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Rolig Loon

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Everything posted by Rolig Loon

  1. Madelaine McMasters wrote: [ .... ] And finally, which is worse, to be mediocre at something you love, or the best there is at something you hate? That's an excellent point. The saddest comment I think I ever heard from the parent of a freshman was from a Dad who told me candidly, "I woke up on my 45th birthday and asked myself, 'Why did I ever decide to become an accountant?' I don't want my son to be 45 before he asks himself the same question."
  2. This may (or may not) be relevant: Some users report strange hand flickering/twitching on medium graphics setting. This is caused by the combination of basic shaders enabled and atmospheric shaders disabled. It appears that on certain windlight settings, this combination will cause the flickering effect with the movement of the clouds. Workaround: Enable atmospheric shaders or disable basic shaders. Both need to be either enabled or disabled in Preferences → Graphics → General. If this doesn't help, disable Hardware Skinning as well. The associated bug report is located at FIRE-1751.
  3. Comme vous l'avez découvert, la version 1.23 est obsolète. Le choix le plus sage est a télécharger et installer le Linden Lab spectateur moderne ou l'un des spectateurs indépendantes populaires, comme Firestorm.
  4. Well said, Chosen. It's a complex topic, made all the more complicated by the fact that we all give and get mixed signals about our own abilities and our progress toward goals. I worry about wasted potential and at the same time fret about people who set unrealistic goals for themselves. For every hidden artist who could blossom into greatness there is a terrific hidden engineer who is wasting her time trying to be a painter, despite a hopeless lack of talent. Exploring potential is an important part of formal education. However, I worry often that as educators we leave too much of the exploration to trial and error, not helping students make realistic decisions. When people complain that students take more than 4 years to finish college, we explain that they commonly lose time by changing majors, heading down blind alleys. That is often true, but we don't often spend enough time providing career guidance to help students set realistic goals. Being successful in this world begins with self assessment, but we can do more to nurture self assessment than we usually do. Anyway.... My point in this discussion is not to deny the importance of practice but to say that it's only part of the equation. Talent, motivation, and a good dose of practicality belong there too. Your last post has made that point well. Thanks.
  5. Rolig Loon

    how to change age

    Ah. That age cannot be changed without a LOT of trouble. Linden Lab accepts the age that you declared when you joined Second Life. If you accidentally entered the wrong birthdate, you can submit a support ticket under the heading Account Issue >>> Account Creation Issue to ask them to correct it. Be prepared for serious skepticism, though. Historically, they have found it hard to believe that anyone can't remember their own birthday. They will probably ask for photocopies of documents to verify your birthdate.
  6. Rolig Loon

    how to change age

    It is quite possibly because you have just joined SL. It is nothing personal. Many club owners automatically block entry to any avatars born within the past 30 days as a way to prevent griefers from causing trouble. Most troublemakers either get bored quickly or are banned from SL within a month, so blocking newcomers is a logical strategy. If you are, in fact, over 18 year old in RL and have set your viewing preference to Adult, you should be able to enter even those places by mid-October. Meanwhile, explore SL.
  7. Problèmes de DNS peuvent souvent être résolu en ajoutant des serveurs DNS de Google sur votre propre ordinateur. Il ya de meilleurs choix pour les gens qui vivent à loin de l'Amérique du Nord, cependant, et il ya d'autres solutions pour le problème ainsi. Vous trouverez de bonnes suggestions ici (en anglais) >>> http://wiki.phoenixviewer.com/dns_fail_fr
  8. Rolig Loon

    how to change age

    yes i have problems entering places
  9. Just between us Loons, why not just make the object bigger before you save it? Either way, it will look big when you rez it, but you won't need the "blow it up" script if you do the work beforehand.
  10. The area that you think of as your inventory is not, in fact, your inventory. It is a locally cached copy, stored on your own computer so that your viewer doesn't have to consult the servers (where your inventory really is) every time you want to look for something. It's convenient, much faster, and -- sadly - easily damaged. Your inventory cache can be borked by a bad file transfer, as during a viewer upgrade, for example. Especially if you make the mistake of using wireless -- which is not as stable or reliable as a direct cable connection -- you'll find that items appear to be missing. The cure is to wipe the cache clean and force the viewer to create a new one. Do it the right way, though, instead of clicking the Clear Cache button in Preferences. Here's how >>> http://wiki.phoenixviewer.com/fs_cache_clear The most important sentence in those instructions, IMO, is the one that says, "While inventory repopulates, do not teleport anywhere, and do not attempt to access anything in your inventory." Just be patient.
  11. Rolig Loon

