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sirhc DeSantis

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Everything posted by sirhc DeSantis

  1. As its not the first time .. you mean you did not make the effort to grab as many as you could before? Like a lot of people I have stacks of them in storage barely unpacked - you mean you didn't? Tsk Tsk
  2. Get a license and go for sourcing and the best of luck it looks -- messy in extremis... manna manna
  3. Real cheap? define..Thousands too so diff between what you want to pay and whats asked... Sorry this one seems to be a gestalt asking bot. Define cheap please bebejee (odd that your name throws html error when pasting) and prove me wrong
  4. I did sign up for Desura when the Lab first bought it out of curiosity - the idea of a 'steam light' aimed at indy developers seemed not too bad a notion to me. Nothing featured in the mailing ever enticed me to open my purse but I guess it had its purpose. ( I have toyed with the idea of knocking out the odd attempt myself so it was worth keeping an eye on anyway although given the toxic nature of gamerland right now I don't think I will bother, thats another story ) The buyers are making all the right noises and seem better fitted by their own estimation for the platform so probably all good. Of course without any financial details thats about all there is to say. If it frees up some more cash for the Lab to push their new development then great - signs of commitment are good.
  5. Only a very quick look (official viewer as requested) LEA sandbox - awful flicker looking in to neighbour sim (east) Grendels - rezzing seems fast (ok the sectional 'interest' bit comes in chunks but understand reasoning there). Hey why do an easy test eh But - watching data transfer rate stat even stationary and no visual change or av in view seeing around 5 or 6 seconds at 20k then a spike to 250, rapid drop to 125 then pattern repeats. Both sim ping times circa 200 ms, about par for my location (northern europe and thats all you get) so no change from before. (viewer defaulted to ultra which was nice and framerate 20 ish which is good for my h/w at that setting) [ inserts usual grumble of slow (to my subjective view) UI response then not a fan of xml for everything hihi ]
  6. 'You should always put a dead badger on a head wound...' Mrs Moss Words I have utter, utter, utterly failed to live by
  7. you can start with the xytext set here http://wiki.secondlife.com/wiki/XyText_1.5 If you are seeking the OS equivalent(s) they are not present within SL
  8. '... people that can stand more before getting bored...' Sorry but no. Never understood this thing called boredom in any world, SL or RL. For one thing theres 15k sims I have yet to visit (actually possibly more, I can't keep up) Outside of that, a list several kilometres long of 'ToDo' .. Stuff still needing learning... Then again even when the power went out a few days ago I still had paper and pen. Boredom? What a luxury eh
  9. Bored? Nope. Always something to do even after all these years. Always something to learn and see.
  10. Why not create a new group with the same aims/concerns/interests as the one that doesn't seem to fit your needs? If you can actually send a notice or at least chat in what seems to be a moribund group then you can make anyone still interested aware that there is another venue. I have been in a number that have taken that route and anyone still paying attention can drop one and join another. Unless there is some deeded land attached or other complex issues, 40 cents or so gives you a fresh one. Of course, a name cannot be reused in the exact same form but never seen why that was such a problem. (The other option, which probably isn't really related to your questions, is to use a bot to regularly prune inactive members - there again its a tool for groups with some life in them still to keep them manageable)
  11. Sounds like fun. I've built a few mazes over the years and endless chances to add little devious bits makes it very enjoyable (think traps, snares, collapsing buildings etc) No idea how it would tie in with your game there as not sure of the mechanics of it (regarding who can bite whom, restrictions on flight, that sort of thing) but not insurmountable I expect. Put out some employment ads for builders, give them an overall plan for look and feel etc and see who, as it were, bites. Then rent a nice big chunk of land to rez it on and away you go. This last bit should cover the need "to warn you if we are in your area" as you put it so everyone can be happy.
  12. I have always been a minority as I have only ever been me And no one has ever been prevented from using and learning. I think the post before probably puts it better than I could. But here - from each according to what they are willing to put in...from all we are enriched. )ouch that was mangled) You think there is no joy left from simply making and being - well - chuffed at what you have done? To take that joy and hone it? Drop in incognito at an NCI 40 minute speed build if you are that jaded. I do even if they run at 04.00 my time. PS Ser Toxx my inworld photography is awful so I will always bow in awe to those who can master it
  13. Sorry but - no. Been through prim to sculptie - learned how to make em from text files up to inworld tools. Note that - inworld tools made by SLers. Moved to mesh - learning still but can. And yay can still build in world with a quick trip out to blender a tweak and back and hey - I build in world with my own mesh prims. Best of all worlds. At no point did it stop me building in world...as I adapted to incorporate these new thingies And to this day learning still and loving it. And yes can still make what I like to wear too...with a little system template and a bit of primmy lunacy There again - i script and thats something that gets better with every passing update. So yeah I'm loving it And whats more I can take what I have learned wherever I go. Ain't this Second Life grand
  14. get creative - buy a motor and an engine and erm pimp your own
  15. Yes. And does that obviate the fact that some of us still enjoy creating in world. Or out world to bring in and play with. Or the fun of it all. The base thrill of .. no I expect you all forget rezzing your first prim. I still have mine Maybe I should put it on some auction site Thrill still not gone here. Sorry
  16. Yes to most but...is not relevant if we don't make clothes And we can still create in world for..in world that is not focussed on outworld display of yet another human body. And inworld we can still make places that are not just throwaway backdrops for the latest shoot. And we can take that with us every where. And some of us do.
  17. Erm..neither? Not sure what your point is here. Well my stuff not good and/or bad enough for both. So I will sell wherever
  18. "Kind of lame thing to do no?" Why? Everyone has the right to make use of the somewhat limited privacy settings available. Nobody has to adhere to others sense of entitlement, paranoid or otherwise.
  19. Just wondering - if you know one why do you give them the time of day? Fool me once...
  20. In addition, in Singularity just open your profile and click copy key. Your key/UUID can then be pasted from clipboard or equivalent.
  21. Start in the wiki here : http://wiki.secondlife.com/wiki/Machinima
  22. Just to add to one of the points Christhiana made, its interesting that one of the other grids recently debated having an 'RP allowed' beacon system whereby a land owner could rez an object that an RP system could check to see if it was accepted in that particulr area. The questions about the whole tiresome bite spam side could be mitigated somewhat by using such a beacon, for want of a better term. Part of the dislike of previous systems I think stems from the fact that unsolicited messages could crop up anywhere. By adding functionality so that the system only operated (on those not actually already involved) where land owners had made a decision to opt in could alleviate a lot of negative reaction - after all, if I go to a combat/designated role play area I can expect to at least be exposed to it, even if under an 'observer' status. And if I know that I am likely to attract an invite to participate I can at least be forewarned. Added benefit of course is that landowners could use it as a draw.
  23. I have to add..you pontificate and did not know what PIOF is the common abbreviation of in SL? And you claim to be involved with this? In what capacity? I learned it within a day....
  24. "...Your customers (not your residents of the SL empire)..." You know, I had a little sympathy for your plight and that of others in the same boat, right up until you said that. Well done. Just so you know, I have not resided on the mainland that you despise for 4 years but still love it and explore it. And getting rid of all the gaming rubbish will only make it even better.
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