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Theresa Tennyson

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Everything posted by Theresa Tennyson

  1. If I remember right from some basic vehicle tutorials in the Ivory Tower of Primitives, vehicle direction is determined by the axes of the prims used to construct them, i.e. it's built in and independent of the avatar.
  2. Charli Infinity wrote: The word are Second life looks tacky which it does to me based on what I see I didn't say IS as if it's a fact. My mistake. However, you did advance the proposition that Second Life LOOKS tacky, in its entirety. Still haven't seen your avatar by the way, Charli. Let's see the girl. Yeeea.
  3. Charli Infinity wrote: What is this about you looking at my groups and saying i'm content creator? Now that's generalisation. No, that's inductive reasoning. Charli Infinity wrote: I have also said I know it's not everyone's avatar but the majority. Do you understand what that means it means- not all but a large percentage. I didn't say the all are. Actually it wasn't until your third post that you made that distinction. Your first post just said that Second Live IS tacky. Meanwhile, by advancing the hypothesis that the MAJORITY of SL is tacky, you need to do some sort of scientific study to prove that. Probably would have been safer to stick with "much."
  4. Check your groups and see if any of them are charging a recurring fee. Also go to your "Dashboard" and check your transaction history. If you're being charged a fee at least one of your payments should show up.
  5. Panzy wrote: I'm using an older version of Singularity, it might be hacked I don't know cause my friend did something with it, but would that have anything to do with it? or, how else would this be possible? If you didn't get your copy of Singularity straight from their web site it's very likely that it IS hacked, especially if "your friend did something with it." There are a variety of "special edition" viewers that have been hacked, and some of them are based on Singularity.
  6. Meanwhile, Charli's profile picture is conspicuously absent.
  7. There's a small Canadian war memorial in the sim of Euclidea. http://maps.secondlife.com/secondlife/Euclidia/210/240/95
  8. You see that when there's a "sim surround" that appears as landscape around the actual borders of the sim. The "bounding box" of the sim surround is actually the size of the entire sim. You don't see or notice it in-world because it's invisible and phantom but the map program isn't sophisticated enough to calculate this so it appears as a solid box over the entire sim.
  9. Here's all the info you need about creating the bridge. You need to be on land that has scripts enabled and you can't be hiding the "library" in your inventory. http://wiki.phoenixviewer.com/fs_bridge
  10. Sephina Frostbite wrote: So I posted this in the wrong forum so I am reposting here..sorry if you already read my question. When I use firestorm I stay a permacloud. Someone said something about having to download my clothing?? Anyways I am happy with my viewer but the way every one raves about firestorm I wanted to give it a try. If anyone can let me know anything about it Id love to learn and hopefully not be in a cloud state forever. Thanks! Firestorm uses a special attachment called a "bridge" which your avatar wears and is used for things like the radar. You need to be on land that allows the bridge to be created when you start using Firestorm or you won't rezz until you go to a sim where it can be created. I think it needs scripts to be on and also possibly object-entry rights.
  11. The default SL viewer doesn't have RLV capabilities and almost certainly never will. If you want to use RLV you need to use a third-party viewer.
  12. 20" Lucky Goldstar* @1600x900. (*currently calling themselves LG so they sound less like a corner Chinese restaurant to Western ears, but I prefer the old name.)
  13. So this is what the old "lively' forum was like? Pep, et al. versus Suspiria, et al? Pep? Versus Suspiria? Must have been.... veeeryyyy.... interezzzzzzz*whistle*zzzzzzzzzzzzzz*whistle*zzzzzzzzzzzzzzzzz*snort* Great, now I've got those little square marks on my forehead.
  14. 1) All avatar shapes are technically identical and based on the shape from "Create a Shape," including all the default avatars and all commercial shapes. There are a number of flaws in the shape due to the fact that it's ten-year-old technology that was intended for low-end computers and internet connections (and wasn't done all that well on top of that.) Some people are selling "mesh" avatars, which are based on newer technology and are smoother and higher resolution but they can't be modified by the end user and require special clothing made for them. There are also now some "hybrid" avatars with a mesh head worn on the default body but the face isn't modifiable. 2) The lines by your avatar's nose and mouth are caused by the default lighting, which is high and contrasty, bouncing off flaws in the shape in that area. They're only really noticeable close-up. As Syo said, it's possible to modify the lighting to make it look flattering. BTW, this same thing happens in RL photography. Every "beautiful" closeup face shot you've ever seen was taken with carefully controlled lighitng. If you took a closeup of someone's face when they were standing on the lawn on a sunny day you'd see lots of strange shadows and flaws too. 3) Shapes and skins work together to create a look. Personally I like to start with a skin and adjust the shape to compensate for minor differences around the eyes, nose, mouth, etc. that different skinmakers have - it's far easier to adjust a shape than it is to adjust a skin. Ironically, though, most shapes sold by skin makers look wretched in anything but a posed super-close-up because they were made to show off the face of the skin in advertisements and look odd at different camera angles.
  15. It sounds like you didn't disable the onboard graphics when you installed the card - that doesn't happen automatically when you plug in a new video card, nor would you necessarily want it to. Disabling onboard graphics is a pretty routine operation and you should be able to find instructions for it from Microsoft, HP and/or Nvidia.
