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There's no limit to the size of a list, but you can certainly overflow the memory limit for your script by stuffing too much data into a list. The way to avoid that is to monitor llGetFreeMemory and then panic when it gets too low. 

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On 5/25/2020 at 10:54 PM, Rolig Loon said:

There's no limit to the size of a list, but you can certainly overflow the memory limit for your script by stuffing too much data into a list. The way to avoid that is to monitor llGetFreeMemory and then panic when it gets too low. 

default{
     state_entry(){
                            integer fm = llGetFreeMemory();
                            if (fm < 1024){
                                                      state panic;
                            }
     } // state_entry
} // default

state panic{
     state_entry(){
                              llAttemptGarbageCollection();
                              llFreakOut();
                              llHaltAndCatchFire();
                            }
}

Here because I had this exact list limit question.

There's also this, where LepreKhaun 'splains that the 64k limit has some flexibility under mono:

 

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Don't force garbage collections unless you have to. They're slow. The idea is to wait until it looks like you're running out of memory, then force a GC and recheck before taking other actions to avoid running out of memory. Unless you have a script which really can do something useful when nearly out of memory, don't force a GC.

A good use would be a greeter script that kept track of recent visitors. If llGetFreeMemory indicates it is close to running out of memory, it should remove the oldest entries.

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