    Sex

    In the privacy of your own home, or on an Adult-rated sim. Try it anywhere else and you'll be in trouble. ========= Note to colleagues: I think we have a Question of the Day candidate. :smileywink:
  12. Aha! It's your Step #3. If you do CTRL + Shift + L and keep the CTRL and Shift keys held down, you do indeed get the "misty box" with the white handles in its corners. That's because CTRL + Shift by itself is the keyboard shortcut to activate STRETCH mode. Hitting the "L" key had nothing to do with it. Release the CTRL and Shift keys and all prims still stay highlighed so you can move them and rotate them together as you noted. Again, that had nothing to do with CTRL + Shift + L. You can move them and rotate them together because you selected them. So what did the key combination do? You UNlinked them. You can still manipulate them as a coalesced unit if they are still selected, but as soon as you click away, they are separate, individual prims. As soon as you hit the combination CTRL + Shift + L, all of the prims got yellow highlights. If one of them had been the root prim, the change would have been obvious because its highlight would have changed from blue to yellow. If you had by chance only selected child prims, the change wouldn't be as obvious, but those prims would now be disconnected from the original linkset. In any case, the reason you didn't need to delete them when you were all done is not that they were too small to worry about. It was becuase you unlinked them, shrunk them, and left them behind when you took your hair back to inventory. Unless an autoreturn has sent them back to you, they are still out there somewhere in the world, poor little orphan prims..... :smileysad: Try experimenting with plywood boxes.
  13. There are two basic approaches to controlling where visitors to your estates appear: you can either use a telehub to force all visitors to appear at a set location, or you can allow visitors to teleport directly to wherever they wish. If you choose the second option, you can still set landing points at the parcel level so that people teleporting to that particular parcel all arrive at the same point. So, a couple of things might be going on. First, your sim might have had telehubs active at some time (or might still have them). If so, they would override parcel-level instructions that say you can land anywhere. The cure is to check and be sure that all telehubs are removed from the sim if they are no longer needed. The other possibility is that there are no telehubs in the sim, but parcel owners have set landing points on their own parcels. If so, those landing points would override any LM's target point.
  14. bebejee wrote: [ ...] Rolig the ctrl shift L forms a box around the selected prim with things that you move and can shrink it or make it bigger. Nope. CTRL + Shift + L UNLINKS prims from a linkset. See http://wiki.secondlife.com/wiki/Shortcuts I have been using it since 2007 and just double checked now to be sure that Linden Lab hadn't done something strange while I was sleeping. That has been the standard UNLINK keyboard shortcut for many years.
  15. You don't have a bug. You just have some viewer settings that need tweaking, and it wouldn't hurt to get off wireless either. Take a good look at these two articles dealing with bake fail and HTTP texture fetching issues. Both of these sets of problems predate SSA, but are affecting people in different ways that they may have done before. Especially if you have an older computer or are using a notebook computer that was not designed for an environment like SL, you may need to disable some of the more advanced texture rendering functions.
  16. CTRL + Shift + L won't shrink anything. That will UNlink the selected prim. Once it is unlinked, then you can uncheck the Edit Selected box, click away for a second, and then re-select and delete that prim. Frankly, though, I would only rarely delete a hair prim. It's much easier to just reposition it, and that usually leaves the hair looking more full too.
  17. Because you never defined a llLinkSitTarget ?
  18. Avatars can't send e-mail in world themselves, but scripted objects can. It's one of the two ways that objects can communicate across sim boundaries. People can send you an e-mail from RL, if they are replying to a message that you have sent from in world. If an object or a person sends you e-mail, however, it is converted into an IM and delivered that way. Avatars do not have a way to receive e-mail directly.
  19. There could be a couple of things happening. One is lag in your own computer or Internet connection. The other is lag on the sim, which can cause all scripts to stall temporarily. I'm betting that in most cases, sim lag is the more common problem. The sims' servers allocate slices of time to various processes (following avatar positions, communication, transmitting texture information, monitoring collisions ....), and scripts always get what's left over, if anything. That means that scripts stall regularly on a very busy sim, creating little hiccups. The more people are in a club, the bigger the effect. In any case, there's not much you can do about it unless you want to dance alone in your living room.
  20. Just so you know ... This is a resident-to-resident Answer service and Lindens never come here. If you are having those problems, though, it's not the viewer. You either have a damaged installation or you have a flaky Internet connection, or both. Try the following: 1. Get off wireless. It's generally a bad choice for SL anyway, and may well be a cause for your low-quality connection. A direct LAN cable connection from your computer to your router is a much better idea. 2. Do a clean reinstall of your viewer. People often have problems when they install a new viewer on top of an existing one rather than completely removing all traces of what's there first. Here's how to do it correctly >>> http://community.secondlife.com/t5/English-Knowledge-Base/How-to-uninstall-and-reinstall-Second-Life/ta-p/1375231
  21. You still can, but you do have to be sure that you have a cash balance in your PayPal account that is at least as large as the amount that you need for making payments to Linden Lab. Linden Lab's accounting system expects to make a cash transfer from PayPal immediately. If you don't have cash in the account, or a credit card for backup, the transfer fails.
  22. That's normal. You have to make your sounds extremely loud in Audacity or whatever sound editing program you use and then upload them. It's a delicate operation, because if you make the sounds too loud in Audacity, you will end up clipping them. Do the best you can, though. Once the sounds are uploaded, there's no way to make them any louder. BTW, sound volume drops off with distance from the sound source, but it is possible to script "slave" speakers so that you have more than one sound source in an area. To do that, use the LSL functions llLoopSoundMaster and llLoopSoundSlave, which you can find described in the LSL wiki.
  23. ¿Por qué no? ¿Qué sucede cuando se intenta? ¿Recibe un mensaje de error? Exactamente, ¿qué dice? ¿Qué tipo de equipo se utiliza? Específicamente, ¿qué modelo se trata, y qué tarjeta gráfica tiene? Si desea proporcionar información adicional o necesita aclarar su pregunta, haga clic en el vínculo Opciones en la esquina superior derecha de la pregunta y seleccione Editar. Por favor, no empieces un nuevo hilo. Hacer eso hace que sea difícil para nosotros ver lo que otras personas ya han sugerido, y que empuja a las preguntas de otros residentes de la página.
  24. I don't know either. It's impossible to guess without more details. The best I can offer is a link to generic solutions. See if any of them seem to apply to your specific circumstance. If you want to provide extra information or need to clarify your question, click on the Options link in the upper right corner of your question and select EDIT. Please do not start a new thread. Doing that makes it hard for us to see what other people have already suggested, and it pushes other residents' questions off the page.
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