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Rama Rakosi

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  1. Hey there, I have an item still showing as being on the exchange, it has no image. Not sure how to get it removed, since it's not showing up in manage listings. It's been like that for a few years I'm pretty sure. Pulse Tech Station v2.45 is the name, and its under my art category? Thanks! What should I do?
  2. Hello, I've been selling lindens through the linden marketplace for 5 or so years now, using "process credit" to papal, and without a doubt it will 100% no matter what always take a week or more for the transaction to be processed. Example 1 I have done a few tests to confirm this as well, I have Processed 3 orders over 3 days , 1 week + (extra days) each time - I was hoping the first transaction would increase the speed of the next 2 orders- Meaning once the first is done the second two orders would complete. The first of three payments came in after that week + (extra days) timeframe. The next day the second payment went through, and of course on the third day after that timeframe I received the third payment. Attempt failed.. Still consistently 1 week + (extra days) from sell point. Example2 I have also used the process credit in this manner as a test, Cashing out lindens every 3 days consistently for 2 months. I was trying to see if this would enhance the speed of the process " oh he uses this process a lot.. lets take off the -is he ok to process- and just send it through because he uses our service frequently ect" Attempt 2 failed.. Still Consistently 1 week + (extra days) from sell point. Obviously I lost Lindens in the process per transaction, I recommend selling at large sums. Conclusion / debate From these two simple tests.. "regular transactions in different timeframes" Basically they will hold onto your money for as long as they can, most likely to collect interest while that process is happening. Your thoughts are welcome! - Thank you
  3. Hey, Was wondering, where would one go to suggest Concepts for the secondlife website, such as. When a customer is waiting on a ticket, Wouldnt it be great to know which ticket the billing / fix everything team is actually working on? maybe a www.secondlife.com/checkticketnumber.html / howmany tickets till your on top / in front? Or on average of howmany tickets the team completes in an hour or day? What are your thoughts? Does this exist? Or would there be an issue stoppping secondlife from implementing this measure? How long does the support team take to fix an issue relating to listing marketplace items. Example.. subscription for a hompage listing billing you 4 times rather then once. Thanks again for your time!
  4. Hello, I'm looking to have a few sex toys / products made for my shop. Products such as mounts, displays, traps, ect. Basic first job would be to create an 8 piece set of plugs / dildos varying in size / color / shape. Needs to be scripted / animated. 4-5 animations. Moaning / climax sounds based off timers ect. The toys should be run by a blue menu for (animation options) - (sound on/off) - (hide) - (climax) - (position adjustment). Pretty basic stuff, think of it as an intro for now. Send me a message with your price or option for the first job. The more complicated products come later on. Not interested in prim builds. Thank you for your time. Requirements - Works with Blender, Maya or Sketchup. aka "Mesh" - Works with Sound programs such as Cool Edit Pro, or other. - Can Animate or have Animations made for the job, QAvimator / Poser 4+. - Good base knowledge of Scripting. Example - [ Menus, Moving prims, Color change, Communication between prims.] - Can create particle streams / textures. Feel free to outsource parts of the job, such as sound or scripting. but try to stay within the original quoted price. Payment Methods - Willing to use commission - meaning you'll be paid a percentage of each sale for the item you worked on. - One time Direct payment is also an option apon completion of product or products. - Other, options we can both agree on.
  5. ahhhh after a few more tries and looking around i found the problem, i was moving the avatar main rotation axis bone control with the base overall controll, so basicly if thats rotated with the origin it would see it as standing still in world.. Sweet thanks rama! maybe i can kudos myself ahaha.. Either way hope it helps if anyone has this problem.
  6. Hey there, Just bought the Avastar Animation / Mesh plugin for blender a few days back, seem to be able to animate everything pretty damn well, aside from one huge thing.. The rotation of the avatar, I can rotate the torso, the upper half of the avatar is turning but, if i wanted my Start frame / avatar in that frame to be 180° from when i press play in world. Basicly when i press play in world, Id like my avatar to be instantly facing 180° The opposite direction Not sure why the Main rotation of the avatar is not being recorded, while everything else is. Maybe im missing something? either way it would be killer to get a response for any solutions or something to try out, been testing all morning.. thought i had to be in object mode for it to actually rotate while animating in world but it all should be available in pose mode right? Thank you, Be blunt if you want, no harm in that. ^_^ -Rama Rakosi
  7. Fantastic Thank you! very very much, what you have said has helped me understand this function alot more! Thank you again! everything helps! -Rama Rakosi
  8. Perfect and fast response, thank you! absoultely what i needed for the first question, just need to know about the second now, should i start a new topic? As the second solution would be much better coding wise. i think atleast.
