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Curious Hazelnut

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Everything posted by Curious Hazelnut

  1. SL Viewer 3.2.1 has been the most stable for me. I would suggest re-trying that one. It will give you mesh (which is becomming much more common). Also, you do need to wipe out your cache and settings files when "upgrading" from viewer 1.23 to anything in the 2.* or 3.* line. There are some conflicts that make the viewer 2.* and 3.* function oddly. Another poster pointed you at the location of your local user account setting.
  2. The other answers are exactly right but i'm going to let you know a little trick to having a tiny bit more land than 512 at the same cost to you. The Lindens provide a 10% bonus in allowed land holdings for group owned land. What that means is, if you donate your 512m of allowed tier to a group, that group can actually own up to 563m2 of land before the members of the group need to give more tier. So, if you and a friend got together and made a group, say "foxtrot & friends", and you donated your 512 to that group, then you purchased land on behalf of that group, you could have 560m instead of 512. I believe there is a 560 in Whately that is for sale too (no it's not mine, it's abandoned).
  3. I'm going to guess that the viewers are running out of system resources. Second Life Viewer 3.2.5 takes more than 2GB of RAM on my system when running. Also, that is a really old video card you listed. 32bit shouldn't be a problem but 4GB RAM and a faster video card would help. If you really don't think it's hardware related, all those viewers may have conflicting settings. Try a truely clean install by uninstalling all the viewers as well as their caches and the settings they hide in your home directory (location is system dependent). Then install and test the one you prefer. If it works don't go installing all the others.
  4. I thought the problem was specific to the viewer and today I had the brilliant idea to use the web map (World Map on the SL web site) for my mapping needs. I start my browser and after sitting for 5 minutes this is what I see in the default. So, the in-viewer map is useless when zoomed out and the web map is useless at the defaults. [EDIT] it's not the problem of shrinking digital images, as one answer suggests. It happens (on the in world map) before I've expanded the map to the point where the entire continent that my land is on is visible (long before each region would be 1 pixel or smaller). [EDIT 2] It seams to have fixed itself as Ahab suggested.
  5. I did see it. I played the game. It is cute and somewhat fun. I expect it is not yet finished. I will be heading back every once in a while to see what they do. Too bad we can't do some of the things on our own land that the Lindens have done with this game. I'm looking forward to seeing what comes next.
  6. Hi Tobi, Welcome to SL and scripting. I don't believe that Second Life works that way. Or at least not the way I understand your question. Pose balls are scripts that make an avatar play a specific animation or pose. Animations and poses only work on avatars. Avatars are not made of prims and there is no way within Second Life to related a collection of prims to a pose or animation without sticking the prims onto a logged in avatar. But you do have a few options that might work for you. You could use avatar bots (real avatars that are controlled by script/programs outside of Second Life) for your NPCs. They wouldn't be prims but you could get them to sit on pose balls. Or, you would have to script the prim objects to change where the varous prims are in relation to each other. There are some scripts that move prims around in the script library. I think they are called puppeteering scripts.
  7. I wonder if the poster found a sucker or if I misread the offer. If the offer is L$300 per individual assembled item in a no-copy, no-mod, yes trans permission and the orginal poster was willing to take at least 100 of each item (that would be 60,000 L$ total) then I would happily make the items for him/her if he provides the sounds and animation. If, as I suspect, the offer is L$300 for a full perm script, then forget it. There also seams to be a lot of functionality missing in the spec given the detail that is being asked. There's no mention of this actually working with any sort of combat system (either LL or one of the many resident created combat systems). That would make this little more than a toy.
  8. Today I would not pay more than 1L/sqm for regular mainland, even if it was on a road or beside protected land becaue you can find abandoned land for that price. LL has essentially set an upper limit on the cost of land because of that policy change. I don't consider the market for double prim land remotely close to reasonable so my opinion there doesn't really matter. If I really wanted a specific plot of mainland, I might go as high as 2L/sqm but it would have to be very specific to that particularl plot (like having friends with neighbouring land or a high traffic sim where I plan to open a store).
  9. Hi Tenly, You get 117 prims with every 512m2 of land on the mainland unless you are willing to pay a LOT for double prim land. If you want a little house and a yard, you probably want at least 1024m2 of land which would come with 234 prims. One way to find it is by bringing up the map and checking the "land for sale" box to see plots that other people are selling. Take a close look before you buy any and get a look at it. Also watch for gouging prices. You shouldn't pay more than 2 or 3 Lindens per square meter of land (in my opinion).
  10. I'm wondering what the average mainland parcel, or land holding of a single avatar, is on the mainland. I am trying to figure out some information related to premium accounts so I don't want private island information and it would be good if Linden Home data was kept separate since that isn't exactly the same as mainland. A source of raw data would be good enough. I can mangle data myself.
