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Qa Boa

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Everything posted by Qa Boa

  1. I play the Glytch game and have been to every parcel that hosts it - never once been anywhere near here. They are not (currently as of this writing) adding any new places. As for tacking - I do it through here all the time. It doesn't require an entire SIM. In fact, are you not up to the challenge? OP sounds more like a "We're shpethule" rant, I'm not saying it is, I'm saying it's coming off as one.
  2. Agreed about Blake Sea - when not at home, exploring, or Glytch-hunting Get a boat and explore that way - lots of waterways in SL - and a helicopter, or blimp or balloon for exploring land-locked places. Lots of fun (And a rez-zone radar helps, too).
  3. When the viewer went open source. Sure, we got Emerald and Phoenix and all the rest, but it also got us all those bots (which is often *more than half* the population of green dots I always see on the map). And that's not to mention all the other exploits. "CopyBot" was a rather very technical thing one had to do with viewer cache and the rest. Then there were copybook viewers. Which put most creators into panic mode (unnecessarily, I should add: Hey creators: Most of you aint all that). There are many other things, but for my biggest: that is it. Still is. LL was even thinking of open-sourcing the simulators. But they saw what was happening with the viewer and very quickly changed their mind. Good thing, too, else SL likely wouldn't't exist right now.
  4. Best pithy answer of all of them, including my own. Here is the fact: The customer is NOT "king"; the customer is not always right, usually the opposite. You simply have to treat each case of support on a case-by-case basis. In the example of a customer purchasing something that is made only for classic avatars, I am of the purview that it is both: seller and buyer" falling short here: The seller for not being as clear as possible in their product description (TIP: Don't describe is as only for classic avatars, describe is as not for mesh avatars) and the buyer for not informing themselves properly by understanding the product description before the purchase. This is another reason why I, myself, never purchase anything costing more than 100L that doesn't offer a demo and just about everyone else I know does the same, more or less. There is an old adage: "Caveat Emptor", meaning buyer beware. Nothing about sellers in that statement.
  5. The answer is pretty simple: Give *great* customer service. Too many creators are paranoid jerk heads. If someone makes a mistake and buys something they cannot use, why not give them a refund? Sure - they may be trying to cheat, but so what? Maybe only ONE out of every hundred people who have a problem may be trying to cheat you. So what? It doesn't cost you ANYTHING to give another copy or a refund. This is my philosophy and all I ever get are 5 Star reviews - sure, they like my products, but more importantly is when they give me "rave" reviews on my customer service. This is the most important thing because now I have word-of-mouth advertising which is the most valuable and you cannot buy that. They tell their friends. I *ALWAYS* answer my offline IMs immediately, I *ALWAYS* tell when I will be in world next time and offer to help them and make things right. I *ALWAYS* promise them that if I cannot do anything to make them happy that I will give at least half their money back - and it has never come to that even once in ten years. Even if a customer seems rude, you - the creator - MUST remember that 1) they are frustrated and 2) Chances are that you are reading what they write as being rude and that they never intended that. YOU should always do whatever you can, quickly as possible, to satisfy your customer. Because when a creator interacts with a customer they WILL tell others about it, positive or negative and whether they speak positively or negatively about you is in YOUR control. It costs you nothing to make copy after copy after copy of your creation: so just throw a new copy at the customer, no questions asked. If they are cheating you it's not a lost sale - it's a sale that never would have happened anyway, but if it's a genuine customer the good-will in their comments about you is priceless. In the case of selling "classic avatar" items: you need to make it absolutely clear in your description in all caps at the top: "NOT FOR MESH AVATARS". Many very old adverts (created before mesh came along) do not specify. This is why I only shop Market Place and never, ever buy anything I cannot see in world or try as a demo. Ever. So just give the customer their money back and leave them satisfied. The word of mouth is priceless. Only one in a thousand customers is genuinely a "bad customer", the rest are just frustrated people who want a solution and a perceived problem resolved. Only you can resolve it or tell them 'screw you" because if you don't resolve the problem to their satisfaction, that is exactly what you are saying to them.
  6. It's not just rezzing things on mesh floors, it also happens when rezzing mesh onto regular old land or system water. Personally: I'd rather stick with prims, then sculpties if they are done right (fast-rezzing optimized texturing) and then mesh only when I really need to or it's feasible to do so. Prims still rez faster than sculpties and sculpties faster than mesh in most cases in my own experience, others' experience may differ, obviously enough. With all that said, I'm not so sure there is an easy answer to your query. As a side-note: Creators: I'll buyt a modify before a no-modify just so I can unlink the parts where plain old prims will do better, like the floors of a house. Just sayin'.
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