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Desiree Moonwinder

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    Flirts shamelessly at random “Hi’s”

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  1. Wow! I just read the new policy! Maybe its safe to come back to the forums again! Outstanding!
  2. I use the CAWL sky. I read it as "California White Light," but I don't know where I got that idea.
  3. You are getting good general advice. Sometimes scripted tools help. I use sim scraper by Scripter Coba for some applications. There are special cases where you can subdivide the land, "sell" it to your Alt, and have the alt sink the entire parcel then sell it back. Sometimes you can run a "smooth" on the whole parcel when you are done, and smooth the jaggies wholesale. If you are estate owner, or if the estate owner will cooperate, you can download the whole region as a terrain file and edit in in Blender or other tools. However, this has side-effects for the 4 meters beyond SIM edge. Terraforming is an art. There are lots of special cases.
  4. How is it that there is an empty thread here with no posts? (just kidding!)
  5. I just noticed that when I turn the graphics setting called "Maximum Complexity" down and thereby "jelly bean" all the avatars that my frame rate tripled from 15 fps to 45 fps for about a minute, and then sunk back to 15 fps. When jellybeaning first came out, it required your graphics card to do all the rendering work and then threw that away, with no net reduction in rendering work. I thought LL was fixing that, but <REDACTED>. Correction. My bad. The drop to 15 fps was because I moved the window to the background to type here. Performance really does increase nowadays if you jellybean everyone. This is highly relevant for combat games.
  6. Yeah. Its all about plausible deniability. I would hope they permaban anyone who puts a gacha out, though. Banning gachas is the best thing to happen in SL in years.
  7. Well, I'm not rolling back. Sublime Text build Sublime Text 4113 is stable, and the really useful parts of the LSL support work via version: https://github.com/Makopo/sublime-text-tooltip-lsl . I miss the mouse-over syntax help, but its no big deal.
  8. I will say. It will be uploaded to Facebook to get auto-tagged with your RL name. Also, do a web search for "reverse image search" to see how to do it without Facebook.
  9. Type in local chat: dd 4096 Then your draw distance is 4096.
  10. Roleplay is like that. Many people find RP and SL boring without conflict, so they work to stir up conflict. Some of the most successful roleplayers I know--meaning those that still enjoy it after years--create a new Alt for each RP region they join (or dust off an Alt that they have not to used for years). That way, they disassociate their 'typist' identity from their 'RP' identity. They keep their out-of-character friends on their main avatar. They clean their RP Alt's friends list each time they retire it due to a region closure. Since you are new, the practical application is to keep your main account for non-RP and generate a new Alt for RP. Over time, you will have several RP Alts and keep your long-term friends on your main.
  11. I don't, but I'm beginning to think that we might as well. SL is now on AWS cloud. It is only a matter of time until hackers post all our account information online on the dark web. Much of the RP in SL is not politically correct, which means the most powerful hackers like Anonymous will be trying to out us all.
  12. Well, let me give you another example. I have an Intel i9 and an Nvidia GTX 2080 Ti, which I bought as the top-of-the-line on 2000-series launch day (a Titan card overtook it some months later). I have a custom build computer on the way with an Nvidia GTX 3090, but I doubt it will help much with SL; I'm buying it to render in Blender. I am at a muti-SIM roleplay area. There are only six avatars within my draw distance. I am only getting twelve (12) frames a second. I am running the default graphics settings that Firestorm thinks I should run: 128-meter draw distance, one step down from Ultra Quality, which means Advanced Lighting Model on and Ambient Occlusion off. The bottom line is SL performance is just awful in multi-region configurations, period. You have to go to a skybox or a stand-alone region to get good performance, even with top-flight hardware. It is the norm for SL graphics performance to be awful, even with great hardware. Getting good performance requires you to have a region build that is itself a corner case.
  13. The performance is inconsistent. If you pop draw distance to 4096, everything works all the time. At draw distance of 256 * SQRT(2), which is the SIM diagonal, sometimes radar won't let you cam to the spotter alt 2000 meters away. It seems to change with server and viewer updates. I have not tested it again this week.
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