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Prokofy Neva

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Everything posted by Prokofy Neva

  1. Bellissaria *is* the Mainland. It may be the Mainland on the Social Register. But it's still Mainland.
  2. First, let me say that I hope Yavanna makes a full recovery from COVID, which many are finding can be devastating for a long time. That's awful, and it's terrible when it affects someone's contribution to SL, which should be a haven for them. Second, let me say that I am glad the pod era has come to an end and I hope it will not be replaced, that the Lindens will come to their senses, and get rid of the other highly visible self-driven vehicles in SL. No one avatar should be able to dominate all sims and all roads in this way. It is profoundly wrong. Even if they ostensibly don't use it for commercial gain, it's reputational visibility and gain and no one should be allowed the entire world as their canvas without paying for it as everyone else does -- ESPECIALLY when it diminished the value of others' land and experience because it is essentially endless spam. If you live and work on the Mainland as I do, and you aren't a tiny percentage of forums regs with this pro-pod opinion, you grasp the issue: nearly 100% of the pods have no drivers, and are spam. They endlessly careen across sims, occasionally crashing and piling up, and if they were some other thing, they'd be called spam and banned. The tiny percenters claim that they help explore the Mainland and they use them. But I'm here to tell you that 100% of the pods I see every day -- and I see dozens and hundreds if I am on for a few hours or more -- HAVE NO DRIVER. They are empty. Because people do not use them. Because exploring the Mainland is something only a small percentage do, sadly, and those using pods are an even tinier percentage. Recently, a couple rented some land of mine and said they had discovered it while riding a pod. Well, what do you know! Wouldn't that be enough to make me pro-pod?! It brought me business. The answer is: no. Because these people in fact are a fluke. Now that they are living on the Mainland on the roadside, they, like me, may come to see the constant stream of driverless pods as an annoyance. It's not just that they come relentlessly. It's that in an effort to be "low-key," they look like a little pea pod -- half sphere -- so they are odd. They aren't cars or trucks or bikes such as what real people drive. They're pods as from outer space. I would not oppose them if they had STATIONS where they could be REZZED ON DEMAND. The Lindens could use their considerable amount of roadside land to put some pod stations where anyone could come and rez one. They could put them in every 2 sims, even. Then we would see their actual use. We would seldom see them. Because only real people would use them, occasionally. There is absolutely no reason not to make stations with rez-on-demand. It's not like you have to "hunt all over" if they are on every other sim. You could start with infohubs and them go from there. It's not a big deal, make a model, plunk it down. Put a pop stand next to it even. But make it only on demand. The tiny, tiny number of people who use them don't have to have the convenience -- which turns into spam for the rest of us -- of having them "right there all the time". Because "right there all the time" means literally 100% driver free for those actually observing in world. I once asked a scripter who has a script to count vehicles if they could also count drivers with avatars. That might not be possible. But if they count avatars AND vehicles they will rapidly see how many crossings are vehicles with no avatars. This is possible to do, so do it, and you will discover the truth of what I'm saying, instead of spouting your minority opinion on this here. You can credit Yavanna for making pods that at least stay on the roads and generally don't pile up. That's why some will think it's unfair for her to be banned over a pile-up. But the other character who has been banned on several accounts but keeps spawning green buses over oceans and other nonsense is still active. And now is the time for the Lindens to bite the bullet and say, no more spam cars. Only Lindens can make these vehicles and they must be rez-on-demand. Or if they must use resident vehicles, only authorized makers at rez-on-demand stations. This should not be so hard.
  3. Memory Bazaar in Ross Moth Temple in Iris Both have shacks where you could change clothes although you are still in public or take the TP up into the sky. Both are relatively low traffic so not laggy. To be sure, in Iris, bots sometimes collect which is an exasperating feature of all infohubs.
  4. Yes, I realize all that, and you are absolutely right, including the bit about the British Museum. I was banned from the JIRA like 10 years ago for pointing out that the ability to remove group-set objects in "share" in a group where the role does not grant "return group-set objects" was a bug, not a feature. So I can't even see the JIRA. And the JIRA isn't what it was, so it's pointless to put feature requests there. PS going to the Moncierge meetings is also pretty hopeless. I saw that those meetings are even less practical and useful than the coder ones. They are just places where people vent and nothing can be done. The ones with the coders have a little more give to them. There is no point in me attending the coder type meetings as I am not a programmer. It's more than relevant to put these ideas on the forums under "general" where a Linden might read them. You never know. The bit about the inventory online is one that might save them headaches even if it initially created work. There is absolutely nothing wrong whatsoever with publishing suggestions in the forums; that's what they are there for. Meanwhile the processes of the JIRA and the meetings range from futile to pointless on most things in my list.
