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Rathgrith027

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Everything posted by Rathgrith027

  1. There's a answer to that problem - it's called a blacklist. Linden, L1nd3n, and any possible variation thereof.
  2. By that logic we should be forced to use specific usernames.
  3. Wake me when the Lindens let us use custom last names. Until then, I'm not touching this 'feature' with a bargepole the size of the Bingo Strait.
  4. I know many are worried and scared - but as long as you're not high risk (over 65 or immunocompromised or suffer from serious pre-existing conditions) you'll be fine. Just practice social distancing and keep yourself safe. Don't watch the news - as Pussycat Catnip said - they're opportunists wanting the public in high alert. They should follow the eerily sweet way of US politicians right now and try to focus on mitigating panic and keeping everyone calm, and not thinking it's going to be the end of the world when it's not. If what I've heard is to be believed, higher temperatures will kill off Coronavirus, and if not, Vaccines are in the works and at best we'll have them ready by later this year - and if you do find yourself catching it - rest assured you'll be better prepared for it if it comes back around - What doesn't kill you makes you stronger, y'know?
  5. As a transgender woman who before coming out was cross-gender in SL, as well as having close friends who do so - I find it absurd why people are so closeminded about the idea or point of adopting a virtual identity in-world that is not 1:1 to their own IRL. To paraphrase Orthopox-13 from Destroy All Humans - The name of the game is Second Life - not "Dance to some stupid record and not be creative'. I make my gender identity clearly known in SL, and honestly no one makes an issue out of it and I'm upfront about who I am. All that I expect of you, and anyone should really - is to be honest and open. To quote the late, great Garry's Mod content creator Colin "Kitty0706" Wyckoff: "It's your s**t, man, do whatever the F*** you want!" Can recommend the Astereas. My personal favorites from them.
  6. And that's fine. Until I see, from a Linden, not some 'Advisor', not some run of the mill user - that changing the system is some Sisyphean-level impossible task, I will hold the opinion that it is feasible, and you can hold the opinion that it's impossible. All I have seen is conjecture. To your chagrin, I plan to stay here until the doors close.
  7. And this is infeasible to change, why? We're shifting from using names as identifiers to fully using UUIDs, last time I checked. Changing the implementation we have may be pricy to do so, but by god are we just going to sit here and tolerate this outdated system? Not everything is set in stone.
  8. That's not feasible! Not only because it's priced for and designed for businesses, but Due to the issue laid out here: Again, I say, give us the option to use custom last names.
  9. There's a easy solution to that problem. A through Z and their regional variants thereby (accented latin only) with dashes for combined names. Honestly, as much as I hate my username, I'll hold off until Linden Lab quits beating around the bush and actually lets me use my preferred last name. I don't care if I have to pay extra to use a custom last name or if it needs to be reviewed to be approved, It'll be a one and done deal, as will it for many of us who came after Legacy Names went the way of the dodo. Believe when I say this, I concur that these people abusing the Unicode standard like many people of the mature persuasion (me included) abuse their nether regions when in the seedier parts of SL - should be slapped with a trout. But just because they abuse it doesn't mean those of us with pure intentions should be punished as well.
  10. Alright, I see. In that case, I'll go ahead and work on further testing and if all goes well I'll release a Installer on Lutris' website. For the record, it'll require the user to provide the installer from your website and then it'll install and configure the Wine prefix as needed.
  11. I thought I'd announce a change in scope of the project - Instead of porting Black Dragon, I'm going to see about getting it working within Wine via Lutris which as a long time windows user and experienced with WINE to an extent - is more in my wheelhouse. So far I've tested Black Dragon in WINE with *mostly* good results. The only issue I've come across in my brief test is that, at least for M3 Heads (Which is used on my alt for testing), there is transparency where there shouldn't be, and the eyes textures are not appearing. I'm going to look into asking the guys behind DXVK if they can provide some insight on why this is happening. I was completly wrong about this. Here's what it looks like in Black Dragon on Wine via DXVK compared to how it looks in Firestorm running natively in Linux, regarding that bug: - Note the missing eye textures, and although not shown, the teeth of the head can sometimes be seen partially through an unexpected hole in the model's rendering. And here is what it should look like, in Firestorm running Natively. Other than that, Black Dragon initializes, logs in successfully, And renders SL as well as you'd expect it to with one or two small quirks. HUDs and the sort work, but until I do further testing I'm going to keep at it. I know it's not a native port but with my limited knowledge It's the best I can aim to attempt. Edit: Okay, so apparently the viewer does run in OpenGL, as evidenced by an embarassing yet brief discussion with DXVK's lead developer - Honestly I'm kicking myself as to why in the world I didn't just ask Niran directly and trusted someone who I talked to about the whole song and dance. I'm still going to go the WINE route and see about who I should go to about reporting this - Probably the WINE devs themselves, as I believe they're the ones who maintains the OGL Implementation in WINE. I'm going to post updates on my blog if anyone wants to keep an eye on the situation.
