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Pussycat Catnap

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Everything posted by Pussycat Catnap

  1. Are there Macs that can even run software from 2005? Generally Mac has the reverse problem - they update the OS, everybody gets it, then we find out "oh we discontinued support for all your old applications, and just for the extra kick in the teeth, we stole your phoen's headphone jack and gave it to Samsung, now we're going to steal ALL the ports on your Mac and hand them to Dell. Here's a new SINGLE proprietary jack that only we support, or new decives after next year MIGHT support, that all of your stuff has to take turns plugging into." I love my Macs... but sometimes they don't love me. Singularity is the viewer for people that want time to freeze. Mac users have chosen the platform that wants history to not exist. These are kind of opposite philosophies. There might not be enough Mac Singularity users to justify hiring a developer to port the code, as it might be impossible to find one willing to do it for free. And I suspect any Mac that is still allowed to download a modern browser (example, my 2003 Mac cannot, it's universally blocked now from getting anything)... can also run a modern viewer. If you chose Mac, it was not a budget based choice unless you're a large company or government (Mac IT departments can be run with a vastly smaller staff, and Macs require very little support and cost to maintain - so for a large organization the higher cost is rapidly made up by not having an IT team in the hundreds, but instead 3 guys in a basement playing WoW all day while the help line sits unused). So the same 'I can't afford to upgrade' logic is not as present for Mac people. A PC that can run SL as good as a new Mac can, generally will cost about 1/3-1/5th as much... (You can run SL just fine ona $300-500 PC). - So in general I suspect Mac users have mostly moved to newer viewer codebases.
  2. Alwin Alcott wrote: and btw... LL NEVER replies on a AR, to nobody, so you don't know if there's taken action. Actually I do know they take action as on a number of these I've happened to be in the area when that avatar dot of a linden pops up on my mini-map and the stuff I and others were ARing starts rapidly vanishing. But in general, and for things like the AR I filed recently because a 'subscribomatic' had no way to unsub and had been placed behind a security orb up in the sky on a teleport locked parcel... Yeah I will never know if they take action. I will know if nothing happened if that thing manages to spam me again for the fashions for its group... Some of these can take months to see action on. Others are rather rapid though. I have no real insight into what sets the difference. Any theories I could offer probably have a counter-example someone else will offer. It is also quite possible with many ARs that they read them go through a decision on them, and decide to not take action. That could even happen with the subscribomatic I AR'd. Doesn't mean I won't file an AR again if I see what I feel is an abuse. I do try to be very selective in filing these. For things that I feel need a filing. If I get into some drama with someone - I'm not usually going to file on that. But I did file one somebody's giant glowing prim recently that WAS drama. I then resolved the situation on my own with an IM and notecard to the person worded reasonably and trying to settle things - and thengs got settled. I suspect LLs has yet to process that AR... now imagine if they were to get involved there... - So it seems that sometimes, even in actual griefing wars between two parties - the most action they should take is to quietly and without blame remove some rezzed items that might disrupt third parties, but others step back and wait to see if things can instead self-resolve... - And that could cause some people to think they're not doing their jobs... But I would actually be worried about them taking an action that itself could do more harm than the non-action. I'm actually more likely to file an AR in a situation that does not involve me personally than in one that does - so that I can avoid having my judgement clouded by emotion... Oh and on the original topic, is SL dying. Here's the population in SL right now: Seems to be doing pretty well. I "feel" it's been getting higher. But that's just a feeling I can't actually back up. It actually went up to 52029 while I was typing this... Now compare that to MMO video games. The most any MMO has ever reported as 'current number logged in' was around 350,000 - that was Guild Wars 2 on it's launch weekend, about 100,000 more than any other MMO, including World of Warcraft, had ever had. Those being peak numbers across multiple unconnected servers, not averages. And that Guild Wars figure required them to do an absurdly long over-hyped up advertising campaign. The game's concurrency crashed way down shortly after, but it did become one of the most healthly MMOs in the long run. SL's average, ranges from 1/7th to 1/5th the peak of World of Warcraft. I doubt World of Warcraft's average is even 1/5th of their peak. So SL might not have anywhere near the number of users as an MMO, but our actual regularly logged in population is rather shockingly healthy.
