Paul Hexem Posted August 25, 2012 Share Posted August 25, 2012 Why?Why would anyone make things like trees and grass and rocks full bright?Walls and doors and hair?Why do people do this? More importantly, why do they do it inconsistently? Link to comment Share on other sites More sharing options...
Peggy Paperdoll Posted August 25, 2012 Share Posted August 25, 2012 You'll have to ask those people who make everything full bright. I don't think many here can answer.......we can guess though. I guess it's because they either want their stuff to be noticed (even at night) or they don't know better. There's a place for full bright and it should be used........and there's a place where it shouldn't be used. But those places are what I think.....not necessarily what others might think. I ignore things that sort of bother me. Maybe you SL experience would be better if you learned to do that. 1 Link to comment Share on other sites More sharing options...
Bree Giffen Posted August 25, 2012 Share Posted August 25, 2012 They really, really, really hate shadows? Link to comment Share on other sites More sharing options...
Rolig Loon Posted August 25, 2012 Share Posted August 25, 2012 Visually challenged? Link to comment Share on other sites More sharing options...
Kwakkelde Kwak Posted August 26, 2012 Share Posted August 26, 2012 I guess it's more of a retorical question and I agree with the other answers, usually it looks like crap. Still I'd like to answer. The reason people use it on something like grass, is the colours will be more consistent when light hits them. So when your experiencing the "alpha glitch" or "alpha sorting problem" (where SL doesn't know which plane to render first and things in the back show up front), it won't be nearly as visible. This will give a better result in daylight, but leaves you with radioactive grass at night. The same is the case for leaves of trees and hair. So either the builders who use it are only building and playing SL at daytime, or they think the improved looks at daytime outweigh the odd looks at night. Link to comment Share on other sites More sharing options...
Betty Briand Posted September 7, 2012 Share Posted September 7, 2012 cause it looks good on THEIR screen and more importantly (is that a word?).. cause they can!! Link to comment Share on other sites More sharing options...
Perrie Juran Posted September 7, 2012 Share Posted September 7, 2012 Are you talking about Fullbright or Glow? Someone I know who can only run SL on Low Graphics kept adding glow because they wanted things to "stand out" to others. Well, low graphics doesn't render glow. They had no idea that what they were doing was washing things out, not making them stand out. Link to comment Share on other sites More sharing options...
MuffinUnsane1488303563 Posted September 8, 2012 Share Posted September 8, 2012 I've seen full bright used for cartoony avatars. It really helps with a 2D looks. Otherwise...I have no idea why people would do it. It's kinda ulgy for anything else. Link to comment Share on other sites More sharing options...
Cerise1488303085 Posted September 8, 2012 Share Posted September 8, 2012 MuffinUnsane wrote: I've seen full bright used for cartoony avatars. It really helps with a 2D looks. Otherwise...I have no idea why people would do it. It's kinda ulgy for anything else. It is good for things that are supposed to look like lights, too. It works nicely with bloom/glow to get the right effect, and the fullbright alone is still passable when bloom isn't supported. Ask any robot, they'll understand. Link to comment Share on other sites More sharing options...
Recommended Posts
Please take a moment to consider if this thread is worth bumping.
Please sign in to comment
You will be able to leave a comment after signing in
Sign In Now