  11. Is this a fight or a boat race?
  12. Simple answer is that, if the only land you have in Second Life is a Linden Home and you have a premium account, you don't pay any additional tier. If you cancel your premium account, you will lose your Linden Home. One of the other posters seamed to suggest that you could use your included 512m2 to get land on a private estate. This is not true. At least not for most estates. I've never seen an estate that accepted the Linden tier for their payments. If you want more than the Linden Home it will cost more. Either tier payments to Linden Lab or payment of rent to an in-world business.
  13. If you have it set so that they can see you on the map (an option when you add them as a friend), then they can see you whenever you are on SL and find you on the map. You can turn this off (but you would have had to turn it on in the first place). There are scrips (huds usually) that will tell you when other avatars are on, and your viewer will tell you when your friends are on. But neither will say where you are. Some huds can be used to find avatars that are close to you (typically under 100m) which would also let them follow you to some extent. You can't really do anything about the HUDs or the viewer. If they are following you after you teleport somewhere, either you are letting them (as I mentioned about see on the map) or they've got some sort of bug on you to tell them where you teleported to. However, you might also be predictable. May I suggest opening the big map and finding a sim you've never been to before and go there. Lots of mainland to choose from.
  14. I pretty much agree with the first poster. The amount of text data you send from SL is minuscule when compared to images or video. The bigger concern would be making sure the SL region can handle the traffic. According to the limits identified in the LSL wiki your script can send 1 HTTP request every second with a maximum of 2k of data (including headers). So 50 avatars in a region sending one request every second would be 100 KB per second (that's bytes, not bits), assuming I did the math right. And that is what you described as the upper limit of your expected bandwidth. Bandwidth won't be your issue, even if you have multiple regions full of avatars maxing out your bandwidth, you aren't going to be using very much.
  15. As stated, you can choose from either mainland or private islands. The difference is that you pay Linden Lab (the owners&creators of Second Life) for mainland whereas you rent space from other residents on private island. Some residents also offer rentals on mainland too. For the mainland if you are looking for themed areas there are: Bay City - modern day city theme, various sized plots, strong community group (http://maps.secondlife.com/secondlife/Bay%20City%20-%20Molesworth/128/128/20) Nova Albion - modern day city theme, various sized plots (http://maps.secondlife.com/secondlife/Barcola/128/128/20) Shermville - modern day suburbs theme, 512m2 plots, some have been merged into bigger plots (http://maps.secondlife.com/secondlife/Shermerville%20Central/128/128/20) Nautilus - ancient greek/roman style, 1024m2 plots, some boarder each other giving effectively larger plots, has a community group (http://maps.secondlife.com/secondlife/Nautilus%20-%20Yamm/128/128/20) Chilbo - resident created community, strong community group (http://maps.secondlife.com/secondlife/Chilbo/128/128/20) You do need to know that themed parts of the mainland tend to sell as a premium (like 10 to 50 times the price of unthemed mainland). You can also get a "Linden Home". There are 4 themes (fantasy, tahoe, california, and japanese). This doesn't really fit your criteria because you are stuck with the house they provide and you can't expand. It's a 512m2 plot with a pre-fab house. The nice thing about the Linden Home is you apply for it and don't need to pay extra to get it (beyond having a premium account). (https://secondlife.com/land/lindenhomes/?lang=en-US) You might be able to find rentals in the above areas. There are themed rentals all over the SL grid so search is your best option to find one you like. You don't need a premium account to rent. I can't really list the private island options, there are simply too many. Some are just rentals, others have communities.
  16. The moles have been known to be helpful in similar circumstances. I'm not sure how to contact them but they are allowed to build on Linden land and might be willing put put in a bridge for you.
  17. Log in to the www.secondlife.com website, expand the "Account" section on the left, choose "Change Membership Plan", select monthly billing, and save your changes.
  18. To sell a private island your best bet is to post it in the forums (here) to let people know it's up for sale. I think you can also take out an in-world ad with the Lindens ad system and maybe even put it in the Marketplace now. To actually sell it to someone, both you and the buyer create tickets identifying the sim and the purchase price (in either USD or L$). The two tickets must identify the same sim and the same purchase price as well as reference each other. The Lindens take about 2 weeks to actually process the request (depending on how much work they have). They transfer the money between the two accounts, take their cut, and change the ownership. If the Lindens complete the transfer before your tier due date, then you don't pay the next tier. If they get to it after your next tier due date, then you do pay the tier. Here's the Linden support page on transferring private regions. http://community.secondlife.com/t5/English-Knowledge-Base/Managing-private-Regions/ta-p/700115#How_do_Private_Region_transfers_work.3F
  19. As was said earlier, you can set the script to no-modify and people will not be able to view the script. When any of the items in an object (including a HUD) are set to no-modify, the permissions shown for the object also reflect no-modify BUT you can still modify prim itself if it is set to allow modify. I am not aware of a way to prevent people from reading notecards. Even a no-modify notecard is readable. It only prevents you from editing it when set to no-modify.
