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Nefertiti Nefarious

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Everything posted by Nefertiti Nefarious

  1. Like the others, my "home" is my shop. Look behind the screen in the shop next to the lionesses and you will see my living quarters. You have a cute product line, but not nearly enough to support an entire shop in-world. It's a stall-sized collection. Consider dropping the shop for now and selling only in the marketplace while you work on more products. After the marketplace can support you and you have several pages of products, then rent a parcel. Your natural partner products would be people making plants, selling children's stuff (yours is teen girlish to me), and casual homes. Check their in-world shops to see if they are renting stalls or floor space. Many do. Also, if you see a shop that is a natural fit for your things, just ask them if they would like to trade display space for a few items. They get your furniture, you get their whatever-it-is at your shop. Also, you are not linking from your Marketplace to your store in-world (if you have one). Set up a skybox at your home for now to display products and link to it from the marketplace ads.
  2. Toysoldier Thor wrote: That being said Made, I know one fashion designer that in 2006 2007 was earning about $70K US a year and in 2010 her SL business has eroded to under $20K US. The same could be said for real estate brokers, contractors, etc. Discretionary spending dried up. http://portalseven.com/employment/unemployment_rate_u6.jsp?fromYear=2005&toYear=2011 may give you a clue. *********** I make 95% or so of my sales from the marketplace - I'm in the impulse buy category. It will be interesting to see how many products fall off the marketplace when they go to direct delivery. One Linden was complaing that 30% of the addresses he sent something to bounced as undeliverable. That means that many of them will not get the notice and not make the move.
  3. In-world there are MANY classes on making clothing. it's under SEARCH. Click the EVENTS tab and then select Education from the dropdown list. Search the web at the search engine of your choice for how to make Second Life clothing and lots of tutorials and videos are available Natalia Zelmanov's Second Life Diary
  4. It's easier when you can see pictures. Check out these tutorials: Natalia Zelmanov's Second Life Diary And take a class or two in making a basic shirt.
  5. Chelsea Malibu wrote: He wants you to pay him for a product you didn't want nor had ordered? LMAO, He needs to be having this conversation with LL and not you. What does He expect, for you to return his copy, no transfer house? Chelsea ... In HIS transaction records, it got delivered to me for 0L, so from his end it looks like one of the recent "delivered but not charged" goof-up transactions. His request is not out of line from what he can see. From my end, it landed in my inventory from out of the blue with no trace of a transaction, not even the one you get when you give someone inventory.
  6. Rene Erlanger wrote: IMVU has proved that one can grow it's membership in a worldwide recessionary period. They didn't just grow by a small percentage....but a massive 300- 400% !!! IMVU's current logged-in members today are about 65,000 ... their "millions" of members is because anyone and his/her dog can and did create a free account. They also support the freebie accounts on the backs of the content developers and paying accouints - like their "18+ content pass" so you can see naughty bits. As for the number of Facebook likes they have, they bought them: 500 credits for liking them. http://www.imvu.com/earn/credits.php The good and the bad of SL is that anyone can create without running it past a committe like the IMVU content committee. http://www.imvu.com/catalog/web_info.php?topic=mature_content_policy shows that they even dictate the permissible size for unaroused manly bits! Toysoldier wrote: If these Avatars / people behind the avatars are so poor not to pay the high gouged prices by all those eveil Merchants of SL, how are they paying for their ISP to be on SL? Or the computer that gets them on SL? Or heck even the power to run the computer that gets them on SL? IF life is so hard in their RL world - which I am sure it is - then forget about shedding a tear because you cannot get a decent avatar skin for free. You should be wondering why you are on SL in the first place. As someone here seems to call SL.... Why are they even playing a game as opposed to saving it to keep their RL going? Many of the creators in SL are here not because we want to make a living at it, but because we like to make things and share them. For me it's a game, a hobby that happens to support itself. I have RL income to pay for my living expenses. My ISP connection - courtesy of the SO's employer My computer - I built it myself and it's used for RL work My software - FREE (Linux and the GIMP and Firefox) If I spend 20 hours over the course of a couple of months to make a dress that I sell for $49 ... I don't care. For me it was 20 hours of relaxing creative work. Face it, enthusiastic amateurs have always made it difficult for the professionals by giving it away ... just ask the hooker on the corner.
  7. https://jira.secondlife.com/browse/WEB-4400 It's like the house fell out of the sky and landed in my inventory ... I have no records of any transaction for it, and don't remember looking at it in the marketplace. It was never even in my cart.
