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Rolig Loon

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Everything posted by Rolig Loon

  1. It could be either an invisiprim or a ghost prim, neither of which show up when you highlight transparent objects. You can still select an invisiprim with your edit tool, but you can't do a thing with a ghost prim except restart your sim to get rid of it.
  2. Thread continues at http://community.secondlife.com/t5/Technical/How-do-you-add-a-radio-stations/qaq-p/1597055#M24603
  3. Continued from http://community.secondlife.com/t5/Technical/How-do-I-add-a-radio-station/qaq-p/1595997
  4. Your radio should have come with an instruction notecard that explains exactly how to add stations. In most cases, it's a simple matter of creating a notecard on which you put the URL of the audio stream and then give it a title. The format of the card, though, depends on exactly how the creator scripted your radio. If you have lost your information notecard, you'll have to contact the creator for a replacement.
  5. Machinima is not inexpensive to make, so be prepared to invest in some software. Take a look at this old but still informative tutorial by Torley >>> http://wiki.secondlife.com/wiki/Movie_help and then check out the resources at http://wiki.secondlife.com/wiki/Machinima . If you have more specific questions about machinima, the best place to ask is in the Machinima forum.
  6. Do you mean the selection beam, that stream of particles that shoots out of your hand to whatever you are editing? It's been ages since I used the old 1.23 viewer, but I don't think we had the option of turning the beam off in that one. If you like V1 viewer architecture or have to use a V1 viewer because you are limited by your computer,. try Phoenix. I know you can turn off the selection beam in that viewer. Look in Preferences >> Phoenix >> Page 1 >> Avatar for Enable Selection Beam.
  7. Some issues you might encounter are due to “bad” gestures (for lack of a better term). In brief, one or more gestures may fail to load properly and cause the viewer to time out. Symptoms which may be the result of problem gestures include: You are unable to log in properly without having to clear cache fully before doing so. It should never be necessary to clear cache before logging in, so if you have to do this, something is wrong. Some find that if they don't clear cache each time, they get logged out within seconds of logging in, or perhaps they are ruthed or a cloud every time, or even that they crash shortly after log in.You are able to log in but find yourself under water (all you can see is a blue screen) at coordinates 10, 10, 10. If you log in to an all blue screen, check your location, see if you are near the SIM corner, at 10, 10, 10. If so, you almost certainly have a problem gesture.In some cases, you will see that there is an error in loading one or more gestures. If you do, make careful note of which ones, then find them and deactivate them - or better, delete them. Read a lot more at http://wiki.phoenixviewer.com/gesture_issues
  8. In some viewers, you can change a Preferences setting to make it so that when an object speaks, its name shows as (empty) or (no name), so that you are less likely to be fooled by a spoofing message. In Firestorm, for example, that option is in Preferences >> Chat >> Mark objects with (no name) when they speak to avoid spoofing. If I have that option enabled, I can tell the difference between a message that you send me and one that has been sent by an object named alexanderpampers. I can't be sure that this is the explanation for what you're seeing, but I suspect that it is similar. Of course, it could also simply mean that whoever scripted that message forgot to give it a name. In any case, it's a mild curiosity. If everything in SL worked that well, we'd be out of a job here in Answers. :smileytongue:
  9. Val is quite right. The world is full of sandboxes. Find a friendlier one and leave tthose bozos behind.
  10. I have no experience at all with RLV plugins, but I do know that there's more than one and that they interfere with each other. Specifically, see http://wiki.secondlife.com/wiki/LSL_Protocol/Restrained_Love_Relay/Other_Implementations/Felis_Darwin%27s_Amethyst_Plugin . The lead-in paragraph on that plugin says " At the moment this plugin may nullify commands issued by the standard Amethyst RLV Plugin. However, it will instruct the Amethyst RLV plugin to re-issue its restrictions once the relay is no longer active. (Collar v6.7 and above)." I read that to say that it could produce the sort of symptoms you are seeing. Check it out. I expect that a true RLV expert will be along shortly with more complete suggestions too, so stay tuned. :smileywink:
  11. If you bought it on Marketplace, go back to Marketplace and click the "My Marketplace" link at the extreme top of the page. Then click My Account >> Order History. You'll see every purchase you ever made listed there. Copy the one you need and paste it into a notecard to give to the creator. However, if you bought the item in world and didn't keep the Transaction History from your dashboard at secondlife.com >> Account, there's no way to retireve that transaction. Those records are wiped after 30 days.
