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Faith Fromund

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  1. RadioActive Air & Night Club is offering an hourly pay for Talent Scouts. Your job will be to go around to venues and listen to independent DJ's, Hosts, Live Performers, and Concerts. YOU WILL NOT POACH HOUSE staff from venues. You will scout independent people for work at RadioActive Air & Night Club. You can also search Groups, SL Events, FireStorm Events, Facebook and any other avenue you can think of. Must be reliable, consistent, outgoing and friendly. Send notecard to Faith Fromund or stop by RadioActive Air & Night Club and pick up an employment application from the information center. http://maps.secondlife.com/secondlife/Coastal%20Ca​staways/186/247/24 Thank you, Faith Fromund Owner RadioActive Air & Night Club Coastal Castaways Faith Fromund Land Rentals
  2. RadioActive Air & Night Club is offering an hourly pay for Event Advertisers in Groups, Second Life Events, FireStorm view events, Facebook and any other avenue you can think of. Must be reliable, consistent, outgoing and friendly. Send notecard to Faith Fromund or stop by RadioActive Air & Night Club and pick up an employment application from the information center. http://maps.secondlife.com/secondlife/Coastal%20Ca​staways/186/247/24 Thank you, Faith Fromund Owner RadioActive Air & Night Club Coastal Castaways Faith Fromund Land Rentals
  3. RadioActive Air & Night Club is offering an hourly pay plus percentage of tips for Hostesses. Must have a good dance hud, be outgoing and friendly, and never AFK when on shift. Send notecard to Faith Fromund or stop by RadioActive Air & Night Club and pick up an employment application from the information center. http://maps.secondlife.com/secondlife/Coastal%20Ca​staways/186/247/24 Thank you, Faith Fromund Owner RadioActive Air & Night Club Coastal Castaways Faith Fromund Land Rentals
  4. RadioActive Air & Night Club is offering an hourly pay plus percentage of tips for In-House DJ's. Moonlighters may also apply. Software and stream can be provided if needed as long as seats are available. Send notecard to Faith Fromund or stop by RadioActive Air & Night Club and pick up an employment application from the information center. http://maps.secondlife.com/secondlife/Coastal%20Castaways/186/247/24 Thank you, Faith Fromund Owner RadioActive Air & Night Club Coastal Castaways Faith Fromund Land Rentals
  5. I'm looking for hosts to host a game in SL called Greed. You must have voice, be reliable, spam hourly and consistently. My sim is located in a Skilled Gaming Region so you would need to have payment information on file and you can't reside in AZ, AR, DE, FL, KY, LA, MD, SC, SC, TN. Pay is per board plus 100% tips and bonus. Tips are paid daily at time of service. Board & Bonus is paid every Sunday. Also hiring DJ's and hosts for Club Castaway. Same rules apply as above except pay is an hourly rate and 100% Tips. Must be able to spam/advertise events to draw a crowd. If interested send me a notecard or an email. Faith Fromund Owner Coastal Castways faithfromund@aol.com
  6. I'm looking for hosts to host a game in SL called Greed. You must have voice and be reliable. My sim is located in a Skilled Gaming Region so you would need to have payment information on file and you can't reside in AZ, AR, DE, FL, KY, LA, MD, SC, SC, TN. Pay is per board plus 100% tips and bonus. Tips are paid daily at time of service. Board & Bonus is paid every Sunday. If interested send me a notecard or an email. Faith Fromund Owner Coastal Castways faithfromund@aol.com
  7. I'm looking for hosts to host a game in SL called Greed. You must have voice and be reliable. My sim is located in a Skilled Gaming Region so you would need to have payment information on file and you can't reside in AZ, AR, DE, FL, KY, LA, MD, SC, SC, TN. Pay is per board plus 100% tips and bonus. Tips are paid daily at time of service. Board & Bonus is paid every Sunday. If interested send me a notecard or an email. Faith Fromund Owner Coastal Castways faithfromund@aol.com
  8. I'm looking for hosts to host a game in SL called Greed. You must have voice and be reliable. My sim is located in a Skilled Gaming Region so you would need to have payment information on file and you can't reside in AZ, AR, DE, FL, KY, LA, MD, SC, SC, TN. Pay is per board plus 100% tips and bonus. Tips are paid daily at time of service. Board & Bonus is paid every Sunday. If interested send me a notecard or an email. Faith Fromund Owner Coastal Castways faithfromund@aol.com
  9. I'm looking for hosts to host a game in SL called Greed. You must have voice and be reliable. My sim is located in a Skilled Gaming Region so you would need to have payment information on file and you can't reside in AZ, AR, DE, FL, KY, LA, MD, SC, SC, TN. Pay is per board plus 100% tips and bonus. Tips are paid daily at time of service. Board & Bonus is paid every Sunday. If interested send me a notecard or an email. Faith Fromund Owner Coastal Castways faithfromund@aol.com
  10. Hi there, I need hosts for Greed. My sim is located in a Skilled Gaming Region so you would need current payment infromation on file and you can't be located in AZ, AR, DE, FL, KY, LA, MD, SC, SC, TN. It's a per board pay plus 100% tips and bonus. Pay days are every Sunday. Tips are paid at time of service. I have shifts available that would fit your schedule. If you're interested send me a notecard or an email. Faith Fromund Owner Coastal Castaways faithfromund@aol.com
