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Selene Gregoire

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Posts posted by Selene Gregoire

  1. 10 minutes ago, janetosilio said:

    By hype, I mean a little bit of a hyperbole. It’s obviously easy to find things of a sexual nature in SL, just as easy as it is to find things of a sexual nature on the Internet.

    I tend to not look at the world as “Oh noez everything is descending into depravityz!” Because it’s always been that way, if you go back to Roman times there’s sexual graffiti on walls. All throughout history...people were pretty sexual. The 60’s and 70’s weren’t that long ago and things were pretty sexed up then too.

    The same goes for SL. All the sexual stuff you see, didn’t just all appear one day. As soon as someone figured out how to make prim breasts....there they were and people were wearing them. This stuff didn’t just come about nor is it out of control. It’s just always been that way....since system clothes.

    So yeah, while you might be hanging out you might see someone wearing a harness or nude or whatever. You’re also just as likely to see someone wearing a regular outfit. I’m just not buying it’s more sexual than say 2010, it’s really about the same.

    Some people just have a really low bar for what is distasteful or *****ty. It becomes a hyperbole. Like I was saying you could be out and see someone wearing a thong and a harness....you can also see someone wearing a ball gown in the same place, just as frequently. I’ve never seen a thread about “OMG!!! These ball gowns are out of controlllllll! /rant”

    Its hyperbole and what people are choosing to see. Someone shopping in cocktail dress should be just as jarring as someone shopping in a bikini. It’s not though.....something to think about.

    I was born in 1959. I know what it was like in the 60s and 70s. And have watched the changes happen in the past (nearly) 60 years.

    My original rez date is April of 2004. For years I spent 12 - 18 hours a day in SL. Yet, I'm not one of the ones who fell all over themselves buying boobs.  I never bought any.  I don't own any "bits" either. I'm one of "those people" who don't come to SL for sex. Never did and never will. I have watched the changes in SL happen for the past 15 years so you aren't telling me anything I haven't known for a very long time. And yes I have seen the sexual things in SL steadily getting more and more prevalent. 

    People either have respect for themselves or they don't. When they don't, I don't either. I see fewer and fewer people in SL that actually have self respect. No, I will not compromise.

     

    • Like 1
  2. 1 minute ago, Love Zhaoying said:

    Did we miss one of your posts? I should follow you!

    No. Not that I know of. 

    Following me might not be a good idea. You know what they say about ripples. I'd not like to see anyone caught in any crossfire.

  3. 1 minute ago, MorrianaDarkstar said:

    The look is important in modern SL today. You may be a nice person but if you don't look at your best 100% in modern sl world with new Mesh and Bento trands youu have small chance to get someone to chat with. I agree with Zeta the first impression matters. I remember my first days in sl when I had system avi. No one take me seriously. When I upgraded my look with mesh and Bento things changed and I started to get attention and start to receive invitations to clubs and parties. And lot of friend requests. It did not hapened when I looked as noob

    To you young people looking gorgeous may be important but we older people know how unimportant looks really are both in SL and in RL. You could be the most beautiful human on the planet and still have a personality that is rotten to the core, while the ugliest person who doesn't mind not wearing all the latest (ridiculous looking) fashions has a heart and soul of gold. 

    If people in SL are that shallow, I'd rather not chat with them. 

    It's a shame people are so concerned over how they look that they miss out on all the truly beautiful people. The ones who may look like hell but are beautiful on the inside. It's what's on the inside that counts because looks are not going to last. That includes SL. No, your avatar won't suffer from aging skin but YOU will and that does have an effect on you in SL and RL. Young folks can deny that all they want but it's going to become a cold, hard reality one day. And it will be a very lonely one, too.

    • Like 3
  4. 19 minutes ago, IvyLarae said:

    But Evenio's I believe you did try to attack me just last night, but let me explain why I think that. Last night around 7:30 PM SLT I was checking my emails and I seen a got a slew of offlines from someone, who I assume seen my latest comment on this thread and chose to contact me inworld instead of the thread.

    Now you know why I put Evenio on block inworld. I could see that coming.

    • Like 3
  5. 3 hours ago, janetosilio said:

    Sometimes....I think we’re hyping the sexualization thing up a little more than it really is happening.

    Rather difficult to hype something that is every where, RL and SL. It's used in advertising in RL every day across the globe. It is thrown in people's faces on a daily basis so it's no wonder they get sick of seeing it especially when SL is supposed to be one of the places people can go to escape the crap in RL.  There was a time, for many years, that you didn't see so much of a sexual nature in SL. 