  3. It was intended to preserve the power of states - which itself was done to preserve slavery. This was a way of allowing states that violently disenfranchised a signifigant if not majority of their population into chains, to still have a say. Similar to the 3/5th of a person rule in those same states - letting them count other people for purposes of congressional seats and electoral power, while still subjecting them to violently barbaric brutality. It really doesn't matter whether or not results would differ, and if so in what way - were the system done away with. The mere legacy of that system is enough to justify abolishing it.
  4. Alwin Alcott wrote: Phil Deakins wrote: c, and it was you who initially stated that he won democratically, when he didn't. He only managed to win in a pseudo-democratic system. the system is accepted, and most likely made some kind of law, by the choosen people of the houses of parlement. so it is democratic. That people don't agree with it.. and/or want to change it, doesn't make it less democratic. The electoral college was solely designed to preserve the power of the slave states. So... well... I guess we could say that for the first time since 1865, it worked as intended.
  5. Luna Bliss wrote: Klytyna wrote: Luna Bliss wrote: I'm embarrassed to be an Amercian. Pretend you are Canadian... Then you can indulge in those amazing Canadian only things, like, proper bacon, better beer, and of course, their unique hobby. Yes believe me, there are quite a few Americans dreaming of moving to Canada! Random news story that I heard only a few seconds of stated that, I think, since Il Trumpe became the new Feurer, 22 people had crossed the border between the USA and Manitoba, Canada and requested Asylum there. Now there's a LOT of important details missing in that... Like... were they Americans or refugees denied in the USA or random people from perhaps New Zealand that got lost or what? But it's a great little factoid by itself. If they were Americans... as much as people always say they flee to Canada with every US election, I don't think anyone actually has since the VIetnam War... Interesting. Wish I knew the details. On the other hand... that's 22 les votes next election to stop Trump...
  6. Apparantly I even have alts I don't know about. Some Japanese block with an African accent is my alt, or I am his. I'm not sure which yet. He doesn't know either - which of us is the clone and which is the original. I need to see if he has a goatee. I hear that is a good test for this. For most of my alts, I tend to tell friends over time because I don't want to be alone when I'm on them. That or well... they are so absurdly obvious friends se them and just address them as me... Because while each has it's own theme - they all reflect very strong aspects of my sense of things... I don't try to hide them or anything. You can usually find them, when they're online, in a skybox on my own land... possible sitting on a pose stand having their shape edited... or sorting through a bunch of transfer stuff I sent them because I was too afraid to delete that junk... Others are a bit obvious because they're in my land group, have the same tag on as me, are using my shape, or have all the same AO anmations as me, or something... So if I have alts I don't know about though... I have to wonder if any of you are my alts? Or am I your alt? Think about it, maybe I am...
  7. banlines (the land access list) break SL vehicles and toss their drivers randomly - if moving fast enough into different sims. This means they really mess up people who are not trying to invade you - just passed by an couldn't turn fast enough. If you travel mainland for a while you will see vehicles of all kinds stuck in midair on parcerl borders - this is the result of banlines, with the vehicle owner tossed into a different sim, and never knowing where their vehicle was left... - Some of those vehicles have been sitting there since 2006... or maybe earlier... I don't know your set-up... but here is what I do to avoid 'drama' and to avoid people getting tossed. I limit my security orb to the insides of some solid walls. Like the tower I have at ground on my land, or a solid box I put around my sky build. People either bounce off that box harmlessly (vehicles don't get hurt by collisions with solid objects, just by banlines). Or they hit a locked door for the ground tower, and can only get inside by teleporting or camming and sitting - and if they do those things, they deserve to get zapped... But then I leave no banlines on the land, and I put out some 'nice to look at from a distance' garden things... people can pass by, take a screenshot of that stuff... and neither I nor they ever get bothered by each other. My Security Orbs zap maybe 1-2 people per year... But my visitor script records a lot more than that - most of whom I never see.
