Jump to content

Spica Inventor

Resident
  • Posts

    383
  • Joined

  • Last visited

Everything posted by Spica Inventor

  1. Thanx Toy. But I couldnt find the 'batch listing update function' :-(
  2. Your only real chance is to file a class action type of lawsuit. ;-)
  3. People leave the game when they get sticker shock and then anger realizing how much money was sucked out of them in their first couple months of addiction. You want peeps to stay? Costs to enjoyably play the game must come down. Gimmickry/goofy marketing schemes will never help as most will just get insulted by it causing the opposite of what was intended imho. ;-)
  4. Yep I just did a search as well. LL went back to the old ways of pushing overpriced items to the top again. Yipee! ;-)
  5. I think it is a great idea, which is exactly why it wont happen. ;-)
  6. "in all honesty i think freebies and demos should have their own tab at the top, like merchants/stores and none of those items should show up unless you use those tabs. I really dont need to see merchants/stores with the same name as my search word". I've said the exact same thing before which is exactly why L.L has not changed it I believe. We need to use reverse psychology when it comes to L.L. me thinks. hehe ;-D
  7. "You certainly have some imagination **Only uploaded images may be used in postings**://secondlife.i.lithium.com/i/smilies/16x16_smiley-happy.gif" border="0" alt=":smileyhappy:" title="Smiley Happy" /> but no, it won´t happen. What is at stake here is the reputation of the system as a set of "clear rules", because in reality no matter which rules are in play (even this aberrant update), merchants always adapt and succeed, because the only path to a successful product is quality, success wont come from a broken update based on who knows what criteria, and the "official LL aid to the third market world" is really hurting his own pockets since the biggest sellers are being hurt, and hence the commissions for LL are reduced as well, is my guess. What merchants do not like in any market is a set of rules who are constantly broken, or definitely "broken" per se: no rule at all to succeed, just pure randomless, in such an scenario is becomes harder and harder for customers to reach the right products: those merchants who "deserve the sales", I could not put it more elegantly". Obviously it was deliberately changed as I have monitored it regularity and haven't noticed this direction change happening yet. And it's not the third world LL is considering, but it seems they may finally be thinking about the other 90% of the 1st world population instead, and how it would be good to have a growing population base in S.L. instead of a shrinking one. I have long understood that S.L. was deliberately made for the rich and the greedy and in reality for those making six figure salaries (and they often throw money around without a second thought, justifying the great price differences on like items in many cases), and the merchants that cater to them (marketing efforts by L.L. trying to convince peeps as to the opposite asside), , but S.L. was slowly dieing from that special preference, so it would appear that they are starting (finally) to change their tune out of necessity. I hope land tier prices are next. Further I hope, and it should start now, that the quality item selling for 100 L$ will now finally outpace the sales volume of the similar quality item selling for 1000L$. It will be good for everyone involved for that to be the case. ;-)
  8. hehe. It looks like L.L. finally decided to stop pumping the expensive stuff to the top of the list and have the search listings by relevance based solely by sales volume. Seems things around a 1000L$ where being pumped to the top for a while. I don't know how they are weighting things now, but it seems much less biased toward expensive stuff last I tried my typical search phrase. Hopefully prices will come down more now so that alot more peeps will come in and play the game as a result. ;-)
  9. Kellyo and Toy. Thank you for your intelligent conversation on this topic. It's nice to see peeps with advanced minds on this forum every now and then. :-)
  10. At the risk of being banned from this board for commenting on this particular topic again, let me just state that copywrite infringement and theft are not legally the same thing. Two different animals. One is a big animal, and the other is a small one. ;-)
  11. My sales both in world and on the marketplace seem to follow each other around when they rise and dip, so ratio wise they remained the same for the last few months, but October has seen much diminishing sales for me as well after much increasing sales the previous two months in both areas. I blame much of it on 'animal spirits' doing another freek out period in today's teetering economic climate around the world and expect more to follow until the bottom finally falls out of the world economy.