  11. Thank you. I have the script for the profile but not sure about the timer script. Thank you.
  12. I found the below script for a tip jar that I like. However, I want to add the following and don't know how to modify the below script to make it happen; When avatar touches it shows profile When avatar logs out of tip jar it reverts back to default texture Hide Tip Spoils from Tippers If someone could magically amend the below script for me I'd be so grateful! Thank you. :) ////////////////////////////////////////////////////////// // [K] Kira Komarov - 2011, License: GPLv3 // // Please see: http://www.gnu.org/licenses/gpl.html // // for legal details, rights of fair usage and // // the disclaimer and warranty conditions. // ////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////// // CONFIGURATION // ////////////////////////////////////////////////////////// // // string THANKS_MESSAGE = "Thank you for your tip %n%! %m% greatly appreciates it!"; string TIPPER_TOUCH_MESSAGE = "Hello %n%! This tipjar belongs to %m%. If you like my work, please consider giving me a tip. To tip me, please right-click my tipjar and select Pay and enter the ammount you would like to tip me with. Thank you!"; string TIPPER_DIALOG_MESSAGE = "Hello, %n%! Please choose an option from the ones below:\nJoin - will send you a group invite."; string OVERHEAD_MESSAGE = "%m%'s Tipjar, any tip is welcome!"; string LOGOUT_MESSAGE = "%m%'s Tipjar is logging off, please standby to receive your share %n%..."; list TIPPER_TOUCH_MENU = [ "◆ Join ◆" ]; key INVITE_GROUP_KEY = "828607ec-28db-09ff-df6f-b749218d467b"; string INVITE_GROUP_MESSAGE = "Please join the group %n%! To do so, please click the link in your history window (ctrl+h):"; list PAY_BUTTONS = ["100","250","500","1000"]; integer EXCLUDE_ACCESS_FROM_SPOILS = 0; integer TIPJAR_ROAMING = 0; integer ROAM_INTERVAL = 30; integer ROAM_RANGE = 45; // // // END CONFIGURATION // ////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////// // INTERNALS // ////////////////////////////////////////////////////////// string tokenSubstitute(string input, key id) { list kSubst = llParseString2List(input, ["%"], [""]); integer itra; for(itra = 0; itra < llGetListLength(kSubst); ++itra) { if(llList2String(kSubst, itra) == "n") kSubst = llListReplaceList(kSubst, (list)llKey2Name(id), itra, itra); if(llList2String(kSubst, itra) == "m") kSubst = llListReplaceList(kSubst, (list)activeAvatarName, itra, itra); } return llDumpList2String(kSubst, " "); } moveTo(vector position) { llTargetRemove(targetID); targetID = llTarget(position, 0.8); llLookAt(position, 0.6, 0.6); llMoveToTarget(position, 3.0); } physics(integer bool) { if(bool) llSetForce(<0,0,9.81> * llGetMass(), 0); llSetStatus(STATUS_PHYSICS, bool); llSetStatus(STATUS_PHANTOM, bool); } list spoilMemberNames; list spoilMemberKeys; list spoilPercents; list tippers; list tipperAmounts; list accessListNames; list accessListKeys; string activeAvatarName; key activeAvatarKey; key sQuery; integer sLine; integer readNotecard; integer comHandleTiper; integer comHandleSpoiler; integer allSpoils; vector landingPoint; rotation landingRotation; list avPositions; integer positionRoam; integer targetID; integer roaming; default { state_entry() { physics(FALSE); accessListNames = []; accessListKeys = []; sLine = 0; readNotecard = 0; activeAvatarName = ""; activeAvatarKey = NULL_KEY; llSetText("Tipjar loading access, please wait...", <1.0,1.0,1.0>, 