  8. As a general tip - go check the classes board at NCI (New Citizens Inc.) - and see if they still offer a class on land ownership. It can be very helpful when first starting out with this. I took it in 2009, and NCI is still out there, so I'm hoping they still offer that class. http://www.nci-sl.info/blog/ - I don't see the land ownership class. But you can visit their busy spot and ask people: http://slurl.com/secondlife/Kuula/71/173/28/ I'm standing on one of their low traffic spots right now, and I see signs for other places that also offer classes: http://slurl.com/secondlife/Jonesford%20Heights/212/192/47 So similar signs are probably at the Kuula location.
  9. Amethyst Jetaime wrote: I have heard this same question or one very like it, such as " will SL last?", since I joined in 2006. Nothings changed since then. As long as SL is profitable for LL, SL will continue. Yeah, I think it was a major topic when I joined also. In the end, none of us are making it out of here alive - so we might as well enjoy the place while we're in it. I've said it before and I'll say it again - the population in SL hasn't changed much since about 2010. There are very very very slight declines over a very long trendline. But it's very steady. I've had a population meter, showing current number of people online, that I've not reset since 12:51:33 on Nov 6th, 2010 and it had it's highest ever day right after I first rezzed it, recording 73,721. It's lowest ever is 19,252 - which appears to be recent as that number was just over 20,000 last time Iooked. BUT it is sitting at 46,593 as I type this - and every time I post this message it tends to be somewhere between 44,000 to 51,000... The other day it was just short of 52,000. If you want to go look at that prim, copies are sitting at: http://maps.secondlife.com/scondlife/Guittarez/185/23/64 http://maps.secondlife.com/scondlife/Bay%20City%20-%20Morton/10/106/29 - It's an old sculpty vase with an LSL script in it because if I fix any of that it's going to reset... SL isn't dying. It's ever changing. Stuff moves here, then there, then over there, then somewhere else. And people likewise. Almost everything that was going on when I started here is not much of a thing anymore, or completely gone. New stuff replaced it.
  10. Alwin Alcott wrote: btw main asian look for the eye is not the eye itself but your skin and head shape settings and/or mesh head Basically this. An alt of mine: The look in these two was all about the shape sliders for the eyes, lips, nose, and cheeks - and using skins that had the right tones and some 'assisting' highlights and shadows. The actual eyes there - are just brown prim eyes. The key thing for the eyes for me has been making the inner corner go down, the outer corner go up, removing any crease/fold to the eyelid, spacing the eyes out a little, making them just a little bit big, and then having a wider bridge and nostril. Add in fuller narrow lips and high cheekbones.
  11. Been a few years I guess. Let's think about this... Yeah... been there done that. But don't worry, there's a gatcha shop around the corner of the sim to save us all.
  12. Azrikam wrote: im sick and tired of this political correctness bs and seeing companies taking sides instead of doing what they are supposed to do and provide service for their customers. Your "political correctness" is other people's well being and safety. Just because it doesn't affect you personally is no reason to be evil and unempathetic to the suffering of others. But in truth it will effect you. This anti-immgrant stance will, if it succeeds, have a dramatically negative impact on the tech industry - which is a global industry that depends on a highly mobile workforce of people around the world, as well as on having a few centralized tech hubs. Americans should thank their lucky stars that the world's most important tech hub in in the USA - and stop trying so hard to destroy it, given that it is close to bankrolling their country now, and keeping them out of the third world. Would you rather some other nation take all that prosperity and move it to their shores? How happy would you be if Linden Lab and other tech companies had to go out of business for lack of abilty to find workers within their own team or even the teams of partners they rely on? Given that only 1 out of 7 tech jobs is filled, even after you include for highly skilled foreign labor coming to the USA, and given how many of those immigrants start tech and other businesses once they get to the USA - cutting all of that out would be a disaster to the US economy. Immigrants aren't coming for your auto or coal job - the robots and wind/solar took those and they will never come back anywhere on this planet. Immigrants are coming to start jobs, in tech and elsewhere. Do you live outside a major coastal city? Go look at the doctors and nurses in your hospital. Most of them are immigrants - because the hospital cannot afford American born doctors as those regions just don't have the industry to pay for them. And even if they could... not enough Americans actually even go to medical school... There is no amount of money that a hospital there could pay to get a doctor that doesn't actually even exist. We could run through the list of low-skill labor jobs as well. Americans willingly fill mid-skill labor, avoid low-skill, and not enough get the degrees for high-skill. But even if you could fill every single high-skill job with the people that don't actually exist... it would be a disaster. Throughout history places of prosperity have always been at the center of international travel and commerce. Whether through peace or conquest or even being conquered - the great civilations have always been full of a mix of peolpe. And they have always collapsed shortly after closing their borders. So even if you want to be cold and hearthless towards to suffering of others, even if you want to abandon our commitments to international law and the international order by abandoning our obligations towards refugees - you should think then, after you have chosen the path of evil self interest... that turning a blind eye to all of this will in the end, directly harm you.
