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Deploy Plans for the week of 2019-01-21


Caleb Linden
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Second Life Server

https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_Server/19#19.01.09.523003

Scheduled Tuesday 2019-01-22 07:00-10:30 PST

 

Second Life RC BlueSteel

https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_BlueSteel/19#19.01.18.523336

Scheduled Wednesday 2019-01-23 07:00-10:30 PST

 

Second Life RC LeTigre (no roll)

https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_LeTigre/18#18.12.05.522294

 

Second Life RC Magnum (no roll)

https://wiki.secondlife.com/wiki/Release_Notes/Second_Life_RC_Magnum/18#18.12.05.522294

 

Second Life RC Snack

  • Environmental Enhancement Project (19.01.18.523336)

 

 

On Region Restarts

Regions will be restarted if they have been running for more than 10 days on Tuesday (Main Channel) and Wednesday (RCs) regardless of whether or not new code is being deployed, for the general health and well being of the Simulators.  Nothing beats turning it off and then on again … once in a while.

As always, please plan events around these maintenance windows.  However, if you are hosting an event on Tuesday or Wednesday when we’re not deploying new code, you can restart your region ahead of time to avoid interruption.

Edited by Caleb Linden
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RC Cake is a teeny tiny channel (we ought to call it RC Cakepop it's so small) we're currently using to iron out some transient network issues with our newest OS update release before it goes to a full RC. You may see it get a bit larger soon just so we can collect some additional data.

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Excerpt from the Server User Group, ongoing now:

Quote

[12:05] Simon Linden: For server news, there wasn't an update to the main channel today but tomorrow will see 3 different RCs
[12:06] Simon Linden: We'll have a new maintenance update in one channel
[12:06] Simon Linden: Another that only has internal changes
[12:07] Simon Linden: and _maybe_ an update for the EEP servers, but Rider is going after a bug that's blocking that from moving forward
[12:07] Joe Magarac (animats): The "time is stuck" bug?
[12:07] Simon Linden: exactly Joe
[12:07] Simon Linden: yeah that one is a show-stopper .... and he's working on it right now

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