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Jer Straaf

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Everything posted by Jer Straaf

  1. Take a look at these on Marketplace, IM me for an in-world demo anytime. All of my games are exquisitely scripted, easy to learn and very fun. :-) https://marketplace.secondlife.com/p/Instant-Sims-Farmland-Game/4344306 https://marketplace.secondlife.com/p/Farmland-Game-Kit/4370501 https://marketplace.secondlife.com/p/Gardenland-Game-Kit/4374317 Enjoy!
  2. Iga Clawtooth makes some of the best bikes in SL. Don't expect to pay $3,500L, his bikes range from $499L to about $999L and he sells a ton of them! I prefer his super-bikes, but his heavyweight cruisers and choppers are just as amazing. All are powered by the latest KCP scripts that have a full menu systems for making adjustments. Try one out, you might end up buying a couple of them! https://marketplace.secondlife.com/stores/28714 Iga and I have made some great track systems together that include actual betting race timers too, take a look! In any case, don't dump a boatload of cash into a bike until you have tried Iga's reasonably-priced bikes, they are some of the finest bikes in SL.
  3. ok "SOMETHING IS SERIOUSLY, FUNDAMENTALLY WRONG" with Crap.
  4. "SOMETHING IS SERIOUSLY, FUNDAMENTALLY WRONG" with Storm.
  5. "SOMETHING IS SERIOUSLY, FUNDAMENTALLY WRONG" with Storm, LOL.
  6. Storm does not even understand that there is such a thing as formal reasoning, what that means or why I would even mention it here. Storm, if you do not understand what a syllogism is or what the definition of a valid argument is, why in the world would you parrot what other people say all over the place? How do you even evaluate what they say as valid or invalid? And chiding me when I pointed that out? It's a classic! I take it all back, LOL. Just make me happy and Wiki the Dunning-Kruger effect...
  7. Are you telling us or asking us, Christina? SL does, in fact, come with a combat system. Haven't you ever been to a parcel with a little red heart up in the top border of your viewer? If you are hit by a projectile that is scripted to invoke damage, you die. Easy peasy. People who want more complexity have scripted their own HUDs and weaponry. People who don't even want projectiles flying around have come up with even more systems. I am an action game maker and yet have never even heard of the USC system, there are probably 20 different combat systems around SL. (I call it alphabet soup, LOL.) So what is the intention of SL or its creators, LL? Who cares? Go find a combat system or combat sim that suits you and get shooting!
  8. I am pretty clear on one thing, the author of this post has never studied formal reasoning! You say a bunch of stuff and then provide us with a "conclusion" that is completely unsupported by the "argument" you put forth. Just stand up and say it: "I hate Linden Lab, I hate Second Life and I hate, well, everything!" That's all I saw in this post. Again, why all the dancing about? Just say it and spare us the invalid reasoning, you don't need reasoning to be negative and hateful. Pfffft...
  9. Hi Krueger, I'm not sure exactly what you mean, but here are a few full-sim RP games that I have made in SL... https://marketplace.secondlife.com/p/Instant-Sims-On-Call-911/4244056 https://marketplace.secondlife.com/p/Instant-Sims-Action-Hero-City/3959771 https://marketplace.secondlife.com/p/Instant-Sims-Farmland-Game/4344306 Enjoy!
  10. Your letter represents "the height of hubris..." (I love that expression, LOL.) Your group really should have had someone with experience dealing with executives write that letter or at least review it. You normally get about three minutes to make your pitch to an executive, five minutes if he/she really likes you. Also, executives don't want to hear about problems, they want to be offered multiple solutions. I'll just cut to the chase: What did you offer him? Nada, zip, zilch. No stick, no carrot, no alternatives, nothing. OK, so if I ask you to inconvenience yourself and bog yourself down for hours at a whipping boy party, you would automatically say "yes?" No, you wouldn't, you would chuckle and hit the delete button because there is no motivation whatsoever for you to to engage me. That's what he is going to do, poof, done, gone, next agenda item please... What might go through his mind in the nanosecond before he deletes your letter? - You are replaceable. - Your long-term personal interests will trump your short-term moral outrage. - With its "critical mass economy," SL is the only game in town. - The LL legal team understands corporate risk management issues; SL residents don't. Of course I wish you luck, but it's the "height of hubris" to make demands on an executive while coming to the negotiating table completely empty handed. You might have laid out a list of "talking points" from which he could identify some sort of appeasement strategy, but you didn't. He definitely won't waste his valuable time by doing your job for you. Sadly, it's not in LL's interest to even bother answering your letter.
