Hey all, I brought this problem up a week ago but have not recieved an answer. With the new mesh supporting viewers, phoenix 1.6, firestorm, and viewer3, you can no longer make particle effects glow by putting them inside a semi-transparent glowing prim. I have a lot of fire particle effects that look really great with this glow effect, but no longer look correct. Any ideas or insight is appreciated. Below are two pictures so you can visualize the bug. What it should look like: What it looks like without glow: -- Artix