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Rolig Loon

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Everything posted by Rolig Loon

  1. That's a very good question. It doesn't have just one answer. Part of the problem is that Second Life is a world created by amateurs. Almost everything you see was created by someone like me, a person with marginal talent and a fair amount of imagination. We don't know the rules for making great designs work efficiently, so we make good designs that get in each other's way. Being able to creat your own surroundings is a great strength of SL, but we create our own lag. Sometimes the problem is the Internet. Being far from SL's servers means that signals are more easily lost, or just take too long to get to your computer. Being on wirelesss doesn't help either. There are loads of ways that your information flow can be disrupted. Most of the time, though, lag is your own problem. You have an old computer, or one that's inadequate for SL's demanding graphics. You Are wearing way too much stuff as you wander around in SL. You are trying to see soo much from too far away. You are trying to see shadows and use other high-resolution features that will always take more compouting power than simple images. Read more about lag here >>> http://wiki.phoenixviewer.com/fs_very_laggy . This is probably the most common topic of conversation in SL.
  2. @ Viper -- OK. Now I feel like the other half of Good cop, Bad cop. You learned a lesson. Second Life is not a game. It's as real as RL is and we're all real people. Every bit of land in SL is owned by somebody. If it's not owned by Linden Lab, it's owned by someone who shells out hundreds of dollars in land fees to Linden Lab every month. Occasionally you'll find a landowner who is pretty laid back (or who isn't paying attention) and will let you squat on his land for a while. Maybe you'll find a friend who will let you stay with her. Most of the time, though, landowners get very upset when they find you using their land to build on. You've just had a mild taste of the kind of reaction you might get. So ..... don't do it.
  3. Go to Preferences → Graphics -> General; if you cannot see that tab full of options, click the Advanced button. Then enable, in order: Basic Shaders Hardware Skinning If either of those remain greyed out, then increase the level of Render Quality until they become enabled and can be checked. In some cases, worn mesh attachments will not render properly still. Go to Preferences → Graphics -> Rendering and disable both of the Alpha Mask Rendering options. If none of the above work - and make sure you try all of them first! - then in the top menu bar, open Advanced → Debug Settings, find MeshMaxConcurrentRequests and gradually increase the value. It is recommended that you not go over 64; try to keep it less.
  4. For the simplest face lights, you don't need a script at all. Just do this.... 1. Rez a sphere and make it about 0.2m in diameter. 2. While you have the Edit panel open, go to the Features tab and select the box WAY at the bottom that makes it a light source. 3. Adjust the light Radius to 1.0m. You may want to use an Intensity that is lower than the default value too. 4. Name your sphere "Face Light" and take it to your inventory. 5. Find the Face Light in invenory and Attach it to your nose. 6. Use the Edit tool to move the Fac Light so that it hovers about 0.5m in front of your face (You may want to stand on a pose stand while you do this.) 7. Go to the Textures tab and set the Transparency to 100%. All Done. :smileywink: To turn the face light OFF, just detach it to your inventory again. BTW, if you really want to use your script, don't do steps 2 and 3. Just put the script in the sphere you create with the other steps. It ought to work.
  5. Try an e-mail to support@payments.secondlife.com . It will be slower than a voice conversation, but should be as satisfactory in the end, and you'll have a printed record of what was said.
  6. What she said ^^ . Rent a parcel somewhere and rez your home permanently. It's less pain for you and its definitely a more honest use of space.
  7. Do be patient. Not everyone logs in to SL every day or checks their e-mail. If you still haven't heard in another day or two, follow it up with a second polite note and finally, if you STILL haven't heard, file a support ticket at https://support.secondlife.com/create-case/ , selecting Marketplace from the pulldown menu.
  8. That's why I suggested loading JASS-2. It will install both Blender and the appropriate version of Python, configured properly for each other.