    On the other hand, no one in SL really gives a damn what the other person wants or needs. All they care about is themselves and that is what makes SL far too much like RL. SL stopped being a mini-vacation 10 years ago.

    • Like 2
  6.  

    7 hours ago, Wulfie Reanimator said:

    I don't think it is, in principle.

    I don't want (and I think this is the big picture that LL is trying to avoid) is a world where we have viewers with a very different set of features, causing creators to make items based on the features of the specific TPVs and adding "You need X feature/viewer(s) to use this" to their product descriptions, as people do/did with RLV and mesh.

    Imagine if, say, Black Dragon implemented real-time mirrors and custom skeletons for avatars. These are features some people REALLY want, and would drive them to start using Black Dragon. A lot of people would see these people as "broken" (disruptively so, improperly rendered mesh causes a lot of visual problems and bad performance) or just couldn't see what others were seeing. It would be confusing and annoying, and they'd be forced to move to a different viewer to get away from the problems.

    But what if there was another set of features on a yet another viewer that didn't have mirrors or custom skeletons? Now users are forced to switch between viewers constantly, or just pick the one they prefer and deal with the issues whenever they come up. This should obviously not be something we want to end up in, and that's why protecting the "shared experience" is a good thing -- in principle. (And before you say "then those viewers should work together to share those features," the world obviously isn't that ideal. Even right now we have at least 3 viewers that don't share their main features that users on this forum cite as reasons for using those viewers specifically. Black Dragon's poser and graphical fidelity, Singularity's (which DIDN'T HAVE BENTO) inventory features, and Firestorm's feature bloat.)

    Away from the devil's advocate speech again, common sense must also prevail. The specific feature of being able to derender objects in-world is a truly useful feature. While we might be able to jellydoll really render-heavy avatars, we can't do the same to that 500K - 1000K+ tri-count (I've really seen these, more often than should be legal.) rezzed mesh object.

    There is a line that is useful to have, but derendering should not be that line.

    What part of 

    Quote

    I am fully aware of the TPV policy as I had to be to as a member of the FS support team for over 5 years.

    did you not understand? 

    I've heard this same argument or variation thereof for 15 YEARS. It was bull then and it is bull now. That will not change. And I damn sure don't need you to lecture me on it. *plonk*

     

  7. 53 minutes ago, Wulfie Reanimator said:

    That's the whole thing -- it's client-side and falls into the nebulous "affects the way users view and interact with the world" category. Things like RLV, colored viewer tags, Windlights, multiple attachments on the same slot, end-to-end IM encryption (probably), Black Dragon's animation poser and more accurate complexity calculation.. all have been or still are against the "shared experience." I have no trouble imagining users being able to remove objects from their version of the world, which will inevitably change the way they interact with it. (This should be very obvious devil's advocate stuff, I don't agree with the decision but it is consistent with their other decisions.)

    Edit; To quote the policy exactly (bold for emphasis):

    Edit 2: And to add to this, this policy is just for them to cover their bases. I haven't heard of Linden Lab actually banning any viewer as a whole from connecting to Second Life, though I think @NiranV Dean's viewer was off the TPV list for a while. (It is back now, with a warning about "misleading" Complexity.)

    I am fully aware of the TPV policy as I had to be to as a member of the FS support team for over 5 years. The TPV policy doesn't change reality. What I see on my screen does not affect you or anyone else. LL does like using the "shared experience" as an excuse for not doing things they know they could and should do. It's a load of crock. You know it. I know it.  And they know it. But they will never have the balls to admit it.

  8. 19 minutes ago, ChinRey said:

    I think I understand why they didn't want it, it's probably because of the "shared experience" idea

    That is precisely their reasoning. Although how they figure it affects anyone else is mind boggling since derendering is client side only and anyone else that hasn't derendered can still see whatever it may be. In other words, derender does not have any affect or effect on the "shared experience". 

    Figure that one out and let the rest of us know.

    • Like 2
  9. 3 minutes ago, Madelaine McMasters said:

    O'Brother is in my Top Ten list, and the line about arousing an appetite with bedding her back down has fit many of my life's moments.

    Never have figured out how all sins are washed away in muddy water. Kind of like being baptized in a bayou. If you don't wade into a water moccasin nest first.

  10. Because Linden Lab. They're too cheap and lazy to get the code from the FS team and add it to the LL viewer. Funny thing is, it wouldn't cost LL a dime because the viewer is open source. Anything that goes into the FS viewer has to be approved by LL first but that doesn't mean LL will add the feature to the LL viewer. About the only time they do is when it's a security issue, like with RedZone.

    • Thanks 1
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