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PeterCanessa Oh

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Everything posted by PeterCanessa Oh

  1. Oh noooos, new forums have borked Void's typing! What will we do
  2. I always used to use LSL Editor but I've changed to LSL Plus (see the editors page mentioned above) for Eclipse. The advantages are that some of the more recent improvements to LSL are recognised and I now have a single IDE for all my programming (LSL, PHP, Python and Javascript). As I'm scripting external comms (to PHP web pages) that's pretty useful at the moment.
  3. Who are you paying L$3,000/day to and why are you paying them if you're not renting land from them? Ask for it back!
  4. If this is being said on channel 1 then you must have an object that is reporting it to you. Do you usually control your AO with channel 1 - that is chat /1 message? If so it's probably, and annoyingly, your AO complaining that someone else is talking to it. Otherwise you must have some other attachment or object that is reporting this. Please can you tell us which object this message comes from? It should be given in chat, the message below does not say (apart from ".")
  5. I've always thought it would be nice if LL did a bit more (anything!) with an international flavour, even if it's very localised. Bastille day, for instance, would give us all a chance to do French themes all over the place, just as an excuse for a makeover. Hmmm, I can think of someone who would be interested in 300 different types of cheese :-)
  6. Porky Gorky wrote: Not being American, I am not fully versed on what spring break entails... I'm so glad you said that first. I looked in here to see if it said what it was about, then I was thinking "beachbonanza", what's that about? In Spring! Are they mad? Right, so it's some strange US teenage thing then. Wonder it LL will ever consider their international residents and celebrate/promote/mention/notice a non-US event.
  7. Also note that things you are wearing do not count against the land's prim limit either and you don't need permission to rez them in order to wear them. This means you can use this trick for things you aren't normally allowed to rez because of the land or their size.
  8. Particles, once started, keep going until they get a stop instruction from a script. Removing the scripts therefore doesn't stop them. This does: default{ state_entry(){ llParticleSystem([]); } }
  9. Thanks Adromaw, all contributions to this thread so far have been good and positive (except my own script error!). How long do you think before we're spammed/trolled :-( Unfortunately this is an issue that has plagued any seller and a lot of buyers in SL since it started. The LL servers must recognise when something has been delivered (almost by definition of the system) but we as residents are never given, and have no access to, any notifications. Caveat Vendor! My preference is to sell items as copy/no-transfer and just give any recognised customer a new product if they say they had a problem.
  10. Peewee.Musytari wrote: I can`t see it being very common for someone to rezz somewhere that they are allowed to build but not allowed to run scripts ;-) How to unpack a box if you aren't allowed to rez it where you are = attach the box to your hand, that simple. Plus, some fraudsters deliberately go to non-script areas specifically to break such 'detection' measures.
  11. Jae.Serrao wrote: Furthermore I could have the script destroy/delete itself after message is sent so that way its never even seen as being in the box. Oops, your'e absolutely correct. Although I said "the first time they rez ..." I left out the line "llRemoveInventory(llGetScriptName());" that should have come after the llInstantMessage(...); line. Apologies, if that isn't there you'll be bombarded by IMs every time someone rezzes something belonging to you, not good! :-( Unfortunately, this still doesn't stop someone passing-on an object before they even rez it and then claiming not to have received it. As long as you keep a list of 'known' customers you will be able to spot the fakes though.
  12. Ultimately someone only has to unpack something in a script-disabled parcel to make any script useless. The following is all you need to be informed the first time anyone rezzes something of yours outside that though: default{ on_rez(integer StartParam){ llInstantMessage("**** YOUR UUID HERE ****", llKey2Name(llGetOwner()) + " rezzed your object " + llGetObjectName()); } }
  13. What he said, except: close map == drag it as off-screen as you can. Quicker and cleaner if you want it back again or, as is usually the case, navigation tools update the beacon position.
  14. isis Grashnar wrote: They also sell huds that change the color and or accents of the hair. Nothing to add on your actual question, but something to beware of with resize/colour-change scripts especially in hair or other high-primcount objects: There should be ONE script in the hair and ONE in the HUD. There may be two or three in each and, yeah, that's ok. If there are hundreds of scripts - eg; one per prim - then you can have loads of trouble with script-limits, lag, teleports and the like - or cause it for anyone around you.
  15. Engage a lawyer Have them write to Linden Lab for this person's RL contact details Take them to court Obtain a restraining order against them Contact the police when they persist Have them jailed
  16. Scripts will be limited per parcel and per avatar. Speculating about what level LL will set the limit at is pointless until they do actually make some announcement. With the recent layoffs and apparent change of focus even when/if they will go ahead with limits is just a guess.
  17. Some things it would be useful to know, if we are to even suggest how to get help: What did you buy Where did you buy it Who did you buy it from When did you buy it How did you pay for it (Just the method, DON'T give us cc or other personal details!!) Why do you think it's a real-life object
  18. Glad you got it sorted. I hope you didn't need to hunt too hard or long.
  19. Gah! Slap me and thank you JAB, I was completely forgetting anyone can still right-click for the full context menu.
  20. CarneyInc Mint wrote: The problem I have been running into is the fact that if I wanted to use llSetClickAction(CLICK_ACTION_ZOOM), I would have to insert that within the touch_start portion of the program, rendering it ineffective. Is there a function or anything that would allow the avatar who touched the prim to zoom in on it, without setting the click action to zoom? (you will generally get better responses to scripting questions in the forums, where us geeks hang out: http://blogs.secondlife.com/community/forums/scripting) You can ask permission to take control of and reposition the avatar's camera but that's going to be a lot of work, and very awkward for a audience of several people. llSetClickAction() should go in the state_entry() event handler, by the way, so it is in effect as early as possible. As you have noted though, there can only be one click-action, so if it's zoom that applies to everyone. That leaves the simpler problem of how your presenters can control the board if they can't click it to change the slide (texture). Unlike zoom, however, there are lots of other control options. Most obviously there is chat - have them type 'next', 'back', etc. If that seems too awkward you could create a set of gestures triggered by, for example, F2, F3, etc. that would then command the board. For a more immersive in-world experience you could create a control-object that the presenters could touch, rather than the board itself.
  21. Travis Greyhound wrote: well go on then. RA me. Yep, did that. No wonder you're unemployed with spelling and attitude like that.
  22. There are two ways an object can communicate with you like that - script functions llOwnerSay() and lIInstantMessage(). If the object is using llOwnerSay() then it must be in the same region as you. If you are getting the messages even after you teleport to another sim then that means it must be an attached object. Detach everything and teleport to test this. llInstantMessage() will reach you anywhere in SL though so if the object is not an attachment, as above, it'll be harder to track down. My best guess there comes from "Laying Side", which is an animation usually distributed with MLP, and other, sex-beds. Any message in chat should show the name of the object so knowing that and the type of thing you're looking for you'll have to backtrack to check all the objects you've used that have animated you.
  23. Right-click the location panel at the top of the screen - there are a couple of options there to turn on the coordinates and the parcel settings (scripts/rezzing/etc).
  24. Try posting in Second Life Blogs > Commerce Forums > Wanted. No doubt many land-renters will pitch for your business :-)
  25. The only stupid questions are the ones you don't ask. When you first use viewer 2 your profile is in edit mode - you can tell because the text boxes next to the pictures are white. Down at the bottom of the sidebar you should have buttons to save/cancel. Once you've clicked one of those to exit edit mode you should see your profile as others do (no white text-boxes) and there will be a 'my picks' tab next to 'my profile'. Click on 'my picks'. At the bottom of the sidebar is a '+' to add new ones. You can also right-click and edit or delete any of the existing ones.
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