  9. If you bought a mesh kit, it doesn't have a UV map. Mesh is imported as a collada (dae) file, from which the mesh object is created in world. You should be able to simply rez the object. If you have a TGA file in the kit, it's a texture to apply to your object (assuming that it doesn't have texture already baked onto it). You only need a UV map if you are making a sculpty. See http://community.secondlife.com/t5/English-Knowledge-Base/Uploading-a-mesh-model/ta-p/974185 for information about uploading a mesh model.
  10. Not me. I'm a SL resident, just like you. We all are. Lindens never come here. The answer to your question, however, is "No." There's nothing wrong with the physics engine. You may be thinking about the recent installation of Pathfinding capability on all mainland sims. That has created a few isolated performance issues, but nothing related to what you are describing. I suspect that your game is simply borked. If you can't fix it by restarting its scripts, I encourage you to contact the scripter who made it.
  11. To downgrade your premium or Concierge account to basic, follow these steps: Log into the Second Life website. On the lef side of the screen, select Premium Membership. The Change Membership Plan screen opens, displaying a chart of Membership plans and prices. Select Basic Account. Click Save Changes. Your new plan becomes effective at your next billing date. Warning: If you downgrade to a basic account, you will lose all the land you own, and you will no longer have access to your weekly Linden dollar stipend or live chat support. Make sure to sell all your land before you downgrade! Check your holdings on the Mainland and in Private Estates in the Land Manager on your dashboard at secondlife.com You may also wish to check your group land contributions and make arrangements to keep your group's land holdings in good standing.
  12. They no longer publish those stats. In fact, they have stopped even their tradition of publishing a quarterly report on the SL economy, which used to contain a few of the numbers in summary. The last one was Q3 2011. You can find it in http://community.secondlife.com/t5/Featured-News/bg-p/blog_feature_news.
  13. I suspect it will be upgraded in the V3 viewer when Win 8 is generally available to the public. Until then, you might be able to get around the proiblem by telling your viewer to ignore that step. See the instructions at http://wiki.secondlife.com/wiki/Viewer_parameters for setting a command line parameter. The one you're going to want to set is --noprobe . That on disables hardware checking at startup.
  14. Well, heck.... I don't use Chrome, so I installed it just now so I could answer your question. If you click the little wrench icon in its upper right corner and then open the Tools menu, you'll see that there's an option for creating shortcuts to applications. I believe that's the equivalent to what I just described for the Firefox browser. Unfortunately, that option is grayed out for me, so I can't find out. If it's not grayed out for you, give it a try. Otherwise, hope that some knowledgeable Chrome user wanders by here.
  15. You'll have to teach your browser which viewer you prefer. Every browser is different. I can tell you how to do it for Firefox, and I assume Chrome and the others have a similar system that you can find in them. In Firefox.... 1. Open the Tools menu at the top of your browser. 2. Select Options ... 3. Select the Applications tab. 4. Scroll down the menu until you see Second Life in the left column. 5. Use the pulldown menu in the right column next to it to find and select the Nirans viewer's exe file on your computer. 6. Close the window. FYI, the Firestorm viewer automatically does this setup when you install it. I believe that the V3 viewer does too. Others might. In any case, if you re-install a viewer, the re-installation may reset this preference in your browser.