  8. It's a known problem - http://status.secondlifegrid.net/2012/01/08/post1534/" L$ Purchase Delays [Posted 1:43pm PST, 08 January 2012] Due to the issues we experienced this morning with our billing system, some L$ purchases have been delayed. Those Resident’s affected will see the purchase reflected on their form of payment, however will not yet have the L$ on their account. We are working as quickly as possible to insure all purchases are properly delivered, please keep an eye here for updates
  9. Rene Erlanger wrote: That is true...but there are tons of plots on Mainland that are owned yet have no activity.....where the owner hasn't logged into SL for long periods of time. They just keep paying the tiers via their credit card or alternative funding source. Let's see ... people pay hard currency but use no resources. For LL that is not a problem!
  10. Toysoldier Thor wrote: And what I shake my head at is people that call the SL Virtual World simulations a GAME. Please explain clearly what makes you think SL is a game? This: http://www.merriam-webster.com/dictionary/game (1) : activity engaged in for diversion or amusement Your definition is #3 on their list. ***************** I would think a lot of serious businesses that have put a ton of corporate investment in SL would not agree that they invested development in a GAME. That they hold RL business meetings and training in a GAME. I think there would be dozens of Universities that would disagree with you that they invested in a GAME But he's not your potential which they use for serious education and skills development. I would think the US Government would disagree with you that their investment in US War Veteran Affairs having sims to assist injured war vets to recovery would not consider this a GAME... Making things and selling them on the SL marketplace is NOT part of the educational and corporate uses for an real-time, interactive 3-D space. Neither is breeding pixel pets, boinking pixel **bleep**, or playing dressup in pixel clothing. Part of my nephew's med school training is on SL (private sim). They use voice chat and practice taking patient interviews with actors who are working for the school. There is also an ER sim where their lab results and other things happen in real-time, so if they don't get it, the patient dies.
  11. Rene Erlanger wrote: I wonder how many products are listed on Marketplace by avatars who have long since left Second Life? ..more noise! If your Magic Box goes away, so do your products. And if you don't at least pay your rent on your parcel, or tier on your sim, your box is returned.
  12. Read this: https://marketplace.secondlife.com/listing_guidelines If you make a sale, they take the commission out and send the rest to your avatar's account.
  13. Ziggy21 Slade wrote: What possible justification can there be for producing a commercial product like a tier system for estates, i.e. used by other residents to make money, and then giving it away for free. Gee, I don't know. Ask Linus Torvalds and the rest of the developers how they justify producing Linux. And ask Linden Labs how they justify taking money out of the pockets of Bill Gates by running their servers on Linux instead of buying Microsoft. (LL runs Apache on F5 BIG-IP) Anyone purchasing such a product, by defintion has already spent hundreds of dollars getting an estate to rent out, they are not some broke newbie who needs a few free clothes to wear. And the less they spend on an estate tier system, the more they will have to buy other things from other merchants, maybe even you. It's also worth remembering who is behind some of the avatars here, there are disabled people who dont have the employment choices many people enjoy, single mothers trying to scrape together a few extra dollars to keep their kids happy, older unemployed people who can't get job offers, students having their first attempt at entrepreneurship. If you want disabled people to have decent jobs, better child care and support systems for single moms, and better job market for all of us, take it up with your politicians and get the system fixed. Don't try to put a guilt trip on me or Alicia because we are playing an on-line game for the fun of it. A healthy vibrant marketplace where people can make fair money is a great thing for many people and without it SL would not exist, anyone who sets out with malicious intent to destroy this is a..... expletive deleted!! This is a GAME. Don't get mad at people who treat it like one.
  14. Ganelon Darkfold wrote: And what about the many things that are minor items that are very reasonable to sell for 1L$ or so? Trying to eliminate first freebies and dollarbies and then "2dollarbies" and then "3dollarbies" and so on isn't likely to actually solve the problem you're seeing. It would cut out an awful lot of the marketplace before it adequately "protected" say, 500L$ items that someone might actually make a relaible rl income from. What they want is price supports and a guaranteed income for their work.