1.0); integer itra; for(itra = 0; itra < llGetInventoryNumber(INVENTORY_NOTECARD); ++itra) { if(llGetInventoryName(INVENTORY_NOTECARD, itra) == "Tipjar Access") jump found_access; } llSetText("No access list. Please revise your configuration.", <1.0,1.0,1.0>, 1.0); llInstantMessage(llGetOwner(), "Failed to find Tipjar Access card. Please add a notecard called Tipjar Access and configure it apropriately."); return; @found_access; sQuery = llGetNotecardLine("Tipjar Access", sLine); llSetTimerEvent(5.0); } changed(integer change) { if(change & CHANGED_INVENTORY) llResetScript(); } on_rez(integer num) { physics(FALSE); } timer() { if(readNotecard) { llSetTimerEvent(0.0); llSetText("Tipjar idle. Please click me to activate.", <1.0,1.0,1.0>, 1.0); return; } llSetTimerEvent(5.0); } dataserver(key id, string data) { if(id != sQuery) return; if(data == EOF) { readNotecard = 1; return; } if(data == "") jump next_line; list accessParse = llParseString2List(data, ["#"], [""]); accessListNames += llList2String(accessParse, 0); accessListKeys += llList2Key(accessParse, 1); @next_line; sQuery = llGetNotecardLine("Tipjar Access", ++sLine); } touch_start(integer num) { if(~llListFindList(accessListKeys, (list)llDetectedKey(0))) { activeAvatarName = llDetectedName(0); activeAvatarKey = llDetectedKey(0); state init; } } } state init { state_entry() { allSpoils = 0; tippers = []; tipperAmounts = []; spoilMemberNames = []; spoilMemberKeys = []; spoilPercents = []; readNotecard = 0; sLine = 0; llSetText("Tipjar initalizing, please wait...", <1.0,1.0,1.0>, 1.0); integer itra; for(itra = 0; itra < llGetInventoryNumber(INVENTORY_NOTECARD); ++itra) { if(llGetInventoryName(INVENTORY_NOTECARD, itra) == "Tipjar Spoils") jump found_spoils; } llSetText("Falied! Please check Tipjar Spoils notecard.", <1.0,1.0,1.0>, 1.0); llInstantMessage(llGetOwner(), "Failed to find Tipjar Spoils card. Please add a notecard called Tipjar Spoils and configure it apropriately."); return; @found_spoils; sQuery = llGetNotecardLine("Tipjar Spoils", sLine); landingPoint = llGetPos(); landingRotation = llGetRot(); llSetTimerEvent(5.0); } changed(integer change) { if(change & CHANGED_INVENTORY) llResetScript(); } timer() { if(readNotecard) { llSetTimerEvent(0.0); integer itra; integer percents = 0; for(itra = 0; itra < llGetListLength(spoilPercents); ++itra) { percents += llList2Integer(spoilPercents, itra); } if(percents > 100) { llOwnerSay("The percents in your Tipjar Spoils notecard add up to " + (string)percents + "%. They should add up to 100%. Please check your setup again."); state default; } llRequestPermissions(llGetOwner(), PERMISSION_DEBIT); return; } llSetTimerEvent(5.0); } listen(integer channel, string name, key id, string message) { if(id != activeAvatarKey) return; if(message == "[ Confirm ]") { llListenRemove(comHandleSpoiler); state tipjar; } llResetScript(); } dataserver(key id, string data) { if(id != sQuery) return; if(data == EOF) { readNotecard = 1; return; } if(data == "") jump next_line; list spoilList = llParseString2List(data, ["#"], [""]); if(EXCLUDE_ACCESS_FROM_SPOILS && ~llListFindList(accessListNames, (list)llList2String(spoilList, 0))) jump next_line; spoilMemberNames += llList2String(spoilList, 0); spoilMemberKeys += llList2Key(spoilList, 1); spoilPercents += llList2String(spoilList, 2); @next_line; sQuery = llGetNotecardLine("Tipjar Spoils", ++sLine); } run_time_permissions(integer perm) { if(perm & PERMISSION_DEBIT) { integer comChannel = ((integer)("0x"+llGetSubString((string)llGetOwner(),-8,-1)) & 0x3FFFFFFF) ^ 0xBFFFFFFF; comHandleSpoiler = llListen(comChannel, "", activeAvatarKey, ""); integer itra; string confirmText; for(itra = 0; itra < llGetListLength(spoilMemberNames); ++itra) { confirmText += llList2String(spoilMemberNames, itra) + " gets " + llList2String(spoilPercents, itra) + "%.