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Mikki Miles

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Everything posted by Mikki Miles

  1. I would have loved this happy end, but no, it doesn't work. The button is greyed out, and stays greyed out, they might as well remove it...
  2. I want to upload custom physic models with my mesh models, but when I select "select from file" from the flip menu, it won't even let me browse for a file, the browse button stays greyed out. I tried different files, most of them I uploaded succesfully earlier (with custom physics) That happens on my iMac, with all SL viewers (beta, mesh project, dev, regular), even when I go to windows 7 on that mac (bootcamp) it won't work. switched from wifi to ethernet, nada... Same on my MBP (firestorm lets me browse), and I tried the MBP on a different network, to no avail. and that is for several weeks now, I already filed a jira (SH-2684), but that disappeared (hopefully not on the desk of workingNOTonit Linden) Am I the only one???
  3. You'll find one thread here: http://community.secondlife.com/t5/Mesh/NewAgentInventory-ServerError/td-p/1255193
  4. still not in bed... now watch this: the issue occurs on aditi only, no problems on agni. at least, that's good news
  5. thanks for your research. I think that's the point now to go to bed, may that 500 will go where the pepper grows... (old german saying) ;-)
  6. I restarted Airport, restarted the modem, switched from wifi to ethernet, nothing helped :-(((
  7. the logfile (hopefully I found the right file) says this: 2011-11-27T22:24:37Z WARNING: completed: upload failed 2011-11-27T22:24:37Z WARNING: log_upload_error: stage: upload http status: 500 2011-11-27T22:24:37Z WARNING: log_upload_error: err: {'identifier':'NewAgentInventory_ServerError','message':'Failed to upload to asset system.'} 2011-11-27T22:24:37Z WARNING: log_upload_error: mesh upload failed, stage 'upload' error '', message 'Failed to upload to asset system.', id 'NewAgentInventory_ServerError' 2011-11-27T22:24:37Z WARNING: LLToastAlertPanel::LLToastAlertPanel: Alert: Kasten_001-mesh konnte nicht hochgeladen werden: Failed to upload to asset system. NewAgentInventory_ServerError
  8. yes, I saw that. My file is not nearly that big, it's 2 mb. It seems that I can't upload anything, not from my iMac (lion), neither from the windows (bootcamp) partition using windows 7, and that's the same even with files I succesfully upoaded earlier (days, weeks, months ago). Quite frustrating...
  9. what kind of error is this: NewAgentInventory_ServerError ??? I tried to upload a model (I didn't even try to add a custom physics model, I'm not able to select one, since that button is greyed out from the very start), and it gives that error. The protocol is not quite helpful, I find the same statement there, but nothing that enlightens me. Anybody have a hint for me? Edit: I tested with a different model that I already uploaded succesful before, with the same result... :matte-motes-frown: I am not amused Edit: tried from my MBP; same here, no upload at all. Can that issue be account related?
  10. nein, zur Zeit gibt es diese Möglichkeit nicht, obwohl du nicht die einzige bist, die das gut fände...
  11. I didn't plan to mess with anyone, just was curious. I'm lucky, my business (period musical instruments) has nothing to do with todays big players in entertainment or fashion (as long as they don't publish some Nike hurdy gurdy, Vuitton Viola da Gamba or Disney Duduk...)
  12. is that your personal opinion or is it backed up by some actual law or such?
  13. It's very clear that mentioning brandnames in description of goods is a no-no But what's about keywords? Does it hurt ip rights if I use a brandname as a keyword for search?
  14. I think it was BlackBox. I saw an impressing demonstration
  15. apparently there are just 2 regions where it is possible to test it. Oskar wrote: I'm happy to let you all know that llSetKeyframedAnimation (http://wiki.secondlife.com/wiki/LlSetKeyframedAnimation) is now available on two adjacent regions on Aditi: "Sandbox - Bispinor" and "Sandbox - Weapons testing". The wiki page includes a couple very simple examples of how to use the new function, as well as the API documentation itself. It's been a while since I've been there, but it worked then.
  16. and I just tried to upload an object that I saved in July, and which uploaded fine then. Apparently the required format to upload changed somehow
  17. in Blender all materials for all LODs are in the same order, but not in the DAE-files...
  18. the materials here are joined. I think I will take a look at the DAE files. Reordering the materials manually within the DAE files is such a stupid work, what good are computers for...?
  19. I tried to upload a model, that I uploaded succesfully 2 month ago, but now the uploader complains about "Material of model is not a subset of reference model" I checked the different LoDs, all have the same materials. Might this be related to #1 of last meeting ( http://wiki.secondlife.com/wiki/Mesh/Archive/2011-10-24 ), and how is to deal with that?
  20. Raster Teazle wrote: Ah, Hello! All costs are already passed on to SL users. That's kinda how a business is run. that's right. and your point is...?
  21. just to make sure: did you switch the physics type after uploading from convex hull to prim (in the edit floater)?
  22. For my builds I wouldn't use a lod with 25-50% of the high level tri count. It's way to much. You may need that if you set the rendervolumefactor to .5, but who does that? You can save a lot of prims, no, wait: PE, err, I mean: LI, when you keep the lowest lod as low as possible. Ask yourself, if anyone will ever see the lowest lod.
  23. you need viewer 3 (the recent official version, or the project viewer) to upload/rezz/view mesh. And here you'll find the destinations on the Beta grid, to test your meshes: http://wiki.secondlife.com/wiki/Mesh/Mesh_regions
  24. In case I get the SL-Blues again, I take out my new Resonator Guitar...
  25. ach, echt? egal, ich hab sowieso Franken...
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