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Madelaine McMasters

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Everything posted by Madelaine McMasters

  1. Hi Kailessi, It sounds plausible that the sim you are trying to enter has a script that boots noobs. The behavior you described, that you arrive and then get send home, is consistent with a script that checks the age of arriving avatars and ejects those younger than some certain age. Although this is annoying, it does prevent griefers from returning on new accounts immediately after being banned from a sim. You mentioned being less than a week old on "this" account, and I get the impression your main account is able to access the sim of interest. If that's so, I suppose you'll just have to wait (30 days is a popular filter time) and try again later. Meanwhile, there are 25,000 other places to get in trouble in SL. ;-).
  2. Perrie Juran wrote: Notice all the suits in the crowd. They would have never dreamed of going to a game not properly dressed. I really do think sometimes we've gotten way to lax. (I don't know if it is really true but the joke used to be when coming through Customs to get back into the U.S. they'd ask people who won the '56 World Series to proove they were American. You'd find yourself in the hot seat if you didn't know the answer ) As someone who resurrected "Pajama Day" early in my work career, I may not share your opinion about laxness. And I wonder if that Customs question wouldn't have kept a lot of American women from returning home. All I know about baseball is that guys scratch and spit overmuch when playing it. Oh, I also know that the neighbor kid yelps when I hit him with a sneaky pitch. ;-).
  3. Amethyst Jetaime wrote: Not sure what they meant by appropriate for a RL museum anyway. That is just too vague. Even in RL I can go to our local museums in a tank top and cutoffs and nothing will be said to me. The only place there is a dress code is in the members sit down restaurants in the museum, which is to be expected as they are formal fine dining. As far as I know, the Milwaukee Art Museum has no dress code. I just saw a Kandinsky exhibit there. The museum is on the lakefront and a few people were wearing beach attire (one wore a bikini with a shawl and wrap skirt). The flip-flopping of flip-flops was more amusing than annoying, given the nature of Kandinsky's work. On a hot day, diners at the outdoor cafe can be seen baring a lot of skin. Sometimes the patrons are more interesting than the art. ;-).
  4. Gino PM'd me (most likely because the Answers section is designed to thwart interaction between residents by not allowing us to post followups to our own damned questions) asking this... "should I add alpha and wear clothing or can alpha be worn and clothing be worn at the same time?" I'm working from memory here, so feel free to correct me, everybody. There are multiple layers of textures that get painted into an avatar. The undermost layer is the avatar skin. Just above that is the tee shirt/underpants layer, then comes the shirt/pants/skirt layer, then the jacket layer and finally the alpha layer. Opaque pixels in any layer will obscure any pixels in the layers underneath. So, just as in RL, your jacket covers your shirt (and because it's longer than a shirt) the tops of your pants. Your pants cover your undies, and everything covers your skin. Transparent/translucent pixels in any layer allow underlying layers to show through. So a ripped hole in a pair of jeans would allow the skin of your knee to show through. Within any layer, the resulting look depends on the order in which you "Add" clothing to that layer. If you first "Wear" a full coverage tee-shirt, then "Add" a bra, you're going to see the bra over the shirt. If you wear the bra first, then add the shirt, you'll see only the shirt. So, within a clothing layer, the order of donning clothing items is important. Between layers, the ordering is fixed as I previously described. If you wear a bra on the shirt layer, then wear a tee on the tee layer, the bra will still be visible. Since the alpha layer is the outermost layer, anything you wear on it will affect the visibility of everything underneath. So, if you wear a foot alpha layer to accomodate a pair of sculptie/mesh shoes/boots, it will erase all your clothing and your skin in the area where the footwear is expected to show. This prevents a poorly fitted item from exposing bits of your avatar in places where it fits too close to the avatar's center. If you are going to put on multiple attachments that come with their own alpha layers, you should "Wear" the first one (to clear the alpha layer of any previous alphas) then "Add" subsequent items so that you don't remove the alphas from those you've just put on. Once you've got yourself looking the way you want, save what you're wearing as an outfit so you don't have to to through all this over and over again! ETA: Sorry for the bra/tee example, Gino. You guys get away with just slapping on a tee. Many of us gals have to do a bit more than that before running out the door. ;-)
  5. Hi Gino, When you "Wear" an attachment or clothing layer, it displaces anything and everything attached to the same point, or worn on the same layer. When you "Add" an attachment, it leaves any existing attachments to the point in place. When you "Add" a clothing layer, it lays on top of existing clothing on the same layer. If that added clothing layer item is completely opaque, you'll not see anything else under it, but if it's got transparent/translucent areas, the underlying clothing will show through. You are limited (as I recall) to five attachments per point and five clothing items per layer. ETA: Sven knows more than I do. It's five clothing items per layer and 38 per attachment point! ETA2: While additional attachments can increase viewer load (my hair has 242 prims!), nothing you do on the clothing layers affects loading. The "baking" process reduces all clothing/alpha layer items and your avatar skin to a single layer of texture that's painted on the avatar. So, whether you're wearing five clothing items on each layer or none (naked!), the rendering cost for your avatar is the same. Have fun!
