"What viewer should I use?" Sounds like a noobie question, yes? It's not. I have enjoyed Second Life on almost a daily basis for over four years using Viewer 1.23. I am a merchant with over 150 scripted action products that exercise most aspects of SL. So why am I asking this question? I have always preferred a "one vendor solution" whenever possible and I prefer to see the world the way the majority of my customers see it so I can help them solve in-world problems efficiently. Unfortunately, Linden Labs has made this impossible. I have tried every version of the Linden Labs Viewer 2, up to and including the new version 3.0. In every case, there have been multiple "show stoppers" that have caused me to uninstall it and go back to LL's Viewer 1.23. Forget UI esthetics, a "show stopper" is a critical function that does not work properly. Linden Labs has known about most of these problems since Viewer 2's first release, yet they remain unsolved. I don't want to spark a big debate here, hundreds of thousands of hours of your "fun time" have been spent already in discussions about this. I want to "jump ship" and use a Third-Party Viewer for Second Life. My functional requirements are: 1) Stability - Other than crazy boundary crossings in vehicles, I never just crash in Viewer 1.23. Never, ever. In Viewer 2 v3.0, I crash about once per hour. 2) These three features - 40 groups, mega-prims and mesh. Among the avalanche of "non-features" that LL has added to their Viewer 2, these are the real gems to me. I want them! 3) "Improvements aware" - Over time, LL has made other improvements like compressing the data associated with boundary crossings, physics improvements, etc. This is not as important as the "big three" features (above) but any Viewer I would consider should be at least partially "improvements aware." 4) Pleasant UI design - Yep, I sure do prefer the old User Interface, but that won't stop me from moving to something new if that "something new" is actually better. Again, I don't want to debate it here, but the Viewer 2 UI is non-intuitive, harsh and foreboding. SL is a game or a VW, in that context, pleasant is good. 5) Performance - Even on my powerful PC, the Viewer 2 client takes from one to two seconds to select an inventory item after I touch it in the list. (I have approximately 22k inventory items, not an unreasonable number.) Something is horribly wrong there, I am guessing that some seldom-used client "features" are slowing down all of the really important client functions. All client functions should be crisp on a powerful PC. 6) Vendor integrity - I am somewhat skeptical about third-party viewers because I don't understand the underlying business model. I'm sure it takes a lot of time, effort and money to properly support a TPV, how do they generate revenue to recover these costs? I have no idea, do you? I have contributed to the SL community in the past, I just don't want to spend dozens of hours researching this. Many, many, many, many, many, many of you have done this already. I just want to use the viewer that Linden Labs SHOULD HAVE provided with Second Life. Does it exist? Please tell me, "What viewer should I use?" Thank you! Jer Straaf Trains, Planes and Action Games