  9. how would i set a string text with the first objects color, so that the second object will only change color based off if the text is in the string or not? {{{First Script in Object 1}}} integer privchan; default { state_entry() { privchan = (((integer)("0x"+llGetSubString((string)llGetOwner(),-8,-1)) & 0x3FFFFFFF) ^ 0xBFFFFFFF) + 55; privchan += 55; } changed(integer change) { if(change & (CHANGED_OWNER | CHANGED_INVENTORY)) llResetScript(); } touch_start(integer total_number) { llRegionSay(privchan,(string)llGetColor(ALL_SIDES)); llPlaySound("953093d8-59cb-b7dd-e4a3-9e4a501a925e",1); } } /////////////////////////////////{{{First Script in Object 1}}}////////////////////////////////////// /////////////////////////////Second Script Object 2 /////////////////////////////////////// integer C = 1; default { state_entry() { integer privchan = (((integer)("0x"+llGetSubString((string)llGetOwner(),-8,-1)) & 0x3FFFFFFF) ^ 0xBFFFFFFF) + 55; privchan += 55; llListen( privchan, "", "", ""); } listen(integer channel, string name, key id, string choice ) { if (choice == "Color On") { // do something } else if ( C = 2 ) { llSetColor((vector)choice, ALL_SIDES); } } }
  10. I am so doing this wrong ! I have an integer C and want to increment its main value which i set above to 1 Any ideas on how to increment integers using if statements? Thank you! Even if integer C is set to 1, the color change works either way? I am obviously confused. Thank you for taking the time to respond! Ill get the hang of this one day. - Rama Rakosi integer C = 1; default { state_entry() { integer privchan = (((integer)("0x"+llGetSubString((string)llGetOwner(),-8,-1)) & 0x3FFFFFFF) ^ 0xBFFFFFFF) + 55; privchan += 55; llListen( privchan, "", "", ""); } listen(integer channel, string name, key id, string choice ) { if (choice == "Color On") { integer C = 2; } if (choice == "Color Off") { integer C = 1; } if (choice == "particlesON") { integer C = 1; } if (choice == "particlesOFF") { integer C = 1; } if (choice == "derez") { integer C = 1; } if (choice == "high") { integer C = 1; } if (choice == "low") { integer C = 1; } if (choice == "cameratoggle") { integer C = 1; } if (choice == "carry") { integer C = 1; } if (choice == "Animation||Normal Stand") { integer C = 1; } if (choice == "Animation||Hands Up") { integer C = 1; } if (choice == "Animation||Hand Stand") { integer C = 1; } if (choice == "Animation||Sit Board") { integer C = 1; } if (choice == "Animation||Look Back") { integer C = 1; } if (choice == "Animation||Op Stand") { integer C = 1; } else if ( C = 2 ) { llSetColor((vector)choice, ALL_SIDES); } } }
  11. Hello! I've been looking for the proper way to send an objects color lsl to another object that is not linked. Example! // I have two objects not linked, I change the color of one to red using the in world color editor, then apon clicking the first object that is now red, the object sends the color information to the other object and changes its color to red , based off lsl vector colors! and listen scripts maybe? // I just dont know of an example for this? I can change color manually and by pre determined colors in a listen script, but need it this way! Any help is very very appreciated, im not the best coder but hints and tips help so very much lol. Thank you for your time! :catembarrassed: - Rama Rakosi
  12. Looking for a scripter to work on adult and general items. Most projects will be pretty simple, common things ill need done, moving prims, listen scripts, set scale with timers and such working with sounds, animations and texture swapping, permission controls ect. Would like a scripter that can work fast and keeps a clean layout when it comes to coding. Also availability for coding daily. Scripter must have a mature attitude, Scripts need to be full perm, mainly need to get the jobs done precise and fast. Payment will be received after each project is completed, Current project I'd like to offer 3000 Lindens as it is not complex. Contact me directly in world for further discussion about the current project. Thank you. -Rama
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