Jump to content

Aishagain

Resident
  • Posts

    1,541
  • Joined

  • Last visited

Everything posted by Aishagain

  1. Thankyou for pointing that one out Willow, I had not seen it yet! Well, so now we know and it was definitely in our best interests today. Just a shame about the kerfuffle on Wirtz yesterday. Perhaps I was a bit antsy about the extra roll as a result of some less than moderate comments from regular visitors to Wirtz yesterday. For that I apologise.
  2. Caleb And so we get more restarts today...oh goodo, another day ruined by restarts.. How many should we expect on Wirtz today? 5? 10? OK WHY? OK I assume more EEP bugfixes. Sheesh, if it was THIS broken why in the name of the Global Standard Deity did you roll the bad code in the first place?
  3. Further to this issue of Restarts on LeTigre, Wirtz sim has been restarted no less than FIVE times in the past 90 minutes and with less than the usual 5 minutes warning, to my certain knowledge two warnings were less than 120 seconds. I know that restarts sometimes do the "London Bus" trick and go around in pairs, but 5?? What has been going on? It's played havoc with business on this sim today.
  4. I think Caleb says that there are incremental improvements in successive versions of the EEP code so that is not a surprise.
  5. ReadingMask: The release notes look right to me, and EEP is being rolled to LeTigre tomorrow, as far as I know. Of course you will need the special test viewer to make used of the update, but that's a given, I guess.
  6. I just noticed according to the GSP the Main Channel Roll is still ongoing. After over18 hours?
  7. Since no mention is made of it in the code to be rolled out to the RCs other than Magnum, I doubt it.
  8. Thankyou for getting these up nice and early this week, Caleb. Would it be pointless to ask why there were no communications at all last week, despite there being RC rolls?
  9. A propos of the STILL absent Server Roll update information, I would like to ask additionally why my homestead was restarted at 7:08am SLT today? These random restarts may be the result of some other region on the same sim-server as Woods of Heaven, but in all my years in SL this has never happened before, to my knowledge. This is the second time our homestead has been restarted on days other than scheduled Rolling Restart days. There you go Whirly, like London buses, you wait and wait, then two turn up together!
  10. I resent the comparison with cattle it is NOT moosic to my ears. On de udder side..... No I got the info via Qie's public spirited post of Simon Linden's statement at the SUG. That the info is late is almost a given at the moment!
  11. Trouble was, M, the GSP only said there would be restarts not WHAT was being rolled! When I looked earlier today there was nothing in that link! No matter, it's all here now, better Late than Never!
  12. Mazidox Come on! No restart info until I see the IM from my monitor, again. Yes, I realise that it is what was released to BlueSteel last week, but there is Nothing in the Release Notes for Main Server.
  13. You probably can't or won't tell us any detail, LL, but what caused so many sims to be restarted to new servers today? I got a shedload of region restart IMs from monitors today, including my home (a lowly homestead) which was only a week into its restart cycle.
  14. Thus spake the GSP: "Rolling Restarts RC Channel Roll In progress - Scheduled maintenance is currently in progress. We will provide updates as necessary. Jan 16, 07:00 PST Scheduled - We will be performing rolling restarts for regions on the BlueSteel and Snack RC server channels beginning at approximately 7:00 AM PST, January 16, 2019. Please refrain from rezzing no-copy objects, and remember to save all builds. Please check this blog for updates." What is being rolled, last week's aborted code?
  15. I am saddened to see this interesting thread hijacked by the "hate Fireflower" faction. Apart from anything else this individual appears not to be able to do simple maths. I give the opinions expressed no credibility whatsoever.
  16. Perhaps you, Qie, and Minuet know more about how object LOD works, but I seriously doubt that most mesh and sculpties are so poorly made that an LOD of less than 2.5 causes much of many regions not to rez properly. In over 10 years in SL and possibly due to my Windoze/Intel/NVidia hardware, I have never found an LOD below 2 to give other than a very poor representation of SL. As you might say..."Just sayin'. But no, I doubt that on its own it explains the OP's problem.
  17. I may be missing something, and without doubt what Whirly suggests is correct, but.... a bandwidth of 3000Kbit/sec is WAY too high, especially since your graphics setting are fairly low. I'd question the LOD factor too...1.125 seems far too low, 2.000 to 3.000 would be more appropriate. A bandwidth of much above 1.200 kbits/sec is ambitious even on a good fibre connection and on anything else 1,000 should be the max. It looks as though your PC is waiting for data that will never arrive at the rate you have set. I assume you are not using a WiFi connection, but if you ARE..500kbit/sec should be tops.
  18. Since one of the above posters is in the same situation as myself with a sim ping of c.180ms (determined by direct measurement not in viewer value), it is abundantly clear that texture rezzing is performing well below recent norms. So far as I know this may be due to issues of communication between the SL servers and the content delivery network or it may be due to the movement of server functions to cloud-based servers. I cannot help thinking that adding a further communication step in the process cannot help but increase overall performance, possibly resulting in slower texture delivery times. Recent updates to the server software to facilitate Animesh and Bakes on Mesh "may" have reduced server texture delivery performance. Now if that IS true, I cannot see that recent changes can do otherwise than reduce performance. I should point out that I have take great pains to ensure that neither my system performance nor my ISP performance is the limiting factor in this matter. What I do note is that no-one has yet suggested why or how this phenomenon has come about. I would not expect a Linden response but there are many regular contributors to this forum that are, shall we say, well connected with the operators of Second Life.
  19. Thanks for the reply and explanation, Bugsly.
  20. Thankyou Bugsly! Erm...wot's "Simhost deployment enhancements"?
  21. Hmm One must hope that the determining has been finished, since you are Rolling!
  22. OK Mazidox Let's see if I understand this... Main Server (No Roll) yep...confirmed. RC BlueSteel No Roll RC LeTigre roll to 18.11.09.521593...wait what? Rolled to what is already there...no...surely not? RC Magnum...as above! ? Come on Mazidox, credit us with SOME understanding. This is BS again. Or just a Ninja typo?
×
×
  • Create New...