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Baloo Uriza

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Everything posted by Baloo Uriza

  1. You're expecting a retroactive measure to be proactive. Software firewalls are mostly scareware snake oil.
  2. No problem, but now I'm thoroughly stumped. Have you tried Ubuntu's user mailing list?
  3. Even after linking the device that plugging in the spacenavigator creates to /dev/js0?
  4. JohnMiddlefield wrote: It has been eliminated from public view, how do you know that? You aren't a linden alt are you? You heard it here, first: Being able to Google something now means you're a Linden alt. JohnMiddlefield wrote: The real stat that is useful is concurrency, and with that stat which is still available there has been a stead decline in concurrency since the introduction of Viewer 2. That is a fact. A fact not backed up by any publicly available information. Do some research, I told you what to look for already. Just because you see fewer people around might have to do with your winning personality and people avoiding you specifically. I can't blame 'em.
  5. JohnMiddlefield wrote: Business need for a viewer? The business need for a viewer would be a viewer that is intutitive, easy to use, and one that would actually enhance business, rather than drive people away. And the Lindens agree. Oddly enough, monthly active users has been climbing steadily since Q3 2010, which was approximately when V2 entered beta. LL seems to be unable to create a viewer that is good for business. I am sure that LL has looked at every possible reason as to why less than 1% of new sign ups stay for less than two weeks, but it won't look at the obvious reason - the official viewer. I'm certain your idea of their churn rate is grossly exaggerated, given by most accounts it's more like 64% based on the trend last 60 days versus total users painted over the time range in which they were published (up to Q3 last year thus far), which is about MOR for online entertainment. Hulu Plus would kill to have that kind of retention.
  6. Probably because you didn't read the grid status mentioning that this is a known issue today.
  7. JohnMiddlefield wrote: Or use a TPV developed by those who actually use SL. The lindens don't use it apparently. More like you're confusing what you want out of a viewer with what the Lindens have a business need for in their own viewer. It'd be pretty foolish to think for a minute that they don't eat their own dog food over on Linden Street.
  8. JohnMiddlefield wrote: The programmers run LL and SL and they do not want to do anything extra because they are lazy. More like, are you, since it's an open source project. Granted, the main branch gets pared down to just what the Lindens are willing to support out of business need, but that's why code forks exist as TPVs. In other words, if you don't like it, fork it and make it your own. Or submit a patch and see if it gets accepted into main.
  9. Two tips: Using different typefaces is great for highlighting specific points, but is a pain to read when you do it for everything. ALLCAPS just makes it look like you're writing from a terminal that was considered obsolete by 1980.
  10. GothGirl Demonia wrote: OverAll after finally changing to Viewer 3 not because I wanted to but because Everyone around me is using Mesh, beyond the Griefing, and Drama which some stupid RP mods caused and chased me away from Second Life while that is some of it Viewer 3 is the other reason I really don't want to spend much time in Second Life anymore. I like Mesh, it is the one thing that can't be copybotted yet that is at least from what I know, and in General Mesh is great, but Viewer 1 is still my best friend, I will miss V1 because of what I described above of how easy it was to use. So might want to consider giving us back Viewer 1 User Interfaces to start with, and improvements on the viewer to support Multi GPU, and 64Bit OS. Sounds like you would like Singularity. It gets a lot of backports from V3, while keeping the V1 interface. GothGirl Demonia wrote: Other Problems I feel that are related to the decline of SL. Imminent Death of the Grid Predicted! We'll have this story and highlights from game two of tonight's WHL finals at 11. GothGirl Demonia wrote: The problem with this is less people buying peoples content, the less time they will work to develop new content, or releases if they use SL as a source of income. Seems like to a large degree, this has more to do with flawed business models dying than anything. Failing to take into account lossage into any business model is automatically doomed to failure regardless of the environment. To do so in a digital environment is to fail to understand the medium in which you work. Scarcity based business models don't work where there is no natural scarcity. Therefore, it is safer if you work in things that do have scarcity: Manhours and land. GothGirl Demonia wrote: 2. The SignUp's might be great, but you still have to factor in how many of these are disposable griefer accounts, I found it amazing when Linden Lab said they don't accept prepaid cards, that is a LIE, or a misconception because certain prepaid cards will infact work but very few of them actually will and even if the creditcard itself doesnt if it works with paypal it will let you use it on Second Life. I agree, abuse mitigation has been a long-standing problem with Second Life; right now it's getting bad enough that abuse prevention and response needs to be a high priority.
  11. Well, that could readily be fixed if it were more obvious where the stations were at street level. Cities do a good job of putting out street furniture to let you know where a public service vehicle is going to show up.
  12. Hmm, looks right. What happens if you do this: sudo ln -s /devices/pci0000:00/0000:00:13.3/usb1/1-1/1-1.2/1-1.2:1.0/input/input7 /dev/js0 ...and then launch your viewer?
  13. Well, darn, seems like you're farther along with this than I am. Joydev...couldn't remember the right module name, but you nailed it. I don't think you need anything fancy for it to work beyond that. When you sudo tail -f /var/log/syslog, what output do you get when you plug in the spacenavigator? Feel free to copypasta that here (there's a handy insert code button in the comment replies that formats that nicely).
  14. 16 wrote: when you on the road the vehicles now detect you that they are close to you and fly over you. maybe bc was to many ARs about them bumping into other road users. not sure but seems like the explanation for why the scripts been changed Better, but still rather hacky to do when the alternative is to set up vehicle rezzers that only work on-demand when someone presses a button. Kama City MTA does this (and has their own dedicated infrastructure).
  15. sudo modprobe joystick? Do you have a /dev/js0 or /dev/js* anything?
  16. Unfortunately, no. This is why opened a bug in the JIRA about this. It's not just Unity that has this problem, either. LXDE has the same problem with SL and doesn't appear to have a way to solve the alt key collision from that end either.
  17. Basically, the more memory, the faster the GPU and the more video memory you have, the better. Those things, along with not running a desktop environment theme that relies on 3D acceleration (like the default Windows theme) do the most to help if you're sold on the Windows platform.
  18. Perrie Juran wrote: Are you sure she isn't using an Alt to hide her Bisexual Furry Avatar from you? I don't have the hard numbers to actually measure this, but I would hazard to guess the furry crowd is the the least likely population to have alts in SL. ;o)
  19. What is the exact wording of the error message? A screenshot is also acceptable.
  20. I dunno about that. A new computer can't hurt, but I get acceptable performance out of an older laptop with a slower CPU running Debian.
  21. More RAM would do you a lot of good. Especially if you're using a theme other than Windows Classic.
  22. Try unbinding whatever's binding alt-drag in Unity. I've got a JIRA open about this, though I don't recall the number.
  23. I'm not sure about advertised as such, but it did get almost identical media coverage to what the furry fandom got roughly 10 years prior to Second Life getting hit with it.
  24. Check your email, you probably have an email from Harry Linden explaining the situation. Until then, deal.
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