  5. So it has been more than a month since the July 9 announcement of the sale of Second Life by Linden Lab to another company (or the sale of Linden Lab itself and all its works? I'm not sure how that plays out). What has changed? Other than a lot of posts about really obvious things, like "Here are the forums" or "Here are groups" for newbies (which may have been planned before), I don't see anything that wasn't here before. Maybe it's coming. In fact when I saw a post on the forums, I thought the new bosses were announcing that they were closing it except for the technical or creative ones as too much bother and negativity. Wouldn't be the first time a game company has done such a thing! Remember Stratics and the Sims Online? But what are the new chiefs going to do? What are their priorities? I don't think there were any greetings from our new overloads. Maybe they are at such a macro level now it doesn't occur to them to descend down the mountain and talk to the villagers. Maybe they are saying and doing nothing so that people will be lulled into a sense of stability. But new owners always change things. I also don't see anybody was fired. Does Ebbe Linden remain in this new set-up? Do they hire a new person? The one thing that is noteworthy is that Philip Linden has been brought back into the picture, perhaps, again, to provide a sense of continuity and a familiar face. So first he was quoted in the media when the announcement was made, although he left ages ago. Then Strawberry Linden did a Lab Gab with him. In this Lab Gab, he said a lot of the things he has always said, about the atomic nature of virtual worlds and the ability to manipulate them -- only more so, with added insights and much affection for Second Life although he talked about his own projects at High Fidelity. There's a YouTube video with this. But I don't believe he was put on the board again. When you look at lindenlab.com it is the same people, nobody senior appears to have been let go. Maybe the reason you don't see any cheeses being moved is because of this -- it's not really done yet: Linden Research, Inc. announced today it signed an agreement to be acquired by an investment group led by Randy Waterfield and Brad Oberwager. Closing of the acquisition is subject to regulatory approval by financial regulators in the U.S. related to Tilia Inc.’s status as a licensed money transmitter as well as other customary closing conditions. Upon closing, Mr. Waterfield and Mr. Oberwager will join the Board of Directors of Linden Research, Inc. So WHEN it is done, maybe the announcements and changes will come. Over the years, I or my relatives have worked in various places where the company is acquired. You might keep your job as "legacy". Or you might be let go. But I've never seen the buyers then join the board of the company, implying that the other board members and the current CEO stay put. Usually they put in a new CEO. But then, Linden Lab is not like most companies. I have no insight into any of this. Silicon Valley doesn't work like the rest of business in America, and then a lot of things are different now anyway due to the pandemic. Like Modell's is going out of business and I got a pair of Nike's for only $19. So that brings me to my wishlist or your wishlist: 1. Marketplace. The art work there is always from hunger. Currently there is a dog avatar, although dog avatars are quite rare, I guess because of "dog days of summer". I personally do not like to see "what people are buying" because if I keep "adult" on, it's a steady array of sometimes really grotesque stuff. I think you should have the option to keep adult on, but NOT see what your fellow residents are buying, to shut it off. There are many issues with the MP that people have; I'm generally happy since they stopped the idiotic policing of gatchas in the "wrong" category by simply just making one giant category called "gatcha". Smart! 2. Sim seams. I don't care. Not a bit. I would like the Lindens to offer to residents who own roadside property the option of buying the shoulder and fixing it up or flattening it so you can get on the road again. 3. Terrain. The Mainland terrain is really awful in some places. I'd like the ability to change that in the land menu. On islands, the regular viewer should accept 1024 textures the way Firestorm does. I went on one of my ultrarare log-ons to FS merely to put textures into my homestead. Ridiculous. PS it does not lag the sim although yes, I do know the theory that it should. 4. I want the damn edit box to stop opening over the object I'm editing it. That's so I can, you know, work on it. Move it. Re-texture it. Shrink it. Do any stuff to it. All of which requires SEEING it, and not the edit box, which yes, can be shoved to the side but it doesn't STAY there. And PS normal people confirm this with me inworld, it's only on the forums that there is deep denial of this. 5. Get rid of the message that says the owner of this land does not allow you to rez something when the issue is, even with the group tag, mesh bounces. The message should urge the user to rez on the ground or on a prim. 6. I want some way to put my inventory in storage securely somewhere, online, say, like a KittyCat in the Menagerie, so that I don't have to load it inworld all the time. With 146,000 items, 66,000 in Objects, it is a constant lag bomb and scrolling nightmare. Inworld squirreling in boxes is risky when sims crash. If inventory can go on the Marketplace, in can go in a kind of "Manhattan Storage" that I would even pay for to keep, and access as I would when buying from the MP. Like OneDrive or DropBox I wouldn't have to have copies inworld in inventory, it could remain online, not loading or risking loss.
