GirasolMx Posted April 11, 2022 Share Posted April 11, 2022 Good afternoon, I'm in need of some help. I did a pose in Qavimator to hold a hand mirror, in Firestorm you can upload this with priority 4, i read and saw in tutorials that poses could be priority 5 or 6 if you upload them in SL viewer which i see this is not possible either, it goes to priority 4 max also. I need this pose to override others so the arm/hand stays even if i change poses. Can someone point me to some guidance on how to do this? Thanks a lot! Link to comment Share on other sites More sharing options...
So Whimsy Posted April 11, 2022 Share Posted April 11, 2022 When I make an animation at priority 5 and up I do so within Blender Avastar. I don't know if Qavimator even supports such high priorites. Have you asked in their in world group/read the documentation? Link to comment Share on other sites More sharing options...
GirasolMx Posted April 11, 2022 Author Share Posted April 11, 2022 Oh Whimsy i didn't know they had a group inworld, will go search thanks a lot! Link to comment Share on other sites More sharing options...
Coffee Pancake Posted April 11, 2022 Share Posted April 11, 2022 Priority 6 animations can only be created by uploading the animation in LL's own .anim format, which AFAIK, you need Avastar to create. 1 1 Link to comment Share on other sites More sharing options...
GirasolMx Posted April 12, 2022 Author Share Posted April 12, 2022 Thank you Coffee! I happened to find a script that helps keeping the pose static while changing poses, i could upload with Singularity a priority 5 .bvh If anyone is interested i could give this info. I actually did it because i had an urgent need to do for a show and for that i think solved my problem. For sure not to compare with pro anims or poses, but good to solve issues like i had. Link to comment Share on other sites More sharing options...
Aglaia Posted April 23, 2022 Share Posted April 23, 2022 (edited) You can definitely import BVH animations in SL with priority 5 or 6. In Firestorm, display the Advanced Menu (Preferences > Advanced > Show Advanced Menu) In the Advanced Menu, go to Show Debug Settings. In the Debug Settings, look for FSMaxAnimationPriority and set the max priority to 6: you can now upload BVH anims with priority up to 6. In the Debug Settings there's a message stating that only priorities up to 5 are supported. It is officially true and not recommended to use priority 6, however it seems to work just fine and used by a lot of creators. Edited April 23, 2022 by Aglaia Link to comment Share on other sites More sharing options...
BinBash Posted April 25, 2022 Share Posted April 25, 2022 On 4/11/2022 at 7:55 PM, Coffee Pancake said: Priority 6 animations can only be created by uploading the animation in LL's own .anim format, which AFAIK, you need Avastar to create. Bento Buddy supports priority 6, and also 0 for fun. But you knew that didn't you? Link to comment Share on other sites More sharing options...
GirasolMx Posted April 25, 2022 Author Share Posted April 25, 2022 Aglaia, BinBash Thanks a lot for taking time to write in this post i will definitely try all this because for what i do sometimes is really needed to do a special pose. Link to comment Share on other sites More sharing options...
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