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Nefertiti Nefarious

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Everything posted by Nefertiti Nefarious

  1. Linden Labs is neither in receivership nor administration, they are working as slowly as everything else financial this weekend (and for the rest of the year). This weekend is the busiest on-line and RL shopping time in the USA. All payment processing services, including PayPal, are bogged down and slower than molasses. Even buying groceries at the local market takes noticeably longer than usual. Also, PayPal gives preference to its users who are buying on-line through PayPal, then to people distributing money via the pay-out service. The bulk pay-out service is a low-priority one. Here's the typical process: 1 - You and a bunch of other people make a request for payout to LL. At this point, LL's computers move your money into the "payout pending" account to make sure you don't accidentally spend it. 2 - LL batches the requests (probably every business day), runs a process that verifies that the users are valid, adds up the value of the payout, and sends the payouts to PayPal as one big list in a file with e-mail addresses and amounts due. They also send the money to cover the payout. All delays after this are because of PayPal and the way it handles bulk payout lists, not LL. 3 - PayPal is receiving a pile of these payout request files from various companies. They are queued in the order received. Late at night (when the load on its servers is lowest), they validate that the emails belong to users, that the amount sent is enough to cover that company's payouts, and start putting money into each account ... one by one. Even at computer speeds, running the daily deposits is not an instantaneous process because of all the error checking that happens. If you have the misfortune to have your payout in a file in the queue behind some of the really huge ones (like Yahoo!'s monthly page-view payments to its quarter of a million or so writers) or if there is an error upstream of your payout in LL's file ... it can take a while. NOTE: Those companies that want an immediate payout can get it, but the processing overhead is much greater for them and for PayPal, and the payout fees are also much higher.
  2. Trinity Yazimoto wrote: Read this - the part about Interpolation Options and lkook at the pictures. http://www.ephotozine.com/article/resizing-an-image-using-photoshop-4609
  3. joniveehernandez wrote: Hi Chosen Few, My image resolution is 391x387 Pixels And that is the problem. If you are making images for SL, start with a canvas of the correct dimension. If your AO had been 256x256 or 512x512 it would not have become fuzzy. . http://community.secondlife.com/t5/English-Knowledge-Base/Uploading-assets/ta-p/700165 Valid image sizes include the following values: 2, 4, 8, 16, 32, 64, 128, 256, 512, and 1024 That means each side must be one of the listed numbers ... even 2x1024 is a valid (if not very useful) size.
  4. Belldandy Schmajuk wrote: For example, if you search for "ring", Your problem is that you are searching for a generic item ... try searching for "wedding ring", "cocktail ring", or "turquoise ring". Very few users will search for "ring" - they have a certain ring in mind and will search for it by style, stone type or something.
  5. I have been in SL just over 6 years (09/26/2006), and selling things for most of that time. For all of that time I have been hearing that freebies are ruining the SL economy, that freebies are hogging the choice spots in search, and that freebies should be banned and their creators run out of town. They whined about it on SLExchange's forums They are still whining about it on the Linden Marketplace forums. ===================== I just looked at the "rings" category, sorted by relevance, with search term "wedding rings", and within the first 20 results, the price of the rings was from $1 to $1599. Maybe to you that is "partially flooded with freebie results", but to me it looks like the usual mix or results.
  6. 1 - Download and in\stall the GIMP (www.gimp.org) 2 - Learn to use it - at least learn to use layers and copy and paste pictures into layers (several hours to weeks later) 3 - Inside SL, take three pictuires of the dress, in the poses you want, all against the same background color 4 - Save the snapshots to your hard drive 5 - Use the GIMP to put the three images into one for the ad 6 - Add the text, usug the GIMP Text tool Save it, size it and upload it (256x256 pixels works fine fo vendors, 512x512 is good for the marketplace.
  7. CajunMaster wrote: All true, I'm not arguing. What I have done is good enough for now. Maybe I'll go with land map later. I am surprised that flexi's won't work though. Can you find someone who has Land Map and pay them less than 1500 to make the prims?
  8. iCade wrote: Due to living in a vastly different time zone and having a RL job, I have unfortunately not been able to catch any of the BB classes =/ There are other sources of classes: NCI, Happy Hippos, etc. Check the events calendar. I have a tutorial on how to texture pre-made sculpties in the skybox above my shoip.
  9. Stella Gravois wrote: I sell both tools and templates (besides sculpts and tutorials). On the tools there are no limitations on what people do with the products, but on the templates (that is textures that I uploaded, psd files that I made) there is a minimum price on the products. What you are trying to do with the EULA - "resale price maintenance" is iullegal under California law and US law US Law - H.R. 6971 makes it illegal for manufacturers to fix the prices of consumer products sold by retailers. You can't write a contract that will require your customers to break the law, which means they are free to ignore that clause in your EULA. http://en.wikipedia.org/wiki/Resale_price_maintenance
  10. Although some of your things say this: Do NOT sell the sculpts full perm, Do NOT sell or give away the sculpts full perm or copy/transfer. Some others say this: • You may not sell the textures or templates in their original form nor in any texture or template package. • You may not give for free the products you make from the templates; You are selling TOOLS, not end products, and you don't have the legal right to control the output of those tools. It's like having Simplicity or Burda tell me that I can't make clothing and give it away. Or Microsoft telling me I have to sell the text I write, and forbidding my giving it away.
  11. 1). How and why did you get started? Someone was griping about6 the lack of old-style mad scientist lab coats and I said I thought I could make one. 2). What tools do you use? Do you use mesh, etc.? GIMP, sculpties and the UV templates from various places. No mesh yet. 3). Do you make clothes that you would wear in Real Life, or clothes that you would only wear in SL? Both. Some would be impossible in RL. 4). Do you make lingerie, sleep wear, bathing suits, outer clothing, etc. Yes, all 5). Do you show off your clothing creations? Where? Nope. I give them away as hunt prizes.
