Jump to content

Rathgrith027

Resident
  • Posts

    223
  • Joined

  • Last visited

Everything posted by Rathgrith027

  1. A solution to the problem would probably to integrate the creation of Alpha layers into the viewer - wouldn't be that hard to make a program integrated into the viewer that could work like substance painter, but instead of texturing it could be used to precisely make layers for alpha on the base LL body (and third party ones thereby, as they're all designed to follow similar UV maps, at least those that are BOM compatible.) There's not much benefit to Rigged Hair other than convenience on initial setup, but that's only if said hair was made with your head in mind (LL body and the more non-furry/anime heads such as those sold by the big ones like Lelutka, Catwa, and Utilizator's Normie head.). Once you've fitted it using scale and positioning in edit mode the first time, the benefits of rigged hair become moot, since unrigged and rigged hair (and objects in general) are fixed to a offset on a bone on the avatar's armature (skeleton). The difference is that when it's rigged, parts of the mesh object follow other bones, such as with shirts, pants, etc.
  2. I know I asked you about this subject before on the Reddit (at least regarding what you already answered here).. but what do you think would be the solution for this problem? We have other platforms who use similar technology to SL (One I won't mention due to maturity, but the initialism is HS2) regarding rigging multiple objects to a single skeleton and they don't have the issues that SL does in environments where multiple characters who are using multiple rigged, be they fitted to the character or just plain old rigged - objects on the same skeleton. As for Alphas.. wasn't part of the point of BOM that we could retire the use of alpha cuts on avatars and go back to using the more optimized system of just having an Alpha Map? Or am I missing something?
  3. Was on another VW platform for a friend's birthday and a friend was giving them a.. well, happy dance, let's leave it at that - and they were playing this song.
  4. This used to be a relatively popular thread on a forum I used to frequent. Been listening to a lot of stuff lately, but if I had to pick one, it'd be Nekoshi Corp's Luxury's Fortune.
  5. Honestly at this point there's not much else to discuss unless another FAQ comes out. Pretty certain this thread is just going to keep getting derailed. We've pretty much covered every corner of the discussion. Also, while I'll apologize for contributing to the fires, I stand by what I said. What that was, Is up to those who come here now to figure out. 🤐
  6. Gambling Machines, i assume you mean involves Skill Gaming - those are not being banned, but will remain to be restricted pursuant to the Skill Gaming Policy.
  7. People have been talking in circles for a while now Silent.. best you just take a break like I've been.
  8. https://jira.secondlife.com/browse/BUG-229609?focusedCommentId=638653&page=com.atlassian.jira.plugin.system.issuetabpanels%3Acomment-tabpanel#comment-638653 I also brought it up during the Meet the Lindens Q&A this year at SL18B, I can't recall exactly who answered the Vulkan question, But I know that Grumpity did confirm they're working on Multicore.
  9. It's not so much that he's CEO now but that he and a few other HROs at Linden Lab and Waterfield make up the group that technically superceded Ebbe following his death.
  10. Linden Lab has actually been dedicating resources to this recently, such as the planned shift from using the older OpenGL API to using Vulkan, which should provide some sizable performance optimizations along with the fact they're going to try and get SL to take more advantage of multi-core processing. One example of this is that in the latest viewers, Image decoding (When texture data is downloaded from the SL Asset Server, and decoded into a usable format for the viewer from JPEG2000, which is used due to its' high compression rate and losslessness) is now multi-threaded (another word for multicore processing), improving performance when loading assets into the world. Two years ago I would have agreed with you that LL needs to do something. They still do, yes, but they actually are putting effort into it now.
  11. Seconded. If any store starts using this to gate off their more desirable items, They'll never see my business again, and I know i'm not the only one.
  12. Limit and Market buys are both restricted by Linden Lab under the maximum transaction amount system. You cannot place either a Limit (Where you buy at a requested L$-to-USD value) or Market Buy (When you buy at what Linden Lab's economics team has defined as what they believe the L$ is worth, based on market data) when the order exceeds what your account is allowed to purchase. Any more requires you to either wait until either the daily or monthly limit is reset (whichever is not totally expended), or place a bulk order with Linden Lab.
  13. Although I'm not a creator (Though the idea of pursuing blender for SL purposes has been tempting..) I do agree that I and anyone in their right mind should never agree to indefinite exclusivity deals for events. I don't care if you're Crystal Heart Festival or The Arcade, I won't have it.
