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Rolig Loon

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Everything posted by Rolig Loon

  1. It may not be your fault, although don't be fooled into thinking that you can get SL to work just because you can play some "big games" on your computer. SL demands a lot more bandwidth and is much more sensitive to unstable Internet connections than most programs you are used to. Still, there have been several problems with the most recent version of LL's viewer, which is probably the one you downloaded and installed. We have seen an surprising increase in the number of crash logger errors recently. I suggest that you manually remove all traces of the viewer that you installed and then download and install a completely different one. Several very good, stable third party viewers are approved for use in SL. You'll find two of the ones that I prefer myself (Firestorm and Phoenix) at http://www.phoenixviewer.com . You may always choose to use another viewer (or switch among several) when you get used to being in SL, but the most important thing now is to get you started. This may be the best way.
  2. Ah.. Oops. Right thought.. My brain went left on me. Still, you can pack many numerical variables together as a single integer.
  3. Esta é a quarta cópia da mesma questão. O original está em http://community.secondlife.com/t5/Portugu%C3%AAs/minha-compra-fiz-agora-5000-lindens-por-favor-estou-aguardando/qaq-p/1015423 . Por favor, não ficar repetindo a mesma pergunta. Se você tiver mais informações para adicionar, use o link Opções no canto superior direito e selecione EDIT. Se você está preocupado com uma ordem de mercado que não foi entregue .... Para obter um registro dos itens individuais em sua ordem, de mercado aberto e clique no menu My Marketplace no topo da página. Selecione Minha Conta> Histórico de Pedidos> no menu suspenso. Se você não receber itens dentro de cerca de 24 horas, você deve cortar e colar as informações sobre um item em falta a partir desse histórico de pedidos e enviá-lo em um IM ou notecard para o comerciante, juntamente com uma mensagem educada solicitando devolução. A maioria dos comerciantes são muito gentis e dispostos a entregar novamente. Isso acontece o tempo todo e eles estão conscientes disso. Fazer, seja paciente, no entanto. Nem todo mundo faz login no SL a cada dia ou cheques seus e-mails. Se você ainda não ouviu falar em outro dia ou dois, siga-o com uma nota segundo educado e, finalmente, se você ainda não ouviu falar, um arquivo ticket de suporte em https://support.secondlife.com/create-case /, a seleção de mercado a partir do menu suspenso.
  4. Duplicate questão. Original afixado no http://community.secondlife.com/t5/Portugu%C3%AAs/minha-compra-fiz-agora-5000-lindens-por-favor-estou-aguardando/qaq-p/1015423. Por favor não coloque várias cópias da mesma questão.
  5. Duplicate questão. Original afixado no http://community.secondlife.com/t5/Portugu%C3%AAs/minha-compra-fiz-agora-5000-lindens-por-favor-estou-aguardando/qaq-p/1015423. Por favor não coloque várias cópias da mesma questão.
  6. Se você tem uma questão de faturamento, tente telefonar para um destes números: Toll-Free (EUA / Canadá) 800.294.1067 Longa Distância 703.286.6277 LL equipe de faturamento está disponível 24 horas por dia, sete dias por semana. Locais números de discagem gratuita * França: 0805.101.490 * Alemanha: 0800.664.5510 * Japão: 0066.33.132.830 * Portugal: 800.814.450 * Espanha: 800.300.560 * Reino Unido: 0800.048.4646 * Suporte está em Inglês apenas
  7. If you use the Billing Office phone number for a non-billing issue, you will be referred to Live Chat (if you are a Premium member) or advised to submit a supprt ticket at https://support.secondlife.com/create-case/ . There is no support phone number.
  8. It's a way to pass information from the rezzing script to another object as it is being rezzed. I suppose you can think of it as "storage" if you like, but the storage is in the sending script, not the object in inventory. After all, as others have pointed out, that object does not exist until it is rezzed in world. Void's observation is just that if you have updated information that an object will need when rezzed, you can pass it at that moment ...... if you can cast it as a string variable. If you have many variables to pass, concatenate them with a unique delimeter between them and then unpack them on arrival and recast them to their proper data types.
  9. Der Charakter Test ist in der Regel erfolgreich zur Lösung des Problems, die Sie beschreiben, aber es ist nicht die einzige Möglichkeit. Werfen Sie einen Blick auf diese andere Vorschläge >>> http://wiki.phoenixviewer.com/doku.php?id=avatar_unvollstaendig . Sie wurden für Menschen, die die Phoenix-Viewer verwenden geschrieben, aber die Lösungen sollten für jeden der anderen Zuschauer auch.
  10. See >>>> http://wiki.secondlife.com/wiki/How_do_I_configure_my_software_firewall_%28such_as_Norton_Internet_Security,_McAfee_Personal_Firewall,_or_ZoneAlarm%29
  11. Teen Second Life no longer exists. We are all on the main grid, where teens are restricted to regions with a General rating. See http://community.secondlife.com/t5/English-Knowledge-Base/Maturity-ratings/ta-p/700119 for information about the rating system. Teens under the age of 16 may only enter SL if they are sponsored by an organization like a school or youth program that owns their own estate in SL, keeps that estate private (that is, inaccessible to outsiders), and limits the teens to that estate. These restrictions are meant to protect teens from potential predators as well as from influences that many would consider harmful to their emotional growth. See >> http://wiki.secondlife.com/wiki/Linden_Lab_Official:Teens_in_Second_Life.