  12. It might help if you told us exactly what the error message says. :smileywink: Otherwise, we won't have a clue what's going on. Click on the Options link in the upper right corner of your question and select EDIT to add valuable information. While you're at it, tell us what kind of computer you have, what graphics card it has, and how you are connecting to the Internet. Please do NOT start a new thread.
  13. I'm not sure that I understand what's not working. Do you mean that you can't make your sculpties physical? Or that they somehow don't respond to scripted commands? What are they supposed to do when they work? Click on the Options link in the upper right corner of your question and select EDIT to add more explanation. Please do NOT start a new thread.
  14. Well, you've done the right things. Your landlord should have invited you to join a tenant's group, where your role would have given you the power to return stuff on your own parcel. If he didn't, you have no choice but to wait until he shows up to do it for you. In any case, there's nothing that we can do because we're all SL residents just like you, not Lindens. Sorry.
  15. Impossible de vous connecter à Second Life depuis cet emplacement Ce message d'erreur peut également apparaître sous la forme suivante : Échec de la connexion. Impossible d'accéder à Second Life à partir de cet ordinateur. Ces messages indiquent généralement que Linden Lab a bloqué votre compte sur les serveurs Second Life pour l'une des raisons suivantes : Cas de fraude documentés Utilisation de Second Life par une personne mineure Comportement abusif flagrant Notez qu'il se peut qu'une autre personne de votre foyer soit responsable de cette activité, et pas nécessairement avec votre compte. Si vous pensez qu'il s'agit d'une erreur, soumettez une demande d'assistance via le portail d'assistance. Pour permettre à l'assistance client de déterminer quel type de blocage a été appliqué et pourquoi, précisez, dans la demande, votre nom de compte Second Life et tous les comptes Second Life se connectant depuis votre emplacement. Il ya une très faible possibilité qu'il y ait un problème avec votre routeur. Pour tester, vous pouvez contourner le routeur temporairement en branchant le câble de données à partir de votre ordinateur directement dans le modem.
  16. Upper right corner of your viewer screen, where it says L$56718, or whatever your huge balance is. It's just to the left of the button that says "Buy L$". If you click on the L$ sign in your balance (not the Buy L$ button), it should refresh. Whether it does or not, you can always see what your real balance is by going to your dashboard at secondlife.com and clicking on Account.
  17. There's no easy way that I'm aware of. If the parcel is on a private sim, you can just contact the sim's owner and ask him to let you take over the parcel, but I don't know of a simple way to do that on the Mainland. Fortunately it is much easier to move your house and everything in it than it is in RL. On a moment's notice, you can grab everything as a coalesced object and stuff it back in inventory --- ready to rez on a new parcel later. I have done that more than once.
  18. Si vous avez un problème non technique lié à des préoccupations de facturation, vous pouvez appeler l'équipe de Linden Lab de facturation à l'adresse suivante numéros sans frais. Je crois que vous devriez commencer la-bas. Malheurusement, on doit parler en anglais ...... US / Canada: 800-294-1067 France: 0805-101-490 Allemagne: 0800-664-5510 Japon: 0066-33-132-830 Portugal: 800-814-450 Espagne: 800-300-560 Royaume-Uni: 0800-048-4646 Brésil: 0800-762-1132 Que faire si votre compte est compromis (encore en anglais) >>> http://community.secondlife.com/t5/English-Knowledge-Base/Account-credentials/ta-p/700017#Section_.5
  19. It might be something very simple. SL's web sites don't get along well with some web browsers. Try changing yours. For some reason, Firefox and Chrome both work a lot better than Internet Explorer.