  13. Thank you for that note. I played around with a memory test to see what you were referring to: integer memoryLimit = 12288; // Cap the script to this memory usage.testMemory(){ llScriptProfiler(PROFILE_SCRIPT_MEMORY); llOwnerSay("Limited Memory " + (string)llGetMemoryLimit() + "\nUsed Memory " + (string)llGetUsedMemory() + "\nFree Memory " + (string)llGetFreeMemory()); llScriptProfiler(PROFILE_NONE); llOwnerSay("AnimationController script used at most " + (string)llGetSPMaxMemory() + " bytes of memory during Test.");}default{ state_entry() { llSetMemoryLimit(memoryLimit);... And sure enough my results for mono and then lsl: Limited Memory 12288Used Memory 11598Free Memory 690[10:57] Neko Tail - Pussycat Custom: AnimationController script used at most 11598 bytes of memory during Test.[10:57] Neko Tail - Pussycat Custom: Limited Memory 16384Used Memory 16384Free Memory 13663[10:57] Neko Tail - Pussycat Custom: AnimationController script used at most 16384 bytes of memory during Test. I also noticed that I cannot cheat. I tried setting this script to a limit of 1228 and to 10288 and both times it reported the limit as 65536, and a nearby script monitor I was using listed me at 62kbs instead of '11' as it was when I set the limit properly. - That's important to know. It means this feature is not an 'exploit', but a way to self-police and self-monitor. I'm making a little thing where I can control the animations in a bento tail using a chat channel rather than HUD - and want it to be lightweight, and to report back as lightweight. But the question extends beyond that as I have a lot of scripts I've been writing and making sure I'm doing them in the best way I can figure out is important. So thank you for responding.
  14. It has been my experience that people will poorly review scripts when they don't know how to use them. I have a review on one script that says: "You get a notecard with a script but the script doesn't work." - The person did not realize they needed to take the script out of the notecard and put it into an object. This review was left back before 'inventory based marketplace' let us direct upload scripts, so you had to put them in notecards. Rather than try to figure things out, the person simply left that statement.
  15. Ancient news that mono came out to replace LSL, if I remember right (hope I don't have this backwards)? I make a tiny script: default { state_entry() { llSay(0, "Hello, Avatar!"); } touch_start(integer total_number) { llSay(0, "Touched."); } }And save it as LSL. It allocates 16kbs. We know it is actualy using less right? I save it as Mono. It allocates 64kbs. We know it is actualy using less right? I wear this thing as an attachment. All those script meters and such now say I'm using up 64kbs. We know this isn't actually true right? So... I presume Mono is supposed to always be better because: It is faster right?It doesn't re-load on sim crossings? (Is this not even true for LSL. I remember talk of this back in 2009)It may have allocated 64kb, and LSL allocated 16kbs, but the mono one is actually using less than the LSL?Other reasons I don't know?- Are my reasons correct or wrong? Is there ever a case for using LSL?