  6. Yes, it gets so annoying you give up. I have tried various very long challenges for sailing to Bellissaria, though I'm not much of a sailor, and I gave up due to ban lines. The problem is that the Lindens sold water on many sims, and people block it. They should not have done that. But they needed the tier and couldn't afford to have so much unpaid space. So the thing to do is make it so that bans on land such as "group only" or "list only" or with an orb only can apply up to the last 16 or even 32 m. The edge of the property must always have an easement so that people can sail or fly by. Linden water in some areas (I'm looking at you, Keuka) is so narrow you cannot get a boat through and with people blocking the land it's impassable. Yes, it's more coding but maybe it's possible.
  7. They used to send a birthday cake with the number of your years on it, and even emails. No more. Maybe the new owners...?
  8. Yes, that is very good for the trailers, as the ones not on the river are rather jammed up.
  9. If they lowered them, however, cars could drive on AND the vehicles could be kept on the road.
  10. I guess the Lindens don't want people to drive on roads. As they do this all over. And sometimes it looks good, as it does here, and other times it's a bunch of bad terraforming and rocks like in Juanita. I had a driveway that jutted out 16m over Linden land just to get on the road, and animats abuse reported me in the mistaken belief that this prevented him from driving on the road. Of course it didn't, and the real issue was weird Linden boards underneath at the sim crossing, and sim crossing issues in general. So I had to re-do the parking lot, and while I thought it was now no longer on Linden land, some smidgeon of it was and the Lindens, thinking I was defying them, then banned me from log-on for a day which cost me business. It really is so annoying when people try to take over Linden roads and AR people that are in their way. Now I have a ramp that you click and for a few seconds it is available to drive down, then it disappears. This took awhile to get right, and every situation will have different angles and such. If you want to get this ramp and fiddle with it, IM me.
  11. I sympathize, as I couldn't get a house at first and gave up and months went by before I got one, and recently when I did finally get one, it took a week. The minute the Lindens make a rule of "one per customer," I will dump my alts and keep just one on the honour system. Because that's the only system that could enforce it -- and that doesn't enforce it because too many people are not honourable, so the Lindens don't do this. They used to limit 5 accounts per person, and said "5 on one payment" figuring most people aren't going to have 5 credit cards or whatever. And I kept to that limit for years until I heard that they didn't care anymore. They want the statistics to show to board members and buyers (well, now they've sold it on the strength of those Linden Homes for starters -- which are those solid recurring profit centers. So they need the alts. And every premium gets the premium gifts and the premium stipend and the 1024 tier -- so why not the Linden Home, too? The Lindens have probably sat around and debated this even more than residents have and came up with this system. I'd be much happier if it was an actual queue. You would put in an application, and it would say "you are number 126 and have 15 days of waiting" -- the way they do with packets of Lindens on the LindEx (on the waiting part, anyway). But this is probably too hard to maintain, and the random nature of it fills it out better most likely. Another thing the Lindens might do is have a system, as they do with islands, where you can turn it over to someone you designate by filing a ticket. And people without friends to do that could put a notice on the forums and people like me would say sure, I'll give you my extra, I'll file a ticket with your name. But they won't do this because then the element of a secret cash sale might creep in, and they don't want to have these things sold so that it turns into Shermerville, or the way Brown and Boardman used to be (auctioned for US $100), or Horizons, sold for fantastic sums. So it is what it is and I find that if you keep refreshing the page, try opening different browsers, i.e. Chrome and Edge, or use that automatic thing (which I don't like) and you will get one eventually.
  12. I'm not understanding this business of "rectangular" because you can change the style of the houseboat by clicking on the life buoy and changing it. If you mean the lot, square or rectangular, it still is crowded with so many people around. But now that I'm on a corner it's much better. I couldn't use the "set home" method because I use "set home" to be at whatever project I'm working on at the time in my rentals. But if I find myself not going there and no one in my groups wants to hang out there, I will ditch it as it seems a shame to hang on to it when they are in short supply.