  20. All you have to do is find any other HUD on your screen, right click on it, and select Edit. Then don't really edit that HUD. Just scroll out with your mouse wheel to shrink the apparent size of the screen (the white box that you mentioned). You'll see your missing HUD somewhere outside that box, so drag it back in. Then scroll the mouse wheel back to normal size again. ETA: If you don't have another HUD on the screen, just rez a cube (0.1m on a side is a good size) and attach it as a HUD in the middle of your screen temporarily.
  21. Nope. A skin designer creates the whole thing, and any skin is worn as a single piece. You can't buy or wear just the face. What you can do is fiddle with your shape. The same skin will look very different on 5 different people because they have each adjusted the distance between their eyes, the length of their nose, the size of their hips, or the amount of cleavage they have. If your new skin looks sort of like the old one, it's probably because you're still using the old shape and that's what's making the lips look familiar. So change them. I suggest playing with the sliders in Appearance until you look like yourself. I have spent 5 years and more, tweaking and re-tweaking to get a shape that feels like me. Be patient. You'll find yourself in there somewhere. BTW, you can make some small adjustments with after-market cosmetics, add-on eyelashes, and replaceable eyeballs. Those things can make an amazing difference to your appearance, so don't forget them.
  22. I'm stepping into this thread very late and I apologize for not having the patience to digest the previous 11 pages of rich conversation. From my perspective, the appeal of SL is its lack of defined purpose. I don't play games, but I respect people who do enjoy them. I dislike facebook, but I understand why many people find it a valuable part of their lives. I get bored in clubs and see no point in Zyngo, but I have many friends who live for that aspect of SL. Me? I love to build and write scripts -- the more complicated, the better -- and I get a kick out of making clothing. Lots of people either find that stuff intimidating or dead boring. SL is fascinating because it throws us all together and lets us find the parts that suit us best. It challenges us to be more than 2D characters by letting us learn from each others' interests. I do not RP, for example, but I have had clients with really cool RP ideas who need a scripter to bring them to life. SL may not expect us to slay ogres, accumulate skill points, or find hidden treasures, but we can do all of those things somewhere in SL without having to duck off to WoW or some other program where we can only do one or two of those things. That breadth can't appeal to everyone, and it's really hard to explain to a newcomer who has only experienced a 2D game before stepping into SL. It's too ill-defined for someone who wants a clean kill-the-dragon experience. It takes a while to appreciate, and many people don't have the patience for finding what's possible and setting their own expectations. I have been here for 5 and a half years. The greatest number of people I recognize as "old-timers" are like me --- "old" timers in their 40s, 50s, 60s, and beyond. I don't think we hang on because we are more "mature" than younger folks (We can be truly immature at times), but because we are more comfortable with setting our own paths. We stay because SL lets us keep reinventing ourselves instead of slaying the same dragons over and over and over again. So, how can SL hold on to more newbies? Cater more to newbies who enjoy uncertainty and want to do their own thing. Stop trying to out-WoW the MMO games or out-facebook the social community software. Back off a focus on ready-made tools and environments and re-emphasize "Your World -- Your Imagination". Advertise to life-long learners and people who don't like to do the same thing every time they log in. Put more effort into good information retrieval systems so that people can see what's available and how to use it, and quit worrying about how steep the learning curve is. If it's appealing, people will learn what they need to learn. Treat SL residents as complex adults and get out of their way.
  23. Thanks, Nyll. I just saw that over in G-D too. Yesterday's headache is old news today. :smileywink:
  24. Rolling restarts may take quite a while. My own home sim has been off line for about 2 hours now. Just be patient.
  25. All it means is that someone has elected to "follow" the RSS feed on your profile at my.secondlife.com/Ana.Alchemi. It's an annoying facebooky thing. If you really don't like it -- I don't, myself -- you can adjust the Privacy settings in your profile to the maximum, so that nobody can post to or follow your page at all.
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