  16. Ayesha Askham wrote: Now that still suggests two parts of Linden Lab working on the SL servers at the same time, from 5 until 7 am PST. Sorry, but in my book that is just plain stupid. The inventory servers are separate hardware running separate programs from the simulator servers. It would be the equivalent of one mechanic working on your car's brakes while another works on the engine at the same time. Saves you from having to take the car in twice.
  17. Shoes are more complicated than they seem - most shoes require you to wear three types of things at the same time: 1) The actual object of the shoe itself - shows up as an orange box in your inventory listing. 2) A "foot shaper" that modifies the shape of your avatar feet so that your feet will fit into the shoe properly. Looks like a picture of a red sneaker in your inventory listing. 3) An "alpha" layer that makes part of your avatar's feet invisible if they'd show outside the shoe, especially the heel of the foot. Looks like a white T-shirt with lines on it in the inventory listing. Some older shoes didn't use alpha layers but instead used an older way of hiding your foot called an "invisiprim." These are being phased out and don't work with certain graphics settings, meaing that sometimes you can see the foot outside the shoe with them. You can try wearing the alpha from other similar shoes if this happens and an alpha isnt' included with them.
  18. Joanne Galicia wrote: It is an Acer Aspire 5742 if that helps in any way! Something isn't right. The specs on that computer say that it has Intel graphics and there's no such thing as a Radeon HD 5000 - 5000 is a series number and the actual card would have a number like 5570.
  19. A few questions to discuss: 1) In the absence of a state in SL, do you feel more free compared to RL to act out your own desires, liberties? I have no idea how you could have arrived at the conclusion that SL is a stateless society. It's basically a feudal system but with a large nomadic population. 2) Do you feel more watched, your desires are steered in RL as compared to SL? In SL the stakes are trivial compared to RL; freedom is easy when you have very little to lose. 3) If people are left by the state do you think they are naturally peaceful or brutish? In a society without state intervention, some would be peaceful and some would be brutish. The peaceful would create a state system or demand state intervention to control the brutish. 4) Do you think there should be more punishment for breaking the TofS in SL or do you feel the TofS are too strict? During the American Civil War, Abraham Lincoln told one of his military governors occupying pacified Southern territory that "If both sides complain about you, or neither do, you're doing about right." Currently both sides complain about LL's governance; I recon they're doing about right.
  20. The last I've heard was that copybotting can NOT copy scripts of any description. It creates objects and textures using the visual data streamed to the viewer and this doesn't include script info.
  21. NJMike wrote: I can't hide the UI pressing CTRL+ALT+F1 - nothing happens. I have to go into the Advanced menu and do it from there. But then if I do that, I can't get the UI back due to the menus and dialoges being invisible. Can someone please help ASAP? Because this Saturday I am going to be recording quick SL clip with FRAPS for a person I know, and I need the screen to be devoid of all things, including the UI. I am using Singularity Viewer 1.7.3 (3624). You're probably running another application that captures that keystroke combination. CTRL+ALT+F1 works fine with Viewer 3.4.5 when the viewer's focused but it pulls up Microsoft help when Explorer is focused.
  22. Fiddlejenny Rain wrote: Not on wireless - and once I've got everything cached I run just fine - ping time is fine - DSL but get between 8-10 download and between .5 -1 upload. I DJ and stream with no connection issues. And with HTTP textures turned off I don't have any problems. And I am fine using the Catznip viewer - perhaps they don't use HTTP textures? If I remember right Catznip defaults to HTTP textures off. I'd advse you to try to find and fix your HTTP texture problem though because they're going to be used more and more and when they WORK they're a lot faster. Certain routers have problems with the multiple data paths SL uses. What kind of router do you have, and do you have a firewall?
  23. Go into "About Land" - "Options" and make sure "Teleport Routing" is set to "Anywhere" and not "Landing Point". What you're describing sounds like teleports going to a landing point on the ground instead of the actual location of the landmark.
  24. Please ask again in your native language. There are people who read many languages here and your translated post can't be understood.
  25. Teagan Tobias wrote: I was at a concert and the SIM crashed, I was logged out of SL. When I came back I was ejected from the SIM. Thinking it was the same griefer that crashed the SIM I just went back to the concert. Then I got banned from the SIM. A couple minutes later I got an IM from someone asking, did you enjoy the concert, LOL. Because of the LOL I was thinking it was the griefer that crashed the SIM so I asked why he is a griefer. I did not realize he was the one playing at the concert (I had got an invite and just went to the concert not paying attention to who was playing) and he thinks I crashed the SIM. I feel good when I get my avatar to walk in a straight line and would have no idea how to crash a SIM and have no interest in knowing. But can't the land owner look and see what happened and know that it was not me. It is a music venue and all I do in SL is go to live events and crashing a SIM keeping me away from the only thing I do would be just stupid. I may not be the brightest bulb on the tree but I am not that stupid, is there anything I can do to clear my name? For several months there has been a problem with crowded sims suddenly having their simulator physics frame rate (i.e. the speed the actual server is running) plummet while there is simultaneously a large increase in "net time" (communications time with the servers.) I've seen this a few times and it seems to happen when there are avatars arriving in quick succession. My guess is that something that some specific avatars wear causes a data logjam when it's being sent to everyone else on a sim. It's very interesting that you were identified as the "crasher" - maybe you were and didn't realize it. If you can remember exactly what you were wearing that could be very useful information. My suspicion is that it has something to do with badly made mesh.
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