  16. I always read to set the LOD to 4 - which apparantly you also know is actually bad advice. I play with it a little, but that 2.75 is my default. At 4, SL's optimizing code is not run - ans everything taxes your graphics card to it's full un-optimized potential... Anyone who ever plays on a 'beta or alpha' build of an upcoming video game knows what running something without optimization is like... your computer heats up, things load sowly, crashes sometimes happen, play can feel 'laggy', etc... So I go lower than 4, you even lower than me I guess, and as a result we get to experience SL faster than many people around us do - BUT we also risk seeing objects in a less rendered state. And so one thing about lowering my LOD - it has made me a more picky shopper. I shop for things that still look good on my lower LOD setting, and yet also have low land impact or low complexity. In other words - I have become more sensitive to watching for better optimized goods. I'm surprised my lindend trees setting is at .5 - I used to keep it maxed as I live on mainland and there are linden trees around. Linden trees actually look better than a LOT of trees people sell... if you have that dial turned up. Especially when viewed from above looking down. Max non-imposter I adjust all the time. Firestorm has it on a quick preferences panel so I dial it up and down when in crowds. It helps cut some lag if I cut out people in the crowd if I'm not socializing with them (like when shopping). Sky and such are important to me for when I take screenshots - but I'm not sure if this dial even matters when it comes to windlight... I think I just left it at default. I usually keep complexity as close to 80,000 as I can, but it's on a slider here, and I have to go into debug settings to set it numerically... so this time I was sloppy and just dialed to that 84,000 and didn't bother to slide it down a bit more... The official viewer started crashing my Mac about a year ago so I switched to Firestorm. At this point I'm so used to the built in AO in Firestorm that I don't expect to switch back unless the allow those old Emerald devs to come back... (which is basically highly unlikely given that those guys are all banned now - the last one getting tossed when Insillico sim went away, and Firestorm is now too closely tied to Linden Lab to be willing to mess up like that again).
  17. Only get a mesh head if you both: 1. Are not satisfied with the head the built in avatar provides - it is somehow failing to give you the look you desire. 2. There is a mesh head that looks a LOT more like "you" and is Bento. It will add some learning complexity to your SL to have a mesh head, but like anything else once you learn it you'll likely be in your comfort spot with it. Makeup and other things - if there is some particular makeup that you MUST have that only comes for a certain Bento Mesh Head then yeah - you will need it. But otherwise tattoo layers can be layered and worked with easily. Note that I keep mentioning Bento because if the head you get is not Bento, you will more or less look like just like everyone else using that same head - especially if your skin tone is common in SL, such as a shade of caucasian. Bento will be needed so that you can modify the shape of the head - and you will want to demo your options to be sure you can modify it to something that looks "you".
  18. I almost always use Advanced Lighting too. But I see lots of different sliders: In the official viewer, last I checked was something similar: https://catnapkitty.wordpress.com/getting-started-in-second-life/#Preferences Only a select few venues where I will turn it off - places with large laggy crowds.
  19. Alwin Alcott wrote: you mention it, recognize it but deny you do it... how od https://en.wikipedia.org/wiki/Godwin's_law When a facist comes to power, it is absolutely appropriate to compare them to the last facist to hold power in a major world power.
  20. Chic Aeon wrote: I typically have mine set at 50 even though I have a fairly heavy computer. Most of the time I am at events and looking at products and I don't care if the people are green if the products load much faster. If i am TALKING to someone, then I just right click and render fully (may only be on Firestorm). I also am typically at 50000 or under with a Maitreya body and a Lelutka mesh head. There are plenty of clothing hair and jewelry designers who know how to make things with good LODs and low ARCs. The trick ist to find them. I deleted a fair amount of things that made my complexity jump over 100. Everyone can easily set their complexity threshold in Firestorm. It is on the quick preferences slider. And those messages can be turned off too. Not sure about the Linden viewer. Many of them happen to convently be major brands in mesh body clothing. Looking for high LOD and low ARC is the dream here. That is the perfectly made stuff that renders well at a distance (high LOD), but does very little to tax