  12. That is high packet loss, and it could account for the trouble you're having. You didn't say, but if you are on wireless, get off it and onto a direct cable connection. If you are on a cable connection already, try temporarily bypassing the router entirely by plugging your cable directly into the modem to see if your router is bad (or has drivers that are out of date or borked). Check with your ISP to see if they are having server issues or are doing maintenance work in your area that could account for the problem.
  13. If you are looking for someone to write a script for you, the best place to ask is in the Inworld Employment section of the Commerce Forums (http://community.secondlife.com/t5/Inworld-Employment/bd-p/InworldEmployment). If you are looking for a script that already exists, try Marketplace or the Wanted section of the Commerce forums (http://community.secondlife.com/t5/Wanted/bd-p/Wanted).
  14. Be sure to use llSetStatus(STATUS_ROTATE_X | STATUS_ROTATE_Y,FALSE);
  15. Log in to http://my.secondlife.com/rod.Levee and do the obvious stuff.
  16. As you probably know, that error message generally means that your account has been put on hold. It can mean something drastic -- you have been suspended or banned -- or it could mean that LL has noticed an irregularity in your billing or some other account activity that they want to investigate. Or it can simply mean that there is a momentary server issue. So, almost anything from "Don't worry. Try again tomorrow." to "Don't call us. We'll call you." In any case, the only people who can fix the problem are at LL. It sounds like the Live Chat person is already forwarding your request to expedite review. I'd suggest seeing if it does clear itself up in a day or so, and then submitting a formal support ticket if it doesn't.
  17. meghana Engineer wrote: Hello all, Ihave got it to the point where I know which cell I have to place the child prim but I am struggling with finding the center of that cell. Here is what I did for my purposed I need to calendar only for 5 days and divided into 24 segments/day that is half hour blocks. I was able to create a grid with 5 columns and 24 rows. I can even get the cell number I clicked on. Now to exactly center the prim I decided that I would determine the region coordinates of the lower left corner of that prim( here is where I am having trouble) and then add offsets to it which is predetermined and stored in a list. I am not able to get the region coordinate of the lower left hand corner of my prim. How would I do it? Is this the best way to do what I am trying to achieve? You can always get the position vector for a spot you toch by asking for llDetectedTouchPos. That's easy. When I want to know whether someone has clicked within a square area on a prim, though, I just ask vector Pos = llDetectedTouchST(0); if (Pos.x > 0.2 && Pos.x < 0.3 && Pos.y > 0.0 && Pos.y < 0.2) // User has touched somewhere in a box bounded by <0.2,0.0> and <0.3,0.2>
  18. Call the LL Billing office: Toll-Free (US/Canada) 800.294.1067 Long-Distance 703.286.6277 LL's Billing team is available 24 hours a day, seven days a week. Local Toll-Free numbers * France: 0805.101.490 * Germany: 0800.664.5510 * Japan: 0066.33.132.830 * Portugal: 800.814.450 * Spain: 800.300.560 * UK: 0800.048.4646 * Support is in English Only
  19. If you want to use temporary textures with V2, you'll have to log in to the Aditi grid and upload there. The upload won't cost you anything, but you can't bring the textures to the main grid. If you want temporary textures on the main grid, use almost any TPV instead of V2.
  20. Is that where they went? I look at SLU's Scripting section every once in a while, but it's pretty dead. I figured that the SLU crowd just didn't attract many active scripters. Not that I need another group (I like it right here), but it's nice to know that people are still alive over there. :smileytongue:
  21. llRotLookAt works fine in that situation. See this thread, in which I asked the same question last month. BTW, for those who answered then, my floater is doing very nicely. >>> https://marketplace.secondlife.com/p/Squirting-Seal-Pool-Toy/2523899 Thank you. :smileywink:
  22. Yup. It's busted. >>>> http://community.secondlife.com/t5/Second-Life-Server/Known-issue-with-granting-revoking-permissions/td-p/975953 . LL is working on a repair to the server software, but for now that feature is misbehaving. If you look at that thread, you'll see a workaround you can use if you only need to deal with one or two friends. Otherwise, just wait.
  23. There's nothing official called a "family," but there are plenty of informal groups in SL that may use that term. I'd suggest hanging around with people that you enjoy being with and see if you can join whatever group they are in. If you don't know anyone yet, use your Search function to look for groups that sound interesting. Contact a group's owner by IM and go from there.
  24. You could try a couple of things. First of all, see what happens if you turn off OpenGL Vertex Buffer Objects (VBO) , which you will find in the Graphics >> Hardware Settings area of Preferences (CTRL + P). That feature is intended to speed up rendering of textures, but it does wonky things on some people's viewers. The other thing to try is either disabling or de-emphasizing Glow, which I know is on the hit list for a lot of people. You can turn glow off entirely by going to your Advanced menu (CTRL + Alt + D), opening Debug Settings, and typing in RenderGlow. That parameter is normally set to TRUE by default, but you can turn it off by clicking FALSE instead. You can keep Glow alive but de-emphasize it by changing RenderGlowStrength instead. That factor is normally set at 0.35, but you should get less glow by decreasing that number (I think). If those debug changes do not work, you can always reset them to their defaults before trying something else.
  25. Welcome to the club. I can't count the number of times I have deleted my own things (including my house, last month) by mistake, and I have deleted friends' buildings more than once too. A good friend of mine once accidentally returned ALL of one guy's things from our sim, including several buildings worth of stuff. These things happen, and we all panic. Fortunately, they are usually reversible. Follow everyone's good advice (ask your friend to look for it in her Lost & Found folder when she stops laughing), and then advise your friend to LOCK the house (with the lock button on the Object page in Edit) so you can't do that again. :smileyvery-happy:
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