  6. Good morning Hippie and Ladysue. I thought I'd go out and try some nature photography today... Happy Thursday, Kids!!! I can see Monday in the viewfinder!
  7. Dillon Levenque wrote: Thank you for beautifully illustrating the counter-argument to those whose attitude is, "If it's not mesh (in fact, if it's not FITTED mesh now!) it's trash. I love Coby's looks. Here's our contribution, Dil...
  8. Hi Rainbowtoot, There's a "Play sounds from gestures" checkbox in Preferences->Sound & Media. Make sure that's ticked. Good luck!
  9. Hippie Bowman wrote: Woot! 9000 posts! You're running out of room, Hippie!!! Happy Wednesday, Kids!!!
  10. Hi Bellasara, In addition to Sven's advice, you can quickly shed everything you're wearing by doing a "Character Test", that's in the menu "Develop->Avatar->Character Tests->Test Female". Enable the Develop menu (if you haven't already) by checking "Me(Avatar in Firestorm)->Preferences->Advanced->Show Developer Menu". After doing the character test, you can redress yourself from your wardrobe. Good luck!
  11. Hi kwajkid, In addition to just turning off Media sound as Rolig suggests, there are some finer grained controls in Preferences->Sound & Media. First, tick "Enable media filter (increased security)" if it's not already ticked. This turns on Firestorm's media whitelist/blacklist. When that's enabled, any new media source will pop up a dialog asking for permission (either temporary or permanent) to play it. If the media filter was enabled and you have not been getting the permission dialog upon entering that club or clicking "play", it's probably because you told the viewer to always trust that media stream some time in the past, and it's on the whitelist. You can add streams to the whitelist/blacklist manually in the filter window, or you can add them as you encounter them by ticking the correct button in the permissions dialog that pops up when you encounter unlisted streams. If you always allow the stream it goes in the whitelist, if you never allow it, it goes in the blacklist. If you allow it just this one time, it goes in neither list. You might also disable "Allow Media to auto-play when entering a region". If you do that, only pressing the play button in the far right of the menu bar will start media. This is a more conscious way of handling media. Again, the permission dialog will pop up if you click "play" and the stream isn't on the whitelist. To remove it, click "Manage Media Sites", go to the Allowed Domains column, select the stream and click "Remove". You might also disable "Play media attached to other avatars", as that's an easy way for people to scrape IP addresses. All that said, I agree with Rolig. I'd not worry overmuch about IP address scraping. It doesn't happen as much as it once did, and it's difficult for anyone to make much use of the information. Have fun!
  12. Six Igaly wrote: Madelaine McMasters wrote: That's the price we pay for joining the cult. LOL Well till some versions back (Firestorm) I could not set Advanced Lightning without crashing. That has improved now for sure. I use FS sometimes especially for taking pictures most of the time, because of all the settings available. And yet somehow I just can't get the feel with SL as I have with V3..weird maybe..but for me a fact :-). I'm so rarely in-world these days that I can't get the feel of any viewer. Last week, I had to pause a moment to remember how to fly!
  13. Six Igaly wrote: Yes it will only mute a sound. And well Firestorm, it does not run as well on my iMac as V3 does, and even V3 for Mac is way worse* then the Windows one..so I'm told.. *EDIT It is getting better with each viewer update though! I'm also on an iMac. Firestorm runs about as well as V3 and I believe all Mac viewers run worse than their Windows variants. That's the price we pay for joining the cult. ;-).
