MrNero911 Posted August 4, 2019 Share Posted August 4, 2019 Hi. as a beginner I want to ask: how will be the scheme of steps look from creating in 3d modeling program to uploading body in SL. does anyone can describes the steps ? Link to comment Share on other sites More sharing options...
Kyrah Abattoir Posted August 4, 2019 Share Posted August 4, 2019 It's a lot more than a list of "steps". How much experience do you have in 3D modeling (if any) Link to comment Share on other sites More sharing options...
MrNero911 Posted August 4, 2019 Author Share Posted August 4, 2019 (edited) i can instal 4dcinema, i can create a primitive polygon. one time i created zippers for using it in after effect composition. I planned to study gradually ... and i have only experience work with adobe after effects i know that body must have bones Edited August 4, 2019 by MrNero911 Link to comment Share on other sites More sharing options...
Wulfie Reanimator Posted August 4, 2019 Share Posted August 4, 2019 (edited) These are the software-independent steps to follow: Create the model (mesh, unwrap, texture, LODs) Import the official Second Life armature (bones/skeleton) Rig the model Export to .dae Upload model and textures to SL If you are a beginner, as you clearly seem to be, trying to create a whole body as your first project is most likely going to be too complex for your skill level. Try smaller things, like a hand/glove. There's plenty of room for things to go wrong with just that. Edited August 4, 2019 by Wulfie Reanimator Link to comment Share on other sites More sharing options...
MrNero911 Posted August 4, 2019 Author Share Posted August 4, 2019 10 minutes ago, Wulfie Reanimator said: Import the official Second Life armature (bones/skeleton) where i can find official (bones\skeleton) ? 10 minutes ago, Wulfie Reanimator said: Rig the model i think "rig" is some moving. so what moving need creating ?? 10 minutes ago, Wulfie Reanimator said: Upload model and textures to SL model - ok. and what about texture ? clothes ? Link to comment Share on other sites More sharing options...
Wulfie Reanimator Posted August 4, 2019 Share Posted August 4, 2019 3 minutes ago, MrNero911 said: where i can find official (bones\skeleton) ? i think "rig" is some moving. so what moving need creating ?? model - ok. and what about texture ? clothes ? Try googling "secondlife skeleton" "Rig" or "rigging" means binding your model to the skeleton, so that when a bone moves, a part of the model moves with it. Textures are created in a photo-editor, using the UV mapping as a template. Almost any modeling program should allow you to export the UV map as an image of the wireframe that you created. Clothes can be created exactly the same way as the body itself. Link to comment Share on other sites More sharing options...
MrNero911 Posted August 4, 2019 Author Share Posted August 4, 2019 Quote UV map it like skin of body ? Link to comment Share on other sites More sharing options...
Da5id Weatherwax Posted August 5, 2019 Share Posted August 5, 2019 17 hours ago, MrNero911 said: it like skin of body ? Think of the surface of your model laid out like a sewing pattern or a pepakura project. All the surface unwrapped and laid flat. Then you do the puzzle to fit them as efficiently as possible into the frame of the texture image - the parts of the image inside the pattern pieces are what appears on your model. Making that pattern layout is what is meant by "UV unwrapping" the model. 2 Link to comment Share on other sites More sharing options...
OptimoMaximo Posted August 5, 2019 Share Posted August 5, 2019 No offence meant, but it looks like that making an avatar is way over your current skillset. The best way to learn is to begin with static objects, learn what it takes to texture them and import into SL, working to scale. Rigging is a way bigger beast to face. 2 Link to comment Share on other sites More sharing options...
MrNero911 Posted August 18, 2019 Author Share Posted August 18, 2019 Hi. I found in internet 3D model of girl .c4d file. Also i found Skeleton.dae Quote Rig the model it mean that i need to connect bones with part of mesh body ? I saw the original movements of some characters in game, how do they make them? Link to comment Share on other sites More sharing options...
OptimoMaximo Posted August 18, 2019 Share Posted August 18, 2019 (edited) 1 hour ago, MrNero911 said: it mean that i need to connect bones with part of mesh body ? Yes 1 hour ago, MrNero911 said: I saw the original movements of some characters in game, how do they make them? Either recording an actor, or manual posing over time 1 hour ago, MrNero911 said: I found in internet 3D model of girl .c4d file This part might be not OK. Is that model licensed to be used on SL or similar? Is it for commercial purposes? Aside from being a task that goes beyond your current skills level, there are legal issues to consider. And a forum thread can't be a learning place, or just to ask the questions about step by step procedures needed to get to your expected result. I, for one, will stop replying to this thread posts. Please read my comment above yours and ask yourself a few questions. Edited August 18, 2019 by OptimoMaximo Link to comment Share on other sites More sharing options...
MrNero911 Posted August 18, 2019 Author Share Posted August 18, 2019 Quote And a forum thread can't be a learning place i dont think so. Quote I, for one, will stop replying to this thread posts. it ok. u can do that u want. ur life - ur time. Link to comment Share on other sites More sharing options...