  12. Why not just limit items to 5 or 10 keywords and/or far fewer characters or some such? Wouldn't that fix 90% of the problem? (Scratches head and has stupid look on his face). ;-)
  13. "Default has always been "transfer, no copy, no mod". When setting the perms inworld, that's when they are changed to some other combination". Well maybe i was thinking of the phoenix viewer perms default tab that you could change. Now there is no default tab that can change it in the firestorm viewer? Conspiracy theory still stands. More money is to be made by transfer perms right? ;-) ;-) ;-)
  14. "But I will say - it does put SLU's reputation into perspective and it does say something that Rodvik participates actively at SLU and never makes any appearances in the actual SL Forum threads that are owned and run and official endorsed by LL". hehe. They are afraid to come to their own forum in any sort of official overt capacity. As much as they like to demonize me and a few others who occasionally drop by here, most people consider me to be a pretty nice guy when there is honest conversation going on. ;-)
  15. What if the problem was deliberate? You can't beat 100% commission rates for profitability. ;-)
  16. My vote goes to making Toysoldier the new CEO of L.L. Anyone with me on that? ;-D
  17. http://www.sluniverse.com/php/vb/general-sl-discussion/77023-sl-marketplace-cheating-merchants.html#... My first time over there. The L.L. ministry of propaganda agents where pretty easy to identify weren't they? ;-)
  18. Greedy, arrogant. Lets add paranoid as well, but all my stuff is copy/mod so I don't fall into that category. The Firestorm viewer now defaults to transfer only perms from creations instead of the old copy/mod perms default, and I find that very interesting. A little subliminal hint? I wonder how many of the other viewers have done the same?? ;-)
  19. I think L.L. should take a 10% + cut in marketplace sales and then refund 5% of that to the customer if he comes back and leaves a review. That should delute the phony reviews a fair amount. ;-D
  20. 'I also know that veteran competitors, whose products already monopolize the majority of our list section, have been listing and still do list homes with adult beds, under the mature/general categories. They have for years'. No doubt the larger merchants (the ones that have quit their day jobs) will be given more time analysis for flagging results than the smaller merchants. It has always seemed to me that L.L. plays favorites with the merchants that make more money for them.
  21. From their web page.... 'To buy a full region in Second Life there is a $1000.00 set up fee (15,000 prims) To buy a full region in InWorldz there is a $75.00 set up fee (45,000 prims) Second Life tier is $295.00 a month InWorldz tier is $75.00 a month (I'm pretty sure this hasn't changed)' But she does admit that she really doesnt do much other than build things. If you like to explore the grid like I do, there really isn't much to explore over there in InWorldz and Avination still, so until that changes somehow, the much smaller costs arent going to make much difference in causing any sort of exodus from S.L. to the alternatives.
  22. 'The only way they can encourage inworld shopping is to block free members without an inworld store from offering items on the marketplace. Many of the big sellers on SLM are by people who do not have an inworld store!!!! It used to be (During SLX days) that the big sellers were mostly by stores with a big inworld presence'. Oh there's lots of ways to realistically and effectively encourage in world shopping more, but like you said, the merchants won't like any of those ways, and L.L. is affraid of losing a bunch of merchants from change outrage if even only temporarily. The best way imho would be for L.L. to take a much bigger cut in TMP sales above the 5% rate and at the same time reduce tier costs in world to make it revenue neutral for a while until more peeps start coming in to play the game now that they can much more likely afford to rent property and furnish their property (including merchants). TMP will always be the best place to find things quickly however and would complement the system well serving more as a place to search for things rather than purchasing things in many cases.
  23. "Here is the source of that policy: Writing Reviews on the Marketplace "Policies and guidelines" Rules that are not enforced are nothing but phony P.R. Asking 'pretty please' in the guidelines is just a way for L.L. to cover their butts while all the time actually encouraging the behavior. ;-)
  24. For that aspect of The Marketplace to function efficiently L.L. would have to hire five more employees for the flagging section and fire five employees from their beloved ministry of propaganda P.R. department to keep the overhead expenses where they want them, and that will never happen because they see The Marketplace's success as being S.L.'s inevitable failure ;-)
×
×
  • Create New...