  11. Not a problem, I bid $12,000L for the job with one day turnaround. Contact me anytime. Jer Straaf
  12. I make both physical and non-physical moving vehicle systems, they run unattended and everyone loves them. With certain non-physical moving vehicle systems, however, the owner will sometimes discover that a vehicle has stopped on its own. This is rare, it only happens every week or two of continuous operation. (I have also observed it first-hand, but have never tracked the frequency in detail.) This rare situation is not the result of a sim reboot, people do that all the time and everything keeps rolling along, every single time, just like it is supposed to. Interestingly, the owner can touch the stopped vehicle to get the owner's menu and hit "start," the script has not been stopped, just the non-physical motion has been stopped! In addition, I have never seen any other type of vehicle, device or game system in SL "randomly" stop running like this. My current theory is that when LL rolls out a server update, that is when it happens. And it might be just one type of server too. But it could be something else entirely and I want to start eliminating the possibilities. Is there anyone here who has experienced something like this? Thanks!
  13. I make both physical and non-physical moving vehicle systems, they run unattended and everyone loves them. With certain non-physical moving vehicle systems, however, the owner will sometimes discover that a vehicle has stopped on its own. This is rare, it only happens every week or two of continuous operation. (I have also observed it first-hand, but have never tracked the frequency in detail.) This rare situation is not the result of a sim reboot, people do that all the time and everything keeps rolling along, every single time, just like it is supposed to. Interestingly, the owner can touch the stopped vehicle to get the owner's menu and hit "start," the script has not been stopped, just the non-physical motion has been stopped! In addition, I have never seen any other type of vehicle, device or game system in SL "randomly" stop running like this. My current theory is that when LL rolls out a server update, that is when it happens. And it might be just one type of server too. But it could be something else entirely and I want to start eliminating the possibilities. Is there anyone here who has experienced something like this? Thanks!
  14. "I haven't tested myself, but the person I made them for gave me the results." Troubleshooting? Assume nothing. Trust no one. Hmmm, you never heard that one, Kwak? I have been making vehicle-based action games for many years in SL, this problem has ONLY begun since the introduction of MESH cars, there was never any kind of problem like this before that time. I challenge anyone to show me a prim/sculptie car that interpenetrates and gets stuck in any type of prim/sculptie barrier or any other prim/sculptie objects at all. MESH? Give me 10 seconds and my vehicle and I will be flopping around helplessly, interpenetrated with a wall. I am not against MESH, pffft, that would be silly. I am just one of the many game-builders who are exasperated with the poor perfomance of physical MESH objects in SL. There is no solution to this, Merchants will continue to upload great-looking but completely dysfunctional car bodies and we will all continue to be exasperated by them. That's life, let the buyer beware and expect that many of these purchases will end up in your deleted folder permanently.
  15. OMG, drop a note to Dakota Linden? Amethyst, did you hear that? I mentioned this long-time effective strategy in a recent post about copybotting and Amethyst suggested that I was an insider with special priviledges and how wrong that was to do that. In my case the ACT of copybotting is what I was personally reporting to them, along with the Marketplace listing of the copybotted item as evidence. The person's entire store of copybotted cars was removed, not because of a DMCA, but because I reported the TOS-violating BEHAVIOR. They then used their "behind the scenes" tools to verify the behavior. Score one for for the good citizens of SL. Believe it or not, the Lindens are actually capable of some common sense on their own...
  16. Why is everyone here dancing around the real issue? The real issue is MESH! Prim vehicles do not get stuck in prim or sculptie walls, other vehicles, etc. Period. Sculptie vehicles do not get stuck in prim or sculptie walls, other vehicles, etc. Period. MESH vehicles will interpenetrate and get stuck inside, well, just about anything in SL. In one of my games, I double-reinforced all of the side walls in my circuit so that there is a double-chance that it will detect the collision. However, there are many ramps and a player still has about a 1 in 10 chance of having their fun end with a MESH vehicle stuck in the floor. It was exasperating to make that game actually work in a reliable manner. The flood of cheap MESH vehicles and other objects seemed at first like a windfall to game-builders like me. I turns out, however, that while they're pretty to be sure, they perform in a dynamic environment like fresh doggy doo doo. That's your problem, and nobody has a good solution except to avoid using MESH for anything other than tea sets and T-shirts, LOL. So enjoy your MESH tea sets and T-shirts, because you sure as heck won't enjoy your MESH vehicles unless they are a parked, static prop. That's not the world I live in, I make Trains, Planes and Action Games. Poor MESH performance is a constant barrier to me, and obviously, to you, the OP.
