. That's what Maestro Linden says. I created a script for a client the other day and hard-coded the UUIDs into it out of habit, without thinking about it. They preload and play just fine.
  16. There are two things going on here. One I can only guess at ..... You have probably mistyped the name of a sound file. I do that myself a lot. I am the world's crummiest typist, so I hit double letters or type a semicolon instead of an apostrophe all the time. If I can do it, so can you. The other problem is beyond your control. It's been going on at least since March, and it's annoying >>> https://jira.secondlife.com/browse/SVC-7791 As one person who posted to that JIRA says, "Yeah, this problem has more or less killed looping ambient sounds." Apparently you can get around it by hard-coding the sounds into your script and playing them by UUID, but playing a sound by reference to it in inventory is borked for now.
  17. You may find that the bake fail problem comes back repeatedly, even after you fix it with one of the suggestions on the excellent wiki page that others have suggested here. If so, you have a chronically weak Internet connection. There are many steps to take for repairing it. Perhaps the simplest ones -- ones that work best for most people -- are: (1) Don't Use WIRELESS. Wireless connections are inherently less stable than direct cable connections and are more vulnerable to interference. Then, (2) Reboot your router. Unplug it from the power for a few minutes to let it clear its RAM. Then plug it back in and let it get a fresh hold on an IP address.
  18. There is a JIRA on this issue >>> https://jira.secondlife.com/browse/SVC-7902 but no apparent solution yet. You may want to add your own carefully documented observations there to help the developers find a way to fix the problem.
  19. Hmmmm.. You have reached the end of my knowledge. The only other thing I can suggest is to contact LL's marketing people directly . Sales and Press Inquiries >>> Sales Inquiries: business@lindenlab.com ---- Press Inquiries: presscontact@lindenlab.com
  20. Try http://wiki.secondlife.com/wiki/Advertising_Networks or maybe http://rezzme.com/ Those sites should at least point you in the right direction.
  21. Hehehe ... Murphy was right. Or maybe it was Sherlock Holmes: "When you have eliminated the impossible, whatever remains, however improbable, must be the truth ..... " Don't you just love Fridays?
  22. It can sometimes take anywhere from a few minutes to a day or more for your items to be delivered. Not that it helps now, but to remember for the future: (1) Don't overuse the shopping cart. It is easily confused if you put more than a couple of things in it. (2) Don't buy things from Marketplace (especially LOTS of things) unless you are in world to receive them at the time. We each have an "in box" that holds IMs, notecards, group notices, group invitations, and anything that is delivered to us if we aren't in world at the time. That "in box" can only hold 25 things, total. If anything else comes in, it isn't saved. It is gone ... poof .... forever. If you have a mess of things delivered from Marketplace and half your friends send you notecards, that in box will be capped and you will never know what happened. So, what do you do now? ....... To get a record of the individual items in your order, open Marketplace and click the My Marketplace menu at the top of the page. Select My Account >> Order History from the pulldown menu. If you do not receive items within about 24 hours, you should cut and paste the information about a missing item from that Order History and send it in a IM or notecard to the merchant, along with a polite message requesting redelivery. Most merchants are very kind and willing to redeliver. This happens all the time and they are aware of it. Do be patient, though. Not everyone logs in to SL every day or checks their e-mail. If you still haven't heard in another day or two, follow it up with a second polite note and finally, if you STILL haven't heard, file a support ticket at https://support.secondlife.com/create-case/ , selecting Marketplace from the pulldown menu.
  23. The only time you will ever need to use the last name Resident is when you are logging in to SL with one of the V1 style viewers, like Phoenix. If your second name is Resident, all of the V3 style viewers require only your "first" name, which is now the standard in Second Life. For more information about names in SL, see http://community.secondlife.com/t5/English-Knowledge-Base/Usernames-and-display-names/ta-p/700173
  24. Go to Marketplace, look at the extreme top of the page, and click on My Marketplace >> My Account >> Order History. Everything you have ever bought is listed there, along with the merchant's name, and price, and the order number and date.
  25. It sounds as if it might have a script in it that is repositioning it. It may be in a transparent prim in the linkset, so it's not obvious to first glance. If that's the problem, and if you can't remove the script manually for some reason, you ought to be able to stop it by selecting the whole object and using Build >> Scripts >> Set Scripts to Not Running. ETA: Hmmmm.. no, you said it's one-prim. I missed that on my first reading. Scratch that idea.
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