  13. I don't know anything about Kissling, but I do hope the current Lindens don't remove that excellent bridge from Eric Linden. I still mourn the great stone prim bridge in Palomarian that they removed and replaced with some smoky sculpty abomination like what they put in Zindra. I couldn't understand why they did that. To cross Linden land, as you know you have to do some fiddling with the build to put rooted prims so that people don't fall through while crossing it. Lindens themselves should not face this problem, unless their land is in different Linden groups...and why would it be? I wonder this about other sims where they have "Governor Linden" but also "Maintenance Groups". Maybe they do that to get the extra group bonus? I have idea.
  14. The lighthouses don't have insides to them, however, in some cases.
  15. I risked a bunch more spins and I managed to get Sirens' Rock! And even on the edge. Which does seem pretty nice. So there's more space. Even so, they feel a bit crowded. I seem to remember PegLeg as good, too. There are of course certain houseboats out on sandbars with whole oceans in front of them, at least for now, the luckies! The campers don't seem as crowded, maybe due to trees. Meanwhile, I finally landed a camper after many tries on an alt. It's on a sim with a big mountain and a pristine mountain pool or two, just like the one I left, only better. It has a railroad and log bridges, what's more. It's next to Campwhich so it has boat launches and the big lodge to hang out in if the camper feels cramped. I just wish I could get rid of those damn butterflies! The moral of the story is that if you are willing to refresh -- and over time, several days, hundreds of times, something will turn up. I also got the old Bellissaria homes which I passed by because they are too cramped. I didn't get any new ones on stilts? Or maybe they are not ready yet.
  16. I kept rolling hundreds of times and finally I got a houseboat, but I'm not super thrilled with it. The houseboats just feel crowded to me. Fortunately my neighbours either have no security or it isn't aggressive. Back of me is an empty sand lot but the other houseboats are cheek by jowl. I may try to roll again to get the camper. I don't want the stilts I don't think but I didn't examine them closely. Yes, I read about the methods of getting a Bellissaria home back in the day. Either they have changed something or I'm not doing it right, but it doesn't let you type in a name until you actually choose one.
  17. So I decided since I was bored with my camp site that I should change it. Yes, I could have re-decorated it, but I had done that a few times and as soon as I was done, I didn't come back and get the use of it. I like the sim I was on (Wolfington) with this pristine mountain lake with picnicking nearby, but where I was, despite a good corner lot, wasn't near water, and it also had these annoying butterflies right by it, so I thought, why not give it a spin? You get five tries of abandonments before it stops you then I think you have to wait an hour? A day? Not sure. I was prompted by this by visiting Jingi, where I hadn't been in awhile, where we have the Mainland Appreciation Society outpost, and finding that all of a sudden (well, in the last few months?), Bellissaria, which was once so far away that it was hard to sail to from Jingi, is right next door, near a bunch of Mole islands. Some luckies got their camping sites on this wonderful sand bar/peninsula surrounded by water -- there are also boathouses there. Tons of them. Bellissaria is huge. I saw they opened up some new lake houses I believe or beach houses which they showed at SL17B. So I thought surely they have a ton of Bellissaria out, and campers may be available as people will have rushed on to the forest/chalet houses that came after and now the beach houses. Campers are only 512; the others are 1024. The first two spins took me right back to the land I had already abandoned! Boy, that was annoying. It shouldn't do that. The third then had no Bellissaria at all, nor did the fourth and fifth. Now it was "wait 10 minutes" because the system is set up with brakes. So I spent a few hours refreshing now and then when I thought of it -- nothing but the very oldest Linden Home sims. I tried again this morning, and suddenly I got "Bellissaria," but a houseboat, not a camper. I thought perhaps I'll land near Jingi, or wherever the new growing tip is, so I tried to claim it but whoops, I didn't have enough tier, as I had only 512 "on me," and hadn't "put 1024 on me" out of my reserve group. Drat! It then timed out, and I couldn't get Bellissaria again after 20 tries. I don't like using the extension that automatically refreshes so I just use different browser and try every half hour or so. Still nothing. Well, I should have kept that camp site, but I wasn't getting the use out of it, so let someone else have it. I didn't like the houseboats before due to all the ban lines. Now that the Lindens ameliorated that, perhaps it would be better... What has been your experience?
