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Showing results for tags 'priority'.
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Hola a todos . Soy nuevo en SL, estoy creando animaciones de baile para este gran metaverso y estoy lleno de dudas. Cuando subo un producto y lo pongo a la venta, ¿automáticamente se añade a Market Place? ¿o hay que darse de alta de alguna manera? Para animaciones de baile, ¿qué derechos debo dejar y cuáles no? ¿qué nivel de prioridad es adecuado? ¿5 ó 6? ¿Hay forma de pre visualizar la animación exportada en .anim antes de tener que pagar los 10 lindens? ¿HUD es como se venden las animaciones de baile en packs? Es la única manera? ¿Se compran o tengo que hacerlos por
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I have an animation which I'd like to upload for personal use at priority 6. With this said, it's only one animation, and I can't justify the $40 price tag to get Avastar so I can upload a SINGLE priority 6 animation. With this in mind, I'm looking for someone who has Avastar already, and would be willing to help! I'll be willing to pay a reasonable for it, in addition to covering the 10L$ upload cost! If anyone is interested, I'd prefer to communicate further via in-world IM, so I can share the dl privately. Thanks in advance!
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I would like to create a listing of Bento Mesh heads and the priority of their facial expressions, mainly to compose a list of mesh heads that are compatible to products that need to animate the head / face as well. I came across this topic as it seems various head makers use various policies about priorities for facial expressions. Some even seem to use priority 6 for simple background animations, thus making it impossible to override anything by 3rd party. Background Info: I am Mo Noel from MoDesign. Some of my product (as many products from other creators) use facial e
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I uploaded a holding object pose at priority 5, which theoretically should make sure it's not overridden by anything. But the pose is still getting overridden whenever I sit, turn, or use poseballs. Why is this? Does it have something to do with the animation only activating when I'm in standing state? How do I set it to override EVERYTHING to make sure my holding object pose is always active? Thanks.