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Branduff Bisnovat

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About Branduff Bisnovat

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  1. If you're still looking for interviewees drop me a line in world any time. I'm not the most interesting person but I've been here for a long time, if that counts for anything. Best wishes with your project regardless!
  2. EGM just put out an article on SL that mentioned this concept, but I don't think it ever came to fruition. The article is pretty long, if you don't have time to read the whole thing just Ctrl-F "bespoke" and the relevant paragraph will appear. Depending on your OS, of course. It's a pretty respectful article too, as far as articles about SL go. https://egmnow.com/the-second-life-that-wasnt/
  3. Grumpity started one about a year ago and it's fascinating, I've barely scratched the surface though: https://community.secondlife.com/forums/topic/418295-today-i-learned/ To Lureo I would recommend starting with trying to meet people at newbie friendly areas. The Ivory Tower was my favorite when I was new. Send me an IM or friend request in world if you have any questions and I'll try to get back to you in a timely manner. There might be a forum section for your language in the international section of the forums, it's easy to miss so here's a URL: https://community.secondlife.com/forums/forum/119-international-forum/
  4. Back in the day I was always trying to learn something new, or build something. Most days I would at least have GIMP running in the background. There are countless "object"s in my inventory that I'll likely never look at again. That was fun in its own way, but these days I mostly hang out with friends and go to different events. When it comes to SL stuff outside of SL it's mostly just Youtube, Discord, and the forums for me, with the occasional post on Snapzilla. It's actually been much more engaging though, I never realized how much time I spent alone in world until I started chatting with other people more, so I guess I was missing out on the community aspect for quite a while. One thing that hasn't changed is that I still love the SLRR and driving along the old mainland routes. I don't know why I enjoy this so much, but I do.
  5. I think the best gift I've ever received was a scarf and matching gloves my friend crocheted for me one year. It's almost cold enough that I can start wearing them again and I'm definitely looking forward to that. The worst is hands down a confetti cannon someone once gave me. I understand where they were coming from, but I'm really concerned about littering, specifically plastic, so I have no idea what to do with the thing. It shoots plastic trash everywhere, it's literally designed to do that. I can't just throw it away because it has a pressurized gas canister inside of it. It can't be used inside a building smaller than a hangar. For years now it's been glaring down at me on the shelf and I have no idea what to do with it. I'm terrible at gift giving personally. I usually give people candles or incense, little things that won't end up being clutter in the future. I worked in clay for a few years and always had trinkets and ornaments to give out, but that felt cheap after a while. Wish lists are a lifesaver for me.
  6. @KanryDrago Sorry for being like that. I should have been paying more attention and it's never appropriate to be so rude. Yeah you nailed it. I should do less skimming and more listening. Also maybe just avoid posting when I'm in such a sour mood as I was at the time.
  7. Since you clearly started this thread as an attempt at derision, no I don't want to look like a static LoL character in a T-Pose and I'm so happy for you that people agreed with you, so very happy for you. /s You intentionally missed their points on optimization and 3D design in general. No one suggested that you shouldn't be able to change your clothes, gender, or hair. This entire argument is completely manufactured. Sorry you're so offended by the fact that the bodies we spent too much on are a total waste of triangles and are in no way competitive with 3D design standards for games, but hey, we did it at our own discretion did we not?
  8. It's been very moving reading everyone's posts, I love hearing everybody's stories. I have problems with fear and anxiety, it controls my life, and probably because of that my biggest fear is future regret. I'm afraid that in the future I'll have an epiphany where I suddenly realize how much of my life has been wasted by living in fear. I guess it's sort of a meta fear, like I'm scared that I'll stop being scared and realize how fruitless this feeling has been. I suppose, in a greater sense, it's a fear of the time that I, deep down, already know I've wasted.
  9. It took me a huge amount of time to get mesh under control and I still have wardrobe malfunctions every now and again, you're not alone. But I second what LittleStarDrop said, HMU in-world if you see I'm online and I'll do my best to help you out with any questions you have. I had a lot of help here myself, no shame in that, it's a complicated world.
  10. Very thorough, and I should go check out that loop next time I'm in world! I also wasn't sure if I was imagining things with the Belisseria roads or if it was just my vehicle. The most difficulty seems to be in curves, but I'm able to get through most of them if I speed up for the curve, although it feels counterintuitive to do so.
  11. I can see where you're coming from. In real life I'm really concerned with the garment industry for example. I try to only buy second-hand, and mend my clothes, (with the exception of undergarments but I'll figure something out eventually.) Textiles manufacturing is one of the heaviest polluting industries, and that's without even mentioning the human rights violations that are abundant in every stage of the manufacturing process. Compared to virtual worlds like SL where the first demands that come to mind would be the resources and energy required to maintain the network, and the hardware production methods, (which are admittedly atrocious,) and materials sourcing, at both the industry and user levels, I see it as a relatively less damaging outlet for consumption. It's tough to estimate these things though. Sorry if that didn't make any sense. TLDR: I feel guilty buying clothes IRL but not ISL so maybe that's something.
  12. I hear that, everyone's idea of dead is different, and often by huge margins. I'm on the "start a new topic" team mostly, but the main reason for that is that I think that if you post a new, albeit relative, question on an existing thread that could be considered "hijacking the thread." When it isn't, it still feels bad, (to me,) to expect people to read through the sometimes hundreds of previous posts within the thread. Right? I was tempted to wait several years to reply to this but I'm honestly hoping this becomes the next, "Please ignore this" thread.
  13. Nice! And your neighbor shouldn't have lost their cool over a week of absence to begin with, even if you left the radio playing or whatever. It's fully within their power to mute your objects, or to file an AR themselves, but what they chose to do instead was just childish. Sounds like Bellisseria is lucky to have you, and I hope you meet a lot of nice people here!
  14. To my knowledge this isn't unique to Belisseria, (the return thing, anyway, banlines are definitely restricted still.) Linked objects are wishy-washy when it comes to the, Right Click > Return, menu. It comes down to the location of the root prim, if I recall correctly, as well as whether or not the encroaching linked objects are prim, mesh, or sculpties. So it's uh, super simple. /s (See my earlier post about abuse reports in case this happens to you on mainland and the return function fails. It's normally pretty good, though!) I definitely agree it's rude for anyone to have audio leaving their parcel. I didn't address this because the OP said that they never actually received a message from their neighbor. To your point though, I think that audio should be restricted to parcels under the Bellisseria covenant because it drives me up the wall as well. Of course I'm not excusing the behavior of the neighbors in question, (and I don't think you were either.)
  15. For sure! That would either be considered encroachment or object littering. Probably encroachment. Maybe both. Your neighbor is clearly a bit of a schmuck, so when they do this sort of thing again, here's a thorough guide on everything you might want to consider when you make an abuse report. Tutorial: Raising Abuse Reports in Second Life
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