  17. I was just "venting" I guess, thanks for the replies!
  18. To Amethyst: "You have always had to file a DMCA to have something removed for violating your IP rights." That is a false statement, myself and others have had obviously copybotted products taken down in the past with a simple email to Dakota or Brooke, so something HAS changed. I suspect that they were overwhelmed and decided it was not economical to protect their customers. So, like good little bureaucrats, they erected barriers. But thanks for all of the "boilerplate" info, I already got that from LL. Also, you don't need a lawyer? YES YOU DO, if you want to keep your RL identity away from someone you already know is a criminal, a thief or at the very least a person of bad character. The lawyer shields your RL identy. Also, as you put it, the burden of proof is on the victim, it's an institutionalized, Linden Labs-created "double whammy" against the victim. I caught a copybotter red-handed and identified him to Linden Labs. Using a copybot viewer or device is a TOS violation, yet the case is closed, that's it, the copybotter won. What is so hard to understand about that, Anethyst? Do you think I am looking for LL to compensate me? You think I feel they are somehow "on the hook" for this specific instance? Pfffft... Soft-peddle it any way you like, my entire point here is that, institutionally, LL is still way behind the curve on this important issue and despite what they might say publicly. COPYBOTTING is alive, well and flourishing in Second Life.
  19. I sold an expensive game to somebody and two days later I saw a part of that game for sale on Marketplace by an associate of the person to whom I sold the game. I promptly notified Linden Labs by filing a support case, and I was promptly told by Linden Labs to file a DCMA. Since I am not Coca Cola and of course will not hire a RL lawyer to protect my identity, spend tons of time/money on this issue, etc, they are basically telling me to "go take a hike." Essentially, the crack house owner is now saying that unless a complex due process is folllowed,they are not responsible for anything that goes on inside their crack house. What has changed? In the past, a simple notification of an obvious copybot job would result in the offending object being removed right away. Is Second Life now so full of holes that this kind of TOS violation has overwhelmed the LL staff? So it's an "anything goes" world now unless you are Coca Cola or have a RL lawyer? That's it, case closed, another copybotter prevails. It seems that Linden Labs is giving up. Maybe they've finally realized that THEY caused this problem, that it actually benefits THEM financially and that the "little people" (their customers) deserve no protection at all. Pffft...
  20. Multiple 5-star reviews on the same date from multiple residents with the same birthday? Really? Oh, and in "What Customers are Buying Now" I see that somebody bought the red shoes, the blue shoes, the black shoes, the yellow shoes, the pink shoes, the copy/mod mega-pack AND the trans-only mega-pack. Really? Pfffft...
  21. You guys/gals are kidding, right? Have you ever seen a con man or magician work using a "shill" from the audience? Ahhh, and I bet you never even suspected it. I just wrote a whole essay here and then deleted it, I don't want to be poofed. You get the idea...
  22. If I am allowed to post this: Come to Osterhout where a large landholder recently abandoned several mountainous sims to Governor Linden. Why am I telling you this? Because our resident-to-resident railroad, the Sutherland Junction RR, now ends there. I can extend this fun private railroad onto your land at your pleasure,no commitments on either side are needed. The SJRR goes where people have said "yes," come be a part of it! (Please note that the SJRR is not affiliated in any way with the SLRR or the VRC/LDPW, nor the employees, former employees, contractors and former contractors of Linden Labs. The offer to extend the SJRR is for private rsidents only.) If I am not allowed to post this, then never mind! LOL
  23. First it was just a couple greeters per shift, now Linden Labs sending entire crews to greet customers in "my store."
  24. Linden Labs' able-bodied staff is ready and waiting to greet you in "my store." Still feel like buying something today? "If you understand, no explanation is necessary. If you don't understand, no explanation is possible."
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