  20. From what I've read, the nVidia cards are better for gaming than the ATI cards. Although I've also read that ATI is better at graphics in general. I guess that means that nVidia optimized for gaming.
  21. I can't speak about your specific system as it beats mine by a big margine. What I can say is that I've done a huge amount of fiddling with the SL settings to try and keep a decent frame rate. The absolute biggest winners for improving frame rate for me are shorter draw distance (I keep it at 96m unless I really need to see further) and turning off some of the advanced shaders (I turn off water and sky unless I'm taking a picture). Those two alone let me have around 30fps most of the time and almost always above 10fps unless things get really really bad. For comparison sake, I'm on a C2D @ 2.6GHZ with 4GB of RAM and an ATI 2600 /w 256MB dedicated video RAM. So not a good comparison to Darius' computer. Not as effective as the first two, but at one point enabling VBO doubled my frame rate (although I think there was some bug with it and I had to turn it off to stop crashing every 5 minutes). Other things I have found that make a HUGE difference. If I run more than about 4 active applications at the same time, SL slows down quite a bit. If I'm doing a massive download, SL slows down quite a bit.
  22. Sorry about the big block of text. Something messed up during the submission. I think it's fixed now. I am not a troll. But the rant sure does read like I am. Sorry 'bout that.
  23. Yes, I know basic mode is for new residents, not those that have been around for years. Yes, I'm sure it is the way it is so that SL can be integrated into Facebook (we can skip the part where I hate Facebook). I'm also sure that basic mode will get a few new capabilities over time. But I still need to rant a bunch. I remember when I first joined Second Life. It was a few days after I found out that there was a free account option, several months after they actually had that option. What got me interested was the phrase "Your world, your imagination". I stuck around because I met some interesting people who showed me some fun things to do. What would have gotten me to "upgrade" to a premium account was a place to have a "home". In other words, if a premium account had come with land, I would have got one within the first week. At the time they still had the "first land" program. If you don't know what that is, lets just say it was a broken version of the Linden Homes without a house. I couldn't get any "first land", ever. They ended the program shortly after. So instead of getting a premium account in 2006, I remained a free account for years. Eventually they created the Linden Homes. I would have had a premium account with in 2 weeks of joining SL if they had them in 2006. So, now on to the rant... I tried out basic mode. I tried it while thinking back to 2006. I gave up after less than 10 minutes. It does do some things right but it's missing some VERY important things that should have been included. The large selection of places to go is great. That is one of the things that was a big problem in 2006. Finding places you wanted to go was hard. The bad part, there is no "home" button. As noted above, I would have gotten a Linden Home very soon after joining but there's no way to go back home. No inventory access is probably the biggest issue they have. I know orientation has changed a lot since 2006 but one of the first things I did was to mix and match my own custom outfit. You can't do that in basic mode. You are the avatar you log in with or one from a selection. That's it. No way to customize your clothing. No way to get freebies. For goodness sake, it was all the clothing and outfit options that got me to stick around as long as I did the first day. No inventory also means no toys. No bubble guns, no impossible to drive cars, no nothing. And until you have land there's only three things to do in SL. You can play with your toys, socialize with others, and go exploring. No toys, now we are down to 2. Exploring is something they got mostly right. All the different places are nicely sorted and easy to navigate. But where's the landmarks? Web browsers have bookmarks, it's something everyone able to get SL started will understand. It's also essential for getting back to places you like. Mind you, what they missed was pretty big. In my opinion it was not-yet-out-of-alpha testing big. This leaves noob activity number 3, socializing. Well, there is text chat. What happened to voice in SL? A few years back, the Lindens forced voice on us. There were protests. I heard rumors of people dumping land and quitting SL over it (not sure I believe it but I did hear it). Voice was going to ruin role-play and the "emersive experience". It did neither. Some groups don't use voice. Mostly it's there if you want to use it. A very few places I'm aware of have switched over to voice completely. The casual social scene (that I know of) uses voice quite a bit. People chat. And now, after all that pushing of voice into SL, the Lindens have taken it away again. At least they did for the noobs. What happened there?!?! Seriously, most established communities look down at noobs. Any community that operates, even partially, in voice is going to look at the anyone without voice as noobs and they are going to have an even harder time integrating into a community they think of as potentially fun. I think that's my rant. At least the major stuff. thanks for listening and feel free to comment, but I'm going to ignore anyone who disagrees with me. Not because you are wrong and I'm right but because we aren't going to fix anything by arguing.
  24. El mensaje dice que contactar con el soporte. También puede intentar http://community.secondlife.com/t5/Base-de-conocimientos/tkb-p/Espanol_KB%40tkb En el programa de elegir "Me", "Preferences", "General" y el cambio "System default" para "Espanol".
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