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Rolig Loon

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Everything posted by Rolig Loon

  1. Do you mean coalesced objects? They should appear in your inventory with an icon that looks like a small stack of bricks. Unfortunately, the object name may not be as easy to identify. A coalesced object takes the name of the last item that was added to it (analogous to what would be the root prim if it were a linked object). Look in the obvious places first (Lost & Found, Objects, .... ) and then try using the Recent tab in inventory to filter your search for things you have picked up recently.
  2. Rolig Loon

    A land question

    Gee, I don't remember typing that one, Val. :smileyhappy: The point to re-emphasize is that you can't just retexture part of a sim, unless you are dropping a textured prim on the land like a blanket. You have to do the whole sim.
  3. Ummm .... Which one is it? "I have been receiving the word, Spam. constantly repeated/ scrolling, in my near by chat window" or "When I open the near by chat window it is completely blank." It's either there or it's not there. If it's there, some scripted bject neaby is saying "Spam" over and over again. If it happens wherever you are, the nearby object is attached to you. BTW, I doubt that this is related, but some viewers, Firestorm in particular, have an option in Preferences to block sounds or gestures that are repeated many times in a very short interval. When that option is set, you may occasionally get a message that says something like "XXXX automatically sounds blocked by spam inhibitor."
  4. This is not an actual charge, but an authorization that Linden Lab requests from your credit card company. Once the authorization is received, which confirms the account is valid, they then rescind the authorization. At no time is the US$1.00 actually charged, though the authorization may appear on a credit card statement as such. This is a standard practice for many businesses when you open an account.
  5. Your SL membership is always prepaid. When your current payment period ends, you are free to discontinue your membership or change to another plan. Whatever you choose, your payment is always taken first from your current dollar balance. If you do not have sufficient funds in that balance, the billing office will draw the rest from your payment source of record. You may replenish your dollar balance at any time by transfering money to it from PayPal or your credit card, or by selling L$ that you have acquired in world.
  6. Pathfinding was introduced across the main grid earlier this month. All mainland sims are now active for pathfinding, and private sims may be, if their owners have switched it on. To read about Pathfinding, see here >>> http://community.secondlife.com/t5/Featured-News/Take-a-Sneak-Peek-at-the-Pathfinding-Experiments-Being-Conducted/ba-p/1386511?utm_source=Platform&utm_medium=Blog&utm_campaign=SocialCM . This is particularly interesting for RP sims that typically have scripted non-player characters (NPCs) in them.
  7. If it only happens when you are on your own land, then there's obviously something about being there that triggers it. If your husband doesn't hear it, the something must be you are wearing. It could be in a HUD or in some clothing item you bought or were given recently. If you take it off, though, the sound should stop.
  8. You can certainly advertize in the Inworld Employment forum, but you may have the best luck by simply knocking on doors. If you are a performer or a DJ, for example, visit clubs and ask the owner if you can audition. If you're a dancer, visit clubs that you like and then see if the owner will let you take a turn at dancing. Beyond those, though, it's tough. Unlike SL, where shop owners always need clerks or salespeople, shops in SL rarely do. Most "service" jobs don't exist in SL, so you can't find a lot of the entry-level jobs that you might try in RL. Creators write their own scripts, build their own houses, and sell the dresses and hats they design. You could do that too, but it takes time to work up a skill and develop a clientele. Here's something to read for more thoughts on finding work in SL >>> http://wiki.secondlife.com/wiki/Guide_to_Jobs_in_Second_Life
  9. Duplicate question. Original at http://community.secondlife.com/t5/Linden-Dollars-L/Do-prepaid-visa-or-master-cards-work-on-second-life/qaq-p/1676777. Also at http://community.secondlife.com/t5/Linden-Dollars-L/Can-t-add-my-credit-card-information/qaq-p/1664019/comment-id/5950#M5950 . You won't get a different answer if you ask the same question several times. :smileywink: Issues with prepaid and gift cards A common cause of payment method failure is the use of unsupported card types. At this time, the majority of prepaid cards are not compatible with our system, even if they bear the VISA/AMEX/Mastercard logo. This includes cards purchased at retail stores, rechargeable credit cards, and bank-issued check cards.
