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Scaler Rexen

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About Scaler Rexen

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  1. I used to play an amazing MMO way back in 2006 that I was blown away by. It was called DarkLife and I was impressed (still am) with the amount of work that went into creating that type of game in Second Life that was so well thought out, balanced, and fun to play. It had loads of content like different character classes, quest, grouping up for shared xp with friends, and tons of different armor for each class. I always wondered just how much further something like that could have been pushed with todays tools because as a lot of us know back in 2006 things were a LOT different.
  2. It's risky to copy and paste code dealing with L$ if you do not understand how it functions as it could lead to you losing all of your L$ on your account.
  3. If everything functions when the HUD is rezzed in world (not attached) then I'd suggest making sure you don't have another HUD overylaying it blocking you from clicking. You can check by pressing Ctrl + Alt + T to show transparents they'll highlight red. Also if you've added in any functions to check if attached like llGetAttached make sure it's not checking for attachment point 0 because that's for not attached. If neither of those help resolve your issue you should post the code below for assistance debugging.
  4. If you don't want it to update delete everything in the else except for echo $SC . $PC . $CC; You don't need to put quotes around the variables and to concatenate you use the period . vs doing + like in LSL That should resolve that issue - if it still does not work I woul recommend post what the error file. It'll direct you to the exact line that is throwing the error. Also you should look into prepared statements as somebody could destroy your database without any data validation.
  5. You will not find a shield or anything that does what you've listed. If it's the same region they could have an item down that scans for your key when you enter and it'll keep rezzing the object. If this is happening at differet regions throughout Second Life you'll want to check whom you've given your map rights too or what objects you're wearing.
  6. Hey if people are willing to pay that then by all means..
  7. Are people buying grandfathered homesteads for these ridiculous prices? Roughly $900 dollars to save 14$ a month I'd have to have the region for 64 months (over 5 years) before you'd even benifit form this. I understand there is a $300 transfer fee which seems a bit extreme as well to just save 14$ a month. If i'm missing something please let me know..
  8. There isn't a specific function that'll get objects under your avatar but you could just check if their avatar is walking / running and stop the particle effect if they're flying / falling. llGetAgentInfo
  9. If you're looking for the menu to display "Lights on" When they're off and "Lights Off" when they're on it'll take a decent bit of changes. If you don't understand your menu script or how list work this would be very confusing. You'd just be adding to the list once clicked and checking if the light is On or Off.. myListName = ["Option 1","Option 2","Option 3"]; lightsOn = TRUE; if(lightOn == TRUE) // The light is currently on { myListName += "Lights Off"; // Add the option to turn the lights off. } else { myListName += "Lights On"; // Else the lights must be off add turn on. } The code above would add to the list a 4th option to turn the lights on or off like so below. myListName = ["Option 1","Option 2","Option 3", "Lights On"];
  10. @Sunbleached The issues you're having are because you're trying to use two scripts that were never designed to work side-by-side. Making a button that tells a light to turn on a simple. Stopping a dialog window from poping up would some modification to the menu script. You'd like to add a custom check/if like.. if(llGetLinkName(llDetectedLinkNumber(0)) != "buttonsName") { // Do the dialog } So everytime you click the script checks to make sure the light button was NOT clicked. You could even add an else if() to this script to send the command to turn on the lights.
  11. I found a copy in my inventory labeled as version 7 not sure of the validity of that. The creator of the box was the author of the old post you had found containing the 3rd version. I sent you a copy in world.
  12. All you're really doing is turning your NPV into a follower/trap that keeps updating to your targets position with llSetRegionPos. This will make their traps / followers go onto them giving the illusion that they're reflected back onto themselves.
  13. You stated none of these have the word "harley" in them.. I checked and they all have harley in the features.. Edit: I just saw @Ansiri has already stated this and I missed that but that's why it comes up when you search harley.
  14. It's very unrealistic to have someone available 24/7-365 to handle reports. There is typically 37,000 - 60,000 residents connected at a given time. IMing accounts with (whomever Linden) will get you no where you need to file an AR like you did and they'll handle it as soon as possible. Best thing is to block the trolls because fighting / arguing with them is just feeding into their game only makes it last longer.
  15. Submit a support ticket by login into Secondlife.com and hover over the Help tab > Select "Support" from that menu and click "Submit a Support Case" on the right hand side. Explain the situation and they'll get back to you.
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