  16. You'll have to sort this one out with the Linden Lab billing office. If you have a non-technical issue related to billing concerns, you can call the Linden Lab billing team at the following toll-free numbers: US/Canada: 800-294-1067 France: 0805-101-490 Germany: 0800-664-5510 Japan: 0066-33-132-830 Portugal: 800-814-450 Spain: 800-300-560 UK: 0800-048-4646 Brazil: 0800-762-1132 Long distance ( not free, but you can use Skype to save some cost ) : 703-286-6277 **Note: Support is offered only in English
  17. Teleporting in SL is a dicey operation. It involves passing information about your av from one set of servers to another one, telling the new sim's servers what you are carrying, and communicating a lot of new information to your viewer. It's not uncommon for a teleport to fail, especially if you have a weak or flaky Internet connection. If you're on wireless, you already have one strike against you. Wireless was never designed to handle continuous streaming of large amounts of data, and it is susceptible to all sorts of inteference. If it has been a while since you rebooted your router, that could be a problem too. Unplug it from the power for a few minutes to clear its RAM and get a fresh hold on your IP address. While you're in world next time, check your Statistics Bar (CTRL + Shift + 1), looking specifically at the Ping Sim and Packet Loss numbers near the top of the display. If Ping Sim is more than 150ms, it's taking too long for data to travel between your computer and LL's servers. If your packet loss is more than a few tenths of a percent, you are losing data along the way. Either of those conditions might be tolerable if there's not much going on, but when you try to teleport, they could be enough to kill the connection. See Nalates's blog for other suggestions as you diagnose and repair your connection.
  18. When you reinstalled, did you download a fresh copy first, or did you reinstall the copy that you downloaded the first time? When you get an error while loading the Virtual File System, it's because some file was damaged, Usually, just rebuilding the appdata files takes care of it, but if files in your Program folder are borked, you have the re-download the whole thing.
  19. That's exactly what I had in mind, Drongle. In fact, I have often used a much simpler approach myself. I ignore the street or pathway altogether and focus on the walls. This is a part of my garden. I bury a large textured prim under a thin layer of turf, place the walls that I've made (folllowing the method you illustrated), and then just strip away the turf between the walls. That leaves the buried prim exposed there and nowhere else, with the walls to tidy up the edges.
  20. C'est un problème bien connu. Voir https://jira.secondlife.com/browse/WEB-4587? . Les commerçants en Marketplace ont vu ce problème dès Mars dernier. Linden Lab s'engage à le réparer bientôt. Jusque-là, tout ce que nous pouvons faire, c'est attendre et être patient.
  21. That's hard to say. Have you done all of this? ..... Before you can upload mesh objects, you must: Have payment information on file. You can add payment information by visiting the Billing Information section of your Second Life account page. Complete the Mesh IP Tutorial (if you're using the Aditi beta grid, click here instead), which verifies your knowledge of intellectual property rules. Be sure you own the rights or have permission from the rights owner before uploading your mesh content. Violations of intellectual property rights can result in the suspension or termination of your Second Life account and may even cause the permanent revocation of your ability to upload mesh objects! Have at least one compatible COLLADA (.dae) file on your computer. You can create your own by using most popular 3D software packages, or, if you have the appropriate rights, you can download models created by other 3D artists from online repositories. Try our sample content page for a free model if you're just getting started. You may check your mesh upload status at any time by visiting your account page on the Second Life website.
  22. You can always create your own blog. Hundreds (thousands?) of people in SL do. For a start, take a look on blogspot.com for SL bloggers.
  23. You might want to use JASS-2, which is a package containing Blender, Python, and Domino Marama's Primstar converter/exporter. It's designed for people using Blender to make sculpties, but once it's set up you can use Blender for making mesh just as easily, since mesh files are all simply exported as collada (dae). Installing JASS-2 assures that you have both Blender and Python set up correctly.
  24. Yup, anyone who has been in SL for very long knows to avoid the Ahern hub. That's been a favorite of griefers for as long as I have been in SL. Your best move is to find a different place to log in and call home. If you had the presence of mind to get the name of the person who did this, you could file an Abuse Report. The griefers who hang out at places like Ahern know that most of their victims will be newbies who don't know how to file an AR, though, so they are tough to police. For your own future reference, take a look at this article >>> http://community.secondlife.com/t5/English-Knowledge-Base/Filing-an-abuse-report/ta-p/700065
  25. Yeah. I know. Those %(&^%$!! counter thingees are all over the place and they are being used indiscriminately by club owners as an excuse for ejecting people. They are much better as educational tools, to help people understand why THEY are having lag issues.
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