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steph Arnott

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Everything posted by steph Arnott

  1. I never used RegionSayTo but if that the way now i apologies.
  2. Total bull, why braodcast a message region wise when it on you
  3. You talking about efficency, that not an issue, regionSay just broacast a message region wise a llSay is i think 20 meters llWisper is i think 10 Just have the channel a negative number ie -2000, but for the life of me i can not remeber if a HUD can talk to another Attachment.
  4. I did not understand what you want. you have a HUD talking to a attachment? Link meassage wont work becouse it change llWhisper be ok, assuming i got you.
  5. Which is what i said, pointless. My car does 180 but roads here are so bad i be lucky to get to 60, so a script runs at .01m/s so what.
  6. A time wasting pursuance of a transcending, non ending question.
  7. You can check ther script usage and ask them to reduce or leave, give them say 5 mins and eject them, tho not sure you be very popular. But depends what you prepared to put up with. Resizer scripts tend to be the ones as tthe put in apparel and most are not aware. Also ejecting someone as far as im aware uses more resorses than the scripts they got, but sure if that incorrect i be bashed. lol But as an additional, shops can do more to reduce scripts usage, i been in an emptty sim and could not move becouse of this. Sopeeps just stay away.
  8. lol, been years since i seen that menu script. You could untill you get to grips with script is be a bit hammer and watch and put the objects in another object that you can name and have it scripted to rezz the object inside.I.E have the object with a onrezz and delete it self, you be able to set the ofsets that way, becouse you strugging now never mind notecard reading.
  9. In the most simplistic way you could do this. Have alot of lines but ok till you understand loops float sleeper = 0.2;//Throttle llSleep(sleeper); llSetPos(llGetPos()+<0.0,0.0,-0.2>); llSleep(sleeper); llSetPos(llGetPos()+<0.0,0.0,-0.2>); llSleep(sleeper); llSetPos(llGetPos()+<0.0,0.0,-0.2>); llSleep(sleeper); llSetPos(llGetPos()+<0.0,0.0,-0.2>); And Ro is correct in saying this a scripters forum
  10. This is SL not Firefox, what everer probs you have go there.
  11. If you make the effort to read it says no copy OR no transfer. I could never understand this attitude either. But some come to SL just to make money and sod everyone else, best thing to do is dont pay them. Greed just makes those die a loney, sad person.
  12. I just read this and just to let you know alot of people in SL find adults in child Avi really offensive, so keep to places that are ok with it. As for me i find it odd as well..
  13. Could have a script to find what in the inventory and then read a config notecard with the price and message the price or text it. But not really what you were asking. Ro gave the answer.
  14. Unfortunatly this is a typical example that SL have to adopt becouse of 0.01% who want to screw it for everyone else.
  15. For an extra few lines i see no benifit in putting the two together, also you may end up with unreliable script. I just dont see the point of it. As for the confusion of and /or it not hard. && if the right side and the left side are both satisfied do it || if the right side or the left side are satified do it
  16. If you just going from black to wite and back or something simaler i rarther ues an animated texture
  17. The reason i said the mix is becouse it has to be converted. Also a 0.04 sec timer is not workable and as Ro says the sleep is a stopper
  18. Get the basics to work first the do the other stuff, saves alot of head bashing, lol
  19. Like the last one Rolig, but still dont see the need for the random channel bit. But i tend to use this (integer)llFrand(-10000)-100;
  20. Look throw that script in the bin. it just a mess, for 1 thing this line conflicts with c else if ( C = 2 ) { llSetColor((vector)choice, ALL_SIDES); } } } Say what you want it to do and we at least start from scratch
  21. um well not to be blunt but forget that script it means nothing.
  22. The object needs to detect who touched it, the send message to HUD, the HUD needs to filter the id and count, thats it
  23. ok just link all the pointy bits to the centre and use the target omega you can adjust the speed in the omega line
  24. Rolig loon, is this what they wanted becouse i was thinkiung of something totaly different, lol. My mistake, do what loon says and spin a textured object with the star shape.
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