the system of anyone that sees you (low ARC). It is actually trivially easy to find the low arc high lod designers if you start by shopping at these major brands - demo it all - and then demo as you move into off brands. The makers of full-perms mesh clothing for fitmesh, also tend to be high LOD low ARC - Creative Studios and Underground. So if you recognize their work - you know thoese items will be good. And several major brands of mesh hair are also high LOD and low ARC - no.match, wasabi pills for exmaple. Others have a range; like booN and EMO - with newer stuff usually better made. Exactly one major shoe brand has very bad ARC. It also happens to be perhaps the top brand or close to it. I guess we're not allowed to name and shame... so the hin I can provide is they have collaborated with the top fitmesh clothing maker to make socks, and to make some items matched to the clothes from that shop. I have a set of beautiful socks that by themselves use up 28,000 ARC... so I had to be very careful to make an outfit for them, and at 69,578 ARC, it's the highest ARC outfit I keep. But all other brands have been very low ARC. EMPIRE, KC - these two make up most of my shoe collection. But they're not alone in doing good... I'm a little frustrated that EMPIRE has one shoe who's name is a South African Racial Slur... Jewelry... people say Jewelry is most often the problem. I have found many low ARC jewelry brands. Some of the way in the off-brand end like FORGE (they mostly make roleplay combat gear... and Gorean equipment... but some of it looks like jewelry and comes with unscripted copies you can wear as such). .aisling is good for ARC - but their stuff is not Belleza so I have limited purchases from there to just things that I can reposition (like jewelry). MINIMAL is... minimal in ARC, but also in LOD sometimes... I found L&B at the new Linden Lab sponsored february event and they are high LOD and low ARC and really nice looking. The other brand I found at that event I won't name because their "mesh stuff" still had sculpties in it and every single prim had an old-fashioned individual script - which is how I know that scripts STILL effect ARC... David-Heather and +Half-Deer+ both have high LOD and low ARC. Half-Deer is not really a jewelry maker but my favorite necklace comes from there because it's a cute little calico cat pendant.
  21. Klytyna wrote: Rcomender plexity is based off a system of multiplyers, and it's only concerned with rendering cost, not script lag, Yes but... if you take a scripted hair, and remove its scripts, the complexity score goes down. You can test this. I have tested it recently with jewelry I bought that had insane complexity, and then I found out it had a script in every individual prim. Removed all the scripts and it's now one of my 'medium complexity' outfits. Each item lost about 10,000 to 20,000 complexity from script removal and transparency changes - 50/50 split over the impact. Linden Labs noted that scripts were a part of the complexity equation AND the landimpact equation. How and why, I don't know - but they are in there. Shining an item up with advanced lighting rather than system shine actually makes sense - it's a superior engine for modern graphics, The old system shine was probably not good code and not pleasant on our systems. Advanced lighting is still 'slower to render' than system lighting as a whole - as a base - but in terms of some sub-elements of it, the advanced lighting way of doing shine is likely less taxing. - In terms of theorizing you can also consider that using advanced lighting specular on an item would mean there is less 'conversion work' to do to the modern way SL renders.
  22. Alwin Alcott wrote: Innula Zenovka wrote: While Donald Trump won a majority in the Electoral College, he didn't get a majority in the elections. Hillary Clinton won some 2.8 million more votes than did he. So I don't think it's accurate to say that "America wanted him," particularly since about 42% of the eligible electorate didn't vote and thus didn't express an opinion either way. YES America wanted him because this is how the system works... deal with it.. you'r a bad loser if you now reject your own democratic system...this same happened a few times back with Al Gore if i'm not wrong...... and NOBODY complained than... come on get real. You lost. Hitler's party got only 30% or so of the vote (He had a notable amount, but also notably a minority - and it's been 20+ years since I looked this up), formed a coalition, and then took control. People just said "well that's the system, it's fair, so we will just shut up and take it." - Just accepting a facist when they rise to power is not exactly a good idea. Far from being a Godwin moment, Trump's rhetorical style, policy ideas, use of race and racism as a way to consolidate power, incurious lack of intellect, and 'rule by dictatorial fiat' with his decrees are a very good match to a less competant version of Hitler.