  15. I am builder for 3 years now in SL, I am member of Merchants protection alliance, and for me, my sl store its as well my RL income, and when I first started years ago all that you found for free was really ugly or useless. This complaint comes up at least ever month, when some builder decides that they deserve to get paid more and that if they could only get rid of the freebies they could make oodles of money. I've been a builder since 9/26/2006 (over 5 years) and I don't remember that "all that I found for free was really ugly and useless". I still have some stunning things from then that were free or almost free. If you choose to put all your income hopes into the shaky world of on-line gaming, you are being foolish. we spend time training for years to know about scripting, sculpting, texturing, animating, we spend hours learning, hours working, of our rl lives a lot of investment on costs too, many times, time and money, So what! Do you think that someone who takes 10 years to learn something deserves to be paid 10 times as much as the person who learned it in a year? If you choose to pay $700 for Photoshop instead of using the GIMP for free, why do you think that entitles you to tell me to get out of the marketplace? I sell inexpensive things, and I have freebies. If anyone wants to make me leave the Marketplace so they won't have to compete with me, they will not have an easy task.
  16. Toysoldier Thor wrote: Are any of you in the DD Open Beta Grid? Yes or No. If so, lets her how its going or is it true that LL Commerce has gagged you to not speak of the DD Open Beta activities? If I told ya, I'd have to kill ya ... unnerstand?
  17. Toysoldier Thor wrote: BUT... I have not heard a peep from any of the excited merchants of DD that went in there to test DD. Why? such a hot topic and yet not one merchant in the open beta has anything good or bad to say?? Fishy It's called a "non-disclosure agreement" ... most software testing requires the testers to agree to keep all the test details private.
  18. Merchants are forced to play cat and mouse, sneaking their adult items back into the general category, risking the listing being deleted permanently. This is a constant nightmare having to check several times a day to see that items have not been removed. No one is "forcing" you to do anything. You are choosing to risk having your account deleted permanently by "sneaking" your adult items into the general category. If I'm ever going to be looking for a sex bed, I'll enable the Adult level. Until then, I will report all the sex toys I see while I only have G or M enabled.
  19. 1 - Titles are used for search and your product listing titles are very poor: =Void= 10,000 Days Later tells me NOTHING about the product. "=Void= Yang Baggy Urban Pants", for example, would be easier to find if you had a title of "Black Unisex baggy cargo pants" The "resistance trench coat" would be easier to find if it were titled "Black Leather Trench coat with skull emblem" You are also wasting precious space in the title with the =Void= text. It's not helping you sell things.2 - Many marketplace product photos are too dark to see detail. Use better lighting, and even edit them so the detail is visible. 3 - In addition to a title that makes it clear what the product is, use the keywords if you have to to further describe the product.
  20. I suggest you take some classes in-world. there are some Gimp-specific ones. It's not the software, it's the talent and patience and practice. I can only think of two things PS does that make clothing easier than with the GIMP - neither of them is a show-stopper. I use the Photoshop tutorials to see how it's done and then do the same things in the GIMP. Photoshop Elements is NOT real Photoshop ... don't waste your money.
  21. Viggo Crescendo wrote: Think we were typing at the same time Freecilla, lol. So let me see if I understand ya, if I were to say take the house then spend LDs to buy a plot of 512 land I still wouldn't have monthly fees right? You can have a Linden Lab home in one of their subdivisions OR you can buy up to 512m of land outside their subdivisions without incurring fees ... but not both! Example: I own 512m in LaserLight a G-rated mainland sim) ... I pay no tier. If I were to also take a Linden Home, I would have to pay tier for the 512m plot. I could abandon the plot on LaserLight and get a Linden home and pay no tier.
  22. I'm seeing dozens and dozens of copyright infringing art textures (from various screen wallpaper sites) being uploaded by some greedy and stupid person ... at their original sizes. When the SL upload process gets through withthese lovely things, they will be squashed and blurred. I haven's been able to spot the original artists yet, but if/when I do, I'll let them know.
  23. If he packs and loads the boxes with the houses, then puts them into his Magic box, you can do the photos and descriptions. However, you need to log on as him and do the marketplace stuff. How trusting is he?
  24. Scripts can only affect attached objects, not skins or system clothing.
  25. Facebook copied "the wall" from other websites. There are a limited number of usable ways you can arrange information on a page and "the wall" is one of the more efficient and attractive ones. Something very similar was used by AOL in the 1990s for their on-line service. As for the Apple/Samsung squabble, there are a limited number of ways to design a hand-held device with a viewscreen: constrained by the size of the human hand, the materials that can be used in manufacturing, the information they want to display, and the need to satisfy user expectations created by earlier user interfaces ... throw those requirements at 10 teams of industrial designers and you will come up with something very close to an iPhone from at least 9 of them.
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