First time posting here, hopefully I make enough sense!
I couldn't find anything while googling and maybe I'm not using the right wording, but how would you make two objects have 'connected' textures?
I.e. if an applier is used on object A, the texture will also apply to object B. I've seen objects on the MP that do this (i.e. leg/arm extensions that will take appliers for the original), but don't know how to figure it out.
This is specifically about third party items for an avatar, say object A being the original avatar mesh, object B being an extension mesh that uses the same