  10. You have a serious lag problem, probably very close to home. Open your Statistics Bar (CTRL + Shift + 1) and take a look at three nunmbers, all near the top of the display: (1) Frame Rate is a measure of the number of times per second that your display is being rendered. If it's above about 15, movement should look smooth in world. The lower it is, the choopier things will look. (2) Ping Time is a measure of how long it takes for information to travel from your computer to SL's servers. If you;rs is over 150 msec, you'll start to get rubber-banding (your avatar won't respond right away when you want to move, and it won't stop right away when you want to stop.) If it's really long, you'll start to crash at random times. (3) Packet Loss is a measure of how much information is making it all the way between your computer and SL's servers. If you are losing more than a fraction of 1%, things will fail to rez properly, including your avatar. SL moves a lot of information back and forth every second, and your graphics card can't work with missing data. The other thing to pay attention to is your download bandwidth, which you can measure at http://speedtest.net/ . SL demands a lot of bandwidth. The less it has to work with, the more lag you will have, simply because your viewer can't pull information through the Internet fast enough. If you make the mistake of using wireless, you can lose a lot of bandwidth right there, as well as picking up interference from cell phones, garage door openers, and the TARDIS down the street. Use a direct cable connection instead of wireless for SL. Here are two web sites you can look at to get ideas about what you can do to solve some lag issues: http://wiki.phoenixviewer.com/fs_very_laggy http://community.secondlife.com/t5/English-Knowledge-Base/How-to-improve-Viewer-performance/ta-p/1316923
  11. Bummer. The form on that web page must be borked. If you're a Premium member, your best bet may be to contact Live Chat. Either that or wait for LL to fix the page.
  12. You're doing it a really hard way. The easiest way to toggle anything on or off, whether it's a light bulb or a steam bath, is to just switch a Boolean variable from TRUE to FALSE or vice versa, like this ... integer gON; // Here's your Boolean variabledefault{ touch_start(integer num) { gON = !gON; // This toggles the variable from TRUE to FALSE or the reverse if (gON) { // Switched on stuff } else { // Switched off stuff } }} If the "stuff" you want to switch on is a particle display, then the llParticleSystem statement with all of your parameters will go in the "switched on" area. If you want to switch a particle display off, write llParticleSystem([]); Particles are a prim property. Once they are enabled, you don't even need the script in the prim any more. That's why turning your script to "not running" has no effect. To turn particles off you have to do it with a script, feeding the prim a llParticleSystem statement with no parameters. You don't want to mess with the alpha of the partcles themselves as a switch. That will just make them transparent, not turn them off.
  13. I commented on your post in that thread, but here it is again (from http://community.secondlife.com/t5/English-Knowledge-Base/Billing/ta-p/700037#Section_.10.8): "A common cause of payment method failure is the use of unsupported card types. At this time, the majority of prepaid cards are not compatible with our system, even if they bear the VISA/AMEX/Mastercard logo. This includes cards purchased at retail stores, rechargeable credit cards, and bank-issued check cards."
  14. The maximum dimension in any direction is 64m. See >>> http://wiki.secondlife.com/wiki/Limits
  15. It may be your web browser. SL doesn't work and play well with IE or Safari. Try Firefox or Chrome.
  16. tyr567 wrote: [ .... ] I was thinking items like sploders and tip jars. Would that still be considered mesh? It doesn't make any difference whether you made a tipjar or a doghouse. What counts is how you made it. Since you used Sketch Up, it's probably mesh. You'd export it as a Collada (dae) file to be uploaded to SL. You could have made your objects as sculpties too, so they'd be uploaded to SL as TGA files to be applied as UV maps. Of course, for something as simple as a tipjar I wouldn't do either one. Unless I were making a deluxe model, I'd just use standard prims and my in-world tools.
  17. That's because Linden Lab almost never accepts prepaid cards. Here's the note from the Billing page ( http://community.secondlife.com/t5/English-Knowledge-Base/Billing/ta-p/700037#Section_.10.8 ) in the Knowledge Base >>> "A common cause of payment method failure is the use of unsupported card types. At this time, the majority of prepaid cards are not compatible with our system, even if they bear the VISA/AMEX/Mastercard logo. This includes cards purchased at retail stores, rechargeable credit cards, and bank-issued check cards."