  14. If creating your art relies on some sort of rarity that isn't covered by limited releases, than I and others don't know what to tell you.
  15. You don't need to do that. If the gacha's assets are already on the asset server, you can just reconfigure their permissions, slap them into a vendor or onto the MP and call it a day (or go onto the next one).
  16. That may be true, but the reality of the matter is this isn't solely for moral reasons (though to be honest if it were, I'm certain LL would have stepped in much sooner than this), but for legal ones as me and others have said numerous times before. If you want to complain about Gacha being banned, complain to your legislators.
  17. Seconded. As someone who's sister had a drug addiction for years, this post is just.. words don't begin define how much of a bad take this is, Finite.
  18. It would be best to sell them in a conventional matter, as many stores now are forced to do the same thing. There are many more people who will support your decision than those who seem to have a hardon for gacha to the point that they'll flame people who dare comply with a Linden Lab policy change.
  19. If everyone gets the exact same items, then it should be within compliance, but if it's randomized, then no.
  20. I understand that frustration, but you need to look at both Real life and Second Life circumstances. The COVID-19 pandemic has caused people to lose their homes, their real life jobs, and even lose their lives. I wouldn't doubt for a second if one creator from SL has lost their life to it, if not more. While yes, many people have been at home during the pandemic, It doesn't help that people have been having to focus on real life for many reasons. This is the primary reason why you probably have been seeing less and less content in recent times. The reason for that is undoubtedly because of the loosening of restrictions. I have seen some friends of mine not on as often because of this and related reasons as well. Many people have said that Second Life is dying for years. Our concurrent user count up until the COVID-19 pandemic started was relatively stable for about 2-4 years. Our Economy had a GDP of around 800 Million USD (or was it 180 Million? I can't remember which it was sadly) as late as 2018. We will inevitably take a hit from this. but this isn't ours, and it isn't the Lindens' Fault. If you want to point the blame at anyone for pressure on Gacha, it is the mobile and AAA games industry for pushing lootboxes like they have been, raising the ire of many groups of people. As someone who did a small amount of reselling on the side, hear me when I say this - I understand yours, and others concerns when you say you're worried or frustrated - I know I've come off as agitated and annoyed, but I genuinely sympathize with your fears. But this is for the best, so that we can ensure that Second Life doesn't die as a result of legal non-compliance when these laws become enacted in more countries. The Lindens as of late have been making a genuine attempt, within reason, to try and improve Second Life. It has been rough to some extent, but with change, that is to be expected. Trust me and others when I say that the end of Gacha will not be the end of Second Life, and that it will not lead down that path.
  21. If they're that mad that Gacha is going that they're going to torpedo their entire store, then honestly they're not thinking properly.
  22. At worst it'll push away the people who decided that basing their entire business schema on this one, legally and morally dubious distribution scheme, and even then, they were setting themselves up for eventual failure when this would inevitably come down on their heads. And even then, it wouldn't take much to just start selling their products in a conventional format.
  23. I wish people would understand this. I'm sick and tired, and I'm certainly not the only one, of people thinking that Linden Lab will just change their minds on this or enact difficult to enforce, overreaching regulations. Let me be perfectly blunt here: There is no chance in hell that Linden Lab will reverse their decision on this, unless somehow, half the civilized world's governments all of a sudden decide that Gacha is perfectly fine, and either stop enforcing already existing laws or pursue enacting new ones to ban it. And I can safely say that with pressure from various interests on the matter, ranging from frustrated gamers and parents, to gambling addiction groups, among others, would sooner drink bleach than let that happen. I'm sick of people making comparisons to things that are either legally sound or have the square root of nothing to do with Gacha and lootboxes. Let me put it like this: Asking Linden Lab not to ban Gacha, would be like asking Linden Lab to have Patch Linden, or whoever is legally considered the executive officer of Linden Lab, to go to court and represent LL sans Attorney. Anyone with any understanding of law knows that representing yourself unless you damn well know what you're doing, is asking for punishment, and continuing to ignore rising legal risks to allowing this distribution method is not much different.
  24. By that logic, going to the Bureau de change when you visit another country to get their currency is gambling.
×
×
  • Create New...