\n"; } confirmText += "\n\n"; llDialog(activeAvatarKey, "Tipjar: Please revise and confirm the spoils distribution:\n\n" + confirmText, [ "[ Confirm ]", "[ Reject ]" ], comChannel); } } } state tipjar { state_entry() { llOwnerSay("Tipjar initialized and ready to be tipped. Good Luck " + activeAvatarName + "!"); llSetPayPrice(100, PAY_BUTTONS); llSetText(tokenSubstitute(OVERHEAD_MESSAGE, activeAvatarKey), <1.0,1.0,1.0>, 1.0); if(TIPJAR_ROAMING) llSensorRepeat("", "", AGENT, ROAM_RANGE, PI, ROAM_INTERVAL); } sensor (integer num) { if(roaming) return; roaming = 1; integer itra; for(itra = 0, avPositions = [], positionRoam = 0; itra < num; ++itra) { avPositions += llDetectedPos(itra); } avPositions += landingPoint; physics(TRUE); moveTo(llList2Vector(avPositions, positionRoam++)); } at_target(integer tnum, vector targetpos, vector ourpos) { if(tnum != targetID) return; if(positionRoam == llGetListLength(avPositions)) { physics(FALSE); llSetPos(landingPoint); llSetRot(landingRotation); roaming = 0; return; } moveTo(llList2Vector(avPositions, positionRoam++)); } touch_start(integer num) { key id = llDetectedKey(0); integer comChannel; if(~llListFindList(spoilMemberKeys, (list)id) || id == activeAvatarKey) { jump spoiler_touch; } llInstantMessage(id, tokenSubstitute(TIPPER_TOUCH_MESSAGE, id)); comChannel = ((integer)("0x"+llGetSubString((string)llGetKey(),-8,-1)) & 0x3FFFFFFF) ^ 0xBFFFFFFF; comHandleTiper = llListen(comChannel, "", id, ""); llDialog(id, tokenSubstitute(TIPPER_DIALOG_MESSAGE, id), TIPPER_TOUCH_MENU, comChannel); return; @spoiler_touch; comChannel = ((integer)("0x"+llGetSubString((string)llGetOwner(),-8,-1)) & 0x3FFFFFFF) ^ 0xBFFFFFFF; comHandleSpoiler = llListen(comChannel, "", id, ""); llDialog(id, "Tipjar: Please choose an option:\n", [ "◆ LogOut ◆", "◆ Tipers ◆", "◆ Tops ◆", "◆ Total ◆" ], comChannel); } listen(integer channel, string name, key id, string message) { if(~llListFindList(spoilMemberNames, (list)name) || name == activeAvatarName) { jump spoiler_com; } if(message == "◆ Join ◆") { llInstantMessage(id, tokenSubstitute(INVITE_GROUP_MESSAGE, id) + "\n secondlife:///app/group/" + (string)INVITE_GROUP_KEY + "/about"); } if(message == "◆ Gift ◆") { integer itra; list gifts; for(itra = 0; itra < llGetInventoryNumber(INVENTORY_OBJECT); ++itra) { gifts += llGetInventoryName(INVENTORY_OBJECT, itra); } for(itra = 0; itra < llGetListLength(gifts); ++itra) { llGiveInventory(id, llList2String(gifts, itra)); } } llListenRemove(comHandleTiper); return; @spoiler_com; if(message == "◆ LogOut ◆") { llListenRemove(comHandleTiper); llListenRemove(comHandleSpoiler); if(TIPJAR_ROAMING) llSensorRemove(); if(TIPJAR_ROAMING && roaming) { physics(FALSE); state gohome; } state payments; } if(message == "◆ Tipers ◆") { integer itra; llInstantMessage(id, "---------- BEGIN TIPPERS ----------"); for(itra = 0; itra < llGetListLength(tippers); ++itra) { llInstantMessage(id, llKey2Name(llList2Key(tippers, itra)) + " has tipped you: l$" + llList2String(tipperAmounts, itra)); } llInstantMessage(id, "----------- END TIPPERS -----------"); } if(message == "◆ Tops ◆") { integer itra; llInstantMessage(id, "---------- BEGIN TOP TIPPERS ----------"); integer topNum; for(itra = 0; itra < llGetListLength(tippers); ++itra) { if(itra == 3) { jump end_tippers; } integer tip = llList2Integer(llListSort(tipperAmounts, 1, 0), itra); llInstantMessage(id, llKey2Name(llList2Key(tippers, llListFindList(tippers, (list)tip))) + " has tipped you: l$" + (string)tip); } @end_tippers; llInstantMessage(id, "----------- END TOP TIPPERS -----------"); } if(message == "◆ Total ◆") { llInstantMessage(id, "So far, " + activeAvatarName + " has made l$" + (string)allSpoils); } llListenRemove(comHandleSpoiler); } money(key id, integer amount) { if(~llListFindList(tippers, (list)id)) { integer tip = amount + llList2Integer(tipperAmounts, llListFindList(tippers, (list)id)); tipperAmounts = llListReplaceList(tipperAmounts, (list)tip, llListFindList(tippers, (list)id), llListFindList(tippers, (list)id)); jump tippers_updated; } tippers += id; tipperAmounts += amount; @tippers_updated; allSpoils += amount; llShout(PUBLIC_CHANNEL, tokenSubstitute(THANKS_MESSAGE, id)); llInstantMessage(activeAvatarKey, llKey2Name(id) + " has just tipped you: l$" + (string)amount + "."); } } state gohome { state_entry() { llSetText("Please wait, returning home...", <1.0,1.0,1.0>, 1.0); physics(TRUE); moveTo(landingPoint); } at_target(integer tnum, vector targetpos, vector ourpos) { if(tnum != targetID) return; physics(FALSE); llSetPos(landingPoint); llSetRot(landingRotation); state payments; } } state payments { state_entry() { llSetText("Loging out...", <1.0,1.0,1.0>, 1.0); physics(FALSE); integer remSpoils = allSpoils; integer itra; for(itra = 0; itra < llGetListLength(spoilMemberKeys) && remSpoils; ++itra) { llInstantMessage(llList2Key(spoilMemberKeys, itra), tokenSubstitute(LOGOUT_MESSAGE, llList2Key(spoilMemberKeys, itra))); integer share = (integer)((llList2Float(spoilPercents, itra)/100.0) * (float)allSpoils); if(share) llGiveMoney(llList2Key(spoilMemberKeys, itra), share); remSpoils -= (integer)((llList2Float(spoilPercents, itra)/100.0) * (float)allSpoils); } state default; } }
  13. Hi there, If you want to drop the price to $300 I will take it today. My only request be that I have full access to the land right away to start terraforming and decorating. I need it full functional by Sunday and that will take some time. Thank you, Faith Fromund
  14. Hi there, If you want to drop the price to $300 I will take it today. My only request be that I have full access to the land right away to start terraforming and decorating. I need it full functional by Sunday and that will take some time. Thank you, Faith Fromund
  15. It's just shy of a half a sim 30,720sqm Only 4 sims in the region. Absolutely beautiful.&nbsp; A must see! You can sail directly from this sim to all other Mainland sims including the Blake sea! Unobstructed huge water view. Requires premium account $125 a month for tier. Will consider a trade for a full region. Full region required to be transferred by Linden Labs. http://maps.secondlife.com/secondlife/Watchman/48/209/21 Reply here or Send IM or note card to Faith Fromund Requires premium account $125 a month for tier. Will consider a trade for a full region. Full region required to be transferred by Linden Labs. http://maps.secondlife.com/secondlife/Watchman/48/209/21 Reply here or Send IM or note card to Faith Fromund
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