  18. If you are hoping to upload a mesh object, read this overview first >>> http://community.secondlife.com/t5/English-Knowledge-Base/Uploading-a-mesh-model/ta-p/974185 . The mechanics of creating and uploading a mesh object are not difficult. The tricky step is knowing how to optimize your model so that it has the lowest Land Impact possible in world. You may also want to read more about LI here >>> http://community.secondlife.com/t5/English-Knowledge-Base/Calculating-land-impact/ta-p/974163
  19. Vous avez placé une réponse à ma première note dans la Permalink, mais je vais taper ma réponse ici, afin que d'autres bénévoles peut le voir plus facilement ...... Avant d'essayer quelque chose de plus difficile, vérifiez que votre pare-feu ou votre anti-virus ne bloque pas la routine Second Life. Voici les instructions pour le pare-feu >>> http://community.secondlife.com/t5/English-Knowledge-Base/Using-Second-Life-with-a-firewall/ta-p/1304539#Section_.1, et voici les instructions pour votre anti-virus >>> http://wiki.phoenixviewer.com/antivirus_whitelisting . Les deux sont en anglais. :smileysad: Si cela n'aide pas, alors vous avez installé une copie endommagée du spectateur SL. Je sais que vous avez dit que vous ré-installé, mais nous allons essayer de nouveau. Cette fois-ci, il est important de faire un "propre re-install", qui consiste à remplacer non seulement le programme de visualisation, mais aussi les paramètres personnels qui sont stockés sur votre ordinateur. Les instructions sont ici (encore en anglais, malheureusement, mais je pense que vous pouvez comprendre leur assez bien) >>> http://wiki.phoenixviewer.com/fs_clean_reinstall. Ils ont été écrit pour les gens qui utilisent Firestorm, mais ils vont marcher pour n'importe quel spectateur. En passant, vous trouverez le "EDIT" option lorsque vous cliquez sur le lien Options qui se trouve dans le coin supérieur droit de votre question initiale. Il s'agit d'un système très maladroit. Si vous tapez avec EDIT, tout le monde peut voir vos modifications. Si vous tapez Permalink, la plupart des gens ne savent pas que votre message est là.
  20. Pour vous aider, nous avons besoin d'au moins un peu d'information. Exactement quel message avez-vous reçu, le cas échéant? Second Life a toujours bien fonctionné pour vous avant aujourd'hui? Avez-vous testé votre connexion Internet et votre routeur récemment? Cliquez sur le lien Options dans le coin supérieur droit de votre question et sélectionnez MODIFIER pour nous donner des informations utiles. S'il vous plaît ne pas démarrer un nouveau thread.
  21. Continuation of http://community.secondlife.com/t5/Inventory/How-can-i-stop-stuff-vanishing-from-my-inventory-I-have-had-this/qaq-p/1670293 . Please review the suggestions made there. Also, if the cached copy of your inventory has been corrrupted, you may need to clear it manually. See here for instructions >>> http://wiki.phoenixviewer.com/fs_cache_clear . Click on the Options link in the upper right corner of your question and select EDIT to add information to this post. Please do NOT start a new thread.
  22. Not offhand, but you can search in Marketplace or post your question in the Wanted forum to find out. This Answers service isn't probably the best place to ask. /me waves at Valerie -- speedy typist. :smileylol:
  23. Pathfinding is a new functional initiative, introduced across the main grid earlier this month. It's basically a way for landowners to enable their land to support scripted NPC's, primarily for role playing. You can read more about Pathfinding here >>> http://community.secondlife.com/t5/Featured-News/Take-a-Sneak-Peek-at-the-Pathfinding-Experiments-Being-Conducted/ba-p/1386511?utm_source=Platform&utm_medium=Blog&utm_campaign=SocialCM and here >>> http://wiki.secondlife.com/wiki/Pathfinding . Tools for managing pathfinding are in the beta viewer now and are supposed to appear in upcoming updates of the other viewers.
  24. Duplicate question, asked and answered at http://community.secondlife.com/t5/Avatar/what-can-i-do-to-fix-my-avatar-everytime-i-log-in-my-avatar-is-a/qaq-p/1675969
  25. That's really hard to believe. If there's one thing that everybody knows, it's her own birthday. If you did make a mistake, you can try submitting a support ticket at https://support.secondlife.com/create-case/ . Use the category Account Issue >> Account Creation Issue. You can expect Linden Lab to be skeptical, though, so be prepared when they ask you to provide proof of your real age. This would not be a good time to be dishonest.
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