  14. Six Igaly wrote: I wish! I use V3 and as far as I know so far it lacks this feature! You're right. I just tried blocking some object and they don't vanish. So, I imagine blocking an object just stops it from making noise or emitting particles. Switch to Firestorm? ;-).
  15. Hi squiffer, The closest thing SL offers to the characteristics of a blog is probably your profile feed at: https://my.secondlife.com You can post musings and snapshots there, and people can comment on them. There are privacy controls that allow you to limit access and participation on your feed. As with almost every aspect of SL, there are niggling misbehaviors and missing functionality that can frustrate you, but lots of people use it every day. Wander around to see how others use their feeds. You may find it's good enough for your purposes.
  16. Six Igaly wrote: 7. Skydomes. Not someones skydome somewhere up there, but these places with a stack of them to rent out, where the lowest one is rezzed at about 50 m above the surface and especially that one never has renters. Right click and derender, Six!
  17. Hi Rhenai, Are you asking for a follower that follows you outside your home in the sense that it follows you through teleports? That's only possible for attachments. I imagine an attachment could be scripted to automatically rez a follower (so you don't have to) after a teleport, but that would only work on sims where scripts and rezzing are allowed.
  18. Drongle McMahon wrote: w/e the long stick on front is called I think it's the bowsprit Drongle and Splatulated, thank you both for reminding me of the banter I enjoyed with the testosterone addled captain of the old sailing club boat (Soling) we drove in college. He was a stickler for nautical terminology and I'm oppositional. Our boat didn't have a bowsprit, but if it did, I'd have called it that "long stick out front" just to make him red in the face.
  19. joal Oddenfen wrote: read all the post, you are making an assumption that it was LL, when it was not, i said in a post before that DCS asked all their users and sim owners to ban her, it was in a group message sent out in the DCS users group, seems none of you read that. now as i was a dcs user i saw the post and it as sent out by DIM himself. the then owner of dcs who was at the same time trying to sue her in the US courts or threatening to And previously: Madelaine McMasters wrote: joal Oddenfen wrote: what you saw and have commented on is the detruction of a person that got very angry during that destruction, the competitors in world had every reason to stop her using this forum to promote her system over thiers, pat the company on the back as well as yourself and say a "job well done". As Tari said, and as I have observed, she is not mean to anyone. Your comment conflicts with the evidence and is unwarranted. If you truly believe that LL conspires covertly with residents for nefarious purposes, wouldn't that be the #1 thing that ruins SL for you? If I misunderstood "company" to refer to LL, I apologize. It was not clear to me that "the competitors" were a "company", so I thought you were referring to LL. But that's not my primary issue with your statement. You asked Tari to pat herself on the back for a "job well done'. That's an unwarranted accusation that Tari somehow conspired with others for purposes you don't approve of. You have no evidence to support that claim and there is evidence to dispute it. Now, back to the issue of subterfuge. I imagine a group of people in SL could conspire to AR someone over and over, but it would still require the "victim" to repeatedly violate the Terms of Service or Community Guidelines for LL to act. I'm sure that some people can be manipulated into repeated violating the TOS/CG, but that doesn't absolve those people of their responsibility. LL may be able to recognize such manipulations, I don't know. ETA: Ps: just for you, dcs could not win by legal means but found another way, now this is the end of the chat of these things, seems most of you feel guilty. I have no idea who DCS is, nor do I care. But I do sense either paranoia, agenda or attitude that tells me we really are at the end of the chat.
  20. joal Oddenfen wrote: what you saw and have commented on is the detruction of a person that got very angry during that destruction, the competitors in world had every reason to stop her using this forum to promote her system over thiers, pat the company on the back as well as yourself and say a "job well done". As Tari said, and as I have observed, she is not mean to anyone. Your comment conflicts with the evidence and is unwarranted. If you truly believe that LL conspires covertly with residents for nefarious purposes, wouldn't that be the #1 thing that ruins SL for you?
