I haven't been using SL for a long time and came back recently. Previously I was using classic avatar and now I changed to BoM bento mesh body and BoM bento mesh head. I managed to tweak everything and for now I am pleased with what came up. However, there is one thing that tortures me and I couldn't find an answer for this so far.
The problem is, that I have some high heels, which I have been using with no problem on my classic avatar previously. They consist of two parts, boot and base. When I put the boot on, it deforms the foot to take the shape of the boot and then applies a texture to the foot. Then I put the base with the heel and everything works and looks great. Now, when I try to put the boot part on my mesh body, the texture is applied to the foot, but it is not deformed to take the shape of the boot and looks like a normal foot with texture on it. When I put the base, it looks like I am stepping with my foot on the base and it doesn't look good at all. Am I right to think, that the boot deforms the system foot, which is hidden behind the mesh body and for this reason is not visible and that the boot cannot deform the mesh foot and only the texture is applied to the mesh through the BoM? Is there any way to overcome this behavior and use these heels with my mesh body or is it all useless?
Question
Vladi Blessed
Hello all!
I haven't been using SL for a long time and came back recently. Previously I was using classic avatar and now I changed to BoM bento mesh body and BoM bento mesh head. I managed to tweak everything and for now I am pleased with what came up. However, there is one thing that tortures me and I couldn't find an answer for this so far.
The problem is, that I have some high heels, which I have been using with no problem on my classic avatar previously. They consist of two parts, boot and base. When I put the boot on, it deforms the foot to take the shape of the boot and then applies a texture to the foot. Then I put the base with the heel and everything works and looks great. Now, when I try to put the boot part on my mesh body, the texture is applied to the foot, but it is not deformed to take the shape of the boot and looks like a normal foot with texture on it. When I put the base, it looks like I am stepping with my foot on the base and it doesn't look good at all. Am I right to think, that the boot deforms the system foot, which is hidden behind the mesh body and for this reason is not visible and that the boot cannot deform the mesh foot and only the texture is applied to the mesh through the BoM? Is there any way to overcome this behavior and use these heels with my mesh body or is it all useless?
I am talking about these heels:
https://marketplace.secondlife.com/p/Latex-Boots-Theigh-High-Zipper-Back-Stiletto-Heels/871304
https://marketplace.secondlife.com/p/Latex-Calf-High-Zipper-Boots-6-Colour-Pack/871303
https://marketplace.secondlife.com/p/PB-Basic-Black-Latex-Zipper-Boots/871301
This is how they look on my classic avatar:
And this is how they look on my mesh body:
I will be very thankful, If someone who has struggled with this problem, can give me some advise. Thank you!
Edited by Vladi BlessedLink to comment
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