  12. Zara Cavalieri wrote: Why is 4GB RAM bad with Win7 64bit? Because of the poor memory management in Windows. It loads itself into RAM first and whatever is left over is used to run software. Also, it automatically loads a bunch of software at startup just in case you want to use it. It makes the software seem to load faster, but at the expense of memory space for programs like SL. To minimize the load, find out how to tell it to NOT automatically load anything at startup, and shut down anything you are not using. Close it, don't just minimize the window.
  13. Arielle Simondsen wrote: I havent done demo yet, not sure how to do a demo one, I have to look into that. It's just a set of all 5 sizes with a texture on it that says DEMO in several places ... because even with 5 sizes of skirt, someone might not have a shape that fist your stuff. The numbered squares used for testing sculpties works well if you add DEMO across is, and lets people see how well your textures will line up.
  14. Arielle Simondsen wrote: thanks everyone! I've set up a simple shop (on a cloud no less!) until I can settle on something better. Have a few more things to put up but anyone who wants to peek and give feedback is very welcome to! I realize its very basic. No demos? The skirt look cute, but mesh is tricky to fit. Also, one skirt in many colors is not a shop full. Put them all in one vendor and make more skirts. MOAR SKIRTZ! The purple shop color I arrived at night and it wrecked the colors of the skirts. I don't know if it's my settings, or the way the shop was built, but it was weird until I set it to noon sun.
  15. If you seek writing jobs, I suggest you master the basics of English first. Start with the agreement between subject and verb.
  16. http://community.secondlife.com/t5/General-Discussion/Seeking-boutique-owners-to-join-our-island/td-p/1702555 They are looking for merchants, although I don't know the theme. Try your clothing on the marketplace - offer demos or a few freebies so people can check out your craftsmanship.
  17. Tari Landar wrote: Just please before flagging always double check you're doing so for the right reasons LL may say they don't remove on the first flag, but it's really hard to believe them sometimes. I'm not convinced they do actually check the listings to make sure they actually violate any rules each and every time. Sometimes I think they just remove, and refuse to look into it.(and we've seen lots of people complain about that right here on the forums) I check the page source code to see the keywords the merchant used. And no, none of the products were by "Skully Resident".
  18. Try one or the other of the keys. I would expect that the Page Up key mives you up, and the other one moves you down, and the creator is not wrioting in their native language.
  19. I want SKULLS! It's as much laziness and cut and paste description creation as it is deliberate keyword spam, but dammit, if I'm searching for a "skull", don't show me motorcycle parts with no skulls on them, or "kawai" critters with no skulls on them, or Valentine's candles with no skulls on them! Just because you have or had one product with a skull on it somewhere on the marketplace doesn't mean you can or should use the word "skull" for as a keyword. It's messing up the relevance and search position for the products that really are skull. And I reported a dozen or so sellers and several dozen products because their non-skull products were messing with my search results and I'm feeling cranky this morning. Maybe if they have to fix their keywords to get relisted they'll learn to use keywords that apply to just the product in that listing, not their entire product line.
  20. If you want a tutorial on applying textures to sculpts, check out my skybox parcels. There's a slide show and examples, and basic supplies. The rest can be mix and match body parts from some of the kits and moddable avatars.
  21. There is such a large herd of clothing merchants that it's tough to get seen, and spending lindens on enhancements doesn't work well. Look for a niche where there is little competition. What items have you been looking for that you couldn't find? Freebies work - but they have to be good quality. I try freebies, and if I like the quality, go back and buy more. Open your account here with 20-50 products so it lookls like you are serious about it. And take good pictures: uncluttered backgounds, well-lit, and show multiple views of the product. (back views, especially)
  22. Youhave to color out over the edges of the template. And you have to match patterns closely. But, if you look at RL clothing, it has seams, and they are usually visible.
  23. Czari Zenovka wrote: Nefertiti Nefarious wrote: These are all items I converted to DD a while back, and there are NO magic boxes around to confuse things. I can see the listing names, but they do not show up as "unavailable, unlisted or anything ... just sitting there in the list of "All" If I click on the pale check-mark, some of them go active again, others don't. Those that do not go active again have lost the entire contents - no product image, no listing text, no nada. Geez, what next!!! :matte-motes-sour: Just checked the MP and I see 243 items/21 pages of listings...so it's not all of them...but some?? It switched about 20-25 of them into never-never land ... all of them were moved into DD and active a month ago. 280 or so products. I clicked the greyed out arrow and brought back almost all of them - one key is that if it still had the perms, it's just mysteriousloy gone dormant and clicking the arrow revived it, while those without permissions are blanked except for the product association. So I only have about 5 that need to be recreated.
  24. These are all items I converted to DD a while back, and there are NO magic boxes around to confuse things. I can see the listing names, but they do not show up as "unavailable, unlisted or anything ... just sitting there in the list of "All" If I click on the pale check-mark, some of them go active again, others don't. Those that do not go active again have lost the entire contents - no product image, no listing text, no nada.
  25. I have occasionally had it happen - a mod/xfer item loses a permission or both. It's been going on since back into XStreet days, for unknown reasons. It happens when the permissions bits are changed in the part of a database that represents that object, but it's not a problem anyone has been able to duplicate yet, which means it's not fixable yet. As soon as someone can say, "When the moon is in the seventh house, and the bits are set in this order after having been in that order, and the information is saved on the 473rd clock tick of a millisecond timer, they change to nocopy/nomod every 17th transaction" ... then they can start checking what is strange about each of the conditions make it happen. The best you can do is make sure all perms are set on a rezzed object, then take it into inventory and put it into the box or send it to the marketplace.
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