Anna Nova Posted June 11, 2019 Share Posted June 11, 2019 I'm making a very detailed spiral staircase in Blender 2.8. I use the array modifier for the steps using a circle as the Object Offset, with a Constant Offset in Z. All well and good. But now we get to the physics. I could make a simplified step and edge, and use the same array modifier, but that will end up with 3 planes per step, and there are 19 of them! Okay, I can apply the modifier and simplify, but maybe I am missing a trick here. What would you suggest? Link to comment Share on other sites More sharing options...
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