  18. OK, but I'm telling you that even at 1500, the groups lag and don't load. Which is why I decided to divide them up. That may be a function of land groups in particular which have more to load. Another annoyance: if you paste a person's name into a group list, as a manager, to change their role to one with more powers, as I do many times a day (I have open groups for minimal rights with "tenant" status then "resident" with more powers), you will find the search produces nothing. It is incapable of searching on the entire name. Instead, you have to either alphabetize it front or back and look manually, or start typing a few letters, then some names will come up, out of which you can pick the one you need. What is the reason for this???
  19. Sometime the group owner turns off the view of them completely. But it's also true that you can have that function turned on and not see all of them. I think it quits after like 1000 or 1500. And this, among other reasons, is why I divided up my land groups into more manageable sizes under 500. The group loads faster, etc.
  20. You have to stop well before 4096 because at 4096, you can no longer rez anything, and your attempts just get error messages and bounces. You can't edit cam things into place either. So just go below to like 4000 to prevent frustration. Well, it's always fun to try rentals, maybe you would at least offset your costs. Yes, there are lots of skyboxes that have skyscapes surrounding them or even built outside of them. The best ones have texture changes to change the scenery. I've made some of those myself. So yes, you could rent a stack of skyboxes but I would urge you to put the first one above 500 so it is not in the view. Nothing forces you to do this but it's a good practice on the Mainland. As Rey said, you could use "go anywhere doors" -- I prefer to use teleporters simply because people can be scared off from "go anywhere," they don't understand where they are being taken, but a teleporter lets you click and see a destination that is labeled. I don't like MOaP because it's so annoying to control. It zooms you in and it autoplays and you can't stop it even if your own YouTube is not on autoplay. I think the media devices are just that must less of a nuisance. But nothing is perfect. I have found that making a "Bed & Breakfast" like real life actually works. I was so determined to do this, and when I started it, I was the only one, and people didn't understand it, and it was hard to rent. That was 4 years ago. Now I have customers who get it and like it and move around from one to another. The way it works, they walk into say an old Victorian house, or a Hacienda type house. They have their own room. The door can be locked but that's of marginal use as you know if you know of the sit hack. More to the point, you put in a teleporter. Then they can go up to the skybox. That teleporter can be locked more effectively, and then you can also put in an orb. But you have that room down below to entertain people, and not have to bring them into what is your bedroom or private workshop unless you want to. PS 20 m is the limit not to hear room chat. But no amount of spacing fixes the stream issue unless they are on dedicated parcels. So you'd have to have a structure that has one on a little 192 or 256, then the next one on the next little 192 or so over, etc. Takes up a lot of room.
  21. There is so much abandoned land around now you should dump the Linden home and buy 1024 of abandoned by scouting out a nice place and then filing a ticket with the Concierge to get the parcel for $1/m. Be sure to check the area with volume and water and land owners showing to make sure there are no hidden surprises. Put draw distance high and see if the area has anything you don't want to look at or keep de-rendering. Look at your neighbours' parcels as see their claim date to see if they are keepers. And if you hate it then dump it and find another. You can also contribute 1024 to a mainland rentals' group and get an equivalent rental -- I have this system as do others, 1025 = $700/wk credit which generally will give you a lot of prims, more than the Linden homes certainly.
  22. If you charge less for a space than $100 or at least $150 ideally, you are losing money. As Rey said, there is a huge turnover on the lower-priced units. I already said that the way to solve it is to stagger the apartments so they have their own stream and spacing beyond 20 m. I realize that it's important for you always to contradict whatever I say, even if it means saying the same thing differently lol. But even if you use textures instead of built mesh or prim windows, etc. etc. it's hard to do on 4096 or 8192 and beyond that it becomes ridiculous. You should take that same space and just rent it out as townhouses or ranches or whatever. And I don't just have my own experience to draw on. All around me in the massively abandoned Nautilus 2 region (the pink mountains) are people trying these cheapie "holodeck" apartments with tiny spaces stacked up forever. They are all empty. No one comes. What does rent are those giant 4096 domes that uglify the landscape because to cram in as many as possible, they start at nearly ground level to allow for the 20m issue. They should be outlawed. Those are fuller, but still half empty I find. At one time in SL's history I had 4 apartment towers, all nearly always 100% full. That was because there were a lot more newbies who wanted an inexpensive pied a terre until they could figure out land better. But today, there are Linden homes and abandoned land and island rentals and people go to those rather than an apartment tower.