OptimoMaximo Posted August 19, 2019 Share Posted August 19, 2019 (edited) 10 hours ago, MrNero911 said: i dont think so. It-s not a classroom, and users aren-t here to explain every single basic detail for you to slowly progress under instructions. It's definitely a learning place, sure, but you have to have a basic understanding of processes first, then ask for clarifications/explanations and get to learn what it takes specifically for SL. Without a clue about what you're doing, it's just a monkey-see-monkey-do type of approach, that leads to unoptimized, roughly arranged assets thrown at the platform for a quick buck or something. So, again: On 8/5/2019 at 10:04 PM, OptimoMaximo said: No offence meant, but it looks like that making an avatar is way over your current skillset. The best way to learn is to begin with static objects, learn what it takes to texture them and import into SL, working to scale. Rigging is a way bigger beast to face. Edited August 19, 2019 by OptimoMaximo 1 Link to comment Share on other sites More sharing options...
Kyrah Abattoir Posted August 19, 2019 Share Posted August 19, 2019 Your version of cinema 4D is out of date. 1 Link to comment Share on other sites More sharing options...
MrNero911 Posted August 19, 2019 Author Share Posted August 19, 2019 3 hours ago, Kyrah Abattoir said: Your version of cinema 4D is out of date. yea i know ; ) Link to comment Share on other sites More sharing options...
Kyrah Abattoir Posted August 19, 2019 Share Posted August 19, 2019 And you know exactly why I made this comment. Link to comment Share on other sites More sharing options...
MrNero911 Posted August 19, 2019 Author Share Posted August 19, 2019 Quote I, for one, will stop replying to this thread posts. Quote It-s not a classroom, and users aren-t here to explain every single basic detail for you to slowly progress under instructions. It's definitely a learning place, sure, but you have to have a basic understanding of processes first, then ask for clarifications/explanations and get to learn what it takes specifically for SL. Without a clue about what you're doing, it's just a monkey-see-monkey-do type of approach, that leads to unoptimized, roughly arranged assets thrown at the platform for a quick buck or something. So, again: u still replying. u should be consistent 1 Link to comment Share on other sites More sharing options...
MrNero911 Posted August 19, 2019 Author Share Posted August 19, 2019 Quote And you know exactly why I made this comment. maybe for upgrade Link to comment Share on other sites More sharing options...
ChinRey Posted August 19, 2019 Share Posted August 19, 2019 (edited) 3 hours ago, MrNero911 said: u still replying. u should be consistent For some reason I get a feeling you're not completely happy about Optimo's replies here. Unfortunately, although he may have been a bit blunt about it, he's absolutely right. What you're asking for here is essentially the 3D modelling equivalent of how to handle an F1 car before you've even taken your first driving lesson. That's a bit too much. As for why he posted one more reply after he said he'd quit, he had one very important point to emphasize since you seem to have missed it the first time: uploading a model you haven't made yourself is a HUGE no-no on this forum. If you give the impression that's what you're up to, you can just forget about getting any practical help here. The fact that so many other "content creators" cheat that way doesn't mean you should and it certainly doesn't mean any of the forumites are willing to assist. Edited August 19, 2019 by ChinRey 1 Link to comment Share on other sites More sharing options...
OptimoMaximo Posted August 20, 2019 Share Posted August 20, 2019 4 hours ago, ChinRey said: he had one very important point to emphasize since you seem to have missed it the first time I'd say voluntarily ignored as that's what he's all about 🤣 4 hours ago, ChinRey said: What you're asking for here is essentially the 3D modelling equivalent of how to handle an F1 car before you've even taken your first driving lesson. That's a bit too much And this Link to comment Share on other sites More sharing options...
Bitsy Buccaneer Posted August 20, 2019 Share Posted August 20, 2019 Is there a whiff of Eau d'Troll here? Link to comment Share on other sites More sharing options...
ChinRey Posted August 20, 2019 Share Posted August 20, 2019 1 minute ago, Bitsy Buccaneer said: Is there a whiff of Eau d'Troll here? No, looks more like somebody who's been taken in by the advertising. Haven't we all heard how easy it is to become an SL content creator and make a ton of money? Remember the essential reality check: if it's that easy, why aren't everybody doing it? Link to comment Share on other sites More sharing options...
MrNero911 Posted August 20, 2019 Author Share Posted August 20, 2019 Quote No, looks more like somebody who's been taken in by the advertising. Haven't we all heard how easy it is to become an SL content creator and make a ton of money? aren't you ashamed to blame the person? u dont have any proof only abnormal conjectures. i found 3d model to practice connect it to bone. And only for practice. i politely listened OptimoMaximo when he wrote about "begin with static objects" but then he started be rude and now he can't stop. so it looks like he try to trolling so, for now i will not answer to trolling. and thanks for all who helped and will helped with advice. Link to comment Share on other sites More sharing options...
Kyrah Abattoir Posted August 20, 2019 Share Posted August 20, 2019 11 hours ago, ChinRey said: As for why he posted one more reply after he said he'd quit, he had one very important point to emphasize since you seem to have missed it the first time: uploading a model you haven't made yourself is a HUGE no-no on this forum. If you give the impression that's what you're up to, you can just forget about getting any practical help here. The fact that so many other "content creators" cheat that way doesn't mean you should and it certainly doesn't mean any of the forumites are willing to assist. That, and using blatently pirated software >_>. 1 Link to comment Share on other sites More sharing options...
OptimoMaximo Posted August 20, 2019 Share Posted August 20, 2019 8 hours ago, MrNero911 said: but then he started be rude and now he can't stop. so it looks like he try to trolling If i say what you don't like to hear, that's being rude... That's new to me, this means I'm one of the rudest persons on this forum then 😆 Link to comment Share on other sites More sharing options...
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