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steph Arnott

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Everything posted by steph Arnott

  1. Issue with that is it is a seperate asset. Mono scripts share resources from an original compile.
  2. Best way would be to use a rezzer HUD that holds the object modules in the contents and rezzs a copy. If you mean a railway track type thing then you can use a skeletal structure that is invisable for location. llRemoteLoadScriptPin i find rather klunky. And when tested i found it somewhat erratic depending on sim load.
  3. Ma, be blessed. A bee and a flower are the beauty of creation. Simple, but also vastly complicated in the the structure of life.
  4. Think you are attacking the the wrong person. I gave a very precise solution and an a empathic response to the OP. The other just was plain rude and abusive. This conversation is ended.
  5. Ma i would rather walk than belittle some one.
  6. Yes you did. He clearly stated he new very little and asked for a very minor alteration when he could not understand the wiki. You then decided to be be know all of everything and smashed the poor man down. FYI a fifty year old learning new things like code is not easy. An by his response you got the mans back up.
  7. The script is not an animation. Secondly the sync is subjective to how fast the others BB is and how far away from the server in RL.
  8. So server catch up is beyond your comprehension? Okay, whatever.
  9. No, that script is alowing the server to catch up. Clearly it is you that does not understand.
  10. Okay, I guess all functions with with time penalties are 'bad practice' as well. Lost me me on that logic.
  11. Sorry? Are you not alowed to stall the script in the timer event?
  12. If you do not know it is about as helpful as a poke in the eye.
  13. Or maybe you could simply explain what is what rather than be an ankle hacker? You have no idea what the OP is doing or their level of understanding. Your final comment is based on your opinion. This forum is what it states on the tin, not a put down forum.
  14. Or a case that i am translating from my language into English. Sorry to burst your bubble but the whole world is not English. Not by a long chalk.
  15. LL already have their library code registered as solely owned by LR. As for SL ToS it contradicts it self and basically results in we can do what ever and when ever for no reason what so ever.
  16. This is crude but to the point. default { state_entry() { llListen(1000, "remote_controller", "", "");//this will listen on channel 1000 and only accept data from an object with that name. } listen(integer channel, string name, key id, string message) { if(message == "open") //if both are the same then run the branch code. If not ignore it. { //run the door openning code } } }
  17. You claimed that using LSL gave you copywrite of the code you wrote. As soon as you include any LL pre-written code it becomes the property of LL. You can not use someone elses copywrite and claim any legal rights to it. If you want ownership then write your own functions and events. I frankly can not see how something so basic is beyond your understanding. Even the wriers of RLV had to change the name because LL threatened to sue over the usage of the word 'Life'. Whether you like it or not LSL is not your property.
  18. So you select bits of posts to flam? That is all i am getting from you. No script on a script forum and flamming when you can not produce anything. Not sure what to think of that. Well i do actually. Go away, you are worn thin.
  19. my first post ' Branching menu systems are memory-hungry. ' uses no more memory than a single list. Was the case pre Mono. 'memory-hungry. ' are caused by inefficient script structuring. If code maintaince is needed after being tested then the code is poorly written. Only thing i do after my code is released is use it as a base for something else, or add something a client requested. Last thing i need is clients being uptight because of code faults. Was the reason i started writting code, I got sick and tired of the garbage so called experts produced. As for using secondry scripts for lists, you do that as a last resort because the data passing can cause issues if not done correctly.' Good bye. You have zero to offer.
  20. Where is your in world woking code? You have none. You are a scrap and post. This thread was about lists and you never produced zip. Good bye.
  21. So in short nothing. Okay. Also FYI i used to write whole scripts here years ago. Now i do not and niether do anyone else.
  22. Stil have not seen any of your own written code. You keep posting but nothing code wise.
  23. Well i write code and build for groups who use it, and i do it for free. So you carry on because i see no evidence you have produced anything in SL..
  24. Pal i have over a hundred. I stated i was pushed into releasing that one. And the proceeds go to child poverty. Am not interested in your one upmanship. I see nothing you have produced. It is a simple as that. Good day.
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