  23. The short answer might be: don't. It's as very hard way to do rentals; it's hard to build and hard to manage and hard to rent. Why? Because everyone is in a tower on one parcel, so they do not have dedicated media streams or privacy. Yes, you can build towers (and I have had them done for me) where you allow little micro parcels for streams and "avatars can't see me"; where you space things out beyond 20 meters (so chat can't be seen), and so on. But you are still left with certain problems. One is security orbs, that are just an annoyance in such a small space. At first people might think, oh, wouldn't it be great to live in an apartment, sitting on my balcony looking at the Manhattan skyline and sipping wine with my honey. Except...you have 8-10 or more other people in the same tight space with you. One boon is that they rarely all come on at the same time -- they are on different time zones or don't log on. But still, the thrill ebbs quickly as soon as you hear other chat or see other people so close by. It's hard to get people to understand at first how to use a teleporter. You would think this is basic and simple. Believe me, it isn't. You would think if you tell people all apartments look exactly like the foyer they would grasp that they don't need to view it before renting, but they don't. I would explain that you can use the TP to view apartments but that they look like the foyer, and it never sunk in - a sign saying "You must read at a 12-year-old's level to rent in this place" actually did work as it either got people mad enough or amused enough to comprehend the sign. What Mollymews is describing sounds more like town houses in terms of their spacing. I have towers large and small, and here is how I solved these problems. I put out the tower with closeable windows and locked teleporters -- that's a little privacy. One build I have wasn't done with 20 m -- another was but that really isn't enough to solve people's need for privacy. So on an adjacent parcel, where on the ground level I have docks and stalls for rent, or a shopping mall or a forest or whatever, I cut up 256 or so parcels to fit skyboxes -- that's often enough for small ones. Then I place a teleporter inside the apartment that takes them up to that skybox, where they have a dedicated parcel for media, and can have an orb above 500 m. That's often still not enough and they rent poorly. Another direction I go in is to make them very cheap with no skyboxes or anything, so that people just use them as a little hangout and a place to change clothes or sort inventory -- their expectation is not high. If you are going to work with 4096 or 8192 or more to rent out, why kill yourself with apartments? Put out cabins or homes. The other issue with apartments is that you can't really charge a lot for them, given their lack of amenities, yet you still have to ,make up that $11 US or so per 4096. Can you get people to pay $150/wk which is only about $2 a month (if you give a discount for advance payments)? Can you charge more (US $2.25 would only break even)
  24. I should have planned more than I did, but I find it more fun to jump in and start doing things. Of course, you begin to regret this later, especially if you already rented out parts of the sim and can't go back and re-parcel. The very first part of the plan is: how will this sim get paid for? Unless you are paying for it as a hobby. So I did plan out the rentals from large to small. I should have perhaps first parceled out the sky platforms, then put out the giant villa with the landing points for each platform, but I did it the other way, to fit the landscaping (Mainland only goes up or down 4 or so meters so you are sometimes limited in what you can do). If you go to the sim of Crespo, you can see how I made my community called "La Montana Rosa". o Italian villa on the top of the mountain o Sky platforms divided up across this area o Adobe homes at levels going down the mountains o Small cabins o Adobe build from which small skyboxes are reached o Inca ruins and caves o Stone steps o Towers (to hide a neighbours ugly purple tower top -- well, it's Mainland. So I was left with little problems here and there which I solved over time, sometimes re-classifying some of the rentals from homes to platforms, which sell better. But it was a lot of fun. It's the first whole sim I have done since my original flagship sim of Ravenglass. On that sim, I had help as a newbie from a landscaper and builders. I also put levels of cottages, and a big Celtic tower on the little Mainland island. So I have larger waterfront parcels and cabins and also skyboxes. I wanted to make sure it had a park running through it to provide nice views. I then later put a Celtic forest in the sky for quests and hangouts. I have gone back and built a lot more in the skies in recent years as I see prims not used up and ways of doing things differently, and also saving prims with mesh. Professional builders like Aria Baroque plan out their sim builds to the meter and spend weeks on them. I'm an amateur and for me it is more fun stumbling along some times so it doesn't feel like a job. There are certain sims I look at only now in horror at how poorly planned they are, and I try to remedy it a bit. But there is an inimitable law: every meter costs US $0.00267 and has to get paid for.
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