  12. I'm going to go ahead and out myself as one of the people in Luca's series of Testimonies (The one who said "SL's ad campaign was a freaking mess"). My friend Sarah had explained three ads for SL she had seen in one day, as a user of SL for 10+ years: - An advert, as mentioned in the video, promoting SL as a First/Third Person Shooter when SL has, and I'm going to hit the Lindens with the complaint stick for the umpteenth time - atrocious first person controls. Anyone who operates in any SLMC, operates any advanced vehicle or uses first person mode a lot, knows this, that SL's First Person View leaves a lot to be desired. If SL were needing a subscription much like how World of Warcraft, its' competitor in the MMO space from years ago had, now, with those ads - me and her concurred that the FTC would be getting complaints about false advertising. - Another advert, this time promoting SL as a place to make content and share it with others. This isn't as egregious as the last one but, from how she explained it to me, it implied that SL had features that would enable you to make mesh and create content in world, when in reality such things require an outside 3D Modelling software like Blender, 3DSMax, or Autodesk Maya, and that scripting requires knowing LSL (Which, if you do already know C++, which IIRC is similar to LSL, you're more or less good). Yes, this should be a given - but the ad from what I can tell from how she described it didn't really give any credence to that fact. - And finally, another advert on more mature website, promoting SL as a place to 'bang the hottest 3D Babes', or something along those lines. This was more or less fine, but again, the avatars fell to a familiar sin of using a lot of paid for content that one starting out wouldn't know was needed, especially when SL's standard bodies aren't really up to snuff for that in this day and age. What I'd have to say to Linden Lab personally (Me, Nodoka Hanamura) is the following: - Linden Lab's marketing department needs to focus on promoting communities and niches in SL as Luca has exemplified. Furries, Roleplay, Cyberpunk, Fashion, Anime, Exploration, et cetera, et cetera.) - Focus should be put on improving Second Life as a whole and improving the quality of life and performance of both client-side and server-side environments, as well as changes to policy to benefit of the users. When talking to Sarah last night (when that video took place), we discussed a lot regarding SL's infrastructure, and its' future, and both of agreed that if something isn't done, it's not going to be bright. It'd be wise to invest whatever money that comes from the potential sale of Sansar into SL, and try and get it up to speed in more ways than graphics for the 2020s. I assure you if Second Life improves in quality of life, graphics and performance, that people WILL come. When I first started, I wondered why it was running so slow in a lot of places - and I was running on a AMD APU which could run quite a few games just fine at the time, but SL in 2015 or so didn't. One thing I think would help things is expanding the moles and putting them to work on expanding SL's virtual infrastructure, promoting that it's a open world ripe to be seen and explored with things like new and updated road networks, LL-operated airports, seaports, and other things, such as the Torii Gate near the Linden Village in Sansara. Hell, If it means boots on the ground building things, I'm more than willing to pitch in to the best of my ability. Not many people have much faith in Linden Lab left, I feel - at least me and Sarah do. I'm reminded of a quote from Tateru Nino from their Second Life History 'books' at the Library in Moni Targa, Zindra - "Second Life remains cool, interesting, nifty and valuable, but it ultimately runs on faith and Linden Lab has its work cut out for it to restore that faith." This was written a decade ago back in 2010. I don't have much faith left, especially after last night and hearing stories from Sarah. But we have faith in what Second Life is and what it stands for - Unparalleled, unprecedented freedom to express oneself, and build a community of communities, and a virtual world thereby. SL is my home, as it is for many others online. I say this not to berate the Lindens, but to express my frustrations and others' frustrations as well in the hopes that our concerns will be heard. Advertising is just one part of a bigger issue. If the Lindens can show me that they can turn things around, then my faith will be restored. but until then all I have to say is "Hopes and prayers, hopes and prayers." Addendum: Regarding the earlier discussion about SL compared to Roblox - as someone who plays both (I played the latter since 2010) - The day SL goes instanced/non-seamless is the day my avatar takes a long walk off a short pier.
  13. Of course. I do plan to make it a private thing for a bit while I see about testing it, but I'll try to see if I can make versions available if he gives the okay.