  23. When I first came to SL in 2006 I chose a name that was a random character in a book I was reading. Not sure why I did this because I had just read some thing that was a policy, or that I mistook for a policy - that said I would only get to have that one name, never be able to change it, and never be able to make another. I didn't like it at all, and I joined during som 'great grey bug' where textures were not rendering, and I mistook this for my then 2003 iBook Mac laptop not being able to handle SL... so I left and didn't try again until 2009. - That is relevant... Because in 2009 I logged in, ended up in some freebie place, and wore the contents of a 'try this out' box of some that said it was a 'neko' kit, whatever the heck that was supposed to be... - The moment I saw what it had turned me into, I recognized a cat-woman, with thoughts of egypt and batman flooding through my head, looking up 'neko' to find it was some Japanese term for this, and then wondering why all of this had some connection to Kurt Cobain in SL... (grunge) - Well, I knew Neko was basically me. But that avatar had to go, and now it was a mission. Along the way I found a shop called Hybrid and found out about a couple of other crossovers, like Usagi (bunny person) - and so my Bunny avatar is actually a few days older than this account... But I took my time, when through the available last names and found all the ones with cat themes had the first names already taken by most cat-like combos... Keep in mind that in 2009, Neko was as big in SL, as having a mesh body is now. If you weren't a Neko and you didn't have Nirvana music on endless replay-loop, you just were not acceptable... ... Somehow several names were not yet taken on 'Catnap'... Kittylicious just didn't sound good after I thought about it for a day (though it might actually be taken by me, not sure)... Kitty was taken. Cat and Gato were too masculine. My first name minus 'cat' was too sexualized (the forum software won't let me post it). pussycat was actually the last of these to go through my mental list... as obvious of a choice as it sounds... It has just the right blend of possible meanings that I can tell a bit about people by how they choose to refer to me. - And at the time, I thought my purpose in SL would be to explore my sexuality... something that I got past super quick (it isn't for me, this whole SL-sex thing). And the name's ability to take on multiple innuendos in way the tells more about others than about me, kept me from feeling I needed to toss it after I moved past that. Still a Neko... was never into the whole grunge thing - in part because I come from a ghettoized experience and the grunge take looked 'fake' to me. Glamorized poverty. I do like "some" grunge music - about the only 'rock' music I can stand... (metal, rock and country don't do it for me. Country makes me feel physically uneasy.) But I wasn't one of the "cool" nekos when neko was cool, and now that neko is almost unknown... people have started treating me like I'm a furry or wondering what the heck I am... or thinking I'm somebody's roleplay... or whatever... But it is still me... It feels more me now that it's not a fad for other people - because I can own that space now in a way that was not as easy before. So the name... fits.
  24. Complexity is about how hard it is for an item to be rendered by a 3D graphics card - as a general statement not tied to any specific brand or model of card. Blended transparencies, sculpts, and scripts are primary drivers of complexity. Complex cut prims - especially when set to convex hull (which on simple prims can lower their complexity), will spike up land impact (if rezzed). I am not sure if this impacts complexity (when worn)... Animated blended transparency is a LOT worse than simple transparency. - So how you combine these factors will determine what result you get. Do note that if the item is mod, you can control or fix some of this by deleting scripts and by changing a blend mode transparency to mask mode. In most hairs though, using mask mode will ruin the look. Now the thing you want to avoid the most is a flexi with a transparency AND a script in the prim. Second to this, a sculpty with a transparency AND a script in the prim. - Knowing all of this, you can look things over before you buy and use that to help determine.
  25. Klytyna wrote: Pussycat Catnap wrote: So you get the coastal "libtard" cities getting richer and richer, and more and more into the age of the Jetsons and science fiction, while the inland is starting to look worse than central Africa used to (before it started getting tech investment from China and India). Try researching the official figures for average IQ in each state, and compare the results to support for parties in your elections, it's kind of scary noting which states have average IQ's over 100, and which ones roll in at 85... That data doesn't surprise me. Note that it is also inconsistent. Some websites list California as low, others as average. California is also a huge state. Most populous in the USA I "think" and is split into some very distinct regions. The 'Bay Area' is the tech hub, Los Angeles is entertainment and formerly industrial. San Diego military. Much of the rest is rural - but central and northern rural are very different industries (agricultural in central, northern is wooded, drugs, and wine - to the point that California's #1 cash crop is/was actually marijuana). Most of these websites suggest the trend for IQ breaks north to south (high to low), and not east-west or coast-inland. - That is because it's just looking at geography as a large picture and not at things like urban vs. rural and what kinds of industry.
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