  21. joal Oddenfen wrote: well i am looking forward to it and hope it starts a whole interest in role play, as to me sl is a good place to have a massive war and then all have a party and dance after, i would like to see the top 3000 meters become space so we can role play real space battles, i would like to see lots of open and public sea so we can sail for hours never seeing the same thing, things you can do in sl but are stale and to small, like the blake sea, great idea but cant be used by more than one group and when the sailors are having a race the rest of us are almost barred from it, pity the cant put a sea say 1000 meters up, then us role players could fight up there while the sailors sail below, or just have a bigger sea, but what ever they do we will all be noobs again and i think lots of us will enjoy that, well i will, remember what fun it was finding new things, problem with being 7 years old is i have seen every thing and now dont go anywhere, dont log much, never commented here before today and wont after today, i just wanted to let the lindens know we are not all anti SL2 and if they address some of the things that upset us in SL1 then it will be even better. Ah ha! So you suffer the same problem as many of us. Familiarity breeds contempt! Ebbe spoke of empowering creators to craft their own experiences. Maybe that'll enable all the things you've mentioned.
  22. Tari Landar wrote: joal Oddenfen wrote: how many of you dress up as wolfs, is that not odd, so ideas must be only for those that claim to be human, i have been to many role play sims and have seen people be all sorts of things, some sims ban them because they look like wolfs, or are vampires in the wrong sim, ok you disagree but i saw how most of you turned them into personal insults, for a short time it looked like fun but was destroying lucinda bit by bit, but DCS wanted that as they saw her as threat to thier business and was using this forum to promote her system, have you any idea what DCS did to her in world with all your support? First, you should probably stop lumping an entire group of folks into one bunch, because not everyone that posts, and most definitely not everyone who reads the forums, would fit into that nice little package you seem to believe they fit into. Personally, I've read every single thread that particular person ever wrote, and, frankly, she(I assume a she, I'm sure I will be corrected if I have that wrong) and not very many of the threads or posts she made were even remotely kind, to anyone. Many of the posts she got in return, however, were not mean spirited at all. Yes some may have been, just like in many other cases, and some of those she got because of her commentary. I don't know what all was "done to her inworld", and I am willing to bet a lot of people here don't either. So, stop assuming everyone here is just plain mean. That sort of attitude seems to be popping up a lot here and it also seems to be coming from people who have absolutely no interest in reading rhe forums to see that what they deem to be mean is not nearly as common as they seem to beleive it is. Of course there are a few exceptions, and Lucinda happens ot be one of them. She dished out far more than she was given. I personally only responded to her maybe a couple of times, tops, because her posts were beyond off the wall, and full of hatred and vitriol. I still read them, though. I actually read nearly all of the posts on the forums, despite not participating in the majority of them. I enjoy reading posts though, partly because it gives me a new perspective on things. Sometimes, though, people do a very good job of giving terrible first, second, third and so on, impressions. Lucinda happened to fall into that category. Mind you, again, this is coming from someone who was never once mean to her, and rarely posted in a thread with her, but read every word she posted. A lot of people here think I'm annoying, because I tend to use more words than most do, and people hate reading a wall of text. Unfortunately, it's in my nature to do so. I gave up trying to post less words to be honest. But I can't fault folks for thinking I'm annoying, avoiding my posts, etc.. it's their opinion, and i respect that. Just as the impression some posters give others, such as in the case of Lucinda. She, you, no one else even, can fault people for having the opinions they do, when the person in question causes the opinions to exist. TLDR; You can't fault people for having a negative opinion of you, when all you offer up is negativity. Also, not everyone fits in a neat little package, and if you stick around, or bother to read through more of the forums, you might just find that forumites, in general, are pretty nice people. A varied group of folks post here, all kinds of opinions get tossed about, and you'll rarely find anything that the majority agree on...but it's still a pretty cool place. First, I agree with eveyrthing you wrote, though I didn't actually read any of it. Except this... "I actually read nearly all of the posts on the forums" Tari, you need to get out more! and this... "A lot of people here think I'm annoying" Thank goodness I'm not the only one! ;-).