  14. Alright, Thanks for the info. I'll go ahead and sort that out.
  15. Okay... So. Just to preface this: - I am not a developer by any means of the word. I'm lucky I know what print does in BASIC, and I only recently grasped bash. - This is not my code, and I don't know if anyone else has tried to compile Black Dragon for Linux. - I barely know what I am doing, and I'm doing it anyway because I'm a stubborn b***h and somehow know how to compile things in Linux, and can follow instructions I'm trying to compile Black Dragon for Linux, and before I went and sent Autobuild on its' merry way, I was reading the documentation and it said that FMOD can be included with or without the viewer during compilation - which begs the question: What are the pros and cons of compiling with FMOD? If I don't include it, will there be no audio at all? Or will there be limits on what audio can be used? The wiki doesn't define what happens when FMOD isn't utilized, so I wonder if I have to go through the trouble of contacting FMOD for the fmodex source. I can compile that given there's documentation with it, but I just don't want to have to deal with others unless I absolutely have to at this point. I had a field day figuring out that I needed Mercurial to get autobuild. Thanks in advance.
  16. I've had mixed success, Radegast let me connect, but Firestorm won't even budge past authentication.
  17. Price has been reduced to 8000L$ due to low demand.
  18. Nestled within the Zindran region of Arket is this plot of land with ample space to call home. Negotiations for price are available for individual buyers. Perfect for a homeowner looking for mainland but not interested in the new Belleseria continent's offerings. http://maps.secondlife.com/secondlife/Arket/43/233/70 Due to Zindra's nature, this parcel could go at any moment! Don't delay - buy your place to call home today!
  19. BoM is in the Release Candidate stage, meaning the versions of BoM in development right now are feature complete and with the exception of a few bugs, ready to be pushed (added) to the main grid. Once the last of the big kinks are sorted, We *should* see a release announcement at the end of May if not sometime in June if there are no major problems with the RC. However, It'll take longer for TPVs to add this code to their viewers, probably at least 2 weeks.
  20. Not exactly, no - and I live on Zindra. Should really look into Horizons.
  21. So it'll be like the other continents - not much to see or do outside of fly by. Shame, but then again, it is to be expected with a LH project. Simple - construct a small urban area to serve as a central meeting place for residents on the continent, and allow for the renting of parcels for the sale of items on those specific parcels.
  22. A blend of Linden Home and publicly usable land (With regulations from LL on how it can be used (i.e. No skyboxes, no ban orbs, nothing that is too different from the theme of the estate)) would be extremely interesting to see happen.
  23. I'm curious about how this is going to play out. from the looks of it there might be a urban area in SSP as well. Really looking forward to seeing what it turns into in the coming months.
  24. Private sims. As far as I am aware, there is no policy in effect stating that Adult sims and Moderate sims must be separate from one another be they on a private or linden estate, outside of a decision by Linden Lab when Zindra was originally made and the GMA rating system was adopted. Please elaborate why, regardless of any existing Linden Lab policies, that Zindra should remain isolated from the other continents. I've since dropped the idea of moving sims around because of this, but still, a system like I mentioned where a border of a simulator would connect to a non-contiguous simulator on another continent would be preferable. I'd rather not have a metaphysical "portal" per se as it doesn't really bode well with my personal preferences, but that's just me.
  25. There's no justification for Zindra not being connected. To say it's because it's adult is like saying that Adult sims and moderate sims shouldn't be connected period, and yet they are. The Lindens have embraced the fact that SL is a varied landscape of interests, including adult ones. As someone who at one point was a minor on SL (above the 16+ hard age limit, mind you), I didn't stick around long or was even very active because I was locked down to G-rated sims, and given G-rated simulators take up the minority of all simulators on the grid - to the point that mainland travel is impossible to partake in if you're restricted to them - Suffice it to say, there's not a valid cause to keep Zindra isolated, unless i'm missing something here. Also, there is nothing to lose from private sim owners having their estates relocated if it did come to that. Simulators are demarcated by Region name, and thereby, a simulator, not some arbitrary location on the map. If you're not connected to the mainland, then there's no issue. If you're part of a multi-owner estate, then yes, there'd have to be some planning, but all in all, you're isolated from the rest of the grid outside of teleporting. And as Callum mentioned (And I failed to look at at the time) - The worst that you'd have to do is reset picks and your home location, which if you can get the simulator name (as sim names are unique), isn't that hard. Either way, I'm for either going with Zindra being brought into the fold closer to the other continents and all continents being connected by water channels vis-a-vis the Sansara-Heterocera channel, or what was mentioned below, given it actually works out. I've never seen these hyper-portals in action. As far as I know objects that a avatar is a child to (sitting on) can't be teleported to another region. I need to improve my research skills. That or do more research before posting. Either way, This could be an interesting workaround, but given the grid is considered a massive space, camera repositioning might be a interesting endeavor in some situations (Think, a camera going around 1/8ths the speed of light or something, zooming by isolated simulators in the blink of an eye - Is it a bird? Is it a plane? No, it's just someone crossing the Void again.
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