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Finite

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Everything posted by Finite

  1. It's really the law that make it gambling and no ones opinion. Using the anything of chance is gambling analogy means you can apply that to literally anything that has an element of chance. Baseball cards, Trading cards, gumball machines, toy machines the grabber games that you might see at a store or arcade all have elements of chance. Until the US clearly states it's gambling it is not gambling in the sense everyone likes to go on about.
  2. Ya the dupes only sell when someone is trying to complete a set. Normally around when the gacha is released. The longer you wait the least likely they will sell. I tend to put my extras in MP for 25 to 50L and for the most part they sit there but every now and then I'll get a random sale. You certainly don't recoup everything but you recoup some. In the end I pay less to equal for a set than what people pay for fatpacks so for me it's just another way to shop. I think people who went into a gacha thinking they were going to profit are the ones most bitter about it now. And yes they gambled since they only wanted the rare item so they could turn and sell it for some obnoxious price. If it were actually profitable to play gacha then everyone would have been playing it. I think some people smart to gacha could maybe profit? Like there are gachas you just don't play if you are in it for profit. IE those with a gazillion items. Your odds are already bad before factoring in any scripted odds the creator may have added. Gachas with more than one rare are usually baits and someone who plays them regularly for profit probably wouldn't play those either. One rare will be relatively common while the other is super rare. They use the common "rare" to bait you into spending more to get the actual rare.
  3. I noticed the same last night for those against it as well. However it could just be that they came here for the reason to discuss gacha. I personally never checked the forums until 7 years after I started playing when I wanted to sell my sim.
  4. Gum balls or toy machines. Cost a quarter. You get a random thing. Gachas in SL cost .21 to .63 cents. You get a random thing. People were kind enough above to agree to disagree. You constantly repeating yourself and forcing you view on others isn't likely going to change anyone's views either. I play gacha because I want the whole thing. If you played gacha for just 1 of the 25 to 50 things in it then yes you were gambling and are now bitter about it. So thank you from the rest of us who played gacha for fun for ruining it for everyone.
  5. Oh, that wasn't what you quoted. Ya imo skill gaming in SL or at least the game I played "no-devil" is gambling and I had explained why I felt that way. "skill gaming" is just a sugar coated name. I think if gachas had done something similar and not called it "gacha" or "loot boxes" we might not be having this discussion right now. Even Patch said whatever is to come if this the name "gacha" won't be a term used again.
  6. Lol. Sorry I can't help but see it the same way. They are just gum balls to me. But I get how people view it as gambling.
  7. Yes I ignored it because it wasn't relevant to what I was quoted as saying. So I took it as not pertaining to me.
  8. We should be able to laugh and like a comment simultaneously. SL can afford litigation as well. They aren't as rich as Apple but they're still at least a billion dollar company. I think SL is trying to avoid regulation and prying eyes. Which is probably a good thing for all of us.
  9. Yes but they still have aspects of the game that encourage players to dump real money into them to progress which was part of the regulatory angst that began with loot boxes. Like you can play normally and progress your character slowly or you can pay in game currency to have someone "carry" you to have a chance to speed up the process. Since even a carry doesn't guarantee anything.
  10. I'm just curious if the same regulatory climate in CA will have an effect on other SF based games makers such as Activision Blizzard. That would be interesting and more impactful imo than SL removing gacha from SL.
  11. I'm not interested in all that. I am fine with SL's take on gachas. I played in skill gaming sims for 2 or 3 days and walked away saying "ya this is gambling I don't like this". I didn't get the same feeling from all but 2 gachas I've ever played. I feel like if it were implemented in skill gaming sims most gacha will end up like the 2 I didn't like.
  12. I get that. I was just pointing out that the OP was about "changing regulatory climate" and not about what anyone's views or assumptions are.
  13. Did SL say because it is gambling or because of "changing regulatory climate"? The only people that have mentioned gambling in here are the talking heads on the forums. Gambling is already allowed in SL on skill gaming sims and allowed in the countries who banned loot boxes/gacha. Try playing no-devil and walking away feeling as if you weren't gambling . Not going to happen. You can play as "skilled" as possible and still lose because its all based on what kind of board you get in the beginning (aka chance) or the numbers that get called (aka chance). The outcome is already determined as soon as you put money in to play. All the numbers are hidden. The only possible "skill" you can have to win is to have superman-like x-ray vision. But even that won't help you if have a crappy board or if your numbers aren't even called.
  14. Yet SL only responded when there were rumblings that something might be handed down in the state they operate from. No blinders here. SL is reacting to a US state law or one in the works. Most EU countries allow online forms of gambling. They take issue with the ones targeting kids or games kids play. In fact the only way an American can online gamble according to a link posted above is if the website is located overseas.
  15. Gawd these states confuse me so much sometimes. We can gamble in the states that allow it but can only gamble online if the place where the site is located is overseas... I can see where SL is coming from.
  16. It is allowed in the US. Individual states decide whether to make it legal or however which they wish to regulate it. Gambling is not a US law.
  17. KK I get you and in hindsight from reading your post again I got the sense what you said was in jest anyways. And my response likely had a bit more temperature than your comment did. I've been around junkies, I don't like junkies and don't ever want to be compared to one. I spend 15-20 dollars on gacha, addicted gamblers spend their bank accounts, life savings, cars and whatever credit they may have. I don't see anything remotely close to that in SL gacha. So I think "overstated example" is ironically a bit of an understatement. That being said. Let's say I concede that gacha is gambling then what is the issue? It's not illegal in the States. It's not even illegal in a few of the countries where GACHA is illegal. Keeping in mind that the reason they are illegal is not because it is gambling it is because it simulates gambling on video games played by children. SL isn't a kids game. People act like kids and dress like kids but as far as I know SL is not marketed toward children and I honestly hope that it isn't. I've been playing for awhile and wouldn't want my kids to see what I've seen in here. And to be completely honest if I absolutely had to decide between letting my kids play SL or play gacha on some pay to win game, I would let them play gacha on the pay to win game.
  18. HA that reminds me of a gacha I was playing last year. I just wanted black gloves which were supposedly common. I ended up getting 3 rares before the gloves dropped... All for a funny picture.
  19. And an equal number have disagreed. They are both opinions and not fact at all. Keeping in mind we are speaking of SL's variation of gacha and not the video game gacha that's banned in multiple countries for targeting children. Last I checked SL isn't a kid's game. Some countries of which where gacha is banned allow gambling. So even if it is actually gambling and there's a legal sense that it is (currently there is no legal sense in the US on GACHA) then what's the big issue? It's not illegal in the US. More and more states are legalizing it. My state just opened a couple casinos over the past few years. In the end it doesn't matter. It'll be gone in 30-60days and that will be that. Bashing people for having a differing opinion is unnecessary and not very productive in any sense. I don't think the legality of it is what's at issue here, it's SL's willingness to regulate it if/when it does become illegal in CA. And that's their prerogative of how to handle it. And I'm fine with that and fine with people having opinions about it.
  20. Definitely a good model. I for one have advocated paying more for mod perms in the past. However buildings and homes I kind of expect to be mod/copy.
  21. Oh okay yes, I was assuming they would convert to traditional type sales. I'm not sure I would be as interested in NC/T items if there wasn't some sort of uniqueness applied to them like say limited availability or quantity. PS I enjoy breaking things. It's basically how I learned to build in SL.
  22. Thank you! Someone as slow as I am. There is a way to stream line similar items using the SKU thing at the top once you've established a template. I assume most who are proficient in the MP have a bunch of templates they use.
  23. It's related to how gacha vendors will convert to non-gacha. I don't see how it's irrelevant. In fact its the most relevant discussion going on for quite a few pages now.
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