  23. joal Oddenfen wrote: For 7 years i have been here and have seen many things, for a lot of that time i tried to see what makes people leave so have made a list, not in any order but the things i think ebby will address for sl2. 1. banning that has to be the biggest turn off and mostly done by people with low self asteem that get a tag and the power to ban, the best one i heard was from a blues club, reason for banning - "to old and making young people leave" the person admitted to being over 60, the host immed them and said they were banning them for saying that. I've been banned from places for no apparent (to me) reason. With more than 25,000 sims to visit, the loss of one doesn't bother me. I doubt many places would ban 60 somethings. More than half of SL residents are 35 or older. I'd rather suffer the negligible indignity of being banned from a place that doesn't like me (why would I want to go there?) than have no ability to remove uninvited and beligerent visitors from my home. 2. being forced to walk through malls then to find out you cant get to the sim unless you wear a role play hud or be a member of a group, when you do get a hud and join the group you find out the sim is empty of role play players. I've never been forced to do anything in SL. If I encounter a place that I don't like, I leave it. The Marketplace has all but eliminated my need to visit in-world shops, though I don't consider that an improvement to the SL experience, but rather an alternative to it. You don't get the serendipity of meeting new people in the Marketplace. 3. road side adds, well that was more a problem of the past but add farmers drove people nuts. I've been here for more than six years and haven't been bothered by such things. It's so easy to scoot about in SL that I have a hard time being annoyed. I just go elsewhere. As I've said, there is plenty of elsewhere. 4. greifers. griefing these days is done covertly, one of the worst i saw was in fact a helper from this forum, they get anyone they dont like banned, if they cant wind them up with chat they get freinds to publicly doubt thier gender and thier motives for being in sl. You're not the first to posit the Feted Inner Core theory. I've not seen evidence for it. It seems to me that people get banned for violating the Terms of Service and Community Guidelines. It's true that residents can bring violations to the attention of the Lab, but the power to ban is not ours. If one stays within the guidelines, no amount of reporting should result in a ban, except potentially to an overzealous abuse reporter. 5. arrogance. a lot of people that have been in sl a long time and are so arrogant that should a first day person meet them they wont ever return. I don't think arrogance is born of SL age. It seems rather the reverse to me. The really old timers have a long-haul temperament. I think arrogance is something we bring to SL, not hatch within it. I think it's our anonymity that allows us to push the envelope of our behavior. That's a mixed blessing, but I'll take it. 6. freedom of speech, many clubs ban people for talking about the wrong thing, this forum does the same, think this one is linked to 5 as long timers do see themselves as the police force of sl. While club owners can ban people for "talking about the wrong thing", the forum does not work like that. Banning here is done only by Linden Lab. Over in the Answers area, the most common requests for police action seem to come from noobs. The typical response is "ignore, AR if appropriate, move on". there are many more but these are things ebby can address in this new sl and taking shops and malls out of sl will help with many role play sims, also ebby might make it so only lindens can ban, which means host will have to report and not have a ban button to press, as for 5 and 6, well the old arrogant ones wont move to the new sl as they will have to start at the bottom like a noob and dont know how to any more. I'm ambivalent about removing shopping from in-world. The marketplace is certainly efficient, but there is something nice about wandering in-world shops and meeting people there. Imagine how many people LL would have to employ to handle requests from land/home owners to ban griefers from their properties. Then imagine how many people would leave if griefers were free to run wild until LL cleared the backlog of ban requests. There might be a better way to handle banning, but I don't think you've discovered it. I really don't know if SL is being ruined, so it's hard for me to point at a cause. I'd like to see more capable in-world building tools, so we could enjoy real-time collaborative creation. I'd like to see technical improvements that are probably beyond what's possible without starting from a clean sheet of paper, as Ebbe says will happen with the new world they're designing. But I'm well aware that getting what I want might mean losing everybody else. I can always find something to like about where I am, so I don't feel the need to have it all my way. Okay, maybe I do know what's ruining SL for me. My familiarity with it. I'd love to be a noob again. The most enticing thing about the new world Ebbe has on the drawing board is that I know nothing about it. ETA: Has anyone else been unable to color the text inside a quote? My favorite way of highlighting my responses within one (and annoying people with the rainbox results) no longer seems to work. I get an HTML error upon changing the color of anything inside a quoted block of text. Grrr, this is ruining SL! ;-).
  24. Dunno, that's why I said I'm not sure. I pop back